Tag Archives: Steam

NTE Hits Steam Today — Version 1.2 “999 Nights” Brings New Map and Tabletop Mode

Singapore gamers who have been eyeing Hotta Studio’s supernatural open-world RPG Neverness to Everness (NTE) now have a very good reason to finally jump in: the game launches natively on Steam and Epic Games Store today, 8 July 2026, alongside its biggest content update yet. Version 1.2 — titled 999 Nights — brings a brand-new continent, a permanent tabletop RPG mode, a new S-Class character, and full cross-progression across every platform from day one.

NTE丨Version 1.2 PV – 999 Nights — via NTE Global on YouTube

What’s New in Version 1.2 “999 Nights”

The centrepiece of this update is the Warren Continent, a sprawling new region unlocked by playing through the new main story episode Fighting with a Dragon (Hunter Level 26 required). Set in a light-hearted, fantasy tabletop-RPG aesthetic orchestrated by character Mint, it’s a deliberate tonal shift from Hethereau’s urban mystery — think classic JRPG towns and dungeons layered over NTE’s action combat.

NTE Version 1.2 Warren Continent new map
Image courtesy of Hotta Studio / Perfect World Games

Tied to the Warren Continent is the flagship new permanent mode: 999 Nights. It’s a standalone tabletop-inspired RPG experience with its own progression system — characters take on classic fantasy classes, collect and appraise gear, and work through its own story arc. Unlike many gacha events, it is a permanent addition — no countdown clock, no FOMO.

NTE 999 Nights tabletop RPG mode gameplay
Image courtesy of Hotta Studio / Perfect World Games

New S-Class Character: Shinku

Launching alongside v1.2 today is Shinku, a new S-Class Cosmos-element DPS who uses Condensate Arcs and shifts into an aggressive Surging Crimson state for burst windows. Her banner runs from July 8 through July 29. The next limited S-Class, Iroi — an Anima-element support with a Regression mechanic for ally revival — arrives July 29.

NTE Shinku character banner Version 1.2
Image courtesy of Hotta Studio / Perfect World Games

Steam Launch — What Singapore Players Need to Know

Version maintenance runs from 6:00 AM to 11:00 AM SGT today, so the game should be live on Steam from around 11 AM. Singapore players are on the SEA server, which carries full cross-progression: if you have been playing on mobile or the standalone PC client since NTE’s April launch, every bit of progress transfers over seamlessly. New players creating an account by 19 August 2026 receive a free S-Class Standard Character Selection Box — a genuinely generous welcome offer for a fresh start. All players also receive 1,600 Annulith as an appreciation gift and an additional 300 Annulith in maintenance compensation.

NTE Neverness to Everness game logo art
Image courtesy of Hotta Studio / Perfect World Games

The game is free to play on Steam and on the Epic Games Store — no subscription required. Find more game news on GameTrader.

DOOM: The Dark Ages — Revelations Launches 8 July for Singapore

id Software’s first major expansion for DOOM: The Dark Ages — titled Revelations — goes live for Singapore and Southeast Asia on 8 July, with Bethesda’s own ANZ & SEA channel confirming that regional date. The standalone DLC adds a full second campaign of 10 to 12 hours, a brand-new weapon that completely changes how the Slayer moves, and a Metroidvania-style exploration hub — and even players who skip the paid content get a meaningful free update on the same day.

DOOM: The Dark Ages | Revelations — Official Trailer (4K) | Available 8 July — via Bethesda Softworks ANZ & SEA on YouTube

The Slayer Goes to Purgatory

Revelations opens with the Doom Slayer betrayed, stripped of his familiar armour and arsenal, and cast into a mental purgatory. The only way out is by confronting haunting truths alongside a mysterious ally, and ultimately fighting an abomination of the gods to set his followers on the path to freedom. It is a more inward-facing story than the base game’s medieval siege warfare, though id Software promises the combat intensity stays as brutal as ever. The campaign breaks down to roughly 60% main story and 40% endgame exploration.

Combat scene in the Hell's Core snowfield in DOOM: The Dark Ages Revelations
Image courtesy of Bethesda Softworks

The Chain Spear: A Weapon That Makes the Slayer Fly

The expansion’s headline addition is the Chain Spear, which replaces the Shield in the Slayer’s off hand. It can fire, grapple to enemies, tether the Slayer to orbit around a target while he blasts away freely, and uses a z-targeting lock-on system that game director Hugo Martin compared to the lock-on in The Legend of Zelda: Ocarina of Time. Martin told Xbox Wire: “We’re going to make the tanky Dark Ages Slayer fly. You’ll feel like a monster truck with a jet engine strapped to your back.” On paper, it sounds like the single biggest shift to Dark Ages combat since launch.

