Tag Archives: Final Fantasy VII

Final Fantasy VII Revelation Launches April 8, 2027 — Full Party Revealed

The wait is over. Square Enix dropped the release date for Final Fantasy VII Revelation at the PlayStation State of Play on September 3, 2026: the trilogy finale arrives on April 8, 2027, landing simultaneously on PS5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam — a multi-platform day one that marks a departure from the timed PlayStation exclusivity the first two games carried.

Final Fantasy VII Revelation – Release Date Reveal Trailer — via PlayStation on YouTube

All Seven Party Members — Plus Vincent and Cid

Final Fantasy VII Revelation full party lineup at State of Play September 2026
Image courtesy of Square Enix

The new State of Play trailer opened with a sweep across the full roster: the Vincent Valentine and Cid Highwind we saw at Gamescom join Cloud, Tifa, Barret, Aerith, Yuffie, Nanaki/Red XIII, and Cait Sith as fully playable characters for the first time in the trilogy. Vincent brings “lightning-fast gunplay and ferocious, bestial transformations”, while Cid uses his signature lance with both single-target and area-of-effect attacks.

Vincent Valentine in Final Fantasy VII Revelation
Image courtesy of Square Enix

For Singapore fans who have been with the remake trilogy since Final Fantasy VII Remake launched in 2020, seeing the complete cast assembled and playable is the franchise moment we have been building toward for years.

The Highwind Is Yours — Fly the Entire Planet

The headline gameplay reveal: the iconic Highwind airship is available early in the game, giving players free rein over the entire planet from the outset. You can drop in via parachute anywhere on the map, transitioning seamlessly from air to land. It is the most ambitious open-world implementation the trilogy has attempted — a genuine step up from Rebirth’s region-based structure.

Wutai, Gongaga, and the FITS Job System

Wutai, the warrior nation in Final Fantasy VII Revelation
Image courtesy of Square Enix

The trailer confirmed Wutai — the warrior nation that classic FF7 fans know well — rendered in detail, with Yuffie’s grappling hook used to traverse its rooftops and cliffs. Gongaga returns too, with new story content centering on Cissnei. Mini-games include a cat-spotting side quest, and Red XIII gets his own Queen’s Blood card game narrative sidequest thread.

Combat introduces the FITS system (Function Integrated Tactical Suitwear): characters equip special outfits that overhaul their moveset and evoke classic Final Fantasy jobs — Black Mage, Warrior, and more. It is a fresh layer on top of the action-ATB hybrid, keeping builds meaningful without retreading the same materia ground.

April 8, 2027 — When Singapore Gets to Finish the Story

Final Fantasy VII Revelation key art
Image courtesy of Square Enix

April 8, 2027 falls on a Thursday, which means most Singapore players will be able to hit the PS Store at midnight SGT on April 9 for the digital release. No SGD pricing has been confirmed yet; pre-orders are open globally but local storefront listings are to be confirmed. We will update when PS Store Singapore prices go live.

For more on what Square Enix has in store at upcoming showcases and events, stay tuned — TGS 2026 runs September 17 to 21 and Revelation is confirmed to appear there.

FF7 Ever Crisis Final Chapter Arrives 6 September — Service Closes 6 October

Final Fantasy VII Ever Crisis has one chapter left. Before the mobile game closes for good on 6 October 2026, Square Enix is delivering the conclusion it always promised: Chapter 13 “The Planet’s End” arrives on 6 September, bringing the original FF7 story to its end inside the three-year-old mobile game.

What Happens in The Planet’s End

Chapter 13 picks up with Cloud and the party aboard the Highwind airship, making their final approach to the Northern Crater for a last confrontation with Sephiroth. It is the concluding scenario of the original Final Fantasy VII retelling in Ever Crisis — the culmination of the full story, from the opening reactor mission all the way to the final boss. Square Enix announced the chapter on 30 August 2026 ahead of its 6 September launch.

