Tag Archives: Nintendo

Fire Emblem: Fortune’s Weave Manga Starts 4 September

Nintendo’s dedicated showcase for Fire Emblem: Fortune’s Weave packed in nearly 20 minutes of game news on 4 August — and at the very last slide, a bonus announcement slipped in that fans of the Engage manga will want to hear about: the new Switch 2 game is getting its own manga serialisation, and the opening chapter lands before the game itself does.

Fire Emblem: Fortune's Weave Direct title card — Nintendo Switch 2 branding with four main heroes
Image courtesy of Nintendo
Fire Emblem: Fortune’s Weave Direct 8.4.2026 — via Nintendo of America on YouTube

Announced via @FireEmblemJP at the close of the Direct

At the very end of the Fire Emblem: Fortune’s Weave Direct on 4 August, Nintendo’s official Japanese Fire Emblem account confirmed that a manga adaptation of the upcoming game has been greenlit. The series will run in Saikyo Jump (published by Shueisha) and simultaneously on the Shonen Jump+ digital app. Chapter 0 — the prologue — appears in the October 2026 issue of Saikyo Jump, which publishes in Japan on 4 September 2026, nearly two weeks before the Switch 2 game launches.

No English localisation has been announced. The Fire Emblem Engage manga’s multi-year run was never officially translated, and the same is likely for Fortune’s Weave — at least at launch. That said, Shonen Jump+ is accessible in Singapore and across most of Southeast Asia, so fans comfortable reading in Japanese can follow from Chapter 0 onwards. Search for ファイアーエムブレム 万紫千紅 on the app from 4 September.

Kazurou Kyou returns for round two

Fire Emblem Fortune's Weave male Saviour protagonist — official character art in white armour with lance
Image courtesy of Nintendo

The artist behind the pen is Kazurou Kyou, who handled the Fire Emblem Engage manga from March 2023 all the way through to its final volume — Volume 8 — which shipped in Japan just last month, wrapping a run of roughly three years. Kyou is wasting no time: the Engage manga barely had time to cool before the Fortune’s Weave adaptation was announced at the same Direct that unveiled the new game’s full story details.

The teaser illustration Kyou unveiled for Fortune’s Weave already looks striking. The hooded protagonist — the Saviour whose fate ties the whole story together — looms at the top, while Sothis, the goddess returning from Three Houses, holds court at centre. The four Heroic Games competitors (Cai, Dietrich, Leda and Theodora) flank them, with antagonists creeping in at the edges. It reads less like a promotional sketch and more like an opening chapter spread.

If the Engage manga is any guide, the adaptation will follow the game’s storyline while taking creative liberties — Kyou’s previous run was genuinely interesting as a companion read rather than a strict retelling, and longtime Fire Emblem fans appreciated the extra character work it added.

When and where to read

Chapter 0 (prologue): 4 September 2026, in the October 2026 issue of Saikyo Jump and on Shonen Jump+
Ongoing serialisation: Monthly in Saikyo Jump (print) and Shonen Jump+ (digital)
Languages: Japanese only at launch — no English release confirmed
Shonen Jump+: Available in Singapore — the app supports Singapore accounts

Fire Emblem Fortune's Weave Dagdan Collection special edition — artbook, character cards, Dagdan world map, steelbook and game card
Image courtesy of Nintendo

The game hits Switch 2 on 17 September

Fire Emblem: Fortune’s Weave launches on Nintendo Switch 2 on 17 September 2026 worldwide. The standard edition is priced at US$69.99 digitally; the physical Dagdan Collection (pictured above) adds an artbook, character art cards, a large Dagdan world map and a steelbook case. Singapore eShop pricing has not been confirmed — check the local eShop closer to launch for the SGD figure.

We covered the full Fortune’s Weave Direct recap here if you want the deep dive on gameplay, classes and the time-manipulation Fortuna’s Blessing system. The manga gives lore fans another way in — and with Chapter 0 arriving before you can even play the game, there has never been a better excuse to finally set up that Shonen Jump+ subscription. Follow our manga and anime coverage as we track both the serialisation and the 17 September launch.

Pokémon Bank Closes February 2027 — Move Your Collection Before It’s Gone

If you have Pokémon sitting in your 3DS cloud storage right now, The Pokémon Company just handed you a six-month countdown. Pokémon Bank will permanently end service on 26 February 2027 — and when it goes, any Pokémon still inside will be stranded there for good. The announcement came bundled with a wave of genuinely exciting Pokémon HOME updates arriving in October, so there’s plenty of reason to pay attention beyond the bad news.

