Tag Archives: Bandai Namco

Elden Ring Tarnished Edition Hits Switch 2 on 28 August

FromSoftware’s landmark open-world RPG is coming to Nintendo Switch 2 on 28 August 2026 — and it is arriving with new company. Elden Ring: Tarnished Edition bundles the complete base game and the acclaimed Shadow of the Erdtree expansion with a set of Switch 2-exclusive extras, putting the entire journey through the Lands Between into handheld form for the first time. Pre-orders are open now.

Elden Ring Tarnished Edition gameplay showing the player in new armour facing a formidable enemy
Image courtesy of Bandai Namco / FromSoftware

Everything in the Elden Ring Tarnished Edition

The Tarnished Edition is the definitive Switch 2 package, combining the full Elden Ring experience with a new exclusive bundle called the Tarnished Pack:

  • Base game — the complete original Elden Ring
  • Shadow of the Erdtree — FromSoftware’s massive 2024 expansion
  • Two brand-new starting classes exclusive to the Tarnished Pack
  • Four new armour sets — callbacks to Dark Souls characters
  • Three Torrent cosmetic skins for your Spectral Steed
  • Pre-order bonus: two gestures, “The Ring” and “Ring of Miquella”

The Tarnished Pack will also be available as a separate DLC purchase on PS4, PS5, Xbox One, Xbox Series X|S, and PC via Steam for US$4.99, so players who already own Elden Ring elsewhere can pick up the new additions without buying the Switch 2 edition.

Elden Ring: Tarnished Edition — Official Nintendo Switch 2 Trailer (4K) — via IGN on YouTube

Two New Starting Classes for Switch 2 Players

The headline addition is a pair of brand-new starting classes designed around two distinct combat styles:

Heavy Knight — a Strength-focused build that opens with a curved greatsword and heavy armour. Built for players who like to absorb punishment and deal crushing damage in return. A strong pick if Elden Ring is your first Souls-style game.

Idus Knight — a Dexterity-focused build described by Bandai Namco as “a knight of the land of Idus, famed for their lightweight attire and weaponry.” Faster movement, more agile attacks, a playstyle that rewards reading enemy patterns carefully.

Both classes were designed with Switch 2 newcomers in mind. Neither is locked to the platform permanently — they arrive on PS4, PS5, Xbox, and PC as the Tarnished Pack DLC at the same time.

Elden Ring player riding Torrent on a hilltop overlooking the glowing Erdtree
Image courtesy of Bandai Namco / FromSoftware

Dark Souls Callbacks and Torrent Gets a Wardrobe

Close-up of a boss character with ornate armour in Elden Ring Tarnished Edition
Image courtesy of Bandai Namco / FromSoftware

The four new armour sets carry some FromSoftware history with them. They are inspired by beloved characters from the Dark Souls series — including Lucatiel of Mirrah, Henri of Astora, and Horace the Hushed — translated into Elden Ring’s visual style. For long-time fans of the studio’s catalogue, these are more than cosmetic curiosities.

Torrent receives three new cosmetic skins to change the Spectral Steed’s appearance without affecting stats. Full details on the skin designs have not been released ahead of launch.

Handheld Performance, Physical Format and Pricing

Elden Ring Tarnished Edition cutscene showing an NPC and the armoured player character
Image courtesy of Bandai Namco / FromSoftware

This port had a rocky road. Early demo builds at Gamescom ran at troubling frame rates, and Bandai Namco delayed the Tarnished Edition from its original 2025 window to give FromSoftware more time. The studio has since resolved the ARM CPU bottleneck responsible for those issues; the current build targets 30fps on Switch 2 in both handheld and docked modes.

One thing to note before you buy: the physical edition is a Game Key Card — a retail box containing a digital download code, not a full game cartridge. Expect to download around 64GB, so plan your storage accordingly before 28 August.

The US price is set at US$79.99. Singapore eShop and local retail pricing has not been officially announced at the time of writing — check the Nintendo Singapore eShop and major game retailers and electronics chains for SGD pricing ahead of launch.

Pre-Orders and What You Need to Know

Pre-orders for Elden Ring: Tarnished Edition on Nintendo Switch 2 are live now. Pre-ordering locks in the two bonus gestures — “The Ring” and “Ring of Miquella” — at no extra charge.

