Tag Archives: Action

Kusan: City of Wolves Is Out Now — Korean Indie Shooter Hits PS5, Switch and Steam

Korean indie studio CIRCLEfromDOT’s neon noir top-down shooter Kusan: City of Wolves launched today, 30 July 2026, across PS5, Xbox Series X/S, Nintendo Switch and Steam — and it has already pulled an 84 on Metacritic from early critics, with comparisons to Hotline Miami flying in thick and fast.

Kusan: City of Wolves — neon-drenched combat screenshot
Image courtesy of CIRCLEfromDOT / PQube

Jin Versus the Port City of Asia

You play as Jin, an ex-soldier turned gun-for-hire grinding out survival in Kusan — described by the developers as a “Port City of Asia” consumed by violence and corruption. The mission: carve through 54 hand-crafted stages to rescue Haru, a young girl who has been fitted with a city-grade atomic weapon and is now a target for every faction in the city. The story unfolds in comic-panel-style cutscenes that lean hard into the neo-noir aesthetic, keeping the pacing tight between stages.

Publisher PQube — the UK label behind several Asian indie titles — is handling global distribution, while developer CIRCLEfromDOT handles the South Korean side of the creative DNA. The “Port City of Asia” framing will feel immediately familiar to anyone who has walked through the humid, neon-lit streets of an Asian port town at night, and it lends the game a visual identity that stands apart from the more Western-coded neon noir you usually see in this genre.

Kusan: City of Wolves | Release Date Reveal | 30 July 2026 — via PQube on YouTube

Guns, Blades, Parries — No Second Chances

This is a game that demands speed and precision and offers very little forgiveness. Combat revolves around chaining together Jin’s three tools: firearms (upgradeable via Bolts collected from environmental destruction), the Quantum Blade for close-range slashes, and the War Hand — a heavy melee weapon that hits hard but costs positioning. A parry system and a short-range teleport round out the kit, turning each stage into a flow-state puzzle that rewards learning enemy patterns and punishes hesitation.

Kusan: City of Wolves — boss encounter
Image courtesy of CIRCLEfromDOT / PQube

Korean games outlet Inven Global scored it 8.4/10, calling it “neon-drenched action that keeps your hands busy,” while Push Square’s mini-review praised the “fast-paced carnage” in this “tough Hotline Miami-like.” If Hotline Miami left a mark on you — and for a lot of Singapore gamers it very much did — this is the closest thing to a spiritual successor with an Asian soul.

Kusan: City of Wolves — stage layout and pixel art
Image courtesy of CIRCLEfromDOT / PQube

A Soundtrack Built on Korean Hip-Hop

Every stage is scored by Korean hip-hop heavyweight Loptimist, whose “adrenaline-fuelled” compositions layer head-bopping loops and deep 808s over the chaos on screen. Sound design in top-down action games can make or break the feel of combat, and having a producer who understands rhythm and weight at a structural level — rather than just licensing generic electronic music — gives Kusan a kinetic energy that elevates the whole package.

Kusan: City of Wolves — neon city environment
Image courtesy of CIRCLEfromDOT / PQube

Where to Get It and How Much

Kusan: City of Wolves is available now on Steam, PlayStation 5, Xbox Series X/S, and Nintendo Switch. The base price is USD $14.99 (regional pricing applies on Steam), and a 20% launch discount is running until 13 August 2026 — making this one of the cheaper must-plays to land this month. A free demo is also available on Steam, PS5 and Xbox if you want to feel out the difficulty curve before committing.

For more new game launches and gaming news relevant to Singapore players, check out our Game News section.

Onimusha: Way of the Sword Arrives 4 September — Three Weeks Earlier Than Planned

Onimusha is coming sooner than expected. Capcom officially moved the release date of Onimusha: Way of the Sword to 4 September 2026 — three weeks ahead of the original 25 September date. If you had your eye on this one, start clearing your weekend now.

Onimusha: Way of the Sword — Game Overview Trailer · via Capcom USA on YouTube

Onimusha: Way of the Sword Release Date Moved Up

Capcom made the announcement on 2 July 2026 via an official IR press release, confirming the new launch date across all platforms. The company offered no detailed explanation for the change, but an earlier release is rarely bad news for fans who’ve been waiting two decades for a new Onimusha. As we reported when the game was first revealed, this marks the franchise’s first mainline entry since Onimusha: Dawn of Dreams in 2006 — a 20-year gap.