What Is Pokémon Bank and Why Does the Shutdown Matter?

Pokémon Bank is a 3DS cloud storage app that has kept collections from every major Pokémon game on the platform — X and Y, Omega Ruby and Alpha Sapphire, Sun and Moon, Ultra Sun and Ultra Moon — alive and accessible since 2013. For competitive Singapore trainers especially, Bank has been the last official lifeline connecting decade-old 6IV catches and event Pokémon to the modern HOME ecosystem.

Pokémon Bank app logo — service ends February 2027
Image courtesy of The Pokémon Company

Once the service ends, the Bank-to-HOME transfer function shuts down at the same time. Any Pokémon still in Bank’s online Boxes at the cutoff will be permanently inaccessible. There is no offline workaround and no extension is expected. The Pokémon Company is advising all players to transfer their stored Pokémon to Pokémon HOME before the service ends.

Your Deadline: 26 February 2027

The exact shutdown time is 11:00 AM SGT on 26 February 2027 (7:00 PM PST on 25 February). That gives Singapore trainers roughly six and a half months from today. It sounds like a comfortable buffer — but Pokémon Bank’s previous shutdown of the free period in 2024 caught a lot of players off guard, so do not leave this until the final week.

To transfer: boot Pokémon Bank on a 3DS system (the app itself remains free to use until the shutdown date), send your Pokémon to the Home boxes, then open Pokémon HOME on Switch or mobile to receive them. Pokémon HOME itself is not closing — it continues on Switch, iOS, and Android.

Pokémon FireRed and LeafGreen Connect to HOME This October

Pokémon FireRed Version gameplay — exploring Kanto on Nintendo Switch
Image courtesy of The Pokémon Company

The Bank announcement was tucked inside a bigger Pokémon HOME news post, and the bigger news is genuinely great. Pokémon HOME version 4.1.0, arriving in October 2026, will add connectivity with Pokémon FireRed Version and Pokémon LeafGreen Version — the remakes that dropped on Nintendo Switch and Switch 2 back in February 2026.

From October, players will be able to transfer Pokémon caught in FireRed and LeafGreen forward into HOME and from there into other compatible Pokémon games. The official announcement on Pokémon.com does carry one important caveat: the transfer is one-way only. Once a Pokémon leaves FireRed or LeafGreen, it cannot return to that game, and Pokémon from other titles cannot visit Kanto.

Pokémon FireRed Version and Pokémon LeafGreen Version on Nintendo Switch — via The Official Pokémon YouTube channel

Complete the Kanto Pokédex, Claim a Free Celebi

Pokémon FireRed — Gym Leader Misty battle in Cerulean City
Image courtesy of The Pokémon Company

Here is the part worth circling: if you complete the FireRed or LeafGreen Pokédex, you can claim the Mythical Pokémon Celebi via the Pokémon HOME mobile app. The reward does not even require you to transfer anything — simply registering all 151 Kanto species in-game is enough to unlock the claim in the app. For Singapore trainers who picked up the Switch version at launch and have been grinding towards completion, that is a meaningful payoff.

More HOME 4.1.0 Upgrades Worth Knowing

Pokémon FireRed — exploring the Sevii Islands at One Island
Image courtesy of The Pokémon Company

The October update brings a few other quality-of-life wins alongside the FRLG connectivity:

  • Premium storage raised to 9,000 Pokémon (up from 6,000) at no extra cost — useful if Bank transfers push you close to the current cap.
  • Safari Ball transfers from Pokémon GO are now possible for Premium users. The ball will change to a Strange Ball on arrival in HOME, so factor that in if ball authenticity matters for your collection.

A Game News reminder: Pokémon HOME Premium is not expensive, and the storage bump alone makes October a worthwhile time to subscribe if you have been holding off.

What Singapore Trainers Need to Do Right Now

The action list is short but time-sensitive. Check whether you have a working 3DS and a Pokémon Bank subscription (the app is free to use until shutdown). Open the app and review your online Boxes — anything you want to keep needs to move to HOME before 26 February 2027 at 11:00 AM SGT. If you have been hoarding competitive Pokémon from the XY or ORAS era, this is your window.

For players on the Switch versions of FireRed and LeafGreen, October will open the door to moving your Kanto catches into the wider Pokémon ecosystem — and if your Pokédex is close to complete, the free Celebi gives you an extra reason to finish the job before the update drops.

