Tag Archives: JRPG

Romancing SaGa 3: Destinies United — Full 3D Remake of the 1995 Classic Arrives February 16, 2027

It’s one of the most unexpected JRPG announcements of the year. At tonight’s Nintendo Direct, Square Enix revealed Romancing SaGa 3: Destinies United — a full 3D remake of the beloved 1995 Super Famicom RPG — launching on February 16, 2027 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC via Steam.

Romancing SaGa 3: Destinies United logo
Image courtesy of Square Enix

From Super Famicom to Full 3D

The original Romancing SaGa 3 launched in Japan in November 1995 and didn’t receive a Western release until Square Enix’s pixel-remaster port in 2019. Destinies United goes far beyond a remaster — it’s a ground-up 3D remake with fully voiced cutscenes in both Japanese and English, a redesigned combat system, selectable difficulty levels, and a striking new visual style that reflects the series’ recent creative resurgence.

Romancing SaGa 3: Destinies United — Announce Trailer via Square Enix on YouTube

Eight Heroes, One World at Stake

True to SaGa tradition, Destinies United puts eight protagonists in your hands at the start: Ellen, Julian, Katarina, Khalid, Mikhail, Princess Monika, Sarah, and Thomas. Each begins the adventure from a different corner of the world, searching for the Child of Destiny while racing to stop the Archfiend’s Sinistrals from bringing about the world’s destruction. The story unfolds differently depending on who you pick — and a second or third playthrough with a different hero genuinely changes what you see.

The Free Scenario System carries over from the original, letting you tackle main and side quests in almost any order. It’s an approach that still feels remarkably freeform by modern JRPG standards, and Destinies United updates it without stripping the creative freedom that made the original stand out in 1995.

Romancing SaGa 3: Destinies United party menu showing heroes Khalid, Thomas, Ellen, Mikhail and Katarina
Image courtesy of Square Enix

Revamped Combat — Techs, Spells and Overdrive

The BP-based combat system returns, with Techs, Spells, and Items selectable in battle. Overdrive and Chain mechanics add a layer of tactical timing, and the new Formation and Ley Lines systems reward players who think ahead about party positioning. Difficulty settings mean the game can be as punishing as the original or as accessible as a first-time player needs — a sensible balance for a series that has historically had a steep entry curve.

Romancing SaGa 3: Destinies United boss battle against Alloces the demon
Image courtesy of Square Enix

What Singapore Fans Need to Know

Romancing SaGa 3: Destinies United launches simultaneously worldwide on February 16, 2027. A Digital Deluxe edition and pre-order bonuses were teased in Square Enix’s announcement materials, though full details haven’t been confirmed yet. SGD pricing on the Singapore eShop is to be confirmed, but Square Enix’s recent Switch 2 titles have landed in line with other premium releases.

If you’ve been curious about the SaGa series — known for its non-linear structure and demanding but rewarding combat — Destinies United is a well-timed entry point with full voice acting and modern quality-of-life features making the series more approachable than ever. Follow our game news section for updates on pre-order availability at local game retailers.

Xenoblade Chronicles 3 Switch 2 Edition: Heroes’ Vault Mode and New Hero Shimmer Set for December 3

Monolith Soft’s sweeping JRPG is getting a serious upgrade. At tonight’s Nintendo Direct, Nintendo confirmed Xenoblade Chronicles 3 — Nintendo Switch 2 Edition launches December 3, 2026, complete with a brand-new roguelike mode, an exclusive new hero, and a full visual overhaul that puts Aionios in 4K for the first time.

Nintendo Direct 9.9.2026 — via Nintendo of America on YouTube (Xenoblade Chronicles 3 segment)

Heroes’ Vault: A Survivors-Style Mode Drops Into Aionios

The headline new addition is Heroes’ Vault, a roguelike wave mode that pulls the camera to an overhead perspective and sends Noah through escalating hordes of enemies — think Vampire Survivors or Hades, but set in the world of Aionios. Each wave you clear gives you a choice: enhanced abilities or additional ally heroes. Stack your roster carefully and you’ll have a fighting chance against the powerful final boss that ends each run.