New Enemies and Remixed Classic Levels

Revelations adds new enemy types including the Buzzsaw — a hulking robot knight — alongside a redesigned Archvile. The Metroidvania hub between missions is also where things get interesting for long-time fans: it incorporates reworked layouts from original Doom and Doom II levels, rebuilt with modern materials and lighting. Whether that reads as fan service or clever nostalgia will depend on your vintage.

The Buzzsaw, a new robot knight enemy in DOOM: The Dark Ages Revelations
Image courtesy of Bethesda Softworks

Ripatorium 3.0: Free for Every Dark Ages Owner

Even if the DLC does not appeal, a free Ripatorium 3.0 update arrives on the same day for all DOOM: The Dark Ages owners. It overhauls the game’s customisable arena challenge mode with deeper configuration options, improved passcode sharing, and personal preset saves. No purchase required.

The atmospheric Metroidvania hub area in DOOM: The Dark Ages Revelations
Image courtesy of Bethesda Softworks

Price and Where to Get It in Singapore

DOOM: The Dark Ages | Revelations is available on PS5, Xbox Series X|S, and PC via Steam and Battle.net. The standalone DLC is priced at USD $19.99; players with the Premium Edition or the Collector’s Bundle already have it included at no extra cost. Check the PlayStation Store and Steam Singapore storefronts for local SGD pricing. The base game is available on Xbox Game Pass, but note that the Revelations expansion is a paid add-on even for Game Pass subscribers. More July releases in our Game News section.

hololive Dreams Launches July 23 Worldwide — 1.3 Million Pre-Registered

The first official hololive mobile game has a date: hololive Dreams launches simultaneously worldwide on 23 July 2026 (Thursday), developer QualiArts and COVER Corp. confirmed today. Free to download on iOS, Android, and — in a welcome addition for PC players — Steam, with cross-save supported across all three platforms. Pre-registrations crossed the 1.3 million mark today, making this one of the most anticipated VTuber game launches in years.

What Is hololive Dreams?

hololive Dreams theme park world overview showing the Dream Park in-game
Image courtesy of COVER Corp. / QualiArts

Developed by QualiArts (a CyberAgent subsidiary, as reported by Famitsu (Japanese)) in partnership with COVER Corp. — the talent agency behind hololive — hololive Dreams (nicknamed “Horodori” among fans) is a theme park management game with rhythm RPG elements, featuring over 50 hololive female VTubers as playable characters and more than 150 songs from the hololive catalogue. You build and run your dream VTuber venue, completing story events and unlocking talents through gacha.

For Singapore fans, the game needs no introduction. hololive’s fanbase here is one of the most active in Southeast Asia, with community watch parties and fan-organised events running year-round. Having all of that in an official mobile game — one that has been in development for years — is a big deal.

『ホロライブドリームス』ゲームトレーラー / hololive Dreams – OFFICIAL GAME TRAILER — via hololive Dreams ホロライブドリームス on YouTube

July 23 Worldwide — iOS, Android, and Steam at the Same Time

The simultaneous global launch on July 23 means no regional delays and no geo-blocking — Singapore and the rest of Southeast Asia get it at the same time as Japan and everyone else. The Steam version launches alongside mobile, and cross-save lets you switch between your phone and PC seamlessly. The Steam Wishlist is now live for a launch-day reminder.

Note: the official FAQ says the simultaneous launch covers “most regions” (一部エリアを除く — excluding some areas). There is no indication Singapore or Southeast Asia is excluded, and no specific region has been named as an exception.

1.3 Million Pre-Registered — Rewards Stack Up

hololive Dreams story mode featuring chibi VTuber characters in a scene
Image courtesy of COVER Corp. / QualiArts

The milestone reward ladder has been ticking over steadily. At 1.3 million — the level hit today — every pre-registered player gets 3 gacha tickets on top of everything already unlocked: 10 gacha pulls’ worth of diamonds (at 500k), cosmetics for your theme park, guaranteed rarity pull tickets, and three Music Discs. The next milestone at 1.5 million adds a “Kawaii hairpin” collectible.

