Tag Archives: HD-2D

FF Resonance Pixel Trailer: Lid, Nichol, and Four New Visions Revealed

Square Enix dropped the Pixel Trailer for Final Fantasy Resonance today, and it is the most detailed look yet at Lancarse’s HD-2D RPG since the game’s initial reveal last month. Two brand-new party members stepped into the spotlight, the Vision roster ballooned to more than ten classic Final Fantasy heroes, and a pair of new world regions opened up — all arriving on PS5, Switch 2, Switch, and PC on 22 October 2026.

If you missed the original announcement, we covered all the essentials when Square Enix first unveiled the game. Today’s trailer is a genuine follow-up with substantial new reveals.

FINAL FANTASY RESONANCE – Pixel Trailer — via Square Enix Asia on YouTube

Two New Party Members Join Rain’s Crew

The big character news in the Pixel Trailer is a pair of new playable faces neither of the earlier reveals mentioned.

Lid hails from Dirnado, the continent famous for its airship technology. She is an engineer who built her own mechanical chocobo companion — called Mechabo — from scratch. Completing Lid’s subquests unlocks new skills for Mechabo, making her side content worth chasing for gameplay reasons as well as story ones.

Nichol comes from Olderion, a naval nation protected by the Wardens of the Waters clan. He is described as a careful strategist, though the trailer makes clear his more cautious nature constantly runs up against his adventurous companions. Together, they round out a cast that now also includes the original trio of Rain, Lasswell, and Fina.

Rain and party on a grassy field in Final Fantasy Resonance, showing HD-2D character art
Image courtesy of Square Enix

Four More Visions — Cecil, Bartz, Squall, and Zidane

The Vision system — which lets party members equip crystallised essences of legendary FF heroes for stat boosts, unique abilities, and devastating Resonance finishers — now has four new confirmed entries from across the series’ history:

  • Cecil Harvey (FFIV) — Versatile kit covering light and dark attacks alongside healing, making him a Swiss-army-knife Vision for tricky encounters.
  • Bartz Klauser (FFV) — Fire and ice sword skills built for staggering enemies; a strong pick for triggering the Resonance combo window quickly.
  • Squall Leonhart (FFVIII) — Damage that scales with consecutive standard attacks, rewarding aggressive play that avoids abilities.
  • Zidane Tribal (FFIX) — Debuffs enemy vitality and speed while buffing his own stats; useful for drawn-out boss fights.

These join the previously confirmed roster of Cloud, Terra, Tidus, Y’shtola, Shantotto, and the Warrior of Light — already one of the broadest cross-series casts in any Final Fantasy title.

HD-2D town exploration in Final Fantasy Resonance with pixel characters and moogles
Image courtesy of Square Enix

The World of Lapis Opens Up

Two new locations were shown for the first time:

Dilmagia (Machinopolis) is a steel-forged industrial city and the birthplace of airship technology, home to successive generations of engineers who all share the name Cid — a classic FF nod that fans will appreciate immediately.

Olderion (Aquapolis) is a coastal naval hub protected by the Wardens of the Waters clan and, according to the trailer, watched over by a deity of water. Nichol’s home region, it also holds the esper Titan, who unleashes Gaia’s Wrath when summoned.

Airship soaring over the lush 3D world map of Final Fantasy Resonance
Image courtesy of Square Enix

Combat Depth: Stagger, Resonance, and a Colosseum

The trailer fleshed out what happens after you land a stagger: knock out the entire enemy party’s stagger gauges in a single turn and you trigger a Resonance with your equipped Vision, dealing an especially destructive burst of damage. This gives turn order and target selection real strategic weight — you want to build toward that Resonance window rather than just mashing the strongest skills available.

Espers received more detail too. Confirmed summons now include Ifrit (Hellfire), Shiva (Diamond Dust), and Titan (Gaia’s Wrath). Each fights alongside the party for three turns before unleashing their signature attack.