Sumikko Gurashi Coming to Switch 2 — Cosy Onsen Inn, 19 November

Nippon Columbia has announced the next Sumikko Gurashi Switch 2 game — and it lets you run a cosy hot spring inn alongside Shirokuma, Penguin?, Tonkatsu and the whole cast. すみっコぐらし ぽかぽか温泉にようこそ (Sumikko Gurashi: Pokapoka Onsen ni Youkoso) launches 19 November 2026 in Japan, with English language support confirmed.

Running a Hot Spring Inn with the Sumikkos — How It Works

Sumikko Gurashi Switch 2 Onsen Inn — gift shop gameplay screenshot
Image courtesy of Nippon Columbia

The setup is simple: the hot spring inn is short-staffed and struggling to keep up, and you are there to help. Guests arrive, chores pile up, and you assist the Sumikko characters with tasks around the facility. As you earn coins, new areas of the inn unlock — a gift shop, an arcade area, more guest rooms — and the inn gradually grows from a quiet retreat into a popular destination.

The pacing leans relaxing rather than stressful. Between tasks, the Sumikkos potter around the inn and soak in the baths, and the game gives you time to simply watch them in their element. There is a furniture and decor customisation system, a sticker album to fill, and a costume collection to build up over time — the same satisfying loop of small goals that has driven the Sumikko Communication series since its 3DS beginnings in 2014.

Mini-Games at the Inn Arcade

Sumikko Gurashi Switch 2 — claw machine mini-game at the inn arcade
Image courtesy of Nippon Columbia

The inn’s arcade section gives players a rotation of mini-games to take a break with: fishing, ring toss, and a claw machine packed with Sumikko plushies. These feed back into the collection system — items won in mini-games can decorate the inn or unlock new outfits for the characters. It is the kind of low-stakes, one-more-go loop that the series handles well.

Release Date, Price, and Key Details for Singapore Fans

The game is a Nintendo Switch 2 exclusive published by Nippon Columbia, rated CERO A (all ages). Here is what Singapore players need to know:

  • Release date: 19 November 2026 (Japan)
  • Price: ¥6,380 / approximately SGD 57–58 at current exchange
  • Language support: Japanese, English, Korean, Traditional and Simplified Chinese
  • Platform: Nintendo Switch 2 (region-free)

The English language support is the headline detail. Sumikko Gurashi has a devoted following in Singapore — the brand’s plush characters, stationery, and merchandise are stocked across local lifestyle and variety shops — and the confirmed English localisation means the game is fully playable for Singapore fans from launch day. No Singapore-specific release or local retail announcement has been made by Nippon Columbia at this stage, but the Nintendo Switch 2 is region-free, so importing from Japan and playing in English is straightforward. Pre-orders are open now on Amazon Japan.

This is the first Sumikko Gurashi game on Nintendo Switch 2, and the first in the Sumikko Communication series to come to a non-Nintendo handheld platform since the 3DS. For more Nintendo Switch 2 game announcements, keep tabs on GameTrader for updates as Nippon Columbia shares more.

Nintendo Switch 2 Enters Indonesia This December — Nintendo Singapore Leads the Charge

Nintendo has finally answered one of Southeast Asia’s longest-standing gaming questions: when does Indonesia get an official Nintendo console? The answer, announced today at a Nintendo Business Conference held in Jakarta, is December 2026 — and both Nintendo Switch and Nintendo Switch 2 are making the jump together.

Nintendo Switch 2 – Launch Trailer — via Nintendo of America on YouTube

A Historic First for Southeast Asia’s Biggest Market

The announcement was made by Juro Takeuchi, Executive Officer at Nintendo, at a dedicated media event at The St. Regis Jakarta on 11 August 2026. Indonesia — with over 270 million people and a gaming industry valued at more than USD 2 billion annually — has long been the glaring gap in Nintendo’s Southeast Asia presence. Until today, Indonesian players relied entirely on grey imports and third-party resellers, often paying above-market prices with no warranty coverage or official support.

Nintendo Business Conference Jakarta August 2026
Image courtesy of Nintendo

That changes in December. Nintendo Switch and Nintendo Switch 2 will go on sale through official channels, backed by Nintendo Singapore and PT Nusantara Interactive Niaga, a company operating under the Salim Group conglomerate. All officially distributed hardware will carry an authorised distributor sticker so buyers can verify authenticity.

