Tag Archives: Nintendo

Splatoon Raiders Reviews Are In — 81 on Metacritic as It Launches Tomorrow

Reviews for Splatoon Raiders have gone live, and Nintendo’s first ever Splatoon spin-off is landing with scores that put it right alongside the mainline series. The game launches exclusively on Nintendo Switch 2 tomorrow, 23 July, so if you’re on the fence, here’s what critics are saying.

Splatoon Raiders gameplay screenshot showing the mechanic exploring the Spirhalite Islands
Image courtesy of Nintendo

As we covered in our preview roundup on Monday, the expectation heading in was cautious optimism for a spin-off tackling unfamiliar PvE territory. The early scores suggest those concerns were mostly unfounded.

Splatoon Raiders Review Scores

As of today, Splatoon Raiders holds an 81 on Metacritic (65 critic reviews) and an 80 on OpenCritic with a 71% critic recommendation rate. That’s directly on par with the original Splatoon (81), and just a touch below Splatoon 2 and Splatoon 3 (both 83) — a strong result for a debut spin-off charting new genre ground.

Notable scores from the embargo lift:

  • IGN — 9/10
  • Nintendo Life — 9/10, calling it “incredibly compelling”
  • Game Informer — 8.75/10
  • The Guardian — 2/5, a clear outlier (more on that below)
Splatoon Raiders combat scene with ink weapons and Salmonid enemies
Image courtesy of Nintendo

What Critics Love

The praise across positive reviews points to the same strengths: enemy design, rewarding progression, and deep weapon customisation. Players take on the role of a mechanic accompanying Deep Cut — Shiver, Frye and Big Man — on expeditions across the Spirhalite Islands, raiding for loot and upgrades while fending off waves of Salmonids.

The upgrade loop — collecting gadget parts during runs and slotting them in for effects like increased fire rate, ink explosions, or knockback gas — has been a particular highlight. The Metacritic consensus notes that the polished PvE systems “feel like a natural evolution for the series,” with the new co-op mode (up to four players, local or online) adding legs for replay.

Splatoon Raiders Deep Cut trio Shiver, Frye and Big Man in the Spirhalite Islands
Image courtesy of Nintendo

The Outlier — and Why It Matters

The Guardian’s 2/5 is the sharpest negative voice in the round-up. As relayed in TheGamer’s review round-up, the publication called Raiders “far removed from what makes the main series so charming” — essentially arguing that the shift from competitive multiplayer to single-player PvE loses what makes Splatoon tick.

It’s a fair concern worth flagging for Singapore fans who bought into Switch 2 specifically for the ink-turf multiplayer experience. Splatoon Raiders is not that game. It’s a deliberate genre pivot, and if your love of the series is rooted in Turf War and ranked modes, the outlier review deserves a read before you commit.

Splatoon Raiders – Overview Trailer – Nintendo Switch 2 — via Nintendo of America on YouTube

Singapore and Switch 2 Availability

Splatoon Raiders is a Nintendo Switch 2 exclusive launching worldwide on 23 July 2026. Singapore players can pick it up digitally through the Nintendo eShop Singapore or at major game retailers and electronics chains. The US digital price is USD 49.99; confirm current SGD pricing on the Nintendo Singapore eShop before purchasing.

Splatoon Raiders official cover art for Nintendo Switch 2
Image courtesy of Nintendo

An 81 for a franchise’s debut spin-off is a confident start. Splatoon Raiders lands alongside several other strong Switch 2 titles this month — if you’re building your Switch 2 library, it looks like a safe bet for anyone who enjoys PvE progression loops with Nintendo polish.

Fire Emblem: Fortune’s Weave Reveals Sirocco the Bard — September 17 Switch 2 Launch Counts Down

Nintendo Japan’s official Fire Emblem account has dropped the latest character spotlight for Fire Emblem: Fortune’s Weave, and this week’s reveal is Sirocco — a mysterious, smooth-talking bard who joins the roster of companions as the game’s September 17 Nintendo Switch 2 launch edges closer.