Miyamoto Musashi unleashes a sweeping Oni-powered slash against a Genma enemy in Onimusha: Way of the Sword
Image courtesy of Capcom

Miyamoto Musashi vs the Genma — The Story So Far

Set in an Edo-period Kyoto overrun by demonic Genma invaders, Way of the Sword casts players as the legendary swordsman Miyamoto Musashi — a real historical figure reimagined with an enchanted gauntlet that channels Oni power. Along the way he meets two companions, each based on real Japanese historical figures: Izumo no Okuni, famed as the founder of kabuki theatre, and Ono no Takamura, a venerable swordsman who wields a gauntlet of his own. The clash of history, myth and demon-slaying action is classic Onimusha territory.

Musashi fights a Genma demon among ruins in Onimusha: Way of the Sword
Image courtesy of Capcom

The Onimusha series has sold over 9.1 million units cumulatively since the original PS2 launch in 2001. That fanbase runs deep in Singapore — the early PS2-era games were a staple at rental shops across Tampines, Jurong and Bugis — and Way of the Sword looks to recapture that dark, methodical sword-action feel with a modern engine.

Enemy Design: A Closer Look at the Genma

Official character art for a Genma demon from Onimusha: Way of the Sword
Image courtesy of Capcom

The game’s enemy design leans heavily into grotesque, winged Genma whose grotesque armour and blood-soaked blades feel like a natural evolution of the series’ original aesthetic. The Game Overview trailer released in June showcased a wide range of encounter types — from agile lesser demons to screen-filling bosses silhouetted against a blood moon.

A massive winged Genma boss rises against a blood-red moon in Onimusha: Way of the Sword
Image courtesy of Capcom

Platforms and Singapore Availability

Onimusha: Way of the Sword releases 4 September 2026 on:

  • PlayStation 5
  • Nintendo Switch 2
  • Xbox Series X|S
  • PC (Steam, Epic Games Store, Microsoft Store)

No Singapore-specific pricing has been confirmed yet; SGD pricing typically appears on the PSN Store and Steam closer to launch. Keep an eye on our game news feed for a pre-order and pricing update when Capcom drops more details. In the meantime, the Steam wishlist page is live.

Sakamoto Days Season 2 Is Coming to Netflix in January 2027

Netflix just dropped the first teaser for Sakamoto Days Season 2, and the world’s most lovable retired hitman is trading his corner shop for a full-blown assassin academy. The second season arrives in January 2027 on Netflix worldwide — Singapore fans, mark your calendars.

Sakamoto Days | Season 2 Teaser Trailer — via Netflix Anime on YouTube

Undercover at JCC — The Season 2 Story

Season 2 picks up with Taro Sakamoto and Shin going deep undercover at the Japan Clear Creation (JCC) — the country’s elite assassin training institution. Their mission: gather intel on the mysterious figure known only as X, or “Slur,” a name that sent a chill through the final episodes of Season 1.

The execution is brilliantly absurd. Sakamoto disguises himself as his wife Aoi and poses as a student teacher, while Shin enrolls as a regular student. If Season 1 was already a masterclass in mixing domestic comedy with brutal action, Season 2 is pushing the premise to its logical extreme — and it sounds like it works perfectly.

Shin from Sakamoto Days Season 2 with blue lightning energy
Image courtesy of TMS Entertainment / Netflix

While Sakamoto and Shin navigate the academy, ORDER agents Nagumo, Shishiba, and Osaragi head to Kyoto on a separate mission — only to be ambushed by an unexpected assailant. Season 2 also reportedly digs into the shared history of young Sakamoto, Nagumo, Rion, and Slur, giving the anime the origin-story backstory the manga’s fanbase has been hungry for.

New Director, Same DNA

The behind-the-scenes lineup sees one key change: Season 1 director Masaki Watanabe steps into a Supervising Director role, handing the reins to Daisuke Nakajima — who directed the standout episode 22 of the first season. The rest of the core team is back: Taku Kishimoto on series composition, Yo Moriyama on character design, Yuki Hayashi composing the score, and TMS Entertainment handling animation production.

Nakajima set expectations high in a statement published on Netflix’s official newsroom: “I will spare nothing in depicting the stylish action and individual aesthetics of Suzuki-sensei’s uniquely vivid cast of assassins.” Based on the teaser alone, TMS looks to be pushing the visual quality up another notch — the Shin close-up alone has more crispness and energy than a lot of what Season 1 delivered in its quieter stretches.