For Singapore Switch 2 owners who sat out Elden Ring on PS5 or PC, this is a compelling entry point: 30 million copies sold worldwide, over 400 Game of the Year nominations, the full base game plus Shadow of the Erdtree, two approachable new starting classes, and the whole thing playable in handheld and tabletop mode. Check local game retailers and the Nintendo eShop Singapore for pre-order listings — the 28 August 2026 release date is less than five weeks away.

For more game news including other upcoming Switch 2 titles, keep an eye on GameTrader.SG.

Hello Kitty Party Land Launches 29 October — 145 Sanrio Characters and 45+ Mini-Games on Switch

Bandai Namco and Sanrio have dropped a fresh pre-order trailer for Hello Kitty Party Land, and it’s confirmed: the party game arrives on Nintendo Switch and Nintendo Switch 2 on 29 October 2026. With over 145 Sanrio characters and more than 45 mini-games, this is shaping up to be the ultimate year-end multiplayer pick for Singapore fans of all ages.

Hello Kitty Party Land – Pre-Order Trailer — via Bandai Namco Entertainment America on YouTube

What Is Hello Kitty Party Land?

Hello Kitty Party Land is a family party game set in a colourful Sanrio-themed town. Players create a custom avatar, choose a Sanrio character as their companion, and then compete — or cooperate — in a mix of board game rounds and rapid-fire mini-games. It supports one to four players in both local multiplayer and online play, making it just as fun on the couch as it is over the internet with friends elsewhere in Singapore or across the region.

Beyond the competitive modes, the game layers in side activities — fishing, avatar dress-up, and sticker collecting — giving it the kind of casual depth that keeps players coming back between sessions. It’s published by Bandai Namco and marks the debut title from Sanrio Games, the brand’s in-house games label.

Board Game Mode: Spin, Move, Repeat

Hello Kitty Party Land board game mode showing four players on a flower-shaped spinner tile
Image courtesy of Sanrio/Bandai Namco

The backbone of Hello Kitty Party Land is its board game mode, which will feel immediately familiar to anyone who’s spent time with Mario Party. Four players move around themed boards, triggering mini-games at key spots and racing to collect stars before time runs out. The boards are set across different areas of the Sanrio town — each with its own Sanrio character host — and the petal-shaped spinner dice add a distinctly Sanrio flavour to every roll.

Sanrio companions appear throughout the boards, offering buffs, surprises, and character-specific interactions, keeping the game fresh across multiple sessions. The structure runs on an in-game day countdown, with each turn advancing the clock toward the final tally.

45+ Mini-Games Across Sports, Food, Music and More

Hello Kitty Party Land cooking mini-game with four player avatars and Hello Kitty in a kitchen
Image courtesy of Sanrio/Bandai Namco

With over 45 original mini-games on offer, variety isn’t a concern. The trailer spotlights a range of themes — a competitive food-prep challenge hosted by Hello Kitty, a group jump-rope game overlooking a swan lake, and quick-reaction sports rounds. Some mini-games pit all four players against each other; others are fully cooperative, asking the whole group to work together to beat a shared target.

Named mini-games confirmed so far include Hello Kitty’s Speedy Peeling, Little Twin Stars’ Stellar Fishing, and Cinnamoroll’s Home Run Derby. Each mini-game leans on the personality of its Sanrio host, giving characters like Pompompurin and Kuromi their own distinct flavour of chaos.

Meet 145+ Sanrio Characters — Including Some Deep Cuts

Hello Kitty Party Land jump rope mini-game with four player avatars jumping over a glowing rope
Image courtesy of Sanrio/Bandai Namco

This is where Hello Kitty Party Land stands out from other party games: the sheer breadth of the Sanrio IP on display. More than 145 Sanrio characters appear across the game, from the mega-popular faces — Hello Kitty, Cinnamoroll, My Melody, Kuromi, Pompompurin, Little Twin Stars, Badtz-Maru — to a long tail of obscure mascots that most fans will encounter here for the first time. Sixteen of these characters are available as playable in-game companions, while the rest show up as mini-game stars, board inhabitants, or sticker collectibles to discover.

For Singapore’s Sanrio community — where Cinnamoroll and Kuromi merchandise consistently sells out at local pop culture stores and conventions — that depth of roster is a genuine draw. The sticker collection system gives completionists a reason to keep playing long after the boards are memorised.