It’s a smart fit for a game that already centres on building and swapping a growing team of heroes, and a solid reason to revisit XC3 even if you’ve already sunk hundreds of hours into the original Switch release.

Xenoblade Chronicles 3 Heroes' Vault roguelike mode — overhead view with Noah facing the final boss
Image courtesy of Nintendo

Meet Shimmer — the Switch 2’s Exclusive New Hero

The Switch 2 Edition introduces Shimmer, an exclusive hero character designed around rapid-fire combos and powerful strikes. Her defining ability is Foresight — she can read enemy movements ahead of time, which opens up some interesting defensive play alongside her offensive kit. She joins XC3’s existing roster of heroes and can be recruited mid-game like any other hero in the system.

Shimmer, the new exclusive hero in Xenoblade Chronicles 3 Nintendo Switch 2 Edition
Image courtesy of Nintendo

4K, 60fps and an Affordable Upgrade Path

On Nintendo Switch 2, Xenoblade Chronicles 3 runs at native 4K in TV mode and full HD in handheld mode, locked to 60 frames per second — a meaningful step up from the original Switch’s 900p/30fps performance. The base game engine holds up well in these screenshots; the combat effects and sweeping landscapes benefit immediately from the extra resolution.

Xenoblade Chronicles 3 Nintendo Switch 2 Edition running in handheld mode
Image courtesy of Nintendo

If you already own the original Switch version, an upgrade pack is available for US$9.99 — an SGD price has not been confirmed at time of writing, but Singapore eShop pricing typically tracks closely. New players get the complete package: the full game plus all DLC including the Future Redeemed expansion. The physical release arrives alongside the digital version on December 3.

What Singapore JRPG Fans Need to Know

Xenoblade Chronicles 3 was already one of the Switch’s longest and most ambitious JRPGs, with some players logging over 150 hours. The Switch 2 Edition gives returning fans something genuinely new to dig into with Heroes’ Vault, while the upgrade pack price makes it easy to justify revisiting. For anyone who skipped it the first time, December 3 is a great entry point — and the holiday window makes it a natural gift pick.

Keep an eye on our game news coverage for Singapore eShop pricing when it goes live closer to launch.

Atelier Karia Gets a Release Date — 25 February 2027, New Trailer Out

The wait has a hard deadline now. Koei Tecmo and Gust confirmed today that Atelier Karia: The Night Kingdom & the Guide of Memories launches worldwide on 25 February 2027, coming to PS5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam. A new trailer dropped alongside the announcement, showcasing fresh characters and a deeper look at the game’s underground world.

Atelier Karia: The Night Kingdom and the Guide of Memories — promotional art showing a blonde character battling a giant serpent with lightning
Image courtesy of Koei Tecmo

Into Subterranea

Set on the continent of Aladiss two years after the previous entry, the story follows Karia — an amnesiac alchemist who wakes with no past and only her craft to guide her. Searching for answers, she descends into Subterranea, a vast underground world hidden beneath the surface, where strange ecosystems and ancient ruins hold the secrets to her missing memories.

Joining her are a colourful cast of companions: Servio Lektor, a self-described “heretic biologist” fascinated by Subterranea’s creatures; Fina Rozen, a capable fighter who keeps the party grounded; and Yumia Liessfeldt, a guide who knows the underground paths better than most. The new trailer also introduced two previously unseen characters — Noelk and Celes — whose roles in Karia’s journey have yet to be detailed.

Gameplay Systems

Atelier Karia: The Night Kingdom and the Guide of Memories — battle screenshot showing combat UI with multiple party members fighting a blue-horned enemy in an underground cave
Image courtesy of Koei Tecmo

Gust is building out several interlocking systems for this entry:

  • Style Changes — Karia can unlock eight combat styles mid-battle, each tied to a different elemental and tactical identity. Ignis focuses on fire offence; Mermaid leans into ice and crowd control. Switching on the fly is core to reading each encounter.
  • Field Actions — exploration abilities usable outside of combat to navigate Subterranea’s environments and uncover hidden routes.
  • Colossal Enemies — oversized boss encounters that play out in two distinct phases: a frontline stage where the party chips at weak points, and an assault stage once defences break. These fights demand both positioning and resource management.
  • Mana Piece Synthesis — the alchemy system this time centres on Mana Pieces, crafted materials that slot into equipment and items to modify their properties.
  • Eating Ingredients — Karia can consume raw ingredients she gathers in the field, granting her temporary traits and passive abilities rather than saving everything for the workshop.
Atelier Karia: The Night Kingdom and the Guide of Memories — Karia in her red outfit attacking a large green rock monster
Image courtesy of Koei Tecmo