Sephiroth in combat in Final Fantasy VII Ever Crisis
Image courtesy of Square Enix
FINAL FANTASY VII EVER CRISIS|FINAL FANTASY VII CHAPTER 13 The Planet’s End — via Square Enix on YouTube

The Final-Season Roadmap

Square Enix announced earlier this year that Ever Crisis would end service on 6 October 2026, citing development sustainability challenges, and halted in-game currency sales ahead of the closure. The final season delivered three monthly story chapters:

  • July 2026 — Chapter 11
  • 12 August 2026 — Chapter 12 “Battle For The Planet”: Cloud’s party confronts Hojo and Shinra’s fleet above the Northern Crater
  • 6 September 2026 — Chapter 13 “The Planet’s End”: the final confrontation with Sephiroth
Cloud wielding the Buster Sword in Final Fantasy VII Ever Crisis
Image courtesy of Square Enix

What Singapore Players Should Know Before 6 October

Ever Crisis remains available on iOS and Android in Singapore with no regional restrictions until the shutdown on 6 October 2026 at 11 PM PT — 6 October at 2 PM SGT for Singapore players. After that date, Square Enix will permanently delete all account data. Refunds are only available to Taiwan residents under local consumer protection regulations.

If you want to experience the complete original FF7 story inside Ever Crisis, Chapter 13 is the last window to do so. The story chapters are accessible for free, so there is no barrier to jumping in for the finale if you have been on the fence.

For more on Final Fantasy and Square Enix releases, visit our Game News section.

State of Play September 3 — Two Shows, 9pm SGT, FF7 Revelation Headlining

Two PlayStation showcases are streaming back-to-back this Thursday, 3 September — and Singapore viewers can catch both live at 9pm SGT without setting an alarm.

PlayStation State of Play September 3 2026 announcement
Image courtesy of PlayStation

What’s On: State of Play Main Show

The first broadcast is the global State of Play, promising “updates and announcements from PlayStation Studios and third-party partners.” Sony has confirmed one segment outright: an extended look at Final Fantasy VII Revelation, Square Enix’s third entry in the FFVII remake series, still targeting a spring 2027 release across PlayStation, Xbox Series X|S, Switch 2, and PC.

Beyond that confirmed segment, Sony has kept the full lineup under wraps. The show streams in English with Japanese subtitles available.

State of Play | September 3, 2026 [English] — via PlayStation on YouTube

State of Play Japan — The Asia-Focused Showcase

Immediately after the main show, State of Play Japan takes over, hosted once again by voice actor Yuki Kaji. The segment promises “deep dives into upcoming games from game studios in Japan and Asia, including new gameplay, announcements, and more,” and runs in Japanese with English subtitles.

For Singapore gamers, this is arguably the more interesting window. Japan-adjacent titles — smaller-budget JRPGs, visual novels, action games from mid-tier publishers — rarely get the spotlight in the English-language State of Play, but frequently land on PlayStation and are widely available in Singapore. The Japan broadcast is where that pipeline tends to surface.

PlayStation State of Play and State of Play Japan September 2026
Image courtesy of PlayStation

How to Watch from Singapore

Both shows stream live at 9pm SGT on Thursday, 3 September via the PlayStation YouTube channel and the PlayStation Twitch channel. No account is needed to watch live on YouTube. The shows run sequentially — the main State of Play first, then State of Play Japan immediately after — so budget time for both if you want the complete picture.

State of Play Japan September 3 2026 hosted by Yuki Kaji
Image courtesy of PlayStation

FF7 Revelation: Where It Stands Heading In

Final Fantasy VII Revelation has been shown extensively this year — from the Vincent and Cid reveal at Gamescom to the FITS combat system breakdown — but Thursday’s segment is described as an “extended look at the vast world,” which suggests an open-world or exploration showcase rather than another combat trailer. We’ve followed every reveal including the Gamescom deep dive, and the game is shaping up to be one of the biggest releases of early 2027 for PS5 owners in Singapore. Stay tuned after Thursday’s show for our breakdown. Find more game news here.

FF7 Revelation: Vincent & Cid Join the Battle in New Gamescom Trailer

Square Enix director Naoki Hamaguchi took the Gamescom 2026 stage to show the first substantial gameplay footage of Final Fantasy VII Revelation — the third and final chapter of the FF7 Remake trilogy. The Planet’s Crisis trailer had a lot to unpack: two beloved characters joining the playable roster, a confrontation with the Planet’s deadliest guardians, a new job-inspired outfit system, and a world opening up further than ever before.

FINAL FANTASY VII REVELATION | The Planet’s Crisis Trailer — via FINAL FANTASY on YouTube

Vincent Valentine and Cid Highwind Join the Party

For the first time in the remake series, Vincent Valentine and Cid Highwind are confirmed playable characters. Vincent, the brooding former Turk who slept in the Shinra Mansion basement throughout much of the original game, and Cid, the no-nonsense pilot with a foul mouth and a giant spear, have been teased since Rebirth — and Revelation is where they finally step fully into the action. Both were fan-requested additions, and their appearance in the trailer signals that the full roster of beloved FFVII characters will be present for the finale.