For post-game players, the Pixel Trailer revealed a Colosseum with tiered difficulty fights that reward progressively better items — higher leagues pit you against iconic FF bosses. There is also the Twelve Legendary Arms system: twelve exceptionally powerful weapons obtainable only by hunting sealed monstrosities scattered around Lapis. Weapon crafting with the Vision character Aileen (who needs adamantite, found in crypts and side content) rounds out the late-game loop.

Rain and party facing the armoured Sworn Six antagonists on a grand staircase in Final Fantasy Resonance
Image courtesy of Square Enix

How to Pre-Purchase Before 22 October

Final Fantasy Resonance is available to pre-purchase now on Steam and the PlayStation Store. The Standard Edition is priced at USD 49.99, the Digital Deluxe Edition at USD 59.99. Pre-purchase before 6 November 2026 to receive the Blessed Cuirass and Mist Ether bonus items. SGD pricing has not been confirmed at the time of writing; check the Steam or PlayStation Store listings for local pricing once live.

The game launches across PS5, Nintendo Switch 2, Nintendo Switch, Xbox Series, and PC on 22 October 2026. Check our Game News section for any further reveals before launch.

Octopath Traveler I & II Come to Switch 2 on 8th Anniversary

Square Enix surprised the Octopath Traveler fan base today by dropping native Nintendo Switch 2 versions of both Octopath Traveler and Octopath Traveler II during the series’ eighth anniversary broadcast — and in Japan, both are already live on the eShop right now.

Octopath Traveler key art featuring the eight protagonists
Image courtesy of Square Enix

Eight Years of HD-2D, Celebrated with a Double Drop

The original Octopath Traveler launched on Nintendo Switch on 13 July 2018 — today, eight years to the day, Square Enix marked the anniversary with a live orchestral concert, in-person events across Japan, and the surprise news that both JRPGs are now available natively on Nintendo Switch 2. The announcement came mid-stream during the official 8th Anniversary Livestream on the Square Enix YouTube channel (Japanese), making it one of the more crowd-pleasing drops the series has had.

Octopath Traveler II, which launched in February 2023 to strong critical reception, joins the original in the Switch 2 upgrade. Both titles are available digitally in Japan starting today.

Octopath Traveler II overworld — party of characters travelling by boat through a sunlit river
Image courtesy of Square Enix

What the Switch 2 Versions Actually Improve

Square Enix confirmed that the Switch 2 versions run at improved resolution and framerate — the HD-2D aesthetic, that striking fusion of 2D pixel sprites and 3D depth-of-field environments, was always stunning; running it crisper and smoother on Switch 2 should make it look even more painterly on a modern TV. Game content is otherwise identical to the original releases, including all International version content. No exclusive additions or story content have been announced.

Octopath Traveler I HD-2D town environment with pixel characters walking through a village square
Image courtesy of Square Enix

The Catch: No Upgrade Path and No Save Transfer

Here is the part that will sting for anyone who has already clocked dozens of hours on Switch: Square Enix has confirmed there is no upgrade path from the Switch 1 versions to the Switch 2 versions, and no save data transfer between them. If you want the Switch 2 versions, you are buying again from scratch. Both games are also still playable via backwards compatibility on Switch 2 — so if you own them already, you can keep playing your saves without paying twice, just without the resolution and framerate bump of the native ports.

Octopath Traveler Series 8th Anniversary Official Livestream — via Square Enix on YouTube (Japanese)

Singapore and SEA: Your Date Is 1 October 2026

Japan’s eShop gets both games today. Singapore and other western markets will need to wait until 1 October 2026 for the digital release on the Nintendo eShop. Physical editions — in game-key card format — also release on 1 October, priced at US$59.99 per game or US$74.99 for a bundle of both. SGD pricing has not been confirmed; check the Singapore Nintendo eShop and local games retailers closer to October for local prices.

