Tag Archives: SG Gamers

Tifa Joins Street Fighter 6: How the FF7 Crossover Happened

It is the crossover the fighting-game community has joked about for years — and now it is real. At Summer Game Fest 2026, Capcom confirmed that Tifa Lockhart from the Final Fantasy VII Remake series is joining Street Fighter 6 as a guest fighter, headlining the game’s Year 4 DLC roster. She arrives in early 2027, and the developers behind both franchises say the deal was years in the making.

Street Fighter 6 — Year 4 Character Reveal Trailer feat. Tifa — via Street Fighter on YouTube

Tifa headlines the Street Fighter 6 Year 4 roster

Capcom announced the Year 4 line-up on 6 June 2026, alongside the launch of the new Character Pass. Four fighters are coming, and Tifa is the marquee name:

  • Yasmin — a brand-new fighter, releasing 3 August 2026
  • Arjun — a new challenger, arriving Autumn 2026
  • Tifa — the Final Fantasy VII Remake guest, landing early 2027
  • Bosch — the World Tour antagonist, closing the season in Spring 2027

In Street Fighter 6, Tifa is written as a member of the resistance group Avalanche and a master of Zangan-style martial arts who finds herself pulled into a new world. Her kit leans into the close-range striking she is famous for, blended with the unique special powers she carries over from her home game.

Street Fighter 6 Year 4 key visual featuring Tifa, Yasmin, Arjun and Bosch

Image courtesy of Capcom

“If it were to happen, it would be Tifa”

The most interesting part of the reveal is how long it was in the works. Speaking to Japanese outlet Denfaminicogamer (Japanese), Street Fighter 6 director Takayuki Nakayama said discussions with Square Enix began roughly two and a half to three years ago — long before the public-facing stage moments fans saw at recent showcases.

According to Nakayama, when the idea of a Final Fantasy collaboration first came up, the choice of character was never really in doubt: “もし実現するなら、やはり『ティファ』でしょう” — “If it were to happen, it would certainly be Tifa.” Her hand-to-hand fighting style made her the obvious fit for a game built entirely around martial combat.

Nakayama added that the Street Fighter team worked closely with the Final Fantasy VII Remake creative side — including series figurehead Tetsuya Nomura — to keep Tifa authentic, saying they wanted to carry over the original’s most appealing and memorable elements “as much as possible” while rebuilding her as a genuine Street Fighter character.

Final Fantasy VII Remake series and Street Fighter 6 collaboration artwork

Image courtesy of Capcom / Square Enix

Materia, rebuilt as a Street Fighter system

This is not a straight cosmetic port. Japanese coverage from Famitsu (Japanese) confirms that Materia from Final Fantasy VII has been worked into a new battle system for Tifa. The developers also teased that a further mechanic “symbolic of Final Fantasy” will be implemented, though they declined to detail it at the reveal — a tantalising hint that her kit will feel distinct from anything currently on the Street Fighter 6 roster.

It is a notably ambitious approach for a guest fighter. Rather than dropping a Final Fantasy skin onto an existing moveset, Capcom is folding FF7’s signature progression idea into fighting-game mechanics — the kind of design swing that tends to define whether a crossover character is remembered fondly or quietly forgotten.

Why Square Enix finally said yes

Tifa has long been one of gaming’s most requested crossover guests, and Square Enix has historically been protective of her. At the reveal, Final Fantasy VII Remake series director Naoki Hamaguchi acknowledged that many other game IPs had asked for Tifa over the years, but that the studio had been reluctant to “give her away” because she is so beloved worldwide, as relayed in Square Enix’s explanation of Tifa’s inclusion.

What changed was timing and fit: with the Final Fantasy VII Remake series highly active and a new entry on the horizon, and with Tifa’s martial-arts identity matching Street Fighter 6 so neatly, both sides felt the moment was finally right. For Tekken fans who had spent years imagining Tifa in Bandai Namco’s fighter, it is Capcom that ultimately landed the deal.

Street Fighter 6 Year 4 Character Pass details

Image courtesy of Capcom

What this means for Singapore gamers

Street Fighter 6 remains one of the most-played fighters in Singapore’s local FGC scene, with a steady stream of community tournaments and ranked grinders across PS5, Xbox Series X|S and PC. A guest as recognisable as Tifa is the kind of mainstream draw that pulls lapsed players and Final Fantasy fans back to the lobbies — and gives the local competitive community a fresh character to theorycraft well into 2027.

The Year 4 Character Pass and Ultimate Pass are on sale now, automatically unlocking each fighter as they release, starting with Yasmin on 3 August 2026. If you have been holding off on jumping back in, the run-up to Tifa’s early-2027 launch — likely timed near the next chapter of the Final Fantasy VII Remake saga — is as good a reason as any to dust off your stick. We will update this post as Capcom reveals more of Tifa’s “symbolic” Final Fantasy mechanic.

For more, check out our latest gaming news and upcoming events.