Pre-Orders Now Open for Singapore Nintendo Switch Players

Hello Kitty Party Land launches on 29 October 2026 for both Nintendo Switch and Nintendo Switch 2 — meaning every Switch owner in Singapore can pick it up, regardless of which console they’re on. Digital pre-orders are live now on the Nintendo eShop; a physical edition is also confirmed, available at major game retailers when it launches. SGD pricing has not yet been confirmed — watch for an update closer to release.

The October 29 date lands just as Singapore’s year-end school holiday period begins, making this a strong candidate for family gaming sessions and holiday gift lists alike. Given how popular Sanrio characters are across all age groups here, expect Hello Kitty Party Land to move fast at retail.

Dragon Ball: Sparking! ZERO NEO DLC Drops 30 July — 33 New Fighters, New Mode

It’s finally happening: the biggest content drop for Dragon Ball: Sparking! ZERO is just one week away. Bandai Namco has officially confirmed today that the Super Limit-Breaking NEO DLC launches on 30 July 2026 on PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and PC via Steam — all platforms simultaneously, no delayed rollout this time.

33 New Fighters That Dragon Ball Fans Have Been Asking For

Super Limit-Breaking NEO adds 33 playable characters — the largest single content injection since the base game launched. The roster reads like a wish list drawn up at a DBZ marathon session: Super 17 (the terrifying Cell-17 fusion from GT), Zangya (the fan-favourite from Bojack Unbound), Pikkon, Demon King Piccolo, Bardock (Super Saiyan), Champa, Hell Fighter 17, and both Vegeta (GT) and Trunks (GT) from Dragon Ball GT. Also newly confirmed: Goku from the 23rd World Tournament and Ma Junior, rounding out the classic-era lineup.

Supporting fighters like Cheelai, Jaco, Grandpa Gohan, Mercenary Tao, Chilled, Salza, Nuova Shenron and more fill out the DLC’s ambitious headcount. A new theme song — “ZERO”, a brand-new track by Hironobu Kageyama, the legendary voice behind “CHA-LA HEAD-CHA-LA” (confirmed by 4Gamer, Japanese) — plays over the announcement trailer, and that detail alone should tell you how seriously Bandai Namco is treating this one.

Dragon Ball Sparking ZERO Neo DLC gameplay screenshot showing new stage
Image courtesy of Bandai Namco Entertainment
DRAGON BALL: Sparking! ZERO Super Limit Breaking NEO – Announcement Trailer — via Bandai Namco Entertainment Southeast Asia on YouTube

Limit Breaker Journey: A Solo Mode Worth Revisiting

The DLC’s headline new mode is Limit Breaker Journey — a single-player experience that lets you pick any character, train them up through branching battle scenarios, and customise their stat build as you go. Critically, the unique rewards you earn in Limit Breaker Journey carry over into online play, giving it real stakes beyond just offline grind content. Think of it as a deeper alternative to the classic Episode Battle structure, with the added hook that your progress actually crosses into competitive modes.

Dragon Ball Sparking ZERO Neo DLC Limit Breaker Journey solo mode
Image courtesy of Bandai Namco Entertainment

Two Free Mechanics That Change How Sparking! Mode Plays

Alongside the paid DLC, a free update rolls out on the same day with two new gameplay mechanics that rework the Sparking! Mode rhythm that veterans have already mastered:

  • Sparking! Boost — drastically amplifies your attack power during Sparking! Mode, but leaves you with a temporary stat penalty once it expires. High risk, explosive reward.
  • Chain Blast — lets you tag in a reserve ally immediately after landing a hit for a follow-up strike, enabling longer combo strings and new team synergies.

Four completely new stages also arrive with the DLC, including Kami’s Palace and a Planet Vegeta arena. Three additional stage variations land via the free update, so even players who skip the DLC will have fresh backdrops.

Dragon Ball Sparking ZERO Neo DLC new stage Planet Vegeta
Image courtesy of Bandai Namco Entertainment

What Singapore Players Need to Know

Super Limit-Breaking NEO arrives on all major platforms with no staggered regional rollout confirmed — PS5, Xbox Series, Switch 2, Switch and Steam simultaneously on 30 July. The base game is readily available locally at major game retailers and electronics chains, and the DLC will be purchasable via the PlayStation Store, Microsoft Store, Nintendo eShop and Steam.

More than 20 new costumes and super attacks round out the customisation additions. If your roster in other fighting games has been feeling a little thin, this is one of the most content-rich DLC packages in the genre this year. Keep an eye on Bandai Namco’s official channels for pricing closer to launch.

