Tag Archives: SEGA

Sonic Racing CrossWorlds: TMNT DLC Is Live — Godzilla and Evangelion Join Year 2

Cowabunga — Leonardo, Raphael, Michelangelo, and Donatello have crashed into Sonic Racing: CrossWorlds as DLC Pack 5, bringing the iconic Pizzafire Van and a brand-new New York City course with them. Better still, a limited TMNT in-game Festival Event is running until 2 August — which means Singapore players still have time this weekend to rack up Festival Points for exclusive decals, a new gadget, and a unique title before the event closes.

Donatello launches off the track in Sonic Racing: CrossWorlds TMNT DLC
Image courtesy of SEGA

What’s in the Sonic Racing CrossWorlds TMNT DLC Pack

The pack adds all four turtles as fully playable characters, each with a distinct look drawn from the Mutant Mayhem film and cartoon designs. Every turtle comes with six unique emotes — 24 in total — along with the shared Pizzafire Van vehicle, a new New York City race track, and a batch of TMNT-inspired music tracks.

Pricing is USD 5.99 for the standalone pack, or it’s included with the USD 29.99 Year 1 Season Pass (which also comes bundled into the Digital Deluxe Edition of the game). The pack is live now on PS5, Nintendo Switch 2, Xbox Series X|S, and PC via Steam. Check your regional storefront for the local price — Singapore players will find it listed in SGD on the PlayStation Store and Nintendo eShop.

Sonic Racing: CrossWorlds – Teenage Mutant Ninja Turtles Pack Launch Trailer — via Sonic the Hedgehog on YouTube

Racing Through New York City

The Pizzafire Van tears through a cliff course in Sonic Racing: CrossWorlds
Image courtesy of SEGA

The New York City course pulls straight from the TMNT playbook — neon-soaked streets, city intersections with live traffic, and the kind of chaotic urban energy the franchise has always thrived on. It’s a visually distinct track from the rest of the CrossWorlds roster, and it fits surprisingly well into a game already juggling racing lanes borrowed from Minecraft, SpongeBob, and Mega Man.

Leonardo races through the New York City course in Sonic Racing: CrossWorlds at night
Image courtesy of SEGA

Year 2 Is Where It Gets Wild — Godzilla and Evangelion on the Way

Donatello in the Pizzafire Van races against Shadow and Vector in Sonic Racing: CrossWorlds
Image courtesy of SEGA

TMNT is the fifth of six Year 1 DLC packs, with Avatar: The Last Airbender (Aang and Katara) arriving in October to complete the first season. But the more exciting news for Singapore fans is what’s coming next.

SEGA confirmed at Summer Game Fest 2026 that a Season Pass Two will launch in Fall 2026 and run six additional packs. The first two crossovers are already confirmed: Godzilla and Neon Genesis Evangelion. Both get their own dedicated courses — Godzilla Escape and Tokyo-III respectively — making it clear that SEGA is leaning hard into Japan-originated IP for the second year of content. That’s very good news for Singapore and Southeast Asian fans, where both Evangelion and Godzilla have enormous fanbases. The remaining four Year 2 packs are still unannounced.

If you want a taste of what’s ahead, SEGA dropped a brief look at the Year 2 crossovers during the Summer of Gaming showcase — Tokyo-III’s rain-soaked highways and towering Angel silhouettes are exactly as wild as you’d hope.

Should Singapore Players Pick Up Sonic Racing: CrossWorlds?

Sonic Racing: CrossWorlds launched in September 2025 on PS5, Xbox Series X|S, Switch 2, and PC, and the Nintendo Switch 2 physical edition hit Asia in March 2026. With 55 playable characters now in the roster — spanning Sonic’s own cast, Minecraft creepers, SpongeBob, Pac-Man, Mega Man, and the Turtles — it’s built squarely as a fan-service racer in the mould of Mario Kart but opened up to the wider pop-culture universe. Check our Game News section for more on what’s coming to Switch 2 and PS5 this year.

For fans already in the game, the TMNT Festival Event is your priority this weekend — it ends on 2 August, so get those Festival Points in before the clock runs out.