Final Fantasy VII Revelation official key art showing the full cast including Cloud, Aerith, Tifa, Sephiroth, Zack and others
Image courtesy of Square Enix

Three Weapons at Once — and Sephiroth’s Meteor

The trailer’s centrepiece is as apocalyptic as it sounds: Sephiroth summons Meteor, and the Planet responds by awakening Ruby Weapon, Emerald Weapon, and Ultimate Weapon simultaneously. Players face all three in what appears to be a colossal multi-boss sequence fought across desert sands, mid-air dogfights, and at the bottom of the sea. In the original game, Ruby and Emerald Weapon were hidden post-game superbosses — seeing them woven into the main narrative raises the stakes considerably for Revelation’s story.

The FITS System — Classic FF Jobs in Remake Form

A new gameplay layer called the FITS system was shown, with Cloud donning a “Warrior” outfit and Tifa wearing a “Black Mage” FITS. These aren’t just cosmetic — each FITS grants new abilities and a specialized role inspired by classic Final Fantasy jobs. Think of it as a job system layered over the existing combat: Cloud’s Warrior FITS emphasizes brute-force offense while Tifa’s Black Mage FITS opens up magical attacks and summon-based play. The FITS system appears to be one of Revelation’s biggest mechanical additions.

Tifa Lockhart in combat in Final Fantasy VII Revelation, gameplay screenshot
Image courtesy of Square Enix

Open World Gets Even Bigger — Highwind, Parachute, Submarine

Revelation expands on Rebirth’s open-world ambitions with new traversal methods: the iconic Highwind airship enables seamless open-world travel, while parachuting and a grappling hook add vertical mobility. Chocobo mounts return, and the Submarine — a beloved feature from the original 1997 game — makes its return, suggesting meaningful underwater sections. As we reported when FF7 Revelation was confirmed for Gamescom, the team has been building on Rebirth’s open-world systems, and this trailer shows the results.

Typhon Joins the Summon Roster

Tifa was shown summoning Typhon, a powerful wind/storm entity rooted in classic Final Fantasy lore. Typhon is a new addition to the remake trilogy’s summon lineup and appeared to deal massive area damage in the trailer beat shown. The summon roster — already expanded significantly in Rebirth — continues to grow for the finale.

Spring 2027 — and This Time, All Platforms at Once

FF7 Revelation is set for Spring 2027 on PS5, Nintendo Switch 2, Xbox Series X|S, and PC (Steam, Epic Games Store, and Xbox on PC). No specific date was given at Gamescom. Notably, this is the first entry in the remake trilogy to launch simultaneously across all platforms: FF7 Remake was a timed PS4 exclusive, and Rebirth launched on PS5 before reaching other platforms. For Singapore fans on Switch 2 or Xbox who sat out the first two games, Revelation is the first entry in the trilogy you’ll be able to play on day one without waiting for a port. SGD pricing has not been confirmed.

Read more game news at GameTrader.

FF7 Ever Crisis Chapter 12 Brings Holy — and a Bridge to FF7 Revelation

Final Fantasy VII Ever Crisis is spending its final months telling the story it always promised — and Chapter 12, “Battle for the Planet,” is the penultimate piece. It drops on 13 August 2026 at 10 AM SGT (12 August at 7 PM PDT), bringing Cloud’s party face-to-face with Bugenhagen and the terrible secret of Holy, as the game counts down to its October 6 closure.

What Happens in Chapter 12 — Battle for the Planet

Square Enix is keeping exact plot details close to the chest, but the chapter’s name and premise come straight from the original FFVII’s endgame. Cloud’s group re-encounters Bugenhagen, the eccentric sage of Cosmo Canyon, who imparts the truth about Holy — the White Materia that Aerith spent the entire game protecting — while Shinra moves to deploy its Mako ray in a last-ditch attempt to stop Meteor without relying on Holy at all.

Cloud wielding the Buster Sword in FF7 Ever Crisis
Image courtesy of Square Enix

For anyone who played the original PlayStation game, these are among the most emotionally charged scenes in JRPG history. Ever Crisis has been retelling the full FFVII story in its signature clean-lined art style, and the Before Crisis chapters running alongside it — tracking the Turks’ backstory — have filled in lore that long-time fans have wanted for decades. Chapter 12 is where all of that converges.