“We are very proud and excited to finally bring Nintendo officially to Indonesia,” said Axton Salim, Executive Director of PT Nusantara Interactive Niaga, as reported by ANTARA News. PT Nusantara will handle marketing, nationwide distribution, a retail network, customer support, and authorised repair centres across the country.

What Launches in December

Both consoles arrive simultaneously. Nintendo Switch 2 — with its 7.9-inch Full HD (1920 × 1080) display, HDR10 support, DLSS upscaling, ray tracing via a custom Nvidia processor, 256 GB internal storage expandable via microSD Express, and a 5,220 mAh battery — will sit alongside the original Switch on official retail shelves from December 2026.

Nintendo Switch 2 hands-on at the Jakarta Business Conference
Image courtesy of Nintendo

The confirmed launch game lineup leans heavily on Pokémon, which makes sense for the Indonesian market. Announced titles include Pokémon Scarlet, Pokémon Violet, Pokémon Legends: Z-A, and Pokémon Pokopia, alongside Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!. Switch 2 purchases at select stores include a limited-quantity bonus copy of Pokémon: Let’s Go, Pikachu! while stocks last. Mario Kart World and The Legend of Zelda: Breath of the Wild Switch 2 Edition are also expected at or near launch, alongside thousands of backwards-compatible original Switch titles.

Nintendo Switch 2 official product shot
Image courtesy of Nintendo

One Catch — No eShop at Launch

There is a notable asterisk: the Nintendo eShop will not be available in Indonesia when the consoles launch in December. Nintendo confirmed that details on digital distribution will be shared in a separate announcement at a later date. The December rollout is physical-first — if you want to play on day one, you will need a physical copy from an authorised retailer.

For Indonesian players who have built digital libraries through foreign eShop accounts or grey-market top-up cards, this is a meaningful limitation. Nintendo has not indicated a timeline for local eShop support. Check out our game news roundups for updates as more details emerge.

Why Singapore Fans Should Care

The involvement of Nintendo Singapore as the regional partner here is significant. It positions Singapore’s Nintendo office as the operational hub for Southeast Asia — not just a local subsidiary serving the island. For Singapore gamers with Indonesian friends or family, the December launch marks a real change: official pricing, warranty protection, and authorised servicing will make cross-border hardware gifts and purchases far less fraught than the import route has been.

More broadly, this feels like a signal that Nintendo is serious about Southeast Asia. Switch 2 has already crossed 23 million units sold globally, and closing the gap in the region’s most populous nation — one that was previously only served by grey channels — is a meaningful expansion. Nintendo has not commented on whether other Southeast Asian markets such as Vietnam or the Philippines are in the pipeline, but today’s Jakarta conference is the clearest indication yet that the region is firmly on Nintendo’s map.

Mario Kart World x Uniqlo UT: 12 Designs Land This Month — Singapore, Check Your Stores

The whole world is a racetrack on Nintendo Switch 2 — and now it can be on your back too. Uniqlo’s UT graphic-tee line has teamed up with Nintendo for an officially licensed Mario Kart World collection dropping from mid-August 2026, covering four adult tees, four kids’ tees, and four kids’ sweatshirts due in September. All designs carry official Nintendo artwork, and with Uniqlo Singapore consistently stocking Nintendo gaming UT drops — the Pokémon UT Wave 2 landed locally on 24 July — Singapore fans should be checking their nearest store very soon.

Adult Tees — Four Designs, Three Colourways

Mario Kart World Uniqlo UT adult tees model shoot
Image courtesy of Nintendo / Uniqlo

The men’s line runs across white, black, and dark green, each built around a different facet of the game’s chaotic racing energy:

  • White — racing nostalgia: A black-and-white high-speed action print with an orange “MARIO KART WORLD” stripe slashing across the chest. Feels like a motorsport photo from the archives.
  • Black — character chaos: A full-colour cartoon pile-up of Bowser, Mario, Peach, Toad, Donkey Kong and the rest of the cast tumbling mid-race. Maximum cast, maximum energy.
  • Dark green — badge board (back print): The subtlest tee in the lineup. The back is covered in circular in-game brand badges — “1-Up Fuel”, “Bowser Motors”, “Banana Natural Oil”, “Thwomp”, “Fuzzy Batteries” — with “MARIO KART WORLD” scripted along the hem.
  • White — newspaper spread: A “WORLD-CLASS GRAND PRIX HIGHLIGHTS” mock newspaper clipping, complete with a photo-realistic Mario tearing through desert canyon scenery.