Stupid Never Dies Gets 21 October Release — Sega Co-Publishing GPTRACK50’s Zombie Action RPG

GPTRACK50’s zombie action RPG Stupid Never Dies has a release date: 21 October 2026 on PS5 and PC globally (22 October in Japan), published by Sega. The announcement came today via Dengeki Online (Japanese) and the studio’s official site, making this one of the sharper action RPG releases of the year’s final quarter.

Who is GPTRACK50, and why should action fans pay attention?

GPTRACK50 was founded by veterans of Capcom’s most celebrated action franchises — the team’s track record spans Devil May Cry, Dragon’s Dogma, and Resident Evil. The studio is headed by Hiroyuki Kobayashi, who accumulated decades of Capcom producing credits across those series. Stupid Never Dies is their first original IP, and the combat system reflects exactly where that pedigree points: fast, stylish, and mechanically deep.

The story casts you as Davy, self-described as the weakest zombie in monster society. His goal is to descend into a deadly otherworldly dungeon and defeat a boss called KOM in order to resurrect Julia — a human girl he loves who has been frozen. It’s deliberately unhinged in concept, and the second trailer makes clear that the tone matches.

Stupid Never Dies character roster including protagonist Davy and allies
Image courtesy of GPTRACK50 / Sega

Body Hack and Style Eat — the two systems that define it

Two interlocking mechanics sit at the core of how Stupid Never Dies plays. The first is Body Hack: Davy embeds mechanical gears directly into his zombie body across four slots — head, right arm, left arm, and legs. Each slot can hold gear with passive skills (stat buffs, crit bonuses, drop rate increases) or active abilities. Builds shift meaningfully depending on what you equip and what enemy types you’re about to fight.

The second is Style Eat: by consuming defeated enemies, Davy temporarily adopts their monster form and gains a completely different moveset. There are 11 monster styles — Zombie, Werewolf, Harpy, Golem, Vampire, Will-o’-the-Wisp, Cyclops, Snow Fairy, Merfolk, Lich, and Demon. From what the trailers show, chaining styles mid-combat is where the combo system really opens up, which is exactly the kind of mastery loop the DMC lineage does well.

Stupid Never Dies body hack equipment system showing gear slots for head, arms, and legs
Image courtesy of GPTRACK50 / Sega

Watch the official second trailer

Stupid Never Dies | Second Trailer — via GPTRACK50 on YouTube

Julia and the story keeping it grounded

Amid all the combat chaos, Julia gives Stupid Never Dies an emotional throughline. She’s the reason Davy picks every fight.

Julia character close-up from Stupid Never Dies
Image courtesy of GPTRACK50 / Sega

Two theme songs accompany the game: “Stupid Never Dies” for the opening and “Restless, Reckless, Never Die, Fearless” for the ending, both performed by characters from the game’s world. The music video for the opening theme premiered on 4 August 2026.

Editions, pricing, and what the DLC adds

Stupid Never Dies launches at USD 49.99 for the standard edition. A digital-only Glorious Idiot Edition is priced at USD 59.99 and includes the game plus the first DLC: the Tick Tack Bear: Delusion Effects Pack. That pack adds five bear-themed cosmetic accessories that alter both the visual effects of Davy’s attacks and the game’s BGM tracks — a nice way to customise the audio-visual feel of the experience.

In Japan, the pricing is ¥6,990 standard / ¥7,990 for the Glorious Idiot Edition (including tax). Singapore and SEA players should see the global USD pricing reflected through the PS Store and Steam when it launches 21 October — local SGD equivalents are to be confirmed closer to release.

Stupid Never Dies gameplay combat in an ice dungeon with Davy fighting large monster enemies
Image courtesy of GPTRACK50 / Sega

The Steam page is already live for wishlisting. Keep an eye on the Game News section of GameTrader.SG as we get closer to October — this is one to watch for PS5 action fans in Singapore.

Crazy Taxi: World Tour Closed Network Test Sign-Ups Now Open — Dates, Modes and What to Expect

SEGA has officially opened sign-ups for the Crazy Taxi: World Tour Closed Network Test, giving players on PS5, Xbox Series X|S, and PC their first chance to get behind the wheel before the game’s full 2027 release. The test is multiplayer-only — story and single-player content will not be included — but it covers two distinct competitive modes and two maps from the game’s West Coast setting.