METAL BUILD EXPO: Inside Tamashii Nations Store Tokyo

If you grew up wanting your Gundam to be made of actual metal, Bandai Spirits just built a whole event around that itch. The METAL BUILD EXPO is a single-brand showcase running at the Tamashii Nations Store Tokyo in Akihabara, and we dropped by to see every die-cast hero the line has to offer under one roof. Here’s our walkthrough — plus what it means for collectors back home in Singapore.

METAL BUILD EXPO event poster showing dates 27 March to 6 July 2026
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

What is the METAL BUILD EXPO?

METAL BUILD is Bandai Spirits’ premium line of pre-painted, fully-articulated figures that mix die-cast metal with plastic for real heft and a satisfying clink. This is the first time the brand has been given its own dedicated event, and it pulls together the latest releases across Mobile Suit Gundam, Neon Genesis Evangelion, the EX PROJECT line and more.

The essentials:

  • Where: Tamashii Nations Store Tokyo, 1-1 Kandahanaokacho, Chiyoda-ku — a one-minute walk from JR Akihabara Station (Electric Town Exit).
  • When: 27 March – 6 July 2026, daily from 10:00 to 20:00.
  • Admission: free — the storefront sign literally reads nyujo muryo (free entry).

Gundam SEED takes centre stage

The headline wall belongs to Gundam SEED. The Strike Freedom Gundam anchors the display in full die-cast glory, wings of light fanned out the way every SEED fan remembers it.

METAL BUILD Strike Freedom Gundam with wings of light spread
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

Bandai is using the expo to relaunch the figure: the METAL BUILD Strike Freedom Gundam <Revival Ver.> hits general retail in June 2026 with a refreshed package and an added support stand. Alongside it, the store is selling new store-limited Sword Striker and Launcher Striker packs that clip onto the Strike Gundam (Heliopolis Roll Out Ver.) to rebuild the Sword and Launcher loadouts.

METAL BUILD Strike Gundam striker pack displays with price tags
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo
METAL BUILD Force Impulse Gundam on display
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

A glass cabinet near the back lines up the SEED roster side by side — Strike, Strike Freedom, Destiny and friends — so you can see how the sculpts have evolved over the line’s run. If you want a sense of scale and finish, this shelf is the one to study.

Shelf comparing multiple METAL BUILD Gundam SEED figures
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

Tucked into the exclusives corner are the Astray frames — the Gold Frame and Red Frame — wearing “ON SALE HERE NOW!” tags, the kind of store-only stock that makes the trip worth it for serious collectors.

METAL BUILD Gundam Astray Gold Frame and Red Frame exclusives in a display case
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

The commemorative Hi-ν Gundam

Every Tamashii store event gets a commemorative piece, and this one is the METAL BUILD Hi-ν Gundam [METAL BUILD EXPO]. It’s based on the 2022 Hi-ν, but repainted from the novel’s purple-and-white into the official blue-and-white scheme, with a new fin funnel hanger so you can display the funnels stowed or deployed. It’s a Premium Bandai item that needs a CLUB TAMASHII MEMBERS registration to order.

METAL BUILD Hi-Nu Gundam in blue and white on display
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

00, Evangelion and a Toho surprise

The Gundam 00 corner shows off GN-001 Gundam Exia and the 00 Gundam, GN blades catching the spotlights. Staff had an Exia out of the case for a closer look — the inner-frame detail on these is genuinely absurd.

METAL BUILD Gundam 00 figure on display
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo
METAL BUILD GN-001 Gundam Exia held up close
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

Beyond Gundam, EVANGELION Unit-01 represents the line’s wider reach, posed mid-lunge off its launch rail.

METAL BUILD Evangelion Unit-01 figure
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

And the one that stopped us in our tracks — a fully die-cast Toho mecha from the Godzilla universe, all spines and silver plating, licensed TM & © Toho Co., Ltd. Not what you expect at a Gundam-heavy show, and all the better for it.

METAL BUILD Toho Godzilla-series mecha figure
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

Hatsune Miku gets the METAL BUILD treatment

The most unexpected booth is a snow-globe diorama built for METAL BUILD Hatsune Miku — yes, the Vocaloid icon reimagined as a mecha-suited figure, posed across a starry, checkerboard stage. It’s a reminder that METAL BUILD isn’t only about war machines.

METAL BUILD Hatsune Miku banner at the expo
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo
METAL BUILD 初音ミク SPECIAL PV — via BANDAI SPIRITS on YouTube
METAL BUILD Hatsune Miku figure posed in a starry diorama
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo
METAL BUILD Hatsune Miku figure detail
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo
METAL BUILD Hatsune Miku figure with weapon
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo
METAL BUILD Hatsune Miku figure close up
Photo: GameTrader.SG at METAL BUILD EXPO, Tamashii Nations Store Tokyo

What this means for Singapore collectors

METAL BUILD figures don’t get a regular shelf presence in Singapore — they’re a Premium Bandai and Tamashii web-store world, so most SG collectors import via Bandai’s online stores or specialist hobby shops. The catch with an event like this: the store-limited Striker packs and the commemorative Hi-ν are tied to the Tokyo store and the Tamashii web store, so they’re not something you’ll casually find at a local mall.