FINAL FANTASY VII EVER CRISIS|FINAL FANTASY VII CHAPTER 12 Battle for the Planet — via FINAL FANTASY on YouTube

The Final Stretch — One More Chapter After This

Chapter 12 is the second-to-last. Square Enix has confirmed that Chapter 13 — the true finale — will arrive in September 2026, before Ever Crisis shuts down its servers at 14:00 SGT on 6 October 2026. Red Crystal sales were already suspended back in July, so the game is fully free to play through its final weeks. That means Singapore players can jump in and experience the full story run-up at no cost, right from where the original FFVII left off.

Cloud and Sephiroth face each other across the Buster Sword in FF7 Ever Crisis
Image courtesy of Square Enix

The game is available on iOS, Android, and PC via Steam. Progress carries across platforms, so if you started on mobile and want to finish the story on a bigger screen (or vice versa), you can do both. Check out other game news and updates for more on what’s coming to Singapore this month.

Why This Matters for FF7 Revelation

Ever Crisis was always designed as more than a gacha — it is Square Enix’s living Cliff Notes for the entire FFVII timeline, bridging the original game, the Remake trilogy, Crisis Core, and Before Crisis into one continuity. Chapter 12 covers the precise story territory that leads directly into Final Fantasy VII Revelation, the third and final Remake instalment targeting Spring 2027 on PS5, Xbox Series X|S, PC, and Nintendo Switch 2.

The timing is pointed: as we covered last week, Square Enix will bring a fresh look at FF7 Revelation to Gamescom Opening Night Live on 25 August, presented by game director Naoki Hamaguchi. Running Ever Crisis Chapter 12 now — two weeks before that showcase — feels deliberate, a way to prime the fanbase on Holy and the Planet storyline right before Revelation’s new footage drops. For Singapore fans watching the ONL stream, having the Ever Crisis chapters fresh in mind may make the Revelation reveal land that much harder.

Nintendo eShop Summer Sale 2026: Hundreds of Switch Games on Sale Until 17 August

Nintendo’s annual digital sale is live now — and it’s one of the biggest yet. The Nintendo eShop Summer Sale 2026 runs from 4 to 17 August, bringing discounts on hundreds of Switch and Switch 2 titles. Nintendo Singapore has confirmed the sale on its official site, so Singapore players on their local accounts can dive in right now. Here is what to know and what to grab before the window closes.

Nintendo eShop Summer Sale 2026 games and deals promotional banner
Image courtesy of Nintendo

Nintendo eShop Summer Sale 2026: Best Deals to Grab

Based on the Japan eShop line-up — Singapore eShop prices will be listed in SGD, check your regional store for exact local pricing — these are the highlights worth looking at:

  • Final Fantasy VII Remake Intergrade — 60% off. The biggest discount in the sale. The full Remake experience plus the Yuffie bonus chapter, now on Switch 2.
  • Animal Crossing: New Horizons — 30% off; Switch 2 Edition at 27% off. Still a household staple across Singapore.
  • Onimusha 2: Samurai’s Destiny — 50% off. Capcom’s restored samurai action classic, now at its lowest price ever.
  • Little Nightmares III — 39% off on both Switch and Switch 2.
  • Street Fighter 6 Years 1 & 2 Fighters Edition — 35% off. Full Season 1 and 2 DLC roster in one bundle.
  • Tales of Arise – Beyond the Dawn Edition — 28% off including the expansion.
  • Hyrule Warriors: Age of Imprisonment — 23% off. Nintendo’s Zelda-universe hack-and-slash prequel.
  • Dragon Quest VII Reimagined — 30% off.
  • Shin chan: Me and the Professor on Summer Vacation — 50% off, perfect timing if you still have not played this one.
Final Fantasy VII Remake Intergrade gameplay Cloud and Tifa in Midgar
Final Fantasy VII Remake Intergrade is the standout deal at 60% off — Image courtesy of Square Enix

Story of Seasons, Rune Factory and Farming Fans: Up to 80% Off

If you are into farming and life-sim games, this sale has you covered. The Story of Seasons series is listed at up to 80% off in the Japan eShop — the deepest the franchise has gone. Rune Factory: Dragon Kingdom is hitting its lowest price to date, as is PowerWash Simulator 2. These prices are in yen for Japan accounts; check the Singapore eShop for the equivalent SGD pricing on your account.