Test Dates and How to Sign Up

Crazy Taxi: World Tour — taxi launching airborne at Sea Lion Wharf
Image courtesy of SEGA

The Closed Network Test runs from 12 September 2026, 8:00 AM SGT to 14 September 2026, 8:00 AM SGT (September 11, 5:00 PM PT to September 13, 5:00 PM PT). Participation is limited to selected applicants — sign-ups are open now and close on 1 September 2026 at approximately 3:00 PM SGT (August 31, 11:59 PM PT). Apply via the official SEGA Crazy Taxi page before that cutoff.

The test is available on PS5, Xbox Series X|S, and PC (both Steam and Xbox on PC), with full crossplay enabled across all three platforms. Nintendo Switch 2 players will have to wait for the full release.

Two Multiplayer Modes

Crazy Taxi: World Tour — yellow taxi driving through Sea Lion Wharf district
Image courtesy of SEGA
Crazy Taxi: World Tour | Welcome to the West Coast — via SEGA on YouTube

The CNT includes two modes drawn from Crazy Taxi: World Tour’s multiplayer suite:

  • Pickup Race — Up to six players race to collect and deliver as many passengers as possible before the clock runs out. The driver who earns the most money wins. Classic Crazy Taxi logic, scaled up for a full lobby.
  • Cops ‘N’ Cabbies — A 3v3 asymmetric mode pitting taxi drivers against cops. Details on the cop-side objectives are still being kept light, but the setup is a team-based pursuit scenario.

The test covers 4 playable characters, 6 cars, and 2 maps from the game’s West Coast setting — including the Sea Lion Wharf district visible in the new trailer above.

The West Coast Setting

Crazy Taxi: World Tour — Welcome to the West Coast key art with taxi driver
Image courtesy of SEGA

The map shown most prominently in the trailer is built around a sun-drenched American West Coast city — wide boulevards, seafront districts, and the kind of ramp-dense urban layout the original Crazy Taxi made famous. SEGA is clearly building on the DNA of the Dreamcast original: big, colourful, and unapologetically loud. Sea Lion Wharf, the waterfront destination visible across several screenshots, gives taxi launches and aerial shortcuts a seaside backdrop that the franchise hasn’t had before.

Full Release in 2027

The full Crazy Taxi: World Tour launches in 2027 on PS5, Xbox Series X|S, Nintendo Switch 2, and PC. The complete game will include story and single-player content not present in the September test. For Singapore players, no SGD pricing has been announced yet. Keep an eye on our latest game news for updates as the full release approaches.

Tokyo Game Show 2026 Reveals 759 Exhibitors for Historic 5-Day Run

Tokyo Game Show 2026 is already shaping up to be the most ambitious in the event’s 30-year history. The Computer Entertainment Supplier’s Association (CESA) revealed today that 759 companies have committed to exhibiting at TGS 2026 — spanning 484 domestic and 275 international participants from 51 countries and regions — across 3,946 booths at Makuhari Messe, Chiba, Japan. Dates: 17–21 September 2026.

Tokyo Game Show 2026 official key visual by illustrator Warashi
Image courtesy of CESA / Tokyo Game Show

Five Days for the First Time

The headline change this year is format: TGS 2026 runs five days rather than the usual four, making it the longest Tokyo Game Show ever held. Under the anniversary theme “The Longest Five Days of Non-Stop Play” (史上最長、遊びづくしの5DAYS), the schedule is split into two business days (17–18 September, for industry and press) followed by three public days (19–21 September). Organisers expect approximately 300,000 visitors across all five days.

The expanded format is a fitting way to mark the show’s 30th anniversary, and for Singapore gamers planning a Japan trip this September, three consecutive open days gives more flexibility for travel logistics than previous years’ two-day public windows.