Taro Sakamoto in the official Season 2 teaser for Sakamoto Days
Image courtesy of TMS Entertainment / Netflix

For more anime news and previews, head to our Manga & Anime section.

Where Singapore Fans Can Watch It

This one is easy: Netflix, available in Singapore from day one. Sakamoto Days Season 1 spent ten consecutive weeks in the Netflix Global Top 10 for non-English series when it launched in 2025, making it one of the platform’s biggest anime hits. Season 2 carries no region lock and no local distribution deal to wait for — if you have a Netflix subscription, you’re sorted the moment it drops in January 2027.

The teaser was revealed at the Annecy International Animation Film Festival alongside the full official key visual — a clean, bold poster of Sakamoto and Shin standing back-to-back under the words “NEXT STAGE,” with January 2027 stamped at the bottom. It’s confident, and for good reason.

Devil May Cry 5: Devil Hunter Edition Launches on Switch 2 This June

Dante has never run on a Nintendo platform — until now. Devil May Cry 5: Devil Hunter Edition arrives on Nintendo Switch 2 on 23 June 2026, and Netflix has simultaneously greenlit a third and final season of its DMC animated series. It has been a big few weeks for fans of Capcom’s stylish-action franchise.

Devil May Cry 5 Devil Hunter Edition Nintendo Switch 2 announcement
Image courtesy of Capcom

Devil May Cry 5 Switch 2: A First for the Franchise on Nintendo Hardware

Capcom unveiled the Devil Hunter Edition during the June 2026 Nintendo Direct, marking the first time a mainline Devil May Cry title has appeared on a Nintendo system. Built on Capcom’s RE Engine, the port targets 60fps in both TV and handheld modes — essential for a game where every frame counts when you’re chasing S-rank style scores.

The digital version launches on 23 June 2026. Pre-orders and early purchases through 31 July are priced at USD$29.99 (standard price: USD$39.99). SGD pricing on the Nintendo eShop Singapore is to be confirmed; check the eShop closer to launch. A physical copy follows on 28 August 2026.

Devil May Cry 5: Devil Hunter Edition | Nintendo Switch 2 Announcement Trailer — via Nintendojo Channel on YouTube

What Is in the Devil Hunter Edition?

The Devil Hunter Edition bundles the complete DMC5 campaign with every major DLC, including the fan-favourite Vergil as a playable character. That gives you four distinct playable protagonists out of the box: Nero (with his modular Devil Breaker prosthetics designed by Nico), the legendary Dante, the summon-based V, and Vergil himself. Rounding things out are costume colour variants, bonus taunts, and extra battle tracks to customise your sessions.

Devil May Cry 5 Devil Hunter Edition characters Nero Dante Vergil V Switch 2
Image courtesy of Capcom

DMC5 first launched in 2019 on PS4 and Xbox One before arriving on PS5 and Xbox Series X in a Special Edition with Vergil already playable. The Switch 2 release brings that definitive package to a portable platform for the first time — perfect for Singapore commuters and students who prefer handheld gaming.

Netflix’s Devil May Cry Anime Enters Its Final Arc

On the animation side, Netflix confirmed the Devil May Cry animated series — available on Netflix Singapore right now — will return for a third and final season. Showrunner Adi Shankar outlined the grand design in a statement to Variety: “This was always Dante’s ‘Divine Comedy’ with guns and a red coat. Season 1 was ‘Inferno.’ Season 2 was ‘Purgatorio.’ Season 3 will be ‘Paradiso.'” All three chapters together form what Shankar calls The Force Edge Saga, conceived from the start as “a movie trilogy disguised as a television series.”

Devil May Cry Netflix animated series Dante Johnny Yong Bosch
Image courtesy of Netflix

Season 2 debuted on 12 May 2026 and racked up 6.4 million views in its first two weeks, keeping the show on Netflix’s Global Top 10. Season 1 has accumulated 21.7 million views to date. No premiere date for Season 3 has been confirmed yet.