Fire Emblem Fortune's Weave - Theodora cinematic scene
Image courtesy of Nintendo

Sirocco, the Whimsical Wind

Revealed via Serenes Forest’s translation of Nintendo Japan’s Part 4 character spotlight, Sirocco is described as a wandering bard who appears during the story path of Leda, one of Fortune’s Weave’s four protagonists. He introduces himself as “The Whimsical Wind” — a name that suits his personality perfectly. He is known for flirting with every woman he considers beautiful, yet behind that carefree exterior lies someone well-educated and possessed of unusually keen insight.

His voice actor is Katsuyuki Miura, a rising name in the Japanese voice industry. Sirocco’s likes are listed as the goddess Karla, all women, and poetry — a running joke that writes itself into the game’s tavern dialogue, where he first crosses paths with Leda, a performer the locals have taken to calling a “Goddess of Fortune.”

Sirocco on the Battlefield — The Diviner Class

Where it counts, Sirocco is no slouch. He is classed as a Diviner, one of Fortune’s Weave’s hybrid combat roles that lets him wield both swords and magic. His confirmed starting kit includes an Iron Sword, a Zanbato (anti-cavalry axe-sword), and a Venin Edge (poison-inflicting blade), giving him unusual versatility in the early game. His Combat Arts — Sunder, Grounder, and the newly revealed Mist Ripper — round out a toolkit that leans into disruption and positioning. His passive skill “Leave it to the Wind” grants a +5 effect (stat details to be confirmed), reinforcing his evasive, wind-themed identity.

Fire Emblem: Fortune’s Weave – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

Four Paths, One Grand Tournament

If you haven’t been following Fortune’s Weave since its announcement at the June 9 Nintendo Direct, here’s a quick catch-up. The game is set in the Dagosian Empire, an Ancient Rome-inspired nation in the same universe as Fire Emblem: Three Houses — and there are hints that the goddess Sothis appears here aged-up, suggesting events take place in the distant future of that world. The central conceit is the Dagosian Games, a grand gladiatorial-style tournament that draws four competing protagonists:

  • Cai — a kindhearted spear-wielder from Ribeira Village fighting to free his imprisoned father
  • Dietrich — a warrior from Fódlan wielding a Hero’s Relic-style sword called “Answerer”
  • Theodora — Queen of Salamis, armed with the legendary Spear of Mahadou
  • Leda — a revenge-driven performer who uses swords and bows, and whose path includes Sirocco as a companion
Fire Emblem Fortune's Weave - Dagsion hub city exploration
Image courtesy of Nintendo

Dagsion: A Hub Between Battles

Between tournament bouts, players explore Dagsion, the empire’s gleaming hub city. It draws clear comparisons to Garreg Mach Monastery from Three Houses, functioning as the social and logistical heart of the game. Shops, characters to recruit, arena side events, and treasure-hunting opportunities fill the downtime — and character-specific tavern scenes like Sirocco’s introductory encounter happen here. The city’s Greco-Roman aesthetic (colonnaded buildings, tiered marble steps, open plazas) is a deliberate departure from the European-medieval look of earlier entries.

Fire Emblem Fortune's Weave - Kai and companions dialogue
Image courtesy of Nintendo

What Singapore Switch 2 Fans Should Know

Fire Emblem: Fortune’s Weave launches worldwide on September 17, 2026 on Nintendo Switch 2 — that’s less than two months away. Nintendo has been running weekly character spotlight posts on its Japanese social channels since the June Direct, with English-region coverage following close behind, so expect more companion reveals before launch. The Sirocco reveal is Part 4 of that campaign, meaning at least three other characters (across the various protagonist paths) have already had their moments in the spotlight.

For Singapore fans, the Switch 2 eShop remains the most convenient route to pre-purchase, and the game is included in Nintendo’s global September line-up. Physical copies will be available at major game retailers. The Three Houses fanbase in Singapore is vocal and active — if you are one of them, Fortune’s Weave has been shaping up as one of the most anticipated Switch 2 exclusives of the year, and Sirocco looks like the kind of charming wildcard character fans love to rally around.

Fire Emblem Fortune's Weave - divine character cinematic
Image courtesy of Nintendo

Keep an eye on our Game News section for more Fortune’s Weave character reveals and coverage as the September 17 launch approaches.