TOKYO GAME SHOW 2026 【ティザー動画】大公開! — via TOKYO GAME SHOW/東京ゲームショウ on YouTube

Who’s Exhibiting: The Big Names

The confirmed roster reads like a who’s-who of the global games industry. Major exhibitors already locked in include:

  • Sony Interactive Entertainment (PlayStation)
  • Nintendo
  • Square Enix
  • Capcom
  • SEGA / ATLUS
  • Bandai Namco Entertainment
  • Konami Digital Entertainment
  • Koei Tecmo
  • LEVEL-5
  • HoYoverse
  • Nexon
  • Netmarble
  • PlatinumGames

This year’s international tally surpasses TGS 2025’s count of 46 participating countries, underlining the show’s continued growth as a global platform — and giving the event’s live streams an even broader range of titles to showcase for fans who can’t make it to Chiba in person.

Tokyo Game Show 2026 30th anniversary teaser visual featuring an animated character in front of Makuhari Messe
Image courtesy of CESA / Tokyo Game Show

Exhibition Areas and Special Events

The show floor is divided into dedicated zones: General Exhibition, Smartphone Games, Gaming Hardware, Gaming Lifestyle, AR/VR, eSports, Game Academy, Indie Games, Merchandise and Sales, Family Game Park, Business Solutions, and an AI Technology Pavilion. Red Bull returns as a sponsor with a Street Fighter 6 showmatch on the event floor, and Suzuki will display a custom Hayabusa motorcycle — proof that TGS increasingly blurs the line between gaming expo and broader pop-culture festival.

Country pavilions this year include representatives from Malaysia, South Korea, Taiwan, Poland, Brazil, and India. Malaysia’s presence is a positive sign for Southeast Asian developers who see TGS as a springboard for reaching Japanese and wider Asian audiences.

Tokyo Game Show 2026 logo displayed in front of Makuhari Messe venue
Image courtesy of CESA / Tokyo Game Show

How to Follow TGS 2026 from Singapore

The official TGS website at events.nikkeibp.co.jp/tgs/2026/en/ carries the full exhibitor directory and will host ticket and live-stream information as the September dates approach. CESA has also confirmed a giveaway campaign for tickets, details of which will be announced through the official TGS social accounts.

For those unable to fly to Chiba, the TGS live streams on YouTube have historically been among the most-watched gaming events in Asia — expect publisher stage shows, world premieres, and hands-on coverage from the floor across all five days. We will be covering the key announcements as they drop, so follow our Game News and Game Industry News sections for the build-up to September.

MAPPA to Animate Every Persona 4 Revival Cutscene — Out 18 Feb 2027

Studio MAPPA — the team behind Jujutsu Kaisen, Chainsaw Man, and Hell’s Paradise — has been confirmed to animate every single in-game cutscene in Persona 4 Revival, the full remake of the beloved 2008 JRPG. The announcement dropped at Anime Expo 2026 on 4 July, alongside a new Rise Kujikawa character trailer and a preview of MAPPA’s work in action. Persona 4 Revival launches on 18 February 2027 for PS5, Xbox Series X|S, and PC, and SEGA Asia has confirmed Singapore pricing starting from S$84.90.

Chie Satonaka asks about the Midnight Channel in Persona 4 Revival
Image courtesy of Atlus / SEGA

MAPPA Animates All Persona 4 Revival Cutscenes — a First for the Franchise

This is only the second time in MAPPA’s history that the studio has handled every in-game cutscene for a title — the first being Inazuma Eleven: Victory Road in 2025. For Persona, the collaboration goes further than anything before: MAPPA’s previous involvement was limited to the opening movie and select scenes in Persona 5 Royal. Here they own the full animated presentation. An animation director on the project studied all four mainline Persona titles before beginning work, and Anime Corner reports that the AX preview showed protagonist Yu Narukami in a confrontation with a Hablerie shadow as his Persona awakens for the first time — rendered in full MAPPA fidelity.

For Singapore fans who grew up on Persona 4 Golden, the implication is significant. The original game had gorgeous, limited anime sequences; the remake promises MAPPA quality across the board.

Yu Narukami faces a massive Shadow in a MAPPA-animated cutscene in Persona 4 Revival
Image courtesy of Atlus / SEGA
Persona 4 Revival – Pre-Order Trailer — via SEGA Asia(EN) on YouTube

What’s New in Persona 4 Revival vs. the Original

Persona 4 Revival is a full modern reimagining of the original 2008 PS2 game, building on the foundation of Persona 4 Golden with upgraded graphics, UI, combat, and — most visibly — those new MAPPA cutscenes. The dual-track gameplay loop returns: investigate supernatural murders via the TV World’s Midnight Channel by day, and build Social Links with Inaba’s residents to power up your Investigation Team.