Dragon Ball Sparking ZERO Super Limit-Breaking NEO July 30 launch confirmed
Image courtesy of Bandai Namco Entertainment

BLEACH Mirrors High: Combat and Three New Kubo Characters

Bandai Namco has dropped the first full gameplay look at BLEACH Mirrors High, the upcoming free-to-play mobile action RPG set after the Thousand-Year Blood War arc — and it comes loaded with three brand-new Soul Reapers drawn by creator Tite Kubo himself. As we covered when the game was first unveiled at Anime Expo, Mirrors High is Kubo’s most hands-on game involvement yet; the new overview trailer confirms exactly how deep that goes.

BLEACH Mirrors High – Overview Trailer — via [Global] Bandai Namco Entertainment – Mobile Games on YouTube

Three New Soul Reapers by Tite Kubo

The headline reveal: three new original squad members, all designed personally by Tite Kubo and voiced by established Japanese cast members.

Tite Kubo character design sketches for Naru Jurinna, Giro Hando, and Maiko Tokishima from BLEACH Mirrors High
Image courtesy of Bandai Namco Entertainment
  • Naru Jurinna (CV: Fuka Izumi) — a spirited Soul Reaper with a brash, open style and a colourful Zanpakuto, shown wielding her blade with a confident grin.
  • Giro Hando (CV: Shogo Batori) — a tall, cool-headed figure whose stoic expression and green-bladed sword suggest a character with serious depth.
  • Maiko Tokishima (CV: Yu Sasahara) — a smaller, quick-witted Soul Reaper in a bucket hat and braid, carrying both a Zanpakuto and what appears to be a notebook — a tactician in the making.

Kubo described his character design work as something he genuinely got carried away with: he produced more designs than the team originally requested, and sat in on voice auditions and recording sessions. These three squad members join the two original protagonists — Shirin Migishima and Shirane Sanari — that were announced at Anime Expo, rounding out a cast that feels every bit like a proper Bleach ensemble.

BLEACH Mirrors High new original characters key visual featuring Giro Hando, Naru Jurinna, Maiko Tokishima, and Shirin Migishima
Image courtesy of Bandai Namco Entertainment

Card Combat and the Soul Drive System

The overview trailer gives the clearest look yet at how BLEACH Mirrors High actually plays. Battles are built around a card-based system where you form a team of three and combine cards to build powerful combos. Signature moves trigger when the right combination clicks, and the standout finisher is the Soul Drive — a team-up technique that lets all three fighters unleash a joint attack, visually reminiscent of the choreographed battles in the manga.

The format looks designed for one-handed mobile play while still giving players meaningful decisions with each card they draw. Fan favourites like Ichigo Kurosaki, Rukia Kuchiki, Byakuya Kuchiki, Kisuke Urahara, Renji Abarai, and Toushirou Hitsugaya are all confirmed for the roster alongside the original Mirrors High cast.

Design Your Own Soul Reaper

Both the avatar and Zanpakuto customisation systems are shown in detail for the first time. Your player character is a fully customisable Soul Reaper: adjust hair, face, body type, and skin across a full colour palette, then dress them in options ranging from a classic Shihakushō to casual streetwear (yes, including a “REAPER” hoodie).

BLEACH Mirrors High player avatar customisation screen showing clothing options
Image courtesy of Bandai Namco Entertainment

Zanpakuto customisation goes just as deep: choose the blade shape, guard, hilt, decorations, and particle effects independently to build a sword that is genuinely yours. Given how central Zanpakuto identity is to Bleach’s lore, the depth here will matter to fans.

BLEACH Mirrors High Zanpakuto customisation screen showing blade and effect options
Image courtesy of Bandai Namco Entertainment

Closed Beta Test: 22–29 July

The closed beta test runs from 22 July (11 PM PDT) to 29 July (10:59 PM PDT) on iOS and Android. Sign-ups for the CBT closed on 13 July, so if you registered, watch your inbox for access details as the window opens this week.

A full global release date has not been confirmed yet — Bandai Namco has stated the game is coming to iOS and Android “this summer”. The game is being developed by Bandai Namco Entertainment and published globally; based on the multilingual UI shown in the trailer (including Traditional Chinese and Korean text visible in gameplay footage), a broad Asian launch including Singapore is expected when it goes live. Check the official BLEACH Mirrors High site for updates.

For more mobile game news, stay tuned to GameTrader.