Pre-registration runs until July 22 — one day before launch — so there is time left to sign up and claim the full stack. A hashtag giveaway campaign is also running on the official hololive Dreams X account, with 150 winners receiving official game merchandise.

9th Anniversary Event Planned for October

QualiArts also confirmed that a special in-game event celebrating hololive’s 9th anniversary is planned for October 2026. Full details will be revealed after launch on July 23 via official programme broadcasts. Given how hololive’s annual anniversary celebrations tend to spiral into extended community events across Southeast Asia, expect this to be worth keeping an eye on.

Pre-register on the hololive Dreams official site, App Store, or Google Play. For more upcoming releases, check our game news section.

Dragon Ball Xenoverse 2 Final DLC Drops July 8

After nearly a decade of content drops, Dragon Ball Xenoverse 2 is making its final bow. Bandai Namco and developer Dimps have announced that “Future Saga Chapter 4” — the game’s last downloadable content — launches on July 8, 2026 across all platforms.

Dragon Ball Xenoverse 2 Future Saga Chapter 4 teaser close-up
Image courtesy of Bandai Namco Entertainment

What’s in Future Saga Chapter 4

This final chapter packs in a substantial amount of content:

  • 2 New Playable Characters — Chronoa in a new form, and Goku in a new form; character details to be revealed on July 6 and July 7 respectively
  • 1 Extra Missions Arc
  • 2 Parallel Quests
  • 4 Additional Moves
  • 6 Costumes and Accessories
  • 4 Super Souls
  • 1 New Stage
  • 8 Loading Screen Illustrations
  • Two additional items still to be revealed

The DLC is available simultaneously on PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam, as announced by Bandai Namco.

DRAGON BALL XENOVERSE 2 — FUTURE SAGA Chapter 4 Teaser Trailer via Bandai Namco Entertainment America on YouTube

Chronoa Returns — With a Dramatic New Form

The star of the teaser is unmistakably Chronoa, the Supreme Kai of Time and a beloved central figure in the Xenoverse storyline. Her new form channels an intense pink-crystal energy — a significant visual departure from her standard look, and a strong hint that the Final Saga’s story is heading somewhere unexpected. Bandai Namco has confirmed her full character reveal on July 6, with Goku’s new form following the day after. If you want to go in fresh on July 8, best skip the Twitter reveals.

Future Trunks in Dragon Ball Xenoverse 2
Image courtesy of Bandai Namco Entertainment

The End of a 10-Year Run

Released in late 2016, Dragon Ball Xenoverse 2 has outlasted most of its contemporaries by a wide margin. A consistent stream of paid and free content has kept the community alive across PC, consoles and mobile for close to a decade — a remarkable run for any live-service title, let alone a fighting RPG. Future Saga Chapter 4 is confirmed as the final paid DLC, making this one for the series veterans.

For Singapore fans who followed DBXV2 from its original PlayStation 4 launch or discovered it via Steam’s frequent sales, this is the chapter that closes the book. The game and its DLC remain available at major game retailers and electronics chains locally, and on Steam where SGD pricing typically applies during regional sales.

Dragon Ball Xenoverse 2 — Frieza battles Super Saiyan Goku
Image courtesy of Bandai Namco Entertainment

All Platforms Covered — Including Steam

The multi-platform day-one release means Singapore players can pick it up regardless of their setup: PS5 and PS4 owners via the PlayStation Store, Switch players via the Nintendo eShop, and PC gamers via Steam. No separate SEA pricing has been announced; expect each platform’s standard regional rates to apply. With Dragon Ball Xenoverse 3 already in the works and showing off new environments, the franchise isn’t going anywhere — but for Xenoverse 2, July 8 is the final level. Check out more game news on GameTrader for the latest releases hitting Singapore.

Invincible VS Season 1 Is Live: Universa and The Immortal Enter the Fight

Invincible VS has hit its first major milestone: Season 1 launched today (30 June 2026) for PS5, Xbox Series X|S, and PC, adding two new playable fighters, a fresh game mode, and a clear roadmap through to December. If you’ve been on the fence about Quarter Up’s 3-on-3 superhero brawler since it launched in late April, the roster is growing fast.