Watch the New Trailer

Pre-order and Collector’s Edition

Pre-ordering the standard edition nets the Noctrem Pioneering Preparation Set, a bonus bundle that includes a themed costume for Karia and a Training Badge equipment item.

A Premium Box edition is also planned — confirmed details so far include an artbook, a CD of extra soundtrack tracks, nine A4 posters, and a costume DLC set. The Japanese Premium Box is priced at ¥13,530. Regional pricing for Southeast Asia has not been announced.

Atelier Karia: The Night Kingdom & the Guide of Memories releases on 25 February 2027 for PS5, Xbox Series X|S, Nintendo Switch 2, and PC (Steam). Source: Gematsu / Image courtesy of Koei Tecmo.

Trails from Zero & Trails to Azure Hit PS5 and Switch 2 This Thursday

Two of the most beloved JRPGs in Nihon Falcom’s Trails / Kiseki series are about to get a major modern upgrade. The Legend of Heroes: Trails from Zero and The Legend of Heroes: Trails to Azure — the Crossbell Arc duology published in the West by NIS America — launch on PlayStation 5 and Nintendo Switch 2 on 10 September 2026. If you’ve been waiting to experience Lloyd Bannings and the Special Support Section on current-gen hardware, the wait ends this Thursday.

Watch the Official Release Date Trailer

The Legend of Heroes: Trails from Zero & Trails to Azure – Release Date Announcement Trailer — via NIS America on YouTube

What’s New in the PS5 and Switch 2 Versions

These aren’t just straight ports. Both upgraded versions pack a suite of performance enhancements that make the Crossbell Arc feel at home on 2026 hardware:

  • 4K resolution and up to 120 frames per second — silky-smooth turn-based combat and exploration
  • HD texture overhaul — upscaled visuals with a toggle to switch between original and enhanced textures, great for purists and newcomers alike
  • Mouse input on Switch 2 — navigate menus and the city of Crossbell with mouse control, a natural fit for the series’ text-heavy story beats
  • High-Speed Mode — customise gameplay pacing for faster grinding and faster story traversal
  • Save data carry-over — import your Trails from Zero save into Trails to Azure for alternate dialogue and additional story conversations
Trails to Azure S-Break combat on PS5 - Lloyd Bannings executes a Special Attack
Image courtesy of NIS America

The Crossbell Arc — Where It Fits in the Kiseki Series

If you’re new to the Trails universe, the Crossbell duology is the ideal entry point before the Cold Steel arc. Set in the independent city-state of Crossbell — wedged between two powerful rival nations — Trails from Zero follows Lloyd Bannings as he returns home to join the city’s newly formed Special Support Section alongside Elie MacDowell, the feisty granddaughter of the mayor; Randy Orlando, a womanising ex-soldier; and Tio Plato, a teenage tech prodigy.

Trails to Azure picks up months later, when a fragile peace is shattered by new conspiracies that threaten the entire region. It also introduces the Burst mechanic, a Back Attack system, and a customisable combat vehicle that shakes up the battle formula meaningfully. The two games are designed to be played back-to-back, and the save-import feature makes that seamless on PS5 and Switch 2.