Japan pricing is ¥1,990 per piece (roughly S$18 at current rates). Uniqlo Singapore pricing will be set locally.

Kids’ Tees — Knockout Colours

Mario Kart World Uniqlo UT kids T-shirts four designs
Image courtesy of Nintendo / Uniqlo

The children’s line is louder and more immediate. Yellow puts DK and Toad nose-to-nose in a four-wheel skirmish; orange screams “KNOCKOUT TOUR” as Mario and Bowser trade shells mid-air; black goes full travel scrapbook with Yoshi screenshots stacked like Polaroids and “Here we go!” and “STINGBY” stamped across them; white delivers a wide-angle panorama with almost the full roster on track. Kids’ tees are ¥990 each in Japan, available from ages 3-4 up through early teens.

Mario Kart World – Announcement Trailer (Nintendo Switch 2) — via Nintendo UK on YouTube

Kids’ Sweatshirts — Dropping in September

Mario Kart World Uniqlo UT kids sweatshirts four designs
Image courtesy of Nintendo / Uniqlo

Four hooded sweatshirts round out the collection, arriving in mid-September in navy, off-white, dark green, and light grey. Off-white leads with a bold “DRIFT TO VICTORY!” graphic. Navy keeps it low-key with a row of five helmet icons and “Which one will you choose?”. Dark green echoes the adult badge-board print. Light grey grounds everything with a photorealistic full-field race render. Japan pricing is ¥1,990 per piece, kids’ sizing only.

Where to Find Them in Singapore

Uniqlo has not announced specific Singapore dates for this collection at time of publishing, but local availability for Nintendo gaming UT lines has become reliable. If you’re after the adult tees, aim for mid-August at Uniqlo Singapore’s flagship stores and the Uniqlo Singapore online store — the same channels that carried the Pokemon and Chiikawa collab tees earlier this year. Kids’ sweatshirts will follow roughly a month later. For other gaming merchandise drops, keep an eye on GameTrader.SG.

Pokémon Pokopia: Fetching Scales for Feebas Starts 13 August

Feebas has set its sights on your Pokopia town — and it wants Prism Scales. The next Pokémon Pokopia limited-time event, “Fetching Scales for Feebas,” goes live this Wednesday, 13 August at 5:00 a.m. SGT and runs until 28 August at 4:59 a.m. SGT.

How the Pokémon Pokopia Feebas Event Works

Once the event starts, Feebas — the Fish Pokémon — will appear outside rebuilt Pokémon Centers across your town. Chat with it and you will be tasked with gathering Prism Scales throughout the two-week event window. The scales act as the event’s currency, exchangeable for a batch of swimming-themed furniture and, with the right habitat setup, Milotic itself.

Crucially, this event does not take place in Bubbly Basin or the Cloud Islands, which means every Pokopia player can participate regardless of whether they have purchased the Expansion Pass.

Pokémon Pokopia gameplay showing player character with water-type Pokémon including Psyduck, Piplup, Squirtle and Manaphy in a sunny town plaza
Image courtesy of The Pokémon Company

The Rewards: Beach Furniture and a Permanent Milotic

Collect enough Prism Scales and you can trade them in for a full set of summer beach furniture: a volleyball net, a beach umbrella, life preservers, and a Pokémon-branded cooler. Arrange them into the right habitat and Feebas’s spectacular evolution, Milotic, will move in — and stay permanently, even after the event closes on 28 August.

That is the same keep-what-you-unlock mechanic the game used for earlier limited-time events. If you set up the habitat during the two-week window, both Feebas and Milotic become a permanent part of your town. Miss the event and there is no other currently announced way to obtain either of them.

Pokémon Pokopia – Bubbly Basin Launch Trailer – Nintendo Switch 2 — via Nintendo of America on YouTube

Pokopia’s Event Pipeline After Bubbly Basin

Pokémon Pokopia Expansion Pass Part 1 Bubbly Basin Available Now on Nintendo Switch 2
Image courtesy of The Pokémon Company

The Fetching Scales for Feebas event is Pokopia’s fourth major seasonal event since the Switch 2 title launched globally on 5 March 2026. It follows the Tanabata Jirachi run in late June and Zorua’s Hide-and-Sneak Contest in July. The timing is well placed: the first paid Expansion Pass area, Bubbly Basin, only went live on 5 August, and this event keeps things moving for players who have not yet dived into the DLC.