Splatoon Raiders Preview Roundup — Three Days to Switch 2 Launch

The final media previews for Splatoon Raiders have landed, and the verdict from six major outlets is clear: Nintendo’s single-player Splatoon spin-off hits Switch 2 exclusively this Thursday, and the hands-on impressions suggest the series has finally worked out what a proper solo Splatoon should feel like. If you’ve been on the fence, here’s what critics say — and the key details Singapore players need before the noon SGT unlock on 23 July.

We’ve been covering Raiders since the July announcement and tracked the CoroCoro manga launch last week — this post picks up with what’s genuinely new: the final preview consensus, gameplay details from hands-on time, the co-op scope, and the three new amiibo hitting the same day.

What Six Critics Are Saying About Splatoon Raiders

Nintendo Life’s final preview roundup collects impressions from Game File, IGN, CGMagazine, Polygon, Vooks, and Nintendo Life’s own hands-on — and the picture is overwhelmingly positive.

Game File led with the boldest comparison: “It was very Ratchet & Clank” — and confirmed, deliberately, that it was a compliment. That Insomniac-ish energy — colourful world, third-person momentum, loot loop — comes through across multiple previews.

IGN zeroed in on the roguelite structure, noting that “Raiders is a roguelite with persistent progression — things always feel different enough.” They highlighted Shiver’s Showstopper, a special weapon that summons a giant rocket-powered shark, as an early standout moment.

CGMagazine was the most effusive on production values: “Charm, hilarious puns, and challenging encounters await players on the Spirhalite Islands. Nintendo pulled out all the stops.” The Switch 2 hardware clearly gave the team headroom to push visuals and scope.

Polygon flagged two things: the accessibility angle (“for those overwhelmed by Splatoon 3’s wealth of content, it might be a less intimidating entry point”) and a bigger-picture observation that the build-crafting system could influence Splatoon 4’s design going forward.

Nintendo Life: “If the stages keep innovating with new platforming challenges and more interesting ways to tackle enemies, the Splatoon formula may have finally found its true single-player potential.”

Vooks valued the offline-first design: “A good change of scenery for enjoying the Splatoon world without needing an online session.”

Splatoon Raiders Direct 6.30.2026 — via Nintendo of America on YouTube

What You’re Actually Playing on the Spirhalite Islands

The setup: you play as a young mechanic who teams up with Shiver, Frye, and Big Man — Deep Cut, the idol trio from Splatoon 3 — to explore the remote Spirhalite Islands for salvage. Hostile Salmonids are everywhere, the islands hold secrets, and the deeper you go, the stranger things get.

Core Splatoon mechanics — ink shooting, turf coverage — are intact, but Raiders layers a proper RPG system on top. Weapons level up through loot drops, skill points let you tune fire rate, power, and HP, and each run’s special abilities shake up how you approach stages. The structure has roguelite DNA (runs vary; no two feel identical) but persistent progression keeps the grind rewarding between sessions.

Splatoon Raiders combat gameplay — boss encounter on Sublevel 3, ink everywhere
Image courtesy of Nintendo

Deep Customisation: Weapons, Gadgets, Relic Powers, and More

Screen Rant’s preview — headlined “Customisation and Replayability Reign Supreme” — drilled into the loadout depth. Before each run, you can configure your weapon, gadgets, relic powers, a deployable tank, a bot buddy, and cosmetic style options. Mid-mission loot drops add new gear, and the build variety is wide enough to sustain repeated play.

The Gamer summed up the satisfaction loop: “Pumping an endless supply of paint into hordes of incoming Salmonids is incredibly satisfying.” Their one open question — which won’t resolve until full reviews drop Thursday — is whether stage design keeps pace with the systemic depth across the full campaign.

Splatoon Raiders loadout screen showing weapons, gadgets, relic powers, tank and bot buddy options
Image courtesy of Nintendo

Co-op for Up to Four Players

Single-player is the core experience, but all non-dungeon maps — the challenge stages — support co-op for up to four players via local wireless or online. Boss difficulty scales with squad size, so a solo run and a full-four group are genuinely different experiences rather than the same content with more firepower.

Splatoon Raiders story scene — Shiver, the player character, and Big Man face a massive tornado on the Spirhalite Islands
Image courtesy of Nintendo

Three Deep Cut Amiibo Launch the Same Day

Nintendo is releasing a set of three new amiibo on 23 July alongside the game: Shiver, Frye, and Big Man in their Raiders-themed designs. Scanning them in-game unlocks exclusive customisation options — the exact bonuses are under embargo until launch. Nintendo amiibo tend to move quickly in Singapore, so if you’re after one, keep an eye on major game retailers and electronics chains from Thursday morning.