The Octopath series has built a dedicated fanbase among Singapore JRPG players, and the HD-2D visual style Square Enix pioneered with these games has since spread to other titles including Triangle Strategy, Live A Live, and Octopath Traveler 0. If you missed either game on Switch, October 1 is a solid entry point — just go in knowing your Switch progress does not carry over. For more Switch 2 JRPGs to look forward to, check our Game News coverage.

Octopath Traveler II — a bustling nighttime town square filled with HD-2D pixel characters
Image courtesy of Square Enix

Adventures of Elliot: Millennium Tales Out Now — SGD79.90 on PS5 and Switch 2

Square Enix’s newest HD-2D release has landed: The Adventures of Elliot: The Millennium Tales launched on 18 June across Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. Singapore players can grab it on PS5 from the PlayStation Store Singapore at SGD79.90 for the standard edition, or SGD92.90 for the Digital Deluxe.

The Adventures of Elliot: The Millennium Tales | Launch Date Announcement Trailer — via Square Enix on YouTube

The HD-2D Action RPG Debut from the Octopath Traveler Team

The Adventures of Elliot comes from the Square Enix development team behind Octopath Traveler and Bravely Default — and it marks their first action RPG, applying the beloved HD-2D art style to real-time combat for the first time. As Nintendo Life reviewer George Yang described it, the combat “works surprisingly well, feeling like a mix between Zelda: A Link to the Past and Ys Origins” — an encouraging debut for a team new to action gameplay.

You play as Elliot, an adventurer charged with a thousand-year mission alongside his fairy companion Faie. The game spans four distinct ages of a continent’s history, connected through the Doorway of Time artifact — meaning you might explore a medieval kingdom one moment and step into an ancient civilisation’s ruins the next. The tagline is “Hope is Timeless,” and it fits.

The Adventures of Elliot: The Millennium Tales — PS5 artwork
Image courtesy of Square Enix

Two-Player Co-Op and Switch 2 Performance

A second player can take direct control of Faie in a co-op mode — giving the fairy real agency in battles rather than leaving her on autopilot. It is a smart design choice that makes Elliot a solid couch co-op pick on Switch 2.

Nintendo Life’s review landed at 8/10, praising the emotional story, varied combat, and rewarding exploration across time periods. Minor complaints included some performance hiccups on Switch 2 — load times and menu lag — along with imprecise platforming. Neither of these spoils the overall experience, which the reviewer described as “an emotional journey through space and time.”

Editions and Collector’s Set

Two digital editions are on sale now:

  • Standard Edition — SGD79.90
  • Digital Deluxe Edition — SGD92.90

A physical Collector’s Edition is also available, bundling the game, original soundtrack, and a Faie desk-clock statue — the kind of premium set collectors on this side of the world tend to import quickly. Local retail availability is to be confirmed; check official Square Enix channels for shipping details to Singapore.

Last words

The team that made Octopath Traveler and Bravely Default stepping into action-RPG territory with their HD-2D formula is a genuinely exciting moment for genre fans in Singapore. At SGD79.90 it sits at a reasonable price point for what early reviews describe as a lengthy, emotionally rewarding adventure. Head to the PlayStation Store Singapore or the Nintendo eShop to download today — and browse our Game News section for more fresh launches.

Final Fantasy Resonance: The First HD-2D FF Game Launches 22 October

Square Enix just answered a question fans have been asking for years: what would Final Fantasy look like with HD-2D visuals and old-school turn-based combat? The answer is Final Fantasy Resonance, officially announced at the Nintendo Direct in June 2026 — and it looks every bit as nostalgic and fresh at the same time.

FINAL FANTASY RESONANCE – Announce Trailer — via FINAL FANTASY on YouTube

What Is Final Fantasy Resonance?

Final Fantasy Resonance is the first mainline Final Fantasy title to use Square Enix’s beloved HD-2D engine — the same gorgeous pixel-art-meets-3D-depth style that powered Octopath Traveler and Triangle Strategy. The story follows Rain, a knight commander who sets out to protect the world’s crystals after a mysterious armoured figure begins destroying them one by one. He’s joined by his deputy Lasswell and the amnesiac Fina in a tale that wears its classic FF influences proudly on its sleeve.