Captain Tsubasa 2: World Fighters Arrives 28 August — World Youth Arc on PS5, Switch & PC

Captain Tsubasa 2: World Fighters is arriving worldwide on 28 August 2026 — and if you grew up watching Tsubasa Ozora bend physics on a football pitch, Bandai Namco and developer Tamsoft’s sequel is shaping up as the biggest Captain Tsubasa game yet. The follow-up hits PlayStation 5, Xbox Series X|S, Nintendo Switch and PC via Steam, bringing the beloved World Youth arc to life with over 110 playable characters and some of the most over-the-top super moves we have seen in a sports title in years.

Japan national team in Captain Tsubasa 2: World Fighters
Image courtesy of Bandai Namco

Two Story Modes: Build Your Own Footballer or Play the Legend

Captain Tsubasa 2: World Fighters offers two distinct single-player campaigns. New Stars Mode is the bigger deal for newcomers — you create a fully customisable footballer and join Japan’s national youth squad, experiencing the World Youth arc alongside Tsubasa from the perspective of your own character. You build bonds with the established cast to unlock their signature moves, and your choices shape how the journey unfolds.

Legendary / Advanced Mode takes the canon further with original storylines not found in Yoichi Takahashi’s manga, developed under the creator’s personal supervision. Think of it as an official what-if expansion to the source material — Takahashi is directly involved, so the power fantasy stays true to how he writes his characters.

Two players contest a tackle in Captain Tsubasa 2: World Fighters
Image courtesy of Bandai Namco

Watch the Story Trailer

CAPTAIN TSUBASA 2: WORLD FIGHTERS – Story Trailer — via Bandai Namco Entertainment America on YouTube

22 National Teams — Including Asia

One of the best things about the World Youth arc for an Asian audience is that the stage is genuinely global. Captain Tsubasa 2: World Fighters ships with 22 national teams, and the roster is not just a European-heavy selection — Asian sides are represented, meaning Singapore fans who grew up cheering for different Asian squads in the original anime will find familiar strips on the pitch. Screenshots show Japan facing Saudi Arabia, among other matchups.

Japan vs Saudi Arabia in Captain Tsubasa 2: World Fighters
Image courtesy of Bandai Namco
Asian team striker unleashing a super move in Captain Tsubasa 2: World Fighters
Image courtesy of Bandai Namco

Super Moves That Make Real Football Look Boring

This is not a FIFA-style simulation and it never pretended to be. Captain Tsubasa 2: World Fighters packs 150+ new super moves — volleys wrapped in lion spirits, hurricane shots, goalkeeper blocks that look like the final round of a fighting game. The new Chain System rewards sustained possession by ramping up your shot power and charge speed, making every well-built attack sequence feel increasingly dangerous. Goalkeeper duels now have their own tactical depth too: you wear down a keeper over the course of a match by testing their trajectory-reading and positioning, rather than simply hammering the shot button.

Character unleashing a lion-spirit super move in Captain Tsubasa 2: World Fighters
Image courtesy of Bandai Namco

Editions, Pricing and Where to Pre-Order

Three editions are available for pre-order now across all platforms:

  • Standard Edition — base game
  • Deluxe Edition — base game + season pass bonus + three DLC character packs
  • Ultimate Edition — everything in Deluxe plus the Ultimate Pack

The Steam base price is listed at USD 59.99 (approximately S$80+ at current rates). SGD pricing at local game retailers is to be confirmed closer to the 28 August launch. The game also carries 100+ music tracks composed by Tadayoshi Makino and a Collection Mode housing in-game movies, music and a character gallery for fans who want to spend hours with the lore outside of a match.

Pre-orders are live now on Steam, PlayStation Store, Xbox, and Nintendo eShop. For more upcoming gaming releases, check our Game News section or browse the full Game Previews archive.

Once Upon a Katamari Rolls onto Switch 2 on 8 October — Rolling LIVE Highlights DLC Brings 10 New Quests

Bandai Namco has officially announced Once Upon a Katamari for Nintendo Switch 2, with a launch date of 8 October 2026. The reveal came via Bandai Namco Entertainment Southeast Asia’s own channel — which means Singapore fans can breathe easy on regional availability before we even have to think about it.