Trails from Zero battle scene featuring the Special Support Section: Elie, Tio, Lloyd and Randy
Image courtesy of NIS America

Editions, Pricing and What You Get

NIS America is offering three tiers for the 10 September launch:

  • Digital Standard — US$39.99 per game (each sold separately on PSN and the Nintendo eShop)
  • Physical Deluxe Edition — US$69.99 for both games together, plus a digital soundtrack and a collector’s card set featuring Lloyd, Elie, Randy, Tio and KeA. Note that the Nintendo Switch 2 physical version ships as a game-key card rather than a cartridge, so an internet connection is required to download.
  • Limited Edition — US$109.99 via the NIS America online store; this version comes with the collector’s box, the Crossbell’s Collected Works art book, a special soundtrack CD selection, a holographic card set, a Friends of the Force acrylic stand, S.S.S. iron-on insignias, and a pair of Mishelam Wonderland coasters.
Trails from Zero and Trails to Azure Nintendo Switch 2 Deluxe Edition with collector's cards
Image courtesy of NIS America
Trails from Zero and Trails to Azure Limited Edition full contents: art book, soundtrack CDs, holographic cards, acrylic stand and Mishelam Wonderland coasters
Image courtesy of NIS America

Getting It in Singapore

Singapore gamers can grab the digital versions from day one through the PlayStation Store (PS5) or the Nintendo eShop (Switch 2) on their SG accounts — pricing will be shown in SGD on your storefront. For physical copies, NIS America’s releases are primarily distributed in North America, so importing from specialist import retailers is the usual route for Singapore; pre-orders via your preferred import game shop should still be live before Thursday. If you’re on the fence about the series, the digital Standard edition at US$39.99 per game is a low-risk way to dip in — Trails from Zero is the right place to start.

Check out our game news section for more upcoming releases heading to PS5 and Switch 2 this September.

Qliphah in Providence’s Shadow Pre-Orders Open — New Gameplay Trailer Out

Pre-orders for Qliphah in Providence’s Shadow, the upcoming tactical counter-timeline RPG from Arc System Works and developer UnitePlus, are now live — and a brand-new gameplay trailer has dropped to show exactly how the game’s unusual battle system works. As we covered when the September 24 release date was confirmed, this is shaping up to be one of the more interesting RPGs of the month, and the new trailer makes a strong case for it.

Qliphah in Providence’s Shadow – Pre-Order Trailer — via Arc System Works Europe on YouTube

How the Counter-Timeline Combat Actually Works

The headline mechanic is the Timeline — a scrolling display that shows incoming enemy attacks before they land, colour-coded by type (Red, Blue, Yellow). Your job is to queue up skills of the matching colour on that same timeline slot, converting a hit you’d take into a counter that deals damage back. Land a perfect counter and you launch the enemy into the air; chain a follow-up with your sub-character and the numbers start stacking fast.

You can slow time or pause mid-battle at any moment to plan these stacks — which means the system rewards both on-the-fly reaction and careful setup equally. Protagonist Soma Hoshigami (the courier infected by an Anomaly and left in a “Half-turned” state) and investigator Rena Hizuki can be swapped mid-combo, with Buddy Counters requiring both characters to coordinate their timing for the big payoff. It looks frantic but the pause-anytime design keeps it approachable.

Rena Hizuki fighting a Wailing Wraith enemy in collapsed Tokyo street in Qliphah in Providence's Shadow
Image courtesy of Arc System Works
Soma Hoshigami unleashing a Secret Art against The Blighting Sovereign boss in Qliphah in Providence's Shadow
Image courtesy of Arc System Works

Pre-Order Bonuses and Pricing

Pre-orders and early-purchase copies come with a solid stack of extras: three additional character skins for both Rena and Soma, plus access to Voidfall — a standalone extra battle mode featuring 16 high-difficulty encounters with their own exclusive rewards. Voidfall is described as a brutal endgame challenge layer separate from the main campaign, so if you like pushing builds to their limits after the credits roll, it’s worth grabbing early.

The game is priced at US$24.99 across all platforms — PlayStation 5, Nintendo Switch, Steam, and Epic Games Store — making it one of the more accessible new releases this month. Singapore players can pick it up through the PlayStation Store, Nintendo eShop, or Steam as usual; no region-locking issues have been flagged. Check our game news section for further pricing updates closer to launch.

The Story: Collapsed Tokyo, Two Unlikely Partners

Set in a near-future Tokyo after a catastrophe called the World Collapse, the city is now overrun by grotesque creatures known as Anomalies, and reality itself is fraying. Soma gets attacked on a courier job, survives in a half-human half-Anomaly state, and ends up in the custody of Rena Hizuki from the Metropolitan Police’s Foreign Affairs Fifth Division. Their investigation spirals through a mystery involving a narcotic called “Tiny True” and cursed glyphs called Stigmas — all told through fully voiced dialogue and a cel-shaded aesthetic that leans into the horror of the setting without losing the anime style Arc System Works is known for.