Pokémon Pokopia gameplay showing player character and Pikachu in a lush green town area with furniture and other Pokémon
Image courtesy of The Pokémon Company

Singapore players who picked up the Switch 2 + Pokémon Pokopia bundle when it released locally on 23 July at S$769.95 will have had just over two weeks to get their towns in shape before Feebas shows up with a to-do list. More game news from us as the event rolls out.

Fetching Scales for Feebas: Key Details

  • Event name: Fetching Scales for Feebas
  • Start: 13 August 2026 at 5:00 a.m. SGT
  • End: 28 August 2026 at 4:59 a.m. SGT
  • Platform: Pokémon Pokopia (Nintendo Switch 2)
  • Who can join: All Pokopia players with at least one rebuilt Pokémon Center; Expansion Pass not required
  • Rewards: Swimming-themed furniture set — volleyball net, beach umbrella, life preservers, cooler — plus permanent access to Feebas and Milotic when you build the correct habitat

Nintendo eShop Summer Sale 2026: Hundreds of Switch Games on Sale Until 17 August

Nintendo’s annual digital sale is live now — and it’s one of the biggest yet. The Nintendo eShop Summer Sale 2026 runs from 4 to 17 August, bringing discounts on hundreds of Switch and Switch 2 titles. Nintendo Singapore has confirmed the sale on its official site, so Singapore players on their local accounts can dive in right now. Here is what to know and what to grab before the window closes.

Nintendo eShop Summer Sale 2026 games and deals promotional banner
Image courtesy of Nintendo

Nintendo eShop Summer Sale 2026: Best Deals to Grab

Based on the Japan eShop line-up — Singapore eShop prices will be listed in SGD, check your regional store for exact local pricing — these are the highlights worth looking at:

  • Final Fantasy VII Remake Intergrade — 60% off. The biggest discount in the sale. The full Remake experience plus the Yuffie bonus chapter, now on Switch 2.
  • Animal Crossing: New Horizons — 30% off; Switch 2 Edition at 27% off. Still a household staple across Singapore.
  • Onimusha 2: Samurai’s Destiny — 50% off. Capcom’s restored samurai action classic, now at its lowest price ever.
  • Little Nightmares III — 39% off on both Switch and Switch 2.
  • Street Fighter 6 Years 1 & 2 Fighters Edition — 35% off. Full Season 1 and 2 DLC roster in one bundle.
  • Tales of Arise – Beyond the Dawn Edition — 28% off including the expansion.
  • Hyrule Warriors: Age of Imprisonment — 23% off. Nintendo’s Zelda-universe hack-and-slash prequel.
  • Dragon Quest VII Reimagined — 30% off.
  • Shin chan: Me and the Professor on Summer Vacation — 50% off, perfect timing if you still have not played this one.
Final Fantasy VII Remake Intergrade gameplay Cloud and Tifa in Midgar
Final Fantasy VII Remake Intergrade is the standout deal at 60% off — Image courtesy of Square Enix

Story of Seasons, Rune Factory and Farming Fans: Up to 80% Off

If you are into farming and life-sim games, this sale has you covered. The Story of Seasons series is listed at up to 80% off in the Japan eShop — the deepest the franchise has gone. Rune Factory: Dragon Kingdom is hitting its lowest price to date, as is PowerWash Simulator 2. These prices are in yen for Japan accounts; check the Singapore eShop for the equivalent SGD pricing on your account.

Final Fantasy VII Remake Intergrade action combat scene in Midgar
Image courtesy of Square Enix

How to Access the Nintendo eShop Summer Sale in Singapore

The sale closes on 17 August 2026 at 10:59 PM Singapore time (11:59 PM JST). Open the Nintendo eShop on your Switch or Switch 2 — the sale section is visible on the home page. You can also browse deals at Nintendo Singapore’s website. Prices appear in SGD for Singapore accounts. Browse more game news on GameTrader while you stock up on your wishlist.

Fire Emblem: Fortune’s Weave Adds Joy-Con 2 Mouse Controls — A Series First

Nintendo dropped a new “The Stage Is Set” trailer for Fire Emblem: Fortune’s Weave today alongside a detail that has the tactics community genuinely excited: for the first time in the Fire Emblem series’ 35-year history, you will be able to play the entire game using Joy-Con 2 mouse controls. The game launches exclusively on Nintendo Switch 2 on September 17, 2026.