Once Upon a Katamari is a new entry in the long-running series, not a remaster or port. Players guide the Prince and cousins as they roll a sticky katamari ball across increasingly surreal levels, collecting pencils, cats, furniture, and eventually entire buildings until the ball is large enough to become a new star. It’s the same meditative, slightly absurd joy the franchise has always delivered, now built for Switch 2 hardware.

Rolling LIVE Highlights DLC

Announced alongside the base game is the Rolling LIVE Highlights DLC, which launches day-one and adds 10 new quests with entirely new themed environments. One of the standout stages shown is a Wild West level where you roll up cacti, tumbleweeds, bottles, and barrels across a sun-baked frontier. It’s the kind of locale the series has always thrived on — absurd, specific, and oddly satisfying to clean up.

Rolling LIVE Highlights DLC Wild West level in Once Upon a Katamari
The Rolling LIVE Highlights DLC packs 10 new quests, including this Wild West frontier stage.

Familiar Levels, Fresh Look

The base game looks to carry the eclectic level design the series built its reputation on. Official screenshots show a Japan-themed stage with a red bridge and cherry blossoms — exactly the kind of culturally vivid backdrop that made the originals memorable — as well as a high-tech space environment where a cousin navigates a satellite-strewn orbit.

Once Upon a Katamari Japan level with cherry blossom trees and red bridge
A Japan-themed stage, complete with red bridge and cherry blossoms.
Once Upon a Katamari gameplay - cousin rolling katamari in a space tech level
The cousin character takes the katamari through a space-tech level.

Customise Your Cousin

A character customisation screen lets players choose their cousin’s face before heading out to roll. It’s a small touch, but it fits the series’ playful personality — the King of All Cosmos would demand nothing less.

Once Upon a Katamari Switch 2 character customisation face select screen
Pick your cousin’s look in the new character customisation screen.
Once Upon a Katamari Nintendo Switch 2 - Available October 8
Once Upon a Katamari launches on Nintendo Switch 2 on 8 October 2026.

What to Watch For

With the SEA trailer already out, regional availability looks solid. SGD pricing hasn’t been announced yet — we’ll update when Bandai Namco confirms. In the meantime, check the Game News section as October approaches.

Tales of Eternia Remastered Launches 16 October 2026 on PS5, Switch 2 and More

One of the PSP era’s most beloved JRPGs is finally making the jump to modern platforms. Tales of Eternia Remastered — developed by TOSE and published by Bandai Namco Entertainment — is heading to PS5, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, PlayStation 4, and PC via Steam on 16 October 2026, with a worldwide simultaneous release.

What Is Tales of Eternia?

Tales of Eternia Remastered - exploring the world of Inferia
Image courtesy of Bandai Namco Entertainment

Originally released in 2001 in Japan as Tales of Destiny II — and later brought to international audiences via its PlayStation Portable version in 2006 — Tales of Eternia holds a special place for an entire generation of Singapore gamers who grew up on the PSP. The game pairs the action-RPG combat that defines the Tales series with a genuinely moving story and a cast that fans still talk about today.

The plot follows Reid Hershel, a laid-back woodsman from the world of Inferia, alongside his childhood friends Farah and Keele, and a mysterious girl named Meredy who falls from the sky speaking a language no one can understand. What starts as a rescue mission quickly escalates: the two worlds of Inferia and Celestia are on a catastrophic collision course — an event called the Grand Fall — and only Reid’s group stands between two civilisations and total annihilation. It is a classic setup, executed with heart.

Tales of Eternia Remastered – Announcement Trailer — via Bandai Namco Entertainment America on YouTube

Real-Time Combat, Remastered

Tales of Eternia Remastered - combat in the desert with four-party battle
Image courtesy of Bandai Namco Entertainment

Tales of Eternia’s battle system — the Aggressive Linear Motion Battle System (A-LiMBS) — was ahead of its time: real-time, side-scrolling combat where you control one character while the AI manages your party, and chain attacks and Artes into satisfying combos. If you played the PSP version, it will feel exactly as you remember it, just sharper.