Visual novel story scene showing Rena Hizuki and Soma Hoshigami in Qliphah in Providence's Shadow
Image courtesy of Arc System Works

Worth Your September Budget?

At S$30-odd equivalent for a fully original JRPG from the Guilty Gear and BlazBlue publisher — fully voiced, with a genuine mechanical hook and a dark-Tokyo aesthetic that feels distinct from anything else launching this month — Qliphah looks like a solid pickup for fans of character-action-adjacent RPGs. The pre-order bonuses add meaningful extra content rather than cosmetics alone, and the Voidfall mode suggests UnitePlus has designed the combat to hold up beyond the main story.

Close-up character art showing a protagonist with partial Anomaly corruption in Qliphah in Providence's Shadow
Image courtesy of Arc System Works

Qliphah in Providence’s Shadow launches September 24, 2026 on PS5, Nintendo Switch, Steam, and Epic Games Store. Pre-orders are live now at Arc System Works’ official page and all major storefronts.

The Eminence in Shadow: Phantom Echoes — PS5 and Switch 2 Roguelite Announced for 2027

Shadow Garden is taking the roguelite route. NIS America and Clouded Leopard Entertainment revealed The Eminence in Shadow: Phantom Echoes during Sony’s State of Play Japan on 3 September — a 3D action roguelite based on Daisuke Aizawa’s beloved isekai series, coming to PS5, Nintendo Switch 2, and PC in 2027. Clouded Leopard is handling the Asian release, which means Singapore fans can expect a physical edition through the usual local channels.

The Eminence in Shadow: Phantom Echoes announcement key art
Image courtesy of Team Caravan / NIS America

What Is The Eminence in Shadow: Phantom Echoes?

Developed by Team Caravan, Phantom Echoes drops players into the shoes of Alpha — one of Shadow Garden’s elite Seven Shadows — rather than the usual Cid Kagenou viewpoint. The game uses an Awakening system that randomly assigns abilities at the start of each run, with players building a unique combat loadout from a wide pool of skill combinations every playthrough. It is a classic roguelite loop: die, start over with a new build, and gradually push deeper into whatever threat the Eminence has conjured this time.

Alpha, Delta, and Shadow himself all appear in the first trailer. Whether additional Shadow Garden members are playable or function as support mechanics has not yet been confirmed.

Alpha in combat in The Eminence in Shadow: Phantom Echoes
Image courtesy of Team Caravan / NIS America

Watch the First Trailer

The Eminence in Shadow: Phantom Echoes – First Trailer — via PlayStation on YouTube

Singapore and Asia Availability

The Asia release is handled by Clouded Leopard Entertainment, the same publisher behind a number of Japanese titles distributed locally in Singapore and across the region. Physical versions of their releases typically reach major game retailers and electronics chains in Singapore, though confirmed local pre-order details have not been announced yet.

The PC release spans both Steam and the Epic Games Store, so Singapore players on either platform are covered. No regional pricing has been confirmed at the time of writing.

Ability selection roguelite system in Phantom Echoes
Image courtesy of Team Caravan / NIS America

The Eminence in Shadow Series

For readers new to the franchise: The Eminence in Shadow follows Cid Kagenou, a high-school student obsessed with becoming an “eminence in shadow” — a behind-the-scenes puppeteer who secretly controls events. He gets truck-kun’d, reincarnates in a fantasy world, recruits girls he turns into elite fighters (the Shadow Garden), and invents a fictional enemy cult called Diablos — which turns out to actually exist. The series leans hard into self-aware isekai parody and has built a committed fanbase across Southeast Asia since the anime adaptation aired.

The Eminence in Shadow: Phantom Echoes gameplay screenshot
Image courtesy of Team Caravan / NIS America

Phantom Echoes joins a growing catalogue of anime-franchise action games aiming at the roguelite space. Keep an eye on Clouded Leopard’s official channels for pre-order and pricing news closer to the 2027 launch window. Browse more game news for other upcoming titles confirmed for Singapore.