The Rise Kujikawa trailer confirmed the full English voice cast at AX: Nazeeh Tarsha as Yu Narukami, Paul Castro Jr. as Yosuke Hanamura, Anne Yatco as Chie Satonaka, Brianna Knickerbocker as Yukiko Amagi, and Abby Trott as Rise Kujikawa (voiced in Japanese by Rie Kugimiya). Pre-order bonuses include a music set drawing on tracks from Persona 3 Reload and Persona 5 Royal, available until 17 February 2027.

Nanako Dojima Tanabata scene in Persona 4 Revival
Image courtesy of Atlus / SEGA

Singapore Pricing — All Editions Confirmed

SEGA Asia’s regional page lists all editions with Singapore pricing (inclusive of tax):

  • Standard Edition (Physical PS5 / Digital): S$84.90
  • Digital Deluxe Edition: S$99.90
  • Digital Premium Edition: S$114.90
  • Limited Box: S$154.90
  • Limited Box – Izanagi Edition: S$259.90

One thing to note: physical copies are PS5 only. Xbox Series X|S and PC players are digital only. On the upside, Xbox and PC versions launch day one on Game Pass Ultimate and PC Game Pass, so subscribers on those platforms get it at no extra charge. The game supports 14 subtitle languages including Simplified Chinese, Traditional Chinese, Korean, and Thai — a strong sign that ATLUS is treating the Asia market seriously this time around.

Yu Narukami in combat against a Shadow enemy in Persona 4 Revival
Image courtesy of Atlus / SEGA

Where to Grab It in Singapore

Persona 4 Revival is a confirmed Asia release from SEGA Asia. Physical copies (PS5) can be pre-ordered from major game retailers and electronics chains. Digital editions are available directly through PlayStation Store and Steam — the Steam page is already live with the 18 February 2027 release date locked in. For more upcoming titles from the series and other JRPGs, check our Game News section.

Sonic’s 35th Anniversary Short Film Revealed at Anime Expo 2026

Sonic the Hedgehog turns 35 this year, and SEGA is celebrating in style. On the final day of Anime Expo 2026, the company unveiled Sonic the Hedgehog: Memories and Beyond — a brand-new 10-minute animated short film slated for a Fall 2026 release — alongside a sneak-peek trailer that sent the audience into a frenzy. It is the latest in a long line of beloved Sonic shorts, and it looks like it could be the best one yet.

The Story: Metal Sonic Goes Full Chaos

Dr. Eggman is at it again, this time with an especially dangerous plan: harness the power of the Chaos Emeralds to steal Sonic’s life-data and evolve Metal Sonic into an unstoppable weapon. To beat a threat this powerful, Sonic cannot go it alone — the short leans hard into the bonds forged across years of adventures, bringing together Sonic, Amy, Knuckles, Shadow, Rouge, and Tails for a full team-up showdown.

Sonic the Hedgehog: Memories and Beyond animated short action sequence
Image courtesy of SEGA

The title — Memories and Beyond — hints at a story that looks backward at the franchise’s history while pointing forward to what comes next for Sonic and crew. Given the short bridges directly to Sonic the Hedgehog 4, arriving in theatres in March 2027, it looks like this will be essential viewing for fans before the film lands.

Sonic the Hedgehog: Memories And Beyond | 35th Anniversary AX Sneak Peek — via Sonic the Hedgehog on YouTube

The Creative Team Behind the Short

The short was announced during a panel titled “Sonic the Hedgehog Animated Shorts: A Frame-by-Frame Retrospective”, and the talent assembled for it reads like a who’s-who of Sonic animation history. SEGA’s own Takashi Iizuka was on stage, joined by series veterans Tyson Hesse (director of the beloved Ova-style short Sonic Mania Adventures), Evan Stanley, and Alan Wan, as well as Austin Keys and Jasmin Hernandez. With Hesse and Stanley involved, expectations are sky-high — their previous Sonic shorts are some of the most-viewed pieces of Sonic content on YouTube.