Fire Emblem: Fortune’s Weave — The Stage Is Set — via Nintendo of America on YouTube

How Joy-Con 2 Mouse Controls Work

Each Joy-Con 2 controller has an optical sensor on its flatter bottom edge — the same one that powers mouse mode in games like Metroid Prime 4. In Fortune’s Weave, sliding a Joy-Con 2 across any flat surface lets you point at tiles and units exactly like a PC mouse, with the shoulder buttons acting as click inputs. You can move troops, open battle info panels, scroll menus, and even activate Fortuna’s Blessing rewind — all without touching a thumbstick.

Fortuna, the goddess of fate, surrounded by the four heroes of Fire Emblem Fortune's Weave
Image courtesy of Nintendo

Nintendo’s official description puts it simply: “For the first time in the Fire Emblem series, you can play with mouse controls using Joy-Con 2 controllers. Intuitively move units across the battlefield, quickly access helpful information, and more, changing seamlessly between button and mouse controls whenever you like.” The feature is entirely optional — traditional d-pad and thumbstick controls remain fully supported, and you can switch back and forth mid-battle.

This makes Fortune’s Weave part of a growing list of Switch 2 titles — including Mario Party Jamboree 2 and Civilization VII — that use Joy-Con 2 mouse mode to close the gap between handheld and desktop strategy games. For fans who grew up playing Advance Wars on a GBA, the idea of dragging units around a Fire Emblem grid with a mouse is a significant quality-of-life upgrade.

Four Routes, One Fate

An ominous demonic gate dominates the horizon — the threat of Balor the demon god hangs over Fortune's Weave
Image courtesy of Nintendo

Fortune’s Weave is developed by Intelligent Systems — the studio behind every mainline Fire Emblem — and sits in the same world as Three Houses, set in the year 1454 as the Dagdan Empire collapses under the return of Balor, a resurrected demon god. A wandering soul, guided by the time-travelling goddess Fortuna, must recruit and guide four separate heroes to change their fates and stop Balor before history is sealed.

The four playable protagonists each lead their own story route, playable in any order:

  • Cai — a determined young boy fighting to free his imprisoned father
  • Theodora — a queen seeking to fulfil a long-held dream for her homeland
  • Dietrich — a wandering swordsman always hunting for a stronger challenge
  • Leda — a musician with her sights locked on revenge
A mysterious warrior with violet eyes and a firearm — one of the many characters players will encounter in Fire Emblem Fortune's Weave
Image courtesy of Nintendo

Each route has its own tactical battles, unique Blaze Arts (special moves that burn HP to unleash), and between-battle activities — training, recruiting allies, shopping, and exploring the continent. Fortuna’s Blessing, the series’ signature rewind mechanic, returns in updated form and can be triggered via mouse click or button.

Singapore eShop and Pricing

Cai, the young hero protagonist of the Cai route in Fire Emblem Fortune's Weave, in a quiet story moment
Image courtesy of Nintendo

Singapore Nintendo eShop now operates locally under Nintendo Singapore Pte. Ltd., which launched in September 2025. Fortune’s Weave will be available to pre-order and purchase directly through the local eShop in SGD. The US digital price is USD 69.99 and physical is USD 79.99; SGD pricing has not yet been confirmed by Nintendo Singapore but is expected to follow regional adjustments — check the Singapore eShop closer to release. Pre-orders are live now on the US and European eShops.

Fire Emblem: Fortune’s Weave launches September 17, 2026 exclusively on Nintendo Switch 2. Check out our roundup of upcoming game releases for more Switch 2 titles on the horizon.

Nintendo’s Q1 Profit Surges 53% as Switch 2 Crosses 23 Million — What Singapore Players Need to Know

Nintendo dropped its first-quarter earnings on 6 August, and the headline numbers tell a story that might surprise you: profits are way up, hardware is slightly down, and Nintendo’s IP machine is running hotter than ever. For Singapore Switch 2 owners, the results confirm the platform is in rude financial health — and point to a loaded second half of 2026.

Nintendo Switch 2 – Overview Trailer — via Nintendo of America on YouTube

Switch 2 Hardware: 23.68 Million and Counting

Nintendo Switch 2 console hardware with Joy-Con controllers and dock
Image courtesy of Nintendo

The Nintendo Switch 2 has now sold a cumulative 23.68 million units worldwide since its June 2025 launch. In the April–June quarter alone, 3.82 million units shipped — down 34.4% from the same quarter last year, when the console was riding its initial launch wave. That cooling is expected and normal for any platform entering its second year.