Season One Launch Trailer | Invincible VS — via Invincible VS on YouTube

Universa: The Boost Vampire

Universa gameplay in Invincible VS Season 1
Image courtesy of Skybound Entertainment

Universa is a technical fighter built around resource theft. Her signature mechanic drains Boost gauge from opponents and redirects it to fuel her own offence — the more you siphon, the stronger her moves hit. She rewards patience and positional play, punishing opponents who overextend while banking their energy for her own burst windows.

The standout is her “Entropy” super: as Skybound noted in an Xbox Wire announcement, “one of our team’s favourite moves is her ‘Entropy’ super, which allows her to absorb incoming projectiles” and convert them directly into Boost. Against zoning-heavy teams, that kind of reversal can swing a round completely.

The Immortal: A Striker Who Won’t Stay Down

The Immortal character in Invincible VS
Image courtesy of Skybound Entertainment

The Immortal is a rushdown Striker designed to close distance fast and attack from multiple angles. What separates him mechanically is a once-per-match revival: when he’s KO’d for the first time, he comes back in a berserk state with boosted speed and enhanced combo potential. Manage that revival timing well and you essentially force your opponent to kill the same character twice.

Both characters are available now as part of the Season 1 DLC pack or via the Year 1 Pass, which covers all four DLC fighters releasing across 2026.

Endless Arcade Mode

Invincible VS arena and gameplay
Image courtesy of Skybound Entertainment

Season 1 also introduces Endless Arcade, a new mode that gives you structured challenges outside of competitive matches. It’s a welcome addition for players who want to grind mechanics and improve without jumping straight into ranked queues — and for newcomers still getting comfortable with the 3-on-3 tag format before going online.

What’s Still Coming: Angstrom Levy and Beyond

Invincible VS Year 1 content roadmap
Image courtesy of Skybound Entertainment

The Season 1 launch also locked in the rest of the Year 1 roadmap. Angstrom Levy — the dimension-hopping villain from Robert Kirkman’s comic — is confirmed as the third DLC character, arriving in Season 2 in October alongside a new game mode and cosmetics. Season 3 follows in December with a fourth fighter and a brand-new arena.

For Singapore’s fighting game crowd, the competitive calendar looks healthy. Quarter Up brought playable character demos to EVO Las Vegas 2026 over the weekend, and with more tournament appearances planned, the game’s esports ambitions appear genuine beyond just content drops.

How to Get It

Invincible VS is available now on PS5, Xbox Series X|S, and PC via Steam, priced at USD $39.99 for the base game on Steam. Singapore players can pick it up from their regional PlayStation Store, Xbox Store, or Steam — check local storefronts for SGD pricing. Season 1 content is available separately or bundled in the Year 1 Pass. For more fighting game news, see our Game News archive.

Hantu and Hunted: Singapore Studio Zeevium Games Drops Gameplay Reveal

A Singapore studio just put our own folklore on the map — and made it terrifying. Hantu and Hunted (stylised HaH!), an asymmetric horror prop-hunt game built around the legendary ghosts of Southeast Asia, has dropped its official gameplay reveal. Developer Zeevium Games is a local Singapore studio, and the game is now live on Steam for wishlisting ahead of an Early Access launch targeting Q4 2026.

Hantu and Hunted – Official Gameplay Reveal | Southeast Asian Horror Prop Hunt — via Zeevium Games on YouTube

What Is Hantu and Hunted?

At its core, HaH! is an asymmetric game of hide-and-seek — but instead of cowering in a corner, the humans can morph into props to avoid detection. Meanwhile, one or more players step into the role of a Hantu, a Southeast Asian ghost with the sole purpose of sniffing out the living.

There are no guns, no upgrade trees, and no health bars to grind. Your survival depends entirely on how convincingly you can pretend to be a crate. Or a lamp. Or a durian. Yes, a durian.

Hantu and Hunted prop morph gameplay screenshot
Image courtesy of Zeevium Games

A match plays out in three acts. First, The Awakening: players pick their roles — humans scramble for cover while the Hantus lurk in the shadows. Then comes the main phase, Hide or Hunt: humans must move through the map collecting Batuprana crystals and feeding them into Rupavarna Machines to power up their escape. Working together speeds things up, but any noise draws the Hantu’s attention. Finally, The Final Escape: once the machines are humming, portals open — and it becomes a mad dash for the exit before the Hantu reaches full power.