Splatoon Raiders — Deep Cut (Shiver, Frye, Big Man) and the player character on the ship dock at the start of the adventure
Image courtesy of Nintendo

Singapore Launch Time and How to Pre-Download Now

Splatoon Raiders unlocks on the Singapore Nintendo eShop at approximately noon SGT on Thursday 23 July, aligned with the Japan release at 1 PM JST. Pre-download is already live — if you’re going digital, start it now so the game is ready to play the moment it unlocks.

Digital is priced at US$49.99 and physical at US$59.99; Singapore eShop SGD pricing is to be confirmed, so check the Nintendo Singapore site directly. Physical copies are available from major game retailers and electronics chains. Full reviews lift Thursday — check back here for our take once we’ve had time with the full game. In the meantime, browse our game news archive for more on what’s launching this week on Switch 2.

Mario Tennis Fever version 1.1.0 update key art showing new Galaxy Court and characters

Mario Tennis Fever Version 1.1.0 Update Out Now — Galaxy Court, Black Hole Racket, and GameShare

Nintendo and Camelot have dropped a substantial free update for Mario Tennis Fever on Switch 2, bringing the game to version 1.1.0. The headliner is a Super Mario Galaxy-themed court, a new Fever Racket that bends gravity, and — big one for Switch 2 owners here in Singapore — full GameShare support via GameChat.

The update is live now and downloads automatically if you have auto-updates on. If not, head to the game’s page on the eShop or press + on the home menu to check for updates.

Galaxy Court and the Galaxy Court Match

Mario Tennis Fever – Galaxy Court, a new Super Mario Galaxy-themed court
The new Galaxy Court takes the match to a distant planet. Image: Nintendo

The new Galaxy Court is modelled on the Super Mario Galaxy universe — think deep-space skies and planet surfaces underfoot. Ball speed on this court is relatively forgiving, but balls bounce much higher than you’re used to, so expect your lobs and drop shots to behave differently. The court geometry also changes depending on mode: Free Play and Ranked Match use one layout, while Special Match flips to a different shape entirely.

Speaking of Special Match, there’s now a dedicated Galaxy Court Match ruleset. You’re playing on a spherical court (yes, literally wrapped around a planet), and as the match progresses, one of three types of Prankster Comets swoops in to upend the strategy. If you’ve played Super Mario Galaxy, you know Prankster Comets mean business — expect the format to keep you guessing until the final point.

Black Hole Racket

Mario Tennis Fever – Black Hole Racket Fever Shot in action
The Black Hole Racket’s Fever Shot creates a gravity well that pulls in nearby players. Image: Nintendo

The new Black Hole Racket is this update’s standout Fever Racket. When your Fever Shot lands, it spawns a black hole at the bounce point. Leave it alone for a moment and it grows — and starts pulling any player who strays too close. It is exactly as chaotic as it sounds, and it pairs perfectly with the Galaxy Court’s high-bounce physics.

GameShare — Good News If Your Mates Haven’t Bought In Yet

This is the addition that’ll matter most locally. Version 1.1.0 adds full GameShare support, meaning Switch 2 owners can share the game over GameChat so friends who don’t own Mario Tennis Fever can jump in and play. Swing controls, button controls, and Mix It Up mode all work for GameShare participants — so your friend group doesn’t need four copies to get a proper session going.

For Singapore players, this is a tidy win given the game retails at S$79.90. One copy in the group, and you’re sorted for GameChat nights.

New Characters, Outfits, and Quality-of-Life Tweaks

Mario Tennis Fever – Five new Luma colour variants added as playable characters
Five new Luma colour variants join the roster as playable characters. Image: Nintendo

Five new Luma colour variants are now playable characters, fleshing out the Galaxy theme across the full roster. On the cosmetics side, Mario’s Classic Outfit — a nod to his vintage red-and-blue look — is earnable as a reward for collecting five medals.