If you’re heading to Tokyo before the expo wraps on 6 July 2026, the Akihabara store is a one-minute walk from the station and free to enter — easily worth an hour even if you’re only browsing. On the tags we spotted, figures ranged from the low ¥10,000s up past ¥40,000 (the Force Impulse Gundam was tagged ¥41,800), so factor that in if you plan to buy rather than just gawk. For more on-the-ground coverage, check our other events reports.

Full event details are on the official Tamashii Nations Store Tokyo page.

Final Fantasy Resonance: First HD-2D Final Fantasy Hits Oct 22

Square Enix has pulled off a genuine surprise: Final Fantasy Resonance is the very first Final Fantasy game built in the gorgeous HD-2D art style — and it’s landing on basically every platform that matters on 22 October 2026. Revealed during the 9 June Nintendo Direct (right alongside a fresh Kingdom Hearts IV trailer), it’s a turn-based, crystal-and-chocobo love letter to the series’ roots, and it’s coming to Switch 2, Switch, PS5, Xbox Series X|S and PC.

FINAL FANTASY RESONANCE – Announce Trailer — via FINAL FANTASY on YouTube

The first Final Fantasy in HD-2D

If you’ve played Octopath Traveler, Triangle Strategy or the Dragon Quest III remake, you already know the look: lovingly detailed pixel sprites layered over 3D environments, dramatic depth-of-field and sweeping camera angles. Square Enix has used HD-2D to revive plenty of classics, but Final Fantasy Resonance marks the first time the main brand itself wears the style. The result, on the evidence of the reveal trailer, is exactly the nostalgia hit long-time fans have been begging for — pixel chocobos, towering espers and airships rendered with serious cinematic flair.

Final Fantasy Resonance HD-2D key art

Image courtesy of Square Enix

A Brave Exvius story, rebuilt for consoles

Here’s the twist long-time fans will want to know: Final Fantasy Resonance is based on the first story arc of Final Fantasy Brave Exvius, the 2016 mobile gacha RPG. Square Enix is keen to stress this is far more than a port — the publisher says the season-one storyline has been “extensively rebuilt” as a full-fledged, console-quality RPG, with voiced characters, new cutscenes and a freshly recorded soundtrack.

The adventure returns to the world of Lapis, following the Grandshelt knight Rain, his adoptive brother Lasswell and the mysterious maiden Fina as they race to stop Veritas of the Dark from corrupting the world’s crystals. It’s a self-contained slice of the Brave Exvius saga, so newcomers don’t need to have touched the mobile game to jump in.

Final Fantasy Resonance turn-based battle screenshot

Image courtesy of Square Enix

Turn-based combat and the Visions system

Combat is unapologetically classic turn-based, with a modern twist. You’ll exploit enemy weaknesses to stagger foes and chain into cinematic “Resonance” attacks — a tactical layer that rewards reading each encounter rather than mashing through it.

The real fan-service hook is the Visions system, which lets you recruit “echoes” of beloved Final Fantasy heroes as party members. The reveal confirmed cameos from across the series, including Cloud, Tidus, the Warrior of Light, Terra and Clive, with each Vision bringing its own skills for party customisation. There’s plenty to chew on beyond the main story, too: the trailer and store listings tease run-ins with the wandering swordsman Gilgamesh, a Colosseum, a Chamber of Arms and showdowns with the Ultima Weapon.

On the audio side, the score comes from Elements Garden — the team led by Noriyasu Agematsu — with 33 newly recorded tracks joining music carried over from Brave Exvius.

Final Fantasy Resonance HD-2D world exploration screenshot

Image courtesy of Square Enix

Release date, platforms and editions

Final Fantasy Resonance launches on 22 October 2026 across Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S and PC (via Steam and the Microsoft Store). The line-up:

  • Standard Edition — US$49.99
  • Digital Deluxe Edition — US$59.99 (adds digital bonuses)
  • Collector’s Edition — US$209.99, bundling the base game, the Digital Deluxe bonuses and four physical collectibles: an acrylic block set of pixel-art characters, summons and bosses; a 120-page hardcover art book; a 120-track soundtrack CD; and an exclusive Final Fantasy Trading Card Game promo card.

Square Enix hasn’t published Singapore dollar pricing yet, but the US$49.99 base price works out to roughly S$65 at current rates — keep an eye on local retailers and the eShop/PlayStation Store closer to launch for confirmed SGD figures.

What this means for Singapore gamers

This one is squarely aimed at the JRPG faithful — and Singapore has plenty. A brand-new, story-complete Final Fantasy at a friendly US$49.99 (well below the S$90-plus you’ll pay for a typical AAA release) makes Final Fantasy Resonance an easy recommendation, especially for Switch 2 owners hunting for a meaty turn-based RPG to sink the year-end holidays into. The cross-platform launch means you can grab it wherever you already game, and the HD-2D presentation should look fantastic in handheld mode.

Collectors will be eyeing that US$209.99 Collector’s Edition, though import shipping and the weak conversion will sting — we’d watch for a local distributor before committing. As always, GameTrader will keep tracking SGD pricing, pre-order bonuses and trade-in values as 22 October draws closer. In the meantime, check out our coverage of the latest gaming news and reviews.