Amy Rose in Sonic the Hedgehog: Memories and Beyond animated short
Image courtesy of SEGA

A 35-Year Legacy Singapore Fans Grew Up With

Sonic has always had a passionate following in Singapore — from the arcade era to Sonic Riders in the early 2000s, through the Boost games on handhelds, and right up to the recent live-action film trilogy. The franchise’s animated shorts are a big part of why the fandom stays so attached between major game releases; Sonic Mania Adventures and the Team Sonic Racing Overdrive shorts racked up millions of views and introduced a whole new generation to the classic character dynamics.

Memories and Beyond arriving in Fall 2026 gives Singapore fans something to look forward to while waiting for Sonic the Hedgehog 4 in March 2027. No streaming platform has been announced yet — watch the official Sonic the Hedgehog YouTube channel for updates. In the meantime, catch up on all our anime news and previews here on GameTrader.

Persona Live-Action Series in Development at Netflix

Netflix is developing a live-action adaptation of the Persona video game franchise, according to a Variety report relayed by Gematsu. The project marks the first live-action screen adaptation of Atlus’s beloved JRPG series — and with Netflix available across Singapore and Southeast Asia, local fans of the Phantom Thieves and the Investigation Team would be able to watch it from day one whenever it does arrive.

Persona 5 Royal school scene featuring counsellor Maruki in the classroom with students
Image courtesy of Atlus

The Creative Team Behind the Persona Netflix Live-Action Series

Christopher Monfette is attached as writer, executive producer, and showrunner. Alongside him are Shawn Levy and Robert Atwood of 21 Laps Entertainment — the production outfit behind Deadpool & Wolverine, Stranger Things, and Free Guy. Three more executive producers come from Story Kitchen: Dmitri M. Johnson, Michael Lawrence Goldberg, and Timothy I. Stevenson, a company with a growing track record of adapting video game IP for the screen. Rounding out the team is Toru Nakahara of SEGA as executive producer — meaning the franchise’s publisher has a direct seat at the table rather than simply licensing out the property.

Netflix declined to comment when contacted by Variety, so the series has not yet received a formal greenlight. It remains in active development at this stage, but attaching a producer of Shawn Levy’s calibre — one of the architects of both Deadpool & Wolverine and Stranger Things — is a meaningful signal that Atlus and SEGA are serious about finding this adaptation the production it deserves.

Persona 4 Revival Broadcast — via Official ATLUS West on YouTube

Which Persona Game Will It Adapt?

Variety’s report does not specify a source game, leaving the question open. The Persona franchise spans several standalone numbered entries, each with a distinct cast, setting, and tone. Persona 5 is the obvious frontrunner — it is comfortably the series’ most commercially successful title, praised for its stylised visuals, strategic combat, and a story about high schoolers exposing corrupt adults that reads almost like a ready-made episodic premise. Its existing anime adaptations demonstrate how well that story translates outside the game.

That said, Atlus has not confirmed a source game, and a creative team adapting a multi-entry franchise sometimes opts for an original story set within the established universe rather than a straight remake of any single title. A live-action take on Persona 4‘s small-town murder mystery — with a fresh cast, real locations, and none of the anime’s constraints — could go in a direction the existing adaptations have not.

Persona 4 Revival Broadcast key art showing Yu Narukami and the Investigation Team on a vibrant yellow background
Image courtesy of Atlus

The Persona Franchise Is in Full Momentum Right Now

The Netflix development news arrives at a moment when Atlus is pushing the Persona brand harder than it has in years. Persona 4 Revival — a rebuilt, modernised take on the beloved 2008 RPG — launches for PlayStation 5, Xbox Series X|S, and PC on 18 February 2027, with day-one access via Game Pass. Beyond that, Persona 6 has been confirmed for PS5, Xbox Series, and PC. Meanwhile, Persona 3 Reload recently crossed three million in combined shipments and digital sales, a milestone that speaks to how much broader the series’ audience has grown beyond its cult JRPG roots.