The remaster does not overhaul the underlying gameplay, but it adds several features that make the experience significantly more approachable in 2026:

  • Graphics Mode and SFX Mode — toggle freely between remastered visuals and audio or the original versions at any time
  • Boost Feature — adjust experience gain and encounter frequency to suit your pace
  • High-Speed Auto-Mode — speed through battles you have already mastered
  • Battle Retry and Quick Recovery — for when a tough boss takes you by surprise
  • Destination Markers — toggleable, for players who want a little guidance in the sprawling world
  • Extreme Difficulty — available from the very start for veterans who want a real challenge, with a post-game Unknown difficulty for the truly battle-hardened
Tales of Eternia Remastered - boss encounter in a lava cave
Image courtesy of Bandai Namco Entertainment

Available on Practically Every Platform Singapore Gamers Own

Tales of Eternia Remastered - exploring a colourful pixel art town
Image courtesy of Bandai Namco Entertainment

The full platform list is as broad as it gets: PlayStation 5, PlayStation 4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC via Steam. Whether you are on your PS5, your Switch 2 in handheld mode on the MRT, or playing on PC, you are covered. The worldwide release on 16 October means Singapore gets it on day one alongside the rest of the world — no waiting for a delayed Asian release.

Pricing has not yet been confirmed by Bandai Namco. You can wishlist the game now on Steam, and keep an eye on major game retailers and electronics chains for PS5 and Switch 2 pre-order announcements closer to launch. For more upcoming JRPG and game news, browse our Game News section.

The Blood of Dawnwalker Launches 3 September — Ex-Witcher 3 Director’s Dark RPG

The Blood of Dawnwalker — the debut dark fantasy RPG from Rebel Wolves, a studio co-founded by Konrad Tomaszkiewicz, director of The Witcher 3: Wild Hunt — lands on PS5, Xbox Series X|S and PC on 3 September 2026. Published by Bandai Namco Entertainment and built on Unreal Engine 5, it has been quietly shaping up as one of the most intriguing action RPGs of the year, and Singapore players should have global-launch access from day one.

What Is The Blood of Dawnwalker?

The Blood of Dawnwalker — Official Gameplay Trailer, via IGN on YouTube

You play as Coen, a young man cursed after being bitten by the vampire lord Brencis, who rules the mountain valley of Vale Sangora in an alternative 14th-century Carpathian Mountains during the Black Death. Brencis has Coen’s family captive. The goal: free them before 30 in-game days run out.

That countdown is not just a story device — every skill you learn, every ruin you explore, every side quest you take burns from the clock. Rebel Wolves calls the structure a narrative sandbox: you can tackle Vale Sangora’s regions in any order, make branching dialogue choices that change what NPCs share with you, and still reach a self-contained ending every playthrough.

Human by Day, Predator by Night

Coen faces a monstrous undead enemy in directional sword combat during daylight
Image courtesy of Rebel Wolves / Bandai Namco Entertainment

The day/night cycle is central to how The Blood of Dawnwalker plays. By day Coen fights as a mortal: a directional sword combat system rewards matching your inputs to the attack angle to conserve stamina, while ignoring the system drains you fast. It is methodical, punishing, and grounded.

At night the vampire half takes over. Coen gains Shadowstep — a teleport-dash that repositions him instantly — plus wall-crawling for verticality, and blood-drain attacks that simultaneously hurt enemies and restore his health. The shift in speed and aggression between the two modes gives the gameplay a rhythm that sets it apart from typical action RPGs.

Brencis, the Villain — and a Self-Contained Story

Vampire lord Brencis — the ancient, pale antagonist of The Blood of Dawnwalker
Image courtesy of Rebel Wolves / Bandai Namco Entertainment

Brencis is the ancient vampire lord who rules Vale Sangora and controls Coen’s family — the pressure behind every decision you make. He is not a background threat; the 30-day timer exists because of him, and his defeat (or survival) shapes the ending.

Rebel Wolves has been clear that this is a complete, standalone story. Game Director Konrad Tomaszkiewicz confirmed in the official Bandai Namco announcement: “Each installment in the series will be a standalone game with its own story, without narrative cliffhangers, unresolved plot threads, or time travel ideas.” A separate CGI teaser hints that future Dawnwalker Saga entries will jump to different centuries and settings, but the first game wraps its own arc fully.

Editions and Pre-Order Details

The Blood of Dawnwalker Collector's Edition contents — PureArts Coen figurine, steelbook, world map and world compendium
Image courtesy of Rebel Wolves / Bandai Namco Entertainment

Four editions are available:

  • Standard — base game on all three platforms
  • Eclipse Edition — adds a digital World Compendium, game soundtrack, and comic book
  • Day One Edition — physical only; includes the game, a steelbook, and a 13”×16” world map
  • Collector’s Edition — all Day One Edition contents plus a 9-inch Coen figurine by PureArts and a 60-page hardcover World Compendium

Pre-ordering any edition unlocks the Sangoran Wayfarer’s Armor Set as an early-unlock — it can also be obtained in-game later.