Last Words

Singapore Switch 2 owners have a clean opportunity on 23 June: DMC5 Devil Hunter Edition is one of the most technically polished action games of the past decade, and the early-adopter window makes it an easy recommendation. Meanwhile, if you have not started the Netflix series, Seasons 1 and 2 are on Netflix Singapore now — ideal prep for the Paradiso finale whenever it arrives. Keep an eye on the Nintendo eShop Singapore for SGD pricing closer to launch. Find more Switch 2 game news on GameTrader.SG.

AC Black Flag Resynced: Made in Singapore, Out July 9

Set sail one more time — and this time, the crew behind the wheel is right here in Singapore. Assassin’s Creed Black Flag Resynced, the first full remake Ubisoft has ever produced, is arriving on July 9, 2026 for PS5, Xbox Series X|S, and PC. And it was built, from the keel up, by Ubisoft Singapore.

Assassin’s Creed Black Flag Resynced: Official Summer Game Fest Trailer — via Assassin’s Creed on YouTube

A Singapore Studio Takes on Ubisoft’s First-Ever Remake

Ubisoft Singapore wasn’t just a support studio this time. The team here led development of Black Flag Resynced as the primary developer — the first time a Singapore-based studio has helmed a major AAA remake for a global publisher. The original 2013 Black Flag was itself co-developed in Singapore, which makes this a full-circle moment: the studio that helped define those iconic naval battles a decade ago is now rebuilding them from scratch.

The entire game has been reconstructed on the latest evolution of Ubisoft’s Anvil engine, with ray-traced global illumination, realistic water simulation, and support for DLSS 4.5 upscaling. Consoles get a 60 FPS performance mode, and the Caribbean has never looked wetter — dynamic weather now affects visibility and combat, with storms rolling in mid-fight and swells that actually move the Jackdaw.

Assassin's Creed Black Flag Resynced — official key art
Image courtesy of Ubisoft

Gameplay: Rebuilt Stealth, Parries, and Piracy

The gameplay changes go well beyond a fresh coat of paint. Stealth has been reworked so Edward can crouch anywhere and dive underwater anywhere — no more frustrating spots where the game locks you out of cover. A new observe mode replaces the old tailing missions, which previously caused an immediate mission failure if spotted. Now guards can clock you and you still have a window to recover, which makes the mission design feel far less punishing.

Combat leans into precise swordplay: parrying is now the core of every duel, combo chains are shorter and snappier, and the Hidden Blade has been pulled from standard combat to be used only in stealth takedowns and contextual kills. Naval combat gets new secondary weapons including shrapnel barrels, and the expanded parkour system makes getting around Havana and Nassau feel noticeably smoother.

Naval combat in Assassin's Creed Black Flag Resynced
Image courtesy of Ubisoft

New Story Content — Blackbeard, Stede Bonnet, and 10 New Shanties

Returning Edward Kenway voice actor Matt Ryan reprises the role for the remake, including new additional missions and scenes written specifically for Resynced. The expanded story gives dedicated screen time to fan-favourite historical figures: Blackbeard and Stede Bonnet each get new origin missions, and three new named officers join the Jackdaw crew, each with their own unique storylines.

The soundtrack grows too — 10 new sea shanties have been added to the roster, and the Jackdaw gets new customisation options including cosmetic skins, pets, and additional ship upgrades. The modern-day interlude sections from the 2013 original have been replaced entirely by optional narrative-driven “What If?” scenarios, keeping the focus firmly on Edward’s Caribbean adventure.

Editions, Pricing, and Pre-Order Bonus

Pre-orders are open now across PlayStation Store, Xbox, Steam, Epic Games Store, and the Ubisoft Store:

  • Standard Edition — US$59.99
  • Deluxe Edition — US$69.99 (includes character and naval cosmetic packs)
  • Collector’s Edition — US$199.99 (31 cm Edward figurine, leather logbook, metal brooch, steelbook, artbook, map poster)

Anyone who pre-orders any edition receives Blackbeard’s Crimson Pack: an exclusive costume for Edward, plus matching swords and pistols. SGD pricing via local retailers is to be confirmed — check the PlayStation SG store or your preferred retailer closer to launch.

Last Words

Singapore gamers, we genuinely have something to be proud of here. A local studio — Ubisoft Singapore — just delivered Ubisoft’s first-ever remake of a major franchise entry, and from the Summer Game Fest footage, it looks every bit the send-off Edward Kenway deserves. With a July 9 launch less than a month away, now is a great time to put in that pre-order. Check out more game news on GameTrader.SG for the latest on what’s dropping this season.