Persona 5 Royal cutscene featuring Ann Takamaki, Ryuji Sakamoto and Joker in school uniforms at a shopping centre
Image courtesy of Atlus

For Singapore fans, the Netflix angle is clean: the platform is widely subscribed here, and barring unexpected regional issues, any series that gets made would land globally on release day. Persona 5 Royal has been a consistent JRPG recommendation at local game shops and a regular talking point across SG gaming communities online — there is a real local audience primed for this. The bigger question is timelines: with the series still in development and no greenlight confirmed, a premiere could be years away. But Shawn Levy’s production machine has a track record of moving projects from concept to screen with serious momentum, and the Persona franchise is in the best commercial shape it has ever been. More game news here.

Virtua Fighter Crossroads: First New VF in 20 Years, Made by the Yakuza Team

Virtua Fighter is back. Twenty years after VF5 launched in arcades, Ryu Ga Gotoku Studio — the team behind Like a Dragon — has announced Virtua Fighter Crossroads, a new mainline entry for PS5, Xbox Series X|S and PC, set for 2027. This is the first genuinely new mainline Virtua Fighter since 2006, and it looks like no one has forgotten how to build a fighter.

VIRTUA FIGHTER CROSSROADS | Official Reveal Trailer — via VIRTUA FIGHTER on YouTube

What Is Virtua Fighter Crossroads?

Developed by Ryu Ga Gotoku Studio and published by SEGA, Crossroads was first revealed at Summer Game Fest 2026 and showcased further at EVO 2026 this week. It is a ground-up new entry — not a remaster, not a re-release — with a confirmed 2027 launch window on PS5, Xbox Series X|S and PC via Steam.

The game merges traditional 3D Virtua Fighter combat with a full narrative adventure campaign built along the lines of RGG’s Like a Dragon titles. SEGA describes it as “a narrative adventure that transcends the boundaries of fighting games,” and from the content shown so far, that is not marketing hyperbole: Crossroads features chapters with completion tracking, side quests, multiple protagonists with interlocking stories, and a richly detailed open city to move through.

Meet Cielo — and the New and Returning Fighters

Virtua Fighter Crossroads character select screen showing Cielo and Stella with their fighting styles and nationalities
Image courtesy of SEGA

Cielo is the game’s new protagonist: a Paraguayan-American underground MMA fighter who calls the walled city of Villaspara home. He enters the Vila Fight Fest after refusing to throw a match, and his story spirals from there. His moveset is MMA/Balanced — a grounded, read-heavy style that fits squarely into VF’s design philosophy of clean, style-pure combat.

Alongside Cielo is Stella, an American kickboxer, among other new characters yet to be revealed. Returning veterans Akira Yuki, Pai Chan and Wolf Hawkfield confirm that the series’ iconic cast has not been replaced, only expanded. The creative team behind the narrative is formidable: scenario writing draws on Shinji Yamamoto (Persona 5 Royal), direction from Takeshi Furuta (Yakuza series) and world-building by screenwriter Brad Kane, who was lead writer on Ghost of Tsushima.

VIRTUA FIGHTER CROSSROADS | Cielo Story Trailer — via SEGA on YouTube

Villaspara Looks Like Somewhere You Know

Virtua Fighter Crossroads — a detailed Southeast Asian street market in Villaspara
Image courtesy of SEGA
Virtua Fighter Crossroads — atmospheric underground arena corridor in Villaspara
Image courtesy of SEGA

Virtua Fighter Crossroads is set in Villaspara, a fictional walled city in Southeast Asia divided into a city centre, entertainment district and resort area. The environments shown so far — a sun-lit street market dense with local goods, a gritty underground fight corridor opening onto an arena — are assembled from the visual language of the region in a way that will feel immediately recognisable to players across Singapore and SEA.

This is not a generic pan-Asian backdrop. RGG Studio built Kamurocho over the course of two decades, and that same obsessive environmental detail is visible in every Crossroads screenshot. Villaspara is a city you want to walk through, which is exactly what the narrative mode asks you to do.

Story Mode, Side Quests and the Like a Dragon Blueprint

Virtua Fighter Crossroads story chapter select screen showing Vila Fight Fest missions and chapter completion tracking
Image courtesy of SEGA

The story campaign is structured in chapters with completion percentages and branching side objectives — exactly the loop RGG has refined across every Like a Dragon entry. Chapter missions carry names like “Vila Fight Fest: Round One” and “Glad Tidings of Betrayal,” pointing toward an underground fighting circuit narrative with political undercurrents. Supporting characters have their own dedicated side quests tracked alongside the main story.