Meet the Hantus — Southeast Asian Folklore in the Spotlight

Hantu and Hunted playable ghost characters from SEA folklore
Image courtesy of Zeevium Games

This is where HaH! stands apart from every Western prop-hunt game on the market. Instead of a generic masked killer or a jump-scare creature, the ghost roster is drawn directly from Southeast Asian mythology — the kind of folklore most Singapore kids grew up hearing about:

  • Pocong — the bound shroud ghost of Malay and Indonesian tradition
  • Kuntilanak — the malevolent female spirit that haunts tropical forests
  • Kuyang — the infamous flying-head entity from Borneo and Sabah lore
  • Hantu Raya — a powerful, commanding ghost rooted deep in Malay belief
  • Amalanhig — a zombie-like pursuer from Filipino mythology

Each ghost has a distinct toolkit designed to flush out hiding humans, so choosing which Hantu to play will shape your entire hunting strategy.

Your Best Weapon Is a Durian

Hantu and Hunted multiplayer prop-hunt action
Image courtesy of Zeevium Games

For the human side, the morph mechanic is everything. Players can transform into hundreds of objects scattered across each map — chairs, crates, barrels, and yes, a durian. Maps include environments like an eerie village and a floating market, both thick with furniture and everyday objects to blend into. The catch: collecting Batuprana crystals requires movement, and movement makes noise.

Tension escalates as the match goes on. Both sides unlock power spikes as crystals are collected, pushing the final moments of each round into a high-intensity finale where the Hantu reaches its most terrifying form. It is designed to be the kind of game where one wrong step triggers a full-volume Discord meltdown.

Built by Singapore, Built for Southeast Asia

Hantu and Hunted eerie village map environment
Image courtesy of Zeevium Games

Zeevium Games is a local Singapore studio, making HaH! a rare local indie production targeting the global PC market. The game launches with proximity voice chat built in — hear the Hantu breathing as it closes in on you — and it is designed explicitly for multiplayer chaos with friends.

Crucially for regional players, the game will support Malay, Indonesian, Thai, Vietnamese, Simplified Chinese, Traditional Chinese, Korean, and Japanese at launch, alongside English and several European languages. That language list reads like the Steam storefront’s own Southeast Asian wishlist, and it signals that Zeevium is targeting the home audience deliberately.

The Early Access launch is slated for Q4 2026 on Windows PC via Steam. No SGD pricing has been announced yet. You can add it to your Steam wishlist now to be notified when it drops. For more local and regional game releases, check out our Singapore Gaming Scene coverage.

Suika Game Is Coming to Steam — The Viral Fruit Puzzle Heads to PC

The puzzle game that took over every Twitch stream and TikTok feed in late 2023 is finally heading to PC. On 29 June 2026, developer and publisher Aladdin X Inc. opened the official Steam store page for Suika Game, confirming that a Windows release is in the works — no date yet, but the game is listed as “Coming soon” on Steam (store page here). With over 13 million downloads across existing platforms, it is one of the most-played casual puzzle games of the decade.

Suika Game title screen showing the game logo and main menu
Image courtesy of Aladdin X Inc.

The Fruit Physics You Could Not Put Down

If you somehow missed the 2023 wave: Suika Game is a physics-based puzzle where you drop cute fruit characters — cherries, strawberries, grapes, oranges, all the way up to a pineapple and melon — into an open box. When two identical fruits collide, they merge and evolve into the next size up. The end goal is to produce the titular watermelon (suika), the largest fruit in the “Circle of Evolution.” The box overflows, the run ends, your score is posted. You immediately start over.

It sounds like a casual ten-minute game. It is not. The emergent physics of each run create a different puzzle, and the chain reactions when three or four pieces align send scores skyrocketing in deeply satisfying ways. The online leaderboard — visible mid-run — turns every session into a quiet competition.

Suika Game active gameplay with multiple fruits inside the box and the Circle of Evolution visible on screen
Image courtesy of Aladdin X Inc.

From Projector Gimmick to Global Hit

Suika Game started life as the built-in game for Aladdin X’s smart projector hardware. The Nintendo Switch eShop version launched in December 2021 and sat quietly until 2023, when Japanese content creators picked it up and international streamers followed — turning it into the year’s most-watched casual game. Singapore was no exception: the game flooded local TikTok feeds, showed up on every gaming Discord, and became the go-to “one more run” obsession in Switch households across the island.