Final Fantasy VII Remake Intergrade action combat scene in Midgar
Image courtesy of Square Enix

How to Access the Nintendo eShop Summer Sale in Singapore

The sale closes on 17 August 2026 at 10:59 PM Singapore time (11:59 PM JST). Open the Nintendo eShop on your Switch or Switch 2 — the sale section is visible on the home page. You can also browse deals at Nintendo Singapore’s website. Prices appear in SGD for Singapore accounts. Browse more game news on GameTrader while you stock up on your wishlist.

Final Fantasy VII Revelation Confirmed for Gamescom ONL — New Gameplay Coming 25 August

Square Enix has confirmed that Final Fantasy VII Revelation will appear at Gamescom Opening Night Live on 25 August 2026 — and new gameplay is on the way. Director Naoki Hamaguchi is expected on stage in Cologne, putting the trilogy's finale back in the spotlight ahead of its Spring 2027 launch.

FINAL FANTASY VII REVELATION – Reveal Trailer — via FINAL FANTASY on YouTube

What Square Enix Is Showing at Gamescom ONL

Gamescom Opening Night Live goes live on 25 August at 11am PDT / 7pm BST — that is 2am SGT on 26 August for Singapore fans watching along. Square Enix has not detailed exactly what the new footage will cover, but with the game less than a year from launch, the timing is right for a substantive look: areas, party members, combat mechanics, or story beats beyond what the June 2026 Summer Game Fest reveal showed. Hamaguchi's previous showcase appearances — at both the Remake and Rebirth reveals — consistently delivered meaningful new information rather than re-cut trailers.

Characters parachute from the Highwind airship over a lush coastal landscape in Final Fantasy VII Revelation
Image courtesy of Square Enix

The Highwind, Parachute Drops, and the Biggest World in the Trilogy

Final Fantasy VII Revelation picks up directly after Rebirth, following Cloud and the party as they head for the Northern Crater to stop Sephiroth before Meteor strikes the Planet. Square Enix describes it as the most expansive environment in the Remake series: the iconic Highwind airship is fully controllable this time around, and players can deploy from it via parachute to land anywhere on the map — a series first. Official screenshots already show coastal cliffs, open ocean, island chains, and dense jungle, with submarine traversal also confirmed.

A towering creature emerges from the ocean near an industrial platform in Final Fantasy VII Revelation
Image courtesy of Square Enix

Cid, Vincent, Wutai, and the FITS System

The full original-game roster is playable for the first time in the Remake series, with Cid Highwind and Vincent Valentine now confirmed as party members. Locations include the ninja nation of Wutai — teased since Remake and finally arriving in full — alongside Mideel, the Midgar outskirts, and more.

Combat expands on Rebirth's action-RPG framework with the new FITS (Function Integrated Tactical Suitwear) system, which lets each character equip special gear inspired by classic Final Fantasy job classes, adding a new customisation layer on top of the familiar Materia setup. A "Wait Mode" slows combat during action selection, giving players more breathing room when managing a full party.

A character swings a massive buster sword against a large plant creature in jungle combat in Final Fantasy VII Revelation
Image courtesy of Square Enix

Spring 2027 Release — PS5, Switch 2, and PC

Final Fantasy VII Revelation is targeting a simultaneous worldwide launch in Spring 2027 on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC via Steam and the Epic Games Store — the first entry in the Remake trilogy to arrive on Switch hardware from day one. SGD pricing has not yet been announced; watch for local details from major game retailers and electronics chains closer to release.

The Highwind airship flies low over a turquoise ocean in Final Fantasy VII Revelation
Image courtesy of Square Enix

The Gamescom ONL stream is free to watch on YouTube and Twitch. Singapore fans, set your alarm for 2am SGT on 26 August — or catch the replay the following morning. For more on game news including the latest PS5 and Switch 2 releases, stay tuned to GameTrader.SG.

FF7 Revelation’s FITS System, Explained

Square Enix has finally shown how combat will evolve in the last chapter of its remake trilogy, and it comes down to a wardrobe. Revealed at Summer Game Fest 2026, the FITS system is Final Fantasy VII Revelation‘s take on the classic Final Fantasy job system — and it lets you turn Cloud into a Black Mage without breaking a sweat.