Fate/Extra Record Gets January 28 Release Date — Finally on PS5, Switch 2 and PC

After years of delays and a publisher change that few fans saw coming, Fate/Extra Record finally has a real date on the calendar: 28 January 2027, worldwide. Developer Type-Moon and new publisher ANIPLEX confirmed the news during Sony’s State of Play Japan on 3 September, dropping a full release-date trailer on the PlayStation channel at the same time.

Fate/Extra Record release date announcement key art
Image courtesy of Type-Moon / ANIPLEX

What Is Fate/Extra Record?

Fate/Extra Record is a full remake of the original Fate/Extra, the PlayStation Portable RPG that brought the Moon Holy Grail War concept to a wider audience. In the original, players took the role of a Master competing in an elimination tournament held in SE.RA.PH — a digital world on the lunar surface — by summoning a Servant and crawling through dungeon floors to expose rival Servants’ True Names before the final confrontation.

The remake rebuilds the battle system around a strategic deck-building Command Card mechanic. Rather than the original’s fixed rock-paper-scissors Commands, players now construct their hand, read their opponent’s pattern, and make discard choices that change the tempo of each fight. The dungeon structure and the Moon Grail War story arc both return, but the visual and mechanical overhaul is substantial enough that it should read as a new experience for veterans of the PSP original.

Fate/Extra Record combat system deck-building gameplay
Image courtesy of Type-Moon / ANIPLEX

Watch the Release Date Trailer

Fate/Extra Record – Release Date Announcement Trailer — via PlayStation on YouTube

Years of Delays and a Publisher Change

The road to a release date has been exceptionally long. Fate/Extra Record went through multiple projected windows over the years, and earlier in 2026 Bandai Namco Entertainment stepped away as publisher just months before what had been a planned spring 2026 release. ANIPLEX was announced as the replacement publisher on 31 August 2026 — barely four days before the State of Play date reveal confirmed everything was back on track.

For Singapore fans who have been running daily quests in Fate/Grand Order and following the franchise through its many anime adaptations, this is one of those moments that never felt entirely guaranteed to arrive. The Fate series has a deeply loyal following in Southeast Asia, and Fate/Extra in particular occupies a nostalgic place for players who imported the PSP original or followed it through fan translations.

Fate/Extra Record story cutscene visual
Image courtesy of Type-Moon / ANIPLEX

Platforms, Editions and Pricing

The game launches across five platforms simultaneously: PlayStation 5, PlayStation 4, Nintendo Switch 2, Nintendo Switch, and PC via Steam. Three editions are available at launch:

  • Standard Edition — digital and physical; USD 59.99 on PS4, PS5 and PC; USD 69.99 on Switch 2
  • Digital Deluxe Edition — USD 79.99; includes an arranged music pack, outfit bundles for each Servant, and a digital art book and full soundtrack
  • Limited Edition — physical only; USD 89.99 (PS4/PS5), USD 99.99 (Switch 2); ships with a three-disc soundtrack in a SteelBook case and a hardcover art book

SGD pricing has not been announced at time of writing. Expect it to appear on PlayStation Store and the Nintendo eShop closer to the January launch. The physical Limited Edition should be available via major game retailers and electronics chains in Singapore, though regional stock allocation is to be confirmed.

Fate/Extra Record Servant character artwork
Image courtesy of Type-Moon / ANIPLEX

Language Support

Fate/Extra Record ships with Japanese voice audio and on-screen subtitles in English, French, Italian, German, Spanish, Japanese, Korean, Traditional Chinese, and Simplified Chinese. There is no English voice option. The Traditional and Simplified Chinese subtitle tracks mean the game is accessible across the broader SEA region without any localisation barrier, which is a meaningful improvement over the English-text-only original.

Fate/Extra Record SE.RA.PH dungeon exploration screenshot
Image courtesy of Type-Moon / ANIPLEX

28 January 2027 is the date. Mark it down. Check out more game news for other upcoming Singapore releases as they are confirmed.