What Singapore PS5 and PC Players Should Know

Coen and a female companion share a narrative moment by firelight in The Blood of Dawnwalker
Image courtesy of Rebel Wolves / Bandai Namco Entertainment

The Blood of Dawnwalker is a global release from Bandai Namco, so Singapore PS5 and PC gamers should be able to grab it at launch on 3 September. Bandai Namco titles typically land at major game retailers and electronics chains here at or near the global date. An SGD retail price has not been confirmed at the time of writing — check the official Dawnwalker site and local storefronts as launch approaches.

For RPG fans who loved the narrative depth of The Witcher 3 or the demanding combat of Elden Ring, this is a September to watch. It lands a week before Tokyo Game Show 2026, making it one of the last big releases before the convention season kicks off. Keep an eye on our Game News section for pricing updates as they come in.

Digimon Story: Time Stranger Is Now on Nintendo Switch and Switch 2

Bandai Namco’s Digimon RPG Digimon Story: Time Stranger has arrived on Nintendo Switch and Nintendo Switch 2 today, July 10 — bringing the 1 million-seller that launched on PS5, Xbox, and PC last October to Nintendo fans for the first time.

Digimon Story: Time Stranger — Digital World exploration
Image courtesy of Bandai Namco Entertainment

What Is Digimon Story: Time Stranger?

Time Stranger is a full-scale turn-based RPG built around collecting, raising, and battling more than 450 Digimon. The story follows agents of a group called ADAMAS who are caught up in a world-threatening crisis spanning both the human world and the Digital World: Iliad — with time-travel mechanics woven into the narrative. It is the most ambitious entry in the Digimon Story series since Cyber Sleuth, and a natural next step for fans who played through that duology on Switch years ago.

Digimon Story: Time Stranger — turn-based battle system
Image courtesy of Bandai Namco Entertainment

Switch 2 Performance: Choose Quality or Speed

The Nintendo Switch 2 version ships with two display modes. Quality Mode targets 4K resolution with HDR at up to 30 FPS when docked (Full HD at up to 30 FPS in handheld), while Performance Mode runs at Full HD and up to 60 FPS in both docked and handheld play. The original Switch version does not get these modes, but the jump from PS5 or Xbox to Switch 2 is notably smoother than it would have been on base hardware. The port is handled by h.a.n.d., Inc., the same studio behind several other well-regarded Switch conversions.

Digimon Story: Time Stranger — Digimon roster and Digivolution
Image courtesy of Bandai Namco Entertainment
Digimon Story Time Stranger – Nintendo Switch 2 / Nintendo Switch Announcement Trailer — via Bandai Namco Entertainment America on YouTube

Free Update Adds New Character Mode and Photo Mode

A free update launching alongside the Switch versions adds several quality-of-life features to all platforms. The headline addition is the Terriermon Assistant — a new playable character mode unlocked via a Mode Change from Terriermon. Also included are a Photo Mode for field sequences, a new screen in Digifarm to check Digivolution conditions at a glance, and Switch 2-exclusive graphics options. Several bug fixes round out the patch, including a progression fix for the “God of Speed’s Wish” mission.

Digimon Story Time Stranger – How to Play Trailer – Nintendo Switch 2 — via Nintendo of America on YouTube

Demo, DLC, and Pricing

A free demo is available now on Switch and Switch 2, covering the opening chapter with save data that carries over to the full game — a good way for Singapore fans to test the performance modes before committing. Three editions are available: Standard, Digital Deluxe (includes Season Pass), and Digital Ultimate. The Season Pass covers three DLC packs releasing weekly from July 16, each adding five new Digimon and a new story episode.

On Steam, Time Stranger is currently S$45.54 (43% off from S$79.90 — check Steam for the current price). On the Nintendo eShop the Standard Edition is listed at US$59.99. Singapore fans can also pick it up at major game retailers and electronics chains carrying Nintendo Switch 2 titles.

Digimon Story: Time Stranger — story scenes and world design
Image courtesy of Bandai Namco Entertainment

With Cyber Sleuth still fondly remembered by the Switch community here, Time Stranger arriving with 4K support and a healthy DLC roadmap makes this a solid pick for Digimon fans who held out for Nintendo hardware. Check out more RPG and Nintendo news at our Game News section.