Nintendo’s own full-year hardware target is 16.5 million Switch 2 units for the financial year ending March 2027, down roughly 17% from the previous year’s pace. One factor affecting hardware economics: the Switch 2’s price was raised in some markets due to rising memory chip costs driven in part by AI-related demand. Singapore has not been immune to global component pricing shifts, so if you have been sitting on the fence, buying sooner rather than later remains the sensible call.

The original Nintendo Switch, for its part, continues to surprise: it has now shipped 156.59 million units lifetime, cementing its place as one of the best-selling consoles in history.

Software Carries the Quarter — Tomodachi Life Leads the Charge

Tomodachi Life: Living the Dream key art featuring colorful Mii characters on an island
Image courtesy of Nintendo

While hardware cooled, Switch 2 software was up 9.2% year-on-year, with 9.46 million software units sold in Q1 and the cumulative Switch 2 software total now at 58.17 million. The standout performer: Tomodachi Life: Living the Dream, which launched in April and has already sold nearly 8 million copies (7.94 million) — making it one of the fastest-selling Nintendo first-party Switch 2 titles to date.

Singapore gamers have taken to Tomodachi Life’s chaotic Mii life-sim energy in a big way, and the game’s localisation across Southeast Asian languages has made it an easy pick-up-and-play favourite for families and friends alike. If you have not tried it yet, it is available via the Nintendo eShop in Singapore.

Digital sales surged 90% year-on-year to ¥132.7 billion, reflecting the accelerating shift away from physical media — and a stark contrast to Sony’s ongoing controversy over its planned end to PS5 disc releases, which we covered in our news section.

Where the Profit Surge Actually Came From

Here is the nuance worth understanding: Nintendo’s net sales for the quarter came in at ¥517.8 billion — actually down 9.5% year-on-year. Yet operating profit jumped 150.5% to ¥142.5 billion, and net profit rose 53.5% to ¥147.4 billion, comfortably topping analyst estimates of ¥77.8–78.3 billion.

Two factors explain the profit surge. First, Nintendo received roughly US$300 million in refunds of tariffs levied under US trade legislation — costs it had previously absorbed rather than pass on to consumers. Second, IP-related income more than doubled to ¥34.8 billion (up 107.4%), driven significantly by The Super Mario Galaxy Movie, which has generated over US$1 billion at the global box office since its April 1 release and has become 2026’s fourth highest-grossing film worldwide. Merchandise, licensing and theme park revenues followed in the film’s wake.

Nintendo left its full-year guidance intact: ¥2.05 trillion in net sales and ¥310 billion in net profit through March 2027. That steadiness signals management confidence in the software pipeline ahead.

What Singapore Players Can Expect in the Coming Months

Fire Emblem: Fortune's Weave characters standing in a grand stone hall on Nintendo Switch 2
Image courtesy of Nintendo

Nintendo’s earnings call specifically flagged several upcoming titles that should keep the momentum going through year-end — and every one of them is confirmed for Singapore on the Switch 2 eShop.

Fire Emblem: Fortune’s Weave launches on 17 September 2026 exclusively on Switch 2. The game — the first mainline Fire Emblem built ground-up for the platform — was the subject of a dedicated Nintendo Direct on 4 August, which revealed its dual-protagonist structure, time-manipulation battle mechanics, and branching story routes. SGD pricing has not been officially confirmed, but expect it in line with other Switch 2 first-party titles (roughly S$80–S$90).

The Legend of Zelda: Ocarina of Time remake is also on the 2026 horizon. Nintendo confirmed this in its June Direct, and while an exact release date has not been pinned down, strong financial guidance implies Nintendo is confident in a 2026 window. For many Singapore gamers who grew up with the N64 original, this one is a genuine event.

Nintendo Switch Sports Resort is slated for October, broadening the Switch 2’s casual appeal heading into the school-holiday and year-end gifting season — traditionally strong months for Switch hardware sales in Singapore.

Taken together, Nintendo is entering its highest-stakes software window of the Switch 2’s lifecycle. The balance sheet is strong, the IP pipeline is firing, and the platform’s Singapore-region library continues to grow. Whether you are a day-one Switch 2 owner or still weighing the purchase, the second half of 2026 looks like the best argument yet to be in the Nintendo ecosystem.