It’s based on the first story arc of the mobile hit Final Fantasy Brave Exvius — but Square Enix stresses this is no straight port. The game has been extensively rebuilt as a full-fledged console RPG, with a brand-new battle system, voiced cutscenes, orchestral score, and all the production polish you’d expect from a mainline release.

Final Fantasy Resonance logo
Image courtesy of Square Enix

Turn-Based Combat Is Back — and It’s About Time

Here’s the big one for old-school fans: Final Fantasy Resonance brings back a true turn-based battle system, the first time the mainline series has done so since Final Fantasy X back in 2001. You see an action timeline, exploit elemental weaknesses to trigger a stagger gauge, and then unleash devastating Bonus Phase attacks when enemies break. Espers — including Siren and Ramuh — fight alongside your party for three turns and close out with a powerful finale ability.

The party is fully customisable, and the whole thing looks genuinely strategic rather than button-mashy. Singapore gamers who grew up on classic turn-based JRPGs from the PS1 and PS2 era will feel right at home.

The Visions System: Summon Cloud, Terra, and More

Beyond the main cast, Final Fantasy Resonance introduces a Visions system that lets you equip crystallised essences of legendary Final Fantasy heroes. The confirmed roster of Visions reads like a franchise hall of fame: Cloud Strife, Terra Branford, the Warrior of Light, Tidus, Y’shtola, and Shantotto. Each Vision grants stat bonuses, unique abilities, and a signature Resonance technique — a spectacular finishing move tied to that character’s lore. It’s a love letter to the franchise, and it genuinely looks like it has gameplay depth rather than just fan-service.

Chocobos, airships, and summonable Espers round out a feature list that checks every box for fans of the series’ golden era. For more on what’s coming to Nintendo Switch 2, check out our latest news.

Platforms, Release Date, and Editions

Final Fantasy Resonance launches simultaneously worldwide on 22 October 2026 across Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC (Steam and Microsoft Store). That global day-one launch means Singapore players won’t be waiting — whatever platform you’re on, you’re in from day one.

Three editions are available:

  • Standard Edition — US$49.99 (SGD pricing to be confirmed)
  • Digital Deluxe Edition — US$59.99, adds the Magitek & Grimoire Deluxe Pack with exclusive in-game items
  • Collector’s Edition — US$209.99, includes a pixel art book, 120-track soundtrack CD, acrylic block set, and a Final Fantasy Trading Card Game promotional card

Pre-ordering nets you the Magitek Airship Passkey and a starter equipment package. Early purchasers also get the Blessed Cuirass armour and Mist Ether consumable after launch.

Last Words

Final Fantasy Resonance checks an extraordinary number of boxes at once: it’s the first HD-2D Final Fantasy, the first turn-based mainline entry since FFX, and it comes packed with iconic franchise characters in a playable Visions system. For Singapore fans of classic RPGs — and there are a lot of us — this could be one of the most exciting releases of the year. Mark 22 October in your calendars, and watch the announce trailer above to see those pixel-perfect visuals in action.

Final Fantasy Resonance: First HD-2D Final Fantasy Hits Oct 22

Square Enix has pulled off a genuine surprise: Final Fantasy Resonance is the very first Final Fantasy game built in the gorgeous HD-2D art style — and it’s landing on basically every platform that matters on 22 October 2026. Revealed during the 9 June Nintendo Direct (right alongside a fresh Kingdom Hearts IV trailer), it’s a turn-based, crystal-and-chocobo love letter to the series’ roots, and it’s coming to Switch 2, Switch, PS5, Xbox Series X|S and PC.