The viral moment drove it past 13 million downloads worldwide. A smartphone version followed, and a spinoff called Suika Game Planet later expanded the lineup. A Steam version has been among the most-requested ports ever since.

Suika Game round-end congratulations screen showing a score of 2476 and the game's Circle of Evolution chart
Image courtesy of Aladdin X Inc.

What the Steam Version Looks Like

Based on the screenshots on the Steam page, the PC version appears faithful to the original: the same fruit-drop gameplay, the Circle of Evolution panel, and the online score ranking that lets you compare daily, monthly, and all-time scores against other players. The UI shown in the screenshots is in English (and Traditional Chinese in one gameplay shot), suggesting localisation is already in place.

One open question is multiplayer. The Nintendo Switch version received a two-player DLC offering both local and online versus modes — whether the Steam release will include this at launch, or add it post-launch, has not been confirmed.

Suika Game global score ranking screen showing Today, Monthly and Overall leaderboards
Image courtesy of Aladdin X Inc.

What Singapore Players Should Know

Steam is region-free, so you can wishlist Suika Game right now regardless of where you are. No SGD price has been confirmed — the Nintendo Switch version was priced at around S$4 on the eShop — but the Steam listing currently shows no price at all, marking it firmly as a future release. Keep an eye on the store page for any launch date announcement.

For anyone who experienced the game on mobile or Switch already, the PC version offers a bigger screen, mouse or keyboard controls, and integration with Steam’s leaderboard and overlay features. For those who watched dozens of streams in 2023 and never pulled the trigger on a Switch copy, this is your chance to finally drop some fruit. Check out more game news for the latest on upcoming PC and console releases.

Source: Automaton Media (Japanese) — Suika Game Steam store page announcement, 29 June 2026.

Ratatan Delayed to October — The Patapon Spiritual Successor Needs More Time

If you have been waiting for Ratatan to hit 1.0, clear your October calendar instead. Developer Ratata Arts has announced the full release of their rhythmic roguelike is moving from 16 July to 15 October 2026 across all platforms.

Ratatan Early Access Trailer — via Ratatan on YouTube

Why Ratatan Needed More Development Time

The delay is about quality, not crisis. According to Ratata Arts’ official announcement as reported on 4gamer (Japanese) and confirmed by English-language outlets including Nintendo Everything, the team needs extra time to address online play stability issues flagged during Steam Early Access and to complete final adjustments to the console versions. The team stated that these improvements will reach “a sufficiently high-quality state for release” before the October date. In short: Early Access feedback is doing exactly what it is supposed to do, and the developers are listening.

Ratatan rhythmic roguelike gameplay with colourful characters marching in formation
Image courtesy of Ratata Arts

What Is Ratatan — And Why PSP Veterans Will Recognise It

Ratatan is a rhythm-action game developed by Ratata Arts, with involvement from Hiroyuki Kotani — the original producer of Patapon. The Patapon series, which ran across three PSP titles between 2007 and 2011, was a cult favourite among Singapore gamers and the wider Asian gaming community. Ratatan carries that torch into a modern format: instead of playing as a deity commanding a small army, you directly control one of eight Ratatans in a side-scrolling rhythmic roguelike that supports up to four-player online co-op.

The Steam Early Access build has been live since September 2025 and has earned roughly 90% positive reviews from close to 900 players, with consistent praise for the rhythm gameplay and the way it evolves the Patapon formula. The October 1.0 release will be the version that addresses the remaining rough edges and brings the console builds up to the same standard.

Ratatan gameplay showing co-op action and enemy encounters
Image courtesy of Ratata Arts

Platforms and Pre-Order Details

Ratatan 1.0 targets PC via Steam, Nintendo Switch 2, PlayStation 5, and Xbox Series X|S simultaneously on 15 October 2026. Pre-ordering through publisher Game Source Entertainment unlocks a DLC bonus bundle: a Kobun Set (×8 Kobuns), a weapon and accessory set, and growth materials to give you a head start on day one. Steam Early Access players’ save data transfers into the 1.0 release.

Ratatan characters and enemies in a dynamic battle scene
Image courtesy of Ratata Arts

What the October Window Means for Singapore Players

A mid-October launch actually works in Ratatan’s favour. Mid-July is a crowded release window, and October sits just ahead of the year-end rush, giving the game space to breathe before the holiday slate arrives. For Singapore fans who grew up with Patapon on PSP, it is a little longer to wait — but given the team is using the time specifically to polish online play and console stability, the October build should be the definitive version worth picking up. Check the official Steam page for updates, and follow our game news coverage for more as the date approaches.