Crossroads also supports fully competitive online versus play for players who want to skip the story and go straight to ranked matches. Both modes appear to run off the same underlying fighting system, so every hour spent in the campaign builds the muscle memory that transfers to competitive play.

Platforms, Release Window and What Singapore Players Need to Know

Virtua Fighter Crossroads launches in 2027 on PS5, Xbox Series X|S and PC via Steam. No exact date has been announced, and no Nintendo Switch 2 version has been confirmed as of this writing.

Singapore players will access it through the PlayStation Store or Steam. No SGD pricing has been announced yet. Given RGG’s track record on Like a Dragon titles — which have consistently released simultaneously worldwide — a global day-one launch is the expected outcome, though SEGA has not confirmed regional release timing.

The franchise returning after two decades is significant in itself, but the choice of developer matters more: Ryu Ga Gotoku Studio knows how to build a game that makes you care about the world and the people in it before the fights even begin. Keep an eye on the latest game news as we get closer to 2027 and SEGA reveals more of the roster and story.

Hatsune Miku Joins Persona 5: The Phantom X Tomorrow — 1st Anniversary Collab Live 25 June

If you’ve been waiting for Hatsune Miku to gate-crash the Metaverse, tomorrow’s your day. Persona 5: The Phantom X — the free-to-play mobile spin-off from Atlus and Perfect World — launches its Version 4.4 update globally on 25 June 2026, and the star of the show is everyone’s favourite virtual pop idol joining the Phantom Thieves for the game’s 1st anniversary celebration.

[Hatsune Miku x P5X] Ver. 4.4 PV — The Hatsune Miku Collab is finally here! — via Persona5: The Phantom X (Official West) on YouTube

Miracle Concert — What Miku Brings to P5X

Hatsune Miku enters P5X as a Navigator character under the event banner Miracle Concert. Rather than dealing direct damage, Miku supports her party through music: she picks from a selection of three songs using her first and second skills, each granting different buffs to the team. After accumulating unique stacks over a few turns, she can spend them to grant the entire party two turns of free action — a powerful buff in longer encounters.

Hatsune Miku x Persona 5 The Phantom X — Miracle Concert event art
Image courtesy of Perfect World / ATLUS / SEGA / Crypton Future Media

Outside of battles, the collab fills the in-game city of Shibuya with Miku branding — billboards, her songs in the background, and a selection of Hatsune Miku-themed furniture and decorations for your home base. There is also a rhythm minigame where you can play from a set of six songs across different difficulty levels, which should appeal to the VTuber-adjacent corner of Singapore’s gaming community.

Southeast Asian Server Gets the Update Simultaneously

One of the standout things about Version 4.4 is that all six regional servers — Mainland Chinese, Traditional Chinese, Korean, Japanese, Global, and Southeast Asian — go live at the same time. If you are playing P5X on the SEA server, you will not be waiting for a delayed rollout. Everything from Miku’s character banner to the Miracle Concert event drops for everyone on the same day.

Persona 5: The Phantom X is free to download and play on Android, iOS, and PC. Hatsune Miku is obtainable through the game’s gacha system during the anniversary event period.

Miku’s Persona Pedigree

Hatsune Miku in Persona 5 The Phantom X — collab character art
Image courtesy of Perfect World / ATLUS / SEGA / Crypton Future Media

This is not Miku’s first encounter with the Persona franchise. Her design in P5X draws directly from her appearance in the 2015 rhythm game Persona 4: Dancing All Night, making her technically a returning face rather than a first-time guest. That crossover lineage adds some in-universe logic to the collab, even if it is a stretch to call the DECO*27-scored virtual idol a true Phantom Thief.

Alongside Miku, the 1st anniversary has brought a run of crossover characters in recent weeks — including Yukari Takeba from Persona 3 and the upcoming Akihiko Sanada — making this a strong time for lapsed players to log back in.

For more on mobile games and anime crossover news, visit our Game News section. Persona 5: The Phantom X is available globally from the official P5X site and major app stores.