Quality-of-life-wise, Star Shot detection has been tuned to trigger more reliably, which should smooth out frustrating misses near the star zones. You can also now select Random on the racket selection screen, so every match you continue throws a different racket at you — good for players who want more variety without manually switching each time.

Official Trailer

Official update trailer via Nintendo of America

Mario Tennis Fever version 1.1.0 is available now as a free update on Nintendo Switch 2.

Images: © Nintendo. Press image via Gematsu; eShop screenshots via Nintendo.

Hasbro and Nintendo Announce Legend of Zelda Toy Line — First Figures Debut at SDCC Next Week

Nintendo’s biggest fantasy franchise is about to get its most ambitious toy treatment yet. Hasbro has announced a multi-year licensing partnership with Nintendo to develop a Legend of Zelda collectibles line — and the first look arrives at San Diego Comic-Con 2026 next week, 23–26 July.

Three 6-Inch Figures Reveal at SDCC July 23–26

Three 6-inch scale figures will make their public debut at the San Diego Comic-Con 2026 show floor, though Hasbro has not yet revealed which characters lead the inaugural wave. Fan speculation points to series mainstays Link, Princess Zelda, and Ganondorf as the most likely choices, given their status as the franchise’s defining trio across every major entry — but Hasbro is keeping the big reveal for the show.

The 6-inch scale is significant. It is the same format Hasbro uses for its premium adult-collector lines: Marvel Legends and Star Wars Black Series. That puts Zelda figures alongside the industry’s gold standard in articulated collectibles — detailed sculpts, multiple points of articulation, and accessories — rather than the simplified toy-aisle product. If the line follows Hasbro’s collector playbook, Singapore fans should expect per-figure prices in line with those ranges when they arrive.

Link in The Legend of Zelda: The Wind Waker HD
Image courtesy of Nintendo

“By combining Nintendo’s iconic storytelling with Hasbro’s leadership in action and role-play, we’re delivering toys that invite fans to play, explore and forge their own epic adventures,” said Billy Lagor, President of Toys and Board Games at Hasbro. The broader product line — which includes not just action figures but also plushies and role-play replicas — is slated to launch in 2027.

The Legend of Zelda: Ocarina of Time – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

Why This Partnership Is Happening Now

The timing is no coincidence. Zelda is entering what may be its most commercially visible stretch ever. The Legend of Zelda: Ocarina of Time remake is coming to Nintendo Switch 2 in 2026 — introducing a generation of newer fans to what many still consider the greatest action-adventure game ever made. As we covered when the remake was announced, the Switch 2 version brings full HD visuals, updated gameplay refinements, and a new audience who may never have played the N64 original.

On top of that, a live-action Legend of Zelda film directed by Wes Ball (Kingdom of the Planet of the Apes, Maze Runner) is scheduled to open on 30 April 2027 — distributed by Sony Pictures. The film stars Bo Bragason as Princess Zelda and Benjamin Evan Ainsworth as Link. That theatrical window sits right alongside the 2027 production launch Hasbro just announced, suggesting the two are coordinated to ride the same wave of franchise momentum.

The Legend of Zelda: Ocarina of Time Nintendo Switch 2 key art
Image courtesy of Nintendo

What Singapore Zelda Collectors Can Expect

No Asia or Singapore-specific release details have been announced yet, but Hasbro’s major collector lines — including Marvel Legends and Star Wars Black Series — are regularly stocked at major toy retailers and electronics chains in Singapore. There is every reason to expect the Zelda line to follow the same distribution model when it rolls out in 2027.

No pricing has been confirmed at this stage. Given that the full product range is said to include action figures, plushies, and roleplay items, the line is likely to span different price points — making it accessible to casual fans as much as dedicated display-shelf collectors.

For now, all eyes are on SDCC 2026 next week. The three inaugural figures will be unveiled 23–26 July, and if Hasbro follows its usual Comic-Con playbook, expect photography and detailed reveals to surface from the show floor from July 23 onwards. We’ll cover the figure reveals as soon as they drop. Check our news section for updates.

The Splatoon Raiders Manga Launches in CoroCoro Today — Hinodeya Returns One Week Before the Game

Today in Japan, Sankichi Hinodeya begins a new chapter in the Splatoon manga story. The July issue of Shogakukan’s CoroCoro Comics — on shelves from 15 July 2026 — launches the Splatoon Raiders manga, a tie-in adaptation of Nintendo’s single-player spin-off game that arrives on Nintendo Switch 2 just eight days later, on 23 July.