Steam Machine Launches 30 June — Reserve Yours Before 1 AM SGT Tonight

Valve’s Steam Machine is real, it launches on 30 June, and Singapore gamers have until 1:00 AM SGT tomorrow (June 26) to enter the reservation lottery — sign-ups close tonight at 10:00 AM PT.

Steam Hardware Announcement — via Valve on YouTube

What Is the Steam Machine?

The Steam Machine is Valve’s compact gaming PC — a roughly 6-inch cube that runs SteamOS 3 and plays your entire Steam library from the couch or a desk. Unlike the Steam Deck, it is not a handheld; it is a dedicated home console-and-PC hybrid that connects to your monitor or television and draws on your existing Steam account, library, and friends list. Think of it as a living-room gaming PC with Valve’s software polish baked in from the factory.

Steam Machine official product render — the compact black cube with Steam Machine branding
Image courtesy of Valve

Two Models, Two Price Points

Valve is launching with two configurations at announcement, both priced in USD:

  • Steam Machine (512GB) — USD $1,049: Semi-custom AMD Zen 4 six-core / twelve-thread processor, semi-custom AMD RDNA3 GPU with 28 compute units, 16 GB DDR5 system memory, 8 GB GDDR6 dedicated VRAM, 512 GB NVMe SSD, microSD card slot. Integrated Steam Controller wireless adapter. No controller included.
  • Steam Machine (2TB) with Steam Controller Bundle — USD $1,428: Same internals, upgraded to a 2 TB NVMe SSD, bundled Steam Controller, and two interchangeable faceplates — a red fabric panel and a solid walnut finish. Valve is clearly positioning the hardware as something worth personalising.
Steam Machine on a gaming desk next to a monitor, with a game controller on the mouse mat
Image courtesy of Valve

What the Specs Actually Mean for Gamers

The “semi-custom AMD Zen 4” is a six-core, twelve-thread desktop-class CPU — meaningfully more powerful than the Zen 2 inside the Steam Deck. Paired with 28 RDNA3 compute units and a split memory configuration of 16 GB DDR5 plus 8 GB GDDR6, this lands solidly in mid-range gaming PC territory: enough to run most of the Steam catalogue at 1080p high or 1440p medium settings. Connectivity covers Wi-Fi 6E, Bluetooth 5.3, and gigabit ethernet. The ~6-inch cube form factor means it tucks neatly behind a monitor or under a TV. SteamOS 3 ships pre-installed; Windows can be installed separately by users if needed.

Two people gaming on a television with the Steam Machine connected below the TV in the background
Image courtesy of Valve

How to Reserve Yours — and the Deadline You Cannot Miss

Valve is not doing a standard first-come-first-served pre-order. Instead, reservation sign-ups are open now and close June 25 at 10:00 AM PT — that is June 26 at 1:00 AM SGT, tonight. Valve will then select buyers at random so that the process is, as Valve puts it, “more fair for everyone”. Successful applicants are emailed the week of June 29, in time for the June 30 launch.

Eligibility requirements:

  • Steam account in good standing
  • At least one purchase made on Steam before April 27, 2026
  • One sign-up per household; no bot accounts

To enter, head to the Steam Machine hardware page and complete the reservation form before tonight’s cutoff.

Steam Machine sitting on a media console with a soft blue LED strip glowing beneath it
Image courtesy of Valve

What Singapore Gamers Need to Know About Local Availability

The reservation form is accessible globally through Steam, and Valve has not announced geographic restrictions on who can sign up. Singapore gamers with qualifying accounts should be able to enter the lottery. That said, Valve has not confirmed whether the Steam Machine will ship to Singapore, and SGD pricing and a local launch date have not been announced. At USD $1,049 and USD $1,428, it is not a budget device — though for PC gaming fans who want a living-room-ready Steam experience without building a full rig, it is worth registering your interest now and waiting for Valve to confirm regional details.

We will update this post when Valve confirms Singapore availability. For now, the clock is running: the lottery closes at 1:00 AM SGT on June 26. Visit the official Steam Machine page before it shuts.

For more gaming news and PC hardware updates, stay tuned to GameTrader.SG.