FINAL FANTASY VII REVELATION – Reveal Trailer — via FINAL FANTASY on YouTube

What is the FITS system?

FITS stands for Function Integrated Tactical Suitwear — Square Enix’s slightly tongue-in-cheek name for a set of job-based outfits that directly change how a character plays. Those new costumes the party wore in the reveal trailer weren’t just for show: each suit grants a fresh moveset and skills on top of a character’s core stats, layered over the materia and equipment you already know from Rebirth.

Speaking to GamesRadar+ at Summer Game Fest, director Naoki Hamaguchi called the job system “a pretty iconic factor of the Final Fantasy series as a whole.” He and combat director Teruki Endo landed on it while looking for ways to expand the hybrid battle system beyond Final Fantasy VII Rebirth. Longtime fans will recognise the DNA: it’s a modernised riff on the jobs that have been part of the series since the very first Final Fantasy, and its outfit-driven presentation echoes the dress sphere system from Final Fantasy X-2.

Four FITS each, and Cloud as a Black Mage

The headline hook is flexibility. Cloud is a front-line warrior by default, but, as Hamaguchi put it, the goal is to let players “customize their characters based on their personal preferences” — so you can slot the Black Mage job onto Cloud and get a spellcaster who still carries his warrior traits. The team no longer wants party members locked into rigid tank or healer lanes.

Each playable character has four different FITS, a detail Hamaguchi confirmed on content creator Maximilian Dood’s stream, as relayed by Gfinity Esports. In the reveal footage the default look for everyone appears to be called Freelancer, with Cloud shown in a Warrior FITS and Tifa in a Black Mage FITS. “We’re taking it a step further in FF7 Revelation,” Hamaguchi teased.

FINAL FANTASY VII REVELATION – Gameplay Introduction — via FINAL FANTASY on YouTube

Why you can only swap FITS between battles

There’s one important catch. The remake trilogy’s combat already asks you to switch between characters on the fly, so letting you also swap jobs in the middle of a fight risked, in Hamaguchi’s words, making it “too complicated.” FITS changes are therefore locked to between battles — you plan your loadout before the fight, then commit to it. It’s a deliberate guardrail to keep the real-time action readable rather than overwhelming.

Cid battling a serpentine creature with his spear in Final Fantasy VII Revelation

Image courtesy of Square Enix

Vincent and Cid finally join the party

Introduced in Rebirth but never fully playable, Vincent Valentine and Cid Highwind are proper party members this time. Cid fights with his iconic spear and plays like “an aerial version of Red XIII,” according to Hamaguchi, while Vincent brings his own kit to the roster. Hamaguchi even admitted Vincent is “one of my personal favorites to put into my party” — so expect both to slot neatly into the FITS system’s job experiments.

Vincent Valentine aiming his glowing gauntlet in Final Fantasy VII Revelation

Image courtesy of Square Enix

A bigger, seamless open world

FITS isn’t the only expansion. Hamaguchi describes an “even bigger open world map” than Rebirth‘s, one you can drop into by parachute from the airship Highwind — which you’ll get roughly “five to six hours” into the game. Areas carry recommended levels, but “there won’t be anything physically blocking you” from wandering into tougher zones early. It’s the most open the remake series has been, and the FITS jobs give you more ways to tackle whatever you find out there.

Party members parachuting from the Highwind into the open world in Final Fantasy VII Revelation

Image courtesy of Square Enix

Release date and where Singapore fans can play it

Final Fantasy VII Revelation lands in Spring 2027, and — for the first time in the trilogy — it’s a simultaneous multi-platform launch. It’s confirmed for PlayStation 5, Nintendo Switch 2, Xbox Series X|S and PC (via Steam, the Epic Games Store and Xbox on PC), per the official Final Fantasy portal.

That day-one spread is genuinely good news locally. FF7 Rebirth was a PS5 timed exclusive, so Singapore fans who game on Switch 2, Xbox or PC no longer have to wait — or pick a side — to finish Cloud’s story. No SGD pricing has been announced yet given the 2027 window, and it’s worth noting the trilogy’s finale assumes you’ve played the earlier parts, so newcomers here have plenty of runway to catch up on Remake and Rebirth first. We’ll update with local pre-order details closer to launch.

Close-up of Sephiroth in Final Fantasy VII Revelation

Image courtesy of Square Enix

Between a deeper open world, two new playable characters and a job system that lets you rebuild the cast to taste, Revelation is shaping up as the most customisable entry in the remake trilogy. Hamaguchi says the combat has “reached its perfected state” — we’ll find out for sure in Spring 2027. For more on the biggest releases on the horizon, check out our other game news.