Hinodeya Returns to CoroCoro

Sankichi Hinodeya is the artist and writer behind the original Splatoon manga series, which ran for 16 volumes in CoroCoro Comics from 2015 and was later extended as Splatoon 3: Splatlands. That run went on hiatus in April 2026 — and now Hinodeya is back with a new serialised adaptation tailored to the Raiders storyline. According to Anime News Network, the manga will expand the game’s lore, introduce new side characters, and dramatise key gameplay beats in Hinodeya’s signature action-comedy style.

Splatoon Raiders Nintendo Switch 2 gameplay screenshot — the mechanic protagonist on Spirhalite Islands
Image courtesy of Nintendo

A Beloved Series for Singapore Fans

The original Splatoon manga has a strong following in Singapore. Kinokuniya Orchard and major bookshops have stocked it in both its Japanese and English editions for years, and the English translation by Viz Media has run to over a dozen volumes. Viz Media also published six volumes of Splatoon 3: Splatlands, with the most recent arriving in April 2026. Singapore readers picking up the series in English are already well-placed for the Raiders manga when the English edition eventually arrives — though Viz has not yet announced a volume schedule or confirmed date for Splatoon Raiders.

Splatoon Raiders Switch 2 — Deep Cut trio Shiver Frye Big Man in the Spirhalite Islands
Image courtesy of Nintendo

What the Raiders Manga Covers

The adaptation follows the game’s central adventure: a player-mechanic protagonist teams up with Shiver, Frye, and Big Man — the trio from Deep Cut — to explore the treasure-laden Spirhalite Islands, take on waves of hostile Salmonids, and uncover the archipelago’s secrets. Hinodeya’s style suits the material well: the Splatoon manga series has always balanced slapstick comedy with genuine energy during ink-battle sequences, and the Raiders set-up of a ragtag crew hunting treasure across a mysterious island chain gives plenty to work with.

Splatoon Raiders – Announcement Trailer & More – Nintendo Switch 2 — via Nintendo of America on YouTube

The Game: Splatoon Raiders on Switch 2, 23 July

As we covered when the game was announced, Splatoon Raiders is a Nintendo Switch 2 exclusive launching on 23 July 2026. Unlike the mainline Splatoon titles, it is primarily a single-player adventure — though co-op play for up to four is supported locally and online. Players customise their mechanic character, build gadgets, and raid the Spirhalite Islands for treasure across three difficulty modes (Tourist, Raider, Survivalist). The game also introduces HDR support to the Splatoon series for the first time, and leverages the Switch 2’s GameChat for multiplayer sessions.

Splatoon Raiders Switch 2 gameplay — Salmonid boss fight on Spirhalite Islands
Image courtesy of Nintendo

English Edition and Where to Find It in Singapore

The Splatoon Raiders manga is launching exclusively in Japanese inside CoroCoro Comics. An English edition from Viz Media is expected — the publisher has handled all previous Splatoon manga volumes for the English market — but no volume release schedule or confirmed date has been announced yet. Singapore readers who want to follow it as it serialises can pick up the monthly CoroCoro Comics magazine as a Japanese import through Kinokuniya or online import services. A compiled volume release in English typically follows the Japanese run by six to twelve months.

Splatoon Raiders Nintendo Switch 2 physical game box art
Image courtesy of Nintendo

Browse our coverage of manga and anime for more on what SG fans are reading and watching right now.

MOTHER 3 × G-Shock DW-5600: 20th Anniversary Watch Lottery Opens 17 July

Twenty years after MOTHER 3’s GBA release, Hobonichi has unveiled the third instalment in its ongoing MOTHER × G-Shock collaboration series — and this one is built entirely around the game’s most emotionally loaded image: the sunflower field from Chapter 6. Lottery applications open in Japan on 17 July 2026, and Singapore collectors who want one will need to move fast.

MOTHER 3 x G-Shock DW-5600 dial close-up showing MOTHER 3 logo and yellow case
Image courtesy of Hobonichi MOTHER Project

The Watch: Everything Yellow, Everything Intentional

The base model is the Casio G-Shock DW-5600 — the original square silhouette that most G-Shock fans consider the purest expression of the line. Hobonichi has dressed it in a vivid sunflower yellow that references the himawaribatake (sunflower field) scene in MOTHER 3’s Chapter 6, one of the most heartbreaking moments in JRPG history.

