Attack on Titan 3 Locks Winter 2026 on PS5, Switch 2 and PC

Seven years after the last A.O.T. game, Koei Tecmo and Omega Force have confirmed Attack on Titan 3 for a Winter 2026 release on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC via Steam. This is not a remaster or a spin-off — it is a full new entry that covers the complete Attack on Titan story, from the fall of Wall Maria to the series’ end, with rebuilt ODM combat, all Nine Titans as distinct boss fights, and an open-world survival mode beyond the walls. A post-launch opening cinematic by MAPPA is also on the way.

Seven Years Later: The Titan Showdown Continues

The original A.O.T. games from Omega Force launched in 2016 and 2018, covering the manga’s earlier arcs. Attack on Titan 3 picks up the entire story from beginning to end in one package — meaning the Rumbling, the Marleyan arc, and the series’ divisive-but-memorable finale are all here. For fans who have been with the franchise since Hajime Isayama’s manga first ran in Bessatsu Shōnen Magazine, this is the first game that can claim to tell the full story.

Singapore players can look forward to the game across every major platform available locally. The Steam store page is already live, and the Winter 2026 window places the launch somewhere between late November 2026 and early February 2027. No firm date or SGD pricing has been announced yet.

ODM Gear — Rebuilt, Not Refreshed

The omni-directional mobility gear system that defines the series has been substantially reworked for A.O.T. 3. Momentum feels more physical, wire physics carry weight, and blade management is a genuine resource constraint on harder difficulties. A new Casual Mode opens the action to players who found the originals demanding, without stripping the feel of flying between rooftops with dual swords drawn.

Eren Yeager swinging on ODM gear through a sunlit village street in Attack on Titan 3
Image courtesy of Koei Tecmo
A.O.T. 3 – Gameplay Reveal Trailer — via KOEI TECMO EUROPE LTD. on YouTube

All Nine Titans Are Boss Fights

For the first time in the game series, every one of the Nine Titans appears as a full boss encounter with unique attacks and behaviour. The Founding Titan, the Colossal Titan, the Armored Titan, the Beast Titan — each demands a different approach, and the new Titan AI ensures that repeat encounters do not become routine. Omega Force has described these fights as the centrepiece of the late-game progression.

A Scout Regiment soldier with ODM gear confronting the Beast Titan and another Titan in a night-time city in Attack on Titan 3
Image courtesy of Koei Tecmo

Exterior Scouting Missions: Open World Beyond the Walls

A brand-new mode called Exterior Scouting Missions sends players outside humanity’s walled cities entirely. These are open-world sorties across the landscape beyond Wall Maria where you construct supply bases, manage your ODM fuel and blade stocks, and push humanity’s territory further into Titan country. Squad morale fluctuates in real time, and injuries can carry permanent consequences — a meaningful stakes shift from the more arcade-adjacent pace of earlier Omega Force games.

Play as a Custom Scout — Alongside the Full Cast

Rather than locking players into Eren or Levi, A.O.T. 3 gives you a fully customisable Scout Regiment soldier with an engineer background. This original character is embedded directly into the main story, interacting with Eren, Mikasa, Armin, Levi, Hange, and the broader cast. Building relationships unlocks new battle abilities and story cutscenes — a light RPG layer that gives repeat playthroughs additional incentive.

A custom female Scout Regiment character in distress amidst ruins in Attack on Titan 3
Image courtesy of Koei Tecmo
Captain Levi in a close-up portrait, grim expression, city lights behind him in Attack on Titan 3
Image courtesy of Koei Tecmo

MAPPA’s Opening Animation — Coming After Launch

The one confirmed caveat: the game’s opening cinematic, produced by MAPPA and directed by Arifumi Imai (who helmed Attack on Titan: The Final Season), will not be included at launch. It arrives as a free post-launch update. Bringing the same creative team behind the Final Season’s most striking visual moments to an opening cinematic is a statement of ambition — and a free update means there is no additional cost once it lands.

Language support covers Japanese audio with English, French, Italian, German, Spanish, Traditional Chinese, Simplified Chinese, and Korean text options — a broad enough localisation set that the Asian release should arrive alongside the western launch.

For more upcoming games headed to Singapore, check our game news section.

Leave a Reply