FINAL FANTASY RESONANCE – Announce Trailer — via FINAL FANTASY on YouTube

The first Final Fantasy in HD-2D

If you’ve played Octopath Traveler, Triangle Strategy or the Dragon Quest III remake, you already know the look: lovingly detailed pixel sprites layered over 3D environments, dramatic depth-of-field and sweeping camera angles. Square Enix has used HD-2D to revive plenty of classics, but Final Fantasy Resonance marks the first time the main brand itself wears the style. The result, on the evidence of the reveal trailer, is exactly the nostalgia hit long-time fans have been begging for — pixel chocobos, towering espers and airships rendered with serious cinematic flair.

Final Fantasy Resonance HD-2D key art

Image courtesy of Square Enix

A Brave Exvius story, rebuilt for consoles

Here’s the twist long-time fans will want to know: Final Fantasy Resonance is based on the first story arc of Final Fantasy Brave Exvius, the 2016 mobile gacha RPG. Square Enix is keen to stress this is far more than a port — the publisher says the season-one storyline has been “extensively rebuilt” as a full-fledged, console-quality RPG, with voiced characters, new cutscenes and a freshly recorded soundtrack.

The adventure returns to the world of Lapis, following the Grandshelt knight Rain, his adoptive brother Lasswell and the mysterious maiden Fina as they race to stop Veritas of the Dark from corrupting the world’s crystals. It’s a self-contained slice of the Brave Exvius saga, so newcomers don’t need to have touched the mobile game to jump in.

Final Fantasy Resonance turn-based battle screenshot

Image courtesy of Square Enix

Turn-based combat and the Visions system

Combat is unapologetically classic turn-based, with a modern twist. You’ll exploit enemy weaknesses to stagger foes and chain into cinematic “Resonance” attacks — a tactical layer that rewards reading each encounter rather than mashing through it.

The real fan-service hook is the Visions system, which lets you recruit “echoes” of beloved Final Fantasy heroes as party members. The reveal confirmed cameos from across the series, including Cloud, Tidus, the Warrior of Light, Terra and Clive, with each Vision bringing its own skills for party customisation. There’s plenty to chew on beyond the main story, too: the trailer and store listings tease run-ins with the wandering swordsman Gilgamesh, a Colosseum, a Chamber of Arms and showdowns with the Ultima Weapon.

On the audio side, the score comes from Elements Garden — the team led by Noriyasu Agematsu — with 33 newly recorded tracks joining music carried over from Brave Exvius.

Final Fantasy Resonance HD-2D world exploration screenshot

Image courtesy of Square Enix

Release date, platforms and editions

Final Fantasy Resonance launches on 22 October 2026 across Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S and PC (via Steam and the Microsoft Store). The line-up:

  • Standard Edition — US$49.99
  • Digital Deluxe Edition — US$59.99 (adds digital bonuses)
  • Collector’s Edition — US$209.99, bundling the base game, the Digital Deluxe bonuses and four physical collectibles: an acrylic block set of pixel-art characters, summons and bosses; a 120-page hardcover art book; a 120-track soundtrack CD; and an exclusive Final Fantasy Trading Card Game promo card.

Square Enix hasn’t published Singapore dollar pricing yet, but the US$49.99 base price works out to roughly S$65 at current rates — keep an eye on local retailers and the eShop/PlayStation Store closer to launch for confirmed SGD figures.

What this means for Singapore gamers

This one is squarely aimed at the JRPG faithful — and Singapore has plenty. A brand-new, story-complete Final Fantasy at a friendly US$49.99 (well below the S$90-plus you’ll pay for a typical AAA release) makes Final Fantasy Resonance an easy recommendation, especially for Switch 2 owners hunting for a meaty turn-based RPG to sink the year-end holidays into. The cross-platform launch means you can grab it wherever you already game, and the HD-2D presentation should look fantastic in handheld mode.

Collectors will be eyeing that US$209.99 Collector’s Edition, though import shipping and the weak conversion will sting — we’d watch for a local distributor before committing. As always, GameTrader will keep tracking SGD pricing, pre-order bonuses and trade-in values as 22 October draws closer. In the meantime, check out our coverage of the latest gaming news and reviews.