FF7 Revelation: Director on Ending, DLC and Advent Children

Spring 2027 is getting closer, and after months of fan speculation about how Final Fantasy VII Revelation ends — and whether Advent Children is canon here — director Naoki Hamaguchi finally sat down to answer the questions that matter. The interview, published on 1 August by Japanese gaming outlet Automaton Media (Japanese), has not been widely picked up in English media yet. Here is what Singapore FF7 fans need to know from it.

Final Fantasy VII Revelation official logo
Image courtesy of Square Enix

The Main Story Will Complete in the Base Game — No DLC Required

The clearest thing Hamaguchi said, and for many fans the most important: the main story will definitely finish within the base game. “物語は本編で必ず完結します” — the story will definitely complete in the main game — as he told Automaton (Japanese). No cliffhanger requiring paid content to resolve, no mid-story cutoff. The trilogy wraps inside the box.

For Singapore players who have followed the series since Remake in 2020, that removes one major uncertainty from the Spring 2027 purchase decision. The game launches day one across all platforms — PS5, Xbox Series X|S, Nintendo Switch 2 and PC (Steam, Epic Games Store, Xbox) — so there is no platform wait involved either.

DLC Is Possible — But Only as a Side Chapter, Not a Sequel

Final Fantasy VII Revelation open world jungle area with a large ancient tree in the background
Image courtesy of Square Enix

That said, Hamaguchi did not rule out post-launch content. “If fans support it and demand is there, I would actively want to consider DLC for FFVII Revelation,” he explained, as relayed in the interview (Japanese). He was specific about what form it would take: something like Yuffie’s EPISODE INTERmission expansion from Remake — a self-contained story focusing on a single character, exploring a side narrative not covered in the main game. A supplement, not a continuation. The trilogy’s ending will not be held behind a paywall.

FINAL FANTASY VII REVELATION – Reveal Trailer — via FINAL FANTASY on YouTube

The Advent Children Connection: “Not Denied”

The other big recurring question is whether Revelation’s ending will feed into Final Fantasy VII: Advent Children, the 2005 CGI film set two years after the original game. Hamaguchi’s answer was carefully phrased but significant: “We do not deny the Advent Children ending — rather, it is contained within this remake series,” he said, as translated from his remarks to Automaton (Japanese). He extended that to the full FFVII spinoff canon — Dirge of Cerberus and Crisis Core included — saying none of those storylines are being denied or erased. They are all folded into the remake universe.

Whether Revelation’s story actually connects forward into Advent Children, he declined to say: “Whether the timeline connects forward — I will not comment on that.” For fans hoping for a specific kind of ending, the non-denial is probably the closest hint they will get before launch.

Characters parachuting from the Highwind in a large open-world area in Final Fantasy VII Revelation
Image courtesy of Square Enix

The Streaming Controversy, Put to Rest

Final Fantasy VII Revelation director Naoki Hamaguchi photographed during his interview with Automaton
Photo courtesy of Automaton

Earlier in 2026, a remark Hamaguchi made in a separate interview — about story-driven RPGs and streaming culture being somewhat difficult to reconcile — spread widely, with some interpreting it as criticism of people who watch streams rather than buying the game. He addressed the misread directly: “I am not saying RPGs or JRPGs will decline because people watch streams and feel satisfied,” he clarified, as relayed in the Automaton interview (Japanese). His point was aimed at developers, not players — a challenge for creators to keep building games that feel worth experiencing yourself even after you have watched someone else play them.

Revelation’s approach to that is player-choice side content, where decisions across the side quests shift each character’s emotional framing heading into the finale. Each player’s version of the story will feel slightly different from what a streamer experienced. Stream-watching is fine; Hamaguchi just wants your playthrough to feel personal regardless.

Demos and New Info Coming Before the End of 2026

For those tracking what is ahead, Hamaguchi was encouraging: new information and playable demos will roll out “nonstop” through upcoming events — he did not name them but noted that fans would immediately recognise which events he meant. Square Enix has a full second half of 2026 ahead for conferences and showcases. More of Revelation, including hands-on time, should surface well before the year is out.

The full interview in Japanese is available at Automaton Media (Japanese). For more on the latest game news, check the GameTrader blog.