Konami Unveils Rev. NOiR and Rhapsody in Scarlet for 2027

Konami came to PlayStation’s State of Play on 3 September 2026 with not one but two original RPGs — both targeting a 2027 launch for PS5, Xbox Series X|S, and PC. Rev. NOiR got a moody new story trailer expanding on its JRPG bones, while Rhapsody in Scarlet burst onto the scene as a completely fresh reveal, trading swords and sorcery for jazz clubs and jazz-age monsters. Two very different games, one clear message: the studio best known for Silent Hill, Castlevania, and Metal Gear is back as a creator of new worlds.

Rev. NOiR: A JRPG About Fate, Amnesia, and the End of the World

Rev. NOiR key visual — a spiky-haired hero silhouetted in gold and fire against a dark sky
Image courtesy of Konami Digital Entertainment

Rev. NOiR was first teased at an earlier State of Play in February 2026. The September showcase gave it a proper story trailer, confirming platforms and fleshing out a premise that had kept fans guessing for months. The game follows a young boy named Asch — amnesiac and alone — who is rescued by a girl named Finé. Together they set out across a world gripped by the lightfall, a catastrophic natural phenomenon that kills everything it touches. The tagline, drawn directly from Konami’s own announcement, says it plainly: “Unravel the mandate of heaven, and weave together the threads of hope.”

What makes this feel genuinely promising for JRPG fans is who is building it. Producer Nobuki Kadoi spent years at Square Enix, where he worked on Lord of Vermillion and Gunslinger Stratos before moving to Konami. In interviews noted by RPG Site, Kadoi has said the team is focused on placing the core elements that define a JRPG — comrades, growth, and heartfelt moments — at the very centre of the design. The combat blends real-time action with JRPG menu mechanics; early glimpses show grotesque creature designs alongside nimble human boss fights.

Rev. NOiR – Teaser Trailer — via PlayStation on YouTube
Rev. NOiR — two small figures standing before enormous ancient ruins overgrown with lush vegetation under a bright sky
Image courtesy of Konami Digital Entertainment

Rev. NOiR launches in 2027 on PS5, Xbox Series X|S, and PC via Steam. No specific date has been given; Konami has indicated further reveals are coming. You can wishlist it now on the PlayStation Store and Steam.

Rhapsody in Scarlet: Jazz and Dark Magic in 1920s New York

Rhapsody in Scarlet — protagonist Ellie Myers reaching out beside a vintage microphone, wearing an orange beret
Image courtesy of Konami Digital Entertainment

If Rev. NOiR is a slow burn, Rhapsody in Scarlet is a full-on spectacle from frame one. The brand-new reveal plunges players into the neon-lit, jazz-soaked streets of 1920s New York — Prohibition-era speakeasies, art-deco facades, and a city crawling with something far darker than bootleggers. The protagonist is Ellie Myers (voiced in English by Cherami Leigh), a young magus who moonlights as a jazz singer and fights alongside a stable of summoned beasts — among them Sköll, Balhut, and Thunderbird — unleashing screen-spanning combo attacks in flashy real-time battles. She is joined by Ilya Jones (voiced by Hannah Grace), head of an underground organisation called the Seekers, as confirmed by Final Weapon.

Combat chains melee, ranged, and area-effect magic together into escalating combos, with the beast companions acting as both support and spectacle. The visual direction leans heavily into the period — authentically recreated skyscrapers, vintage marquee lights, and Prohibition-era speakeasies double as narrative hubs. Built in Unreal Engine, the game already looks a cut above a typical genre reveal.

Rhapsody in Scarlet – Story Trailer — via PlayStation on YouTube
Rhapsody in Scarlet — close-up portrait of Ellie Myers, a young woman in an orange beret with green earrings, looking ahead with a composed expression
Image courtesy of Konami Digital Entertainment

Rhapsody in Scarlet is coming to PS5, Xbox Series X|S, and PC in 2027. Konami has confirmed that a Japan-segment State of Play will deliver deeper details on the game, and Tokyo Game Show 2026 (17–21 September, Makuhari Messe) is the next major venue to watch for both titles. Visit the official Rhapsody in Scarlet website for updates.