Onimusha: Way of the Sword — The Series Returns After 20 Years, Out 25 September

Twenty years is a long time to wait. The last major Onimusha entry — Dawn of Dreams — released on PlayStation 2 in 2006, and the series went dark. Now Capcom is finally bringing it back: Onimusha: Way of the Sword releases on PS5 and Nintendo Switch 2 on 25 September 2026, and a free demo is live right now so you can feel the steel before you commit.

Onimusha Way of the Sword combat screenshot
Image courtesy of Capcom

Why This Is Such a Big Deal

For a certain generation of Singapore gamers, Onimusha is a PS2 bedrock title. The original 2001 game was a moody, atmospheric hack-and-slash set in a supernatural feudal Japan, and it became one of the system’s early standout hits in the region. Onimusha 2 and the Samurai’s Destiny sequel deepened the lore, and Onimusha 3 brought in Jean Reno. But after Dawn of Dreams in 2006, Capcom shifted its focus elsewhere, and the franchise fell dormant.

Way of the Sword is the first brand-new entry in nearly two decades. The stakes — and the hype — are real.

Onimusha: Way of the Sword – Official Release Date Reveal Gameplay Trailer — via GameSpot on YouTube

Setting and Story: Musashi vs the Genma

Way of the Sword is set in Kyoto during the early Edo period, in a dark fantasy version of the city where malevolent clouds of Malice have twisted the landscape and opened the gates to the Genma — supernatural creatures from the underworld. You play as Miyamoto Musashi, Japan’s legendary swordsman, who picks up the mystical Oni Gauntlet and gains the power to slay Genma. As he fights through the haunted streets and temples of Kyoto — including a memorable stage set at Kiyomizu-dera Temple — Musashi searches for his reason to fight and unravels the mysteries of the voice that speaks to him through the gauntlet.

Capcom modelled the protagonist’s face on the late, iconic Japanese cinema legend Toshiro Mifune, which gives Musashi an immediately striking, cinematic presence.

Combat: Every Strike Counts

Onimusha’s signature swordplay is back and rebuilt for modern hardware. Core mechanics include parrying and deflecting incoming attacks, the Issen critical strike (a perfectly timed slash that deals massive damage), and the Reflex Combo system that rewards consecutive successful dodges. The Oni Gauntlet unlocks two supernatural modes: Oni Strength lets Musashi break through enemy defences, while Oni Agility enables wall-running and faster traversal through Kyoto’s environments. Absorbing defeated Genma’s souls powers up your Oni abilities and fills your stats — a mechanic series veterans will recognise immediately.

Producer Akihito Kadowaki described the goal as delivering “a wide variety of action sequences, including the ultimate sword-fighting mechanics that realistically capture the impact of every strike,” as detailed in the PlayStation Blog.

Onimusha Way of the Sword Kyoto environment
Image courtesy of Capcom

Free Demo Out Now — Try It Before 25 September

A free demo is available on PS5 right now, offering around 30 minutes of early story content. Completing and saving the demo also unlocks the Charm: Kubi Akari item when you play the full game. There’s no better time to see whether the 20-year wait was worth it — especially if you never played the originals and want to know what the fuss is about. Keep an eye on the Nintendo Singapore page for Switch 2 demo details.

Editions and Pre-Order Bonuses

Three editions are available at launch:

  • Standard Edition — base game (SGD pricing to be confirmed)
  • Deluxe Edition — includes the Deluxe Kit with cosmetic charms, outfits, and weapon skins
  • Premium Deluxe Edition — adds the Premium Kit featuring companion outfits, additional skins, and a digital soundtrack

Pre-ordering any edition unlocks the Charm: Lion Dog and the Sword Appearance: Sealed Curse skin — a clean bonus for day-one buyers.

Last Words

Whether you were there for the PS2 originals or you’re coming to Onimusha fresh, Way of the Sword looks like a serious revival rather than a cash-in nostalgia trip. Capcom has rebuilt the combat from the ground up, set it in a gorgeously moody Edo-period Kyoto, and put 20 years’ worth of franchise ambition behind it. Singapore gamers on PS5 can try the demo right now; Switch 2 owners should expect more info soon. The full game lands on 25 September 2026 — and it’s been worth the wait just to say that sentence. Check out our round-up of other gaming news for more from the Nintendo Direct.