Two Bets Konami Is Willing to Stand Behind

For Singapore PS5 players, both titles are worth keeping on the radar. The platform split — PS5, Xbox Series, and PC — means no console exclusivity headaches, and a 2027 window gives Konami room to show more at TGS and beyond before a purchase decision is needed. The rest of the GameTrader game news feed will catch every reveal as it drops.

Between Rev. NOiR’s JRPG pedigree — a Square Enix veteran leading the charge, a story built around fate and heartfelt bonds — and Rhapsody in Scarlet’s genuinely unusual premise, Konami is making the kind of swings that fans have wanted from the studio for years. Neither game has a firm release date yet, but between two State of Play slots and TGS lined up, answers are coming soon.

Another Eden Begins Demo Is Live — 6 Free Chapters Before the September 17 Launch

If you are a JRPG fan and have not tried Another Eden Begins yet, today is the day to fix that. Studio Prisma and Wright Flyer Studios dropped a free demo on Nintendo Switch 2, Nintendo Switch and Steam on September 2, letting you play through the first six chapters of the main story — and any progress you make carries straight over to the full game when it launches on September 17, 2026.

Another Eden Begins Announcement Trailer — via WRIGHT FLYER STUDIOS on YouTube

The Chrono Trigger Pedigree Behind Another Eden Begins

The headline selling point here is the creative team. Masato Kato, veteran director and scenario writer behind Chrono Trigger and Xenogears, leads the project at Studio Prisma. Composer Yasunori Mitsuda — whose credits include Chrono Trigger, Chrono Cross and Xenogears — handles the score. For anyone who grew up on those SNES and PS1 classics, that combination alone is reason enough to download the demo and see what the two have cooked up for a new generation.

Another Eden Begins overworld exploration in the Zol Plains
Image courtesy of Wright Flyer Studios / Studio Prisma

Story: A Brother Chasing His Sister Across 800 Years

Another Eden Begins is a time-travelling, turn-based JRPG. Protagonist Aldo lives with his sister Feinne in the village of Baruoki — until a time-space rift tears her 800 years into the future. Aldo leaps after her, and what starts as a rescue mission spirals into an adventure that spans eras, civilisations, and the very nature of time itself.

The story unfolds alongside more than 18 companion characters, each with their own ally quests and kinship storylines that deepen as you progress. The main narrative is fully voiced in English, which, given how sprawling the cast and lore appear to be, is a welcome commitment from the developers.

Another Eden Begins - Aldo facing a time-space vortex in a dramatic story moment
Image courtesy of Wright Flyer Studios / Studio Prisma

Gameplay: Turn-Based Combat and the Another Force System

Combat is turn-based and built around party composition and elemental synergies. The stand-out mechanic is Another Force, a burst mode that unleashes a chain of devastating attacks against a single target — particularly useful against the tougher boss encounters the demo already teases.

Another Eden Begins turn-based battle system with chain skills and Another Force mechanic
Image courtesy of Wright Flyer Studios / Studio Prisma

The character roster already looks memorable from the screenshots alone — Cyrus, a samurai frog with katana and a flowing scarf, is precisely the kind of eccentric design that makes JRPG rosters worth exploring. With companion-specific quests tied to a Kinship system, there is real incentive to invest in the side characters, not just the main story party.

New Game+ and 10 Different Endings

For players who want to see everything, Another Eden Begins includes a New Game+ mode with ten distinct endings. That kind of replay incentive is rare in JRPGs of this length and speaks to the team’s ambition — and likely the roots in Masato Kato’s branching, lore-dense narrative style from his Chrono series work.

Another Eden Begins - dramatic boss encounter with a massive fire creature
Image courtesy of Wright Flyer Studios / Studio Prisma

How Singapore Fans Can Play

The demo is available right now on the Nintendo Switch and Switch 2 eShop, as well as on Steam. Six story chapters is a generous slice — enough to judge whether the game is for you well before committing to a purchase.

The full game launches September 17, 2026 digitally worldwide at a price yet to be announced for Singapore. A physical edition will follow in 2027 in western markets through Aksys Games. For now, Singapore JRPG fans can grab it on the eShop or Steam when it drops. Check out our other gaming news while you wait.