The dial carries the MOTHER 3 logo in the lower half of the face, with a red accent ring framing the display — a subtle echo of the MOTHER series’ trademark earthiness. Around the case, a gold-coloured protector adds a premium touch not seen on earlier entries in the collaboration series. The watch case measures 48.9 × 42.8 × 14.8 mm and carries G-Shock’s standard shock resistance and 20-bar water resistance. The back cover is engraved with 「ぽてんしゃる!」 — “Potential!” — a signature MOTHER 3 expression.

MOTHER 3 G-Shock DW-5600 backlight activated showing pixel art sunflower field
Image courtesy of Hobonichi MOTHER Project

The Hidden Detail: Light It Up

Press the light button and the DW-5600’s LED backlight reveals a pixel-art sunflower field in vivid red — the himawaribatake rendered in retro dot-art, glowing through the translucent face of the watch. It is the kind of secret that rewards the wearer rather than the observer, which feels very MOTHER in spirit.

The resin band features Doseiisan (Mr. Saturn) characters embossed into the rubber — the round, doe-eyed creatures who became one of the series’ most beloved mascots. The watch ships in a special sunflower-themed tin case, and everything about the packaging leans into the game’s bittersweet warmth.

Lifestyle shot of MOTHER 3 G-Shock watch worn alongside MOTHER 3 plushies including Doseisan and Ultimate Chimera
Image courtesy of Hobonichi MOTHER Project

Part of a Bigger 20th Anniversary Push

The G-Shock watch is the centrepiece of a broader wave of MOTHER 3 20th anniversary merchandise from Hobonichi, the company run by MOTHER series creator Shigesato Itoi. Earlier this year the Hobonichi MOTHER Project released anniversary items including a plush of the Ultimate Chimera — the game’s notoriously terrifying creature — as well as a square tote and anniversary posters. The full 20th anniversary merch collection is documented on Hobonichi’s official site (Japanese).

This is the third G-Shock collaboration in the MOTHER series. The first used a GW-M5610 base (2021–22), the second brought a GW-6900 in MOTHER Red (2024), and now the DW-5600 takes on MOTHER 3’s identity in sunflower yellow. Each one has sold out quickly on lottery.

Model wearing the yellow MOTHER 3 x G-Shock DW-5600 watch on their wrist
Image courtesy of Hobonichi MOTHER Project

How Singapore Fans Can Enter the Lottery

The watch is a Japan-only lottery item sold exclusively through Hobonichi’s online store MOTHER no Omise (Japanese). There is no confirmed international shipping or SG retail availability — you will need a Japan forwarding or proxy service to enter and receive the item.

  • Lottery opens: 17 July 2026, 11:00 AM JST (10:00 AM SGT)
  • Lottery closes: 30 July 2026, 11:00 AM JST (10:00 AM SGT)
  • Price: ¥19,800 (tax included) — roughly S$190 at current rates, before shipping and proxy fees
  • Base model: G-Shock DW-5600
  • Where to apply: Hobonichi MOTHER Project shop (Japanese)

Physical samples are on display at Hobonichi’s TOBICHI Tokyo space (Kanda, Chiyoda-ku) from 14 to 29 July if you happen to be in Japan. Given the track record of the previous two MOTHER × G-Shock releases, demand will likely far exceed supply. Have your proxy or forwarding service account set up before 17 July. For more gaming and pop-culture collectible news, browse our Game News section.

Nintendo Switch Sports Resort — All 12 Sports Confirmed, Launches 22 October

Nintendo has confirmed Nintendo Switch Sports Resort for Switch 2, bringing the spirit of the beloved Wii Sports Resort back to life with a lineup of 12 motion-control sports and a global release date of 22 October 2026. First revealed at the June 9 Nintendo Direct, this is shaping up to be one of the most accessible Switch 2 launches of the autumn — and with the first public playable demo coming to San Diego Comic-Con later this month, the hype is only building.

Nintendo Switch Sports Resort – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

All 12 Sports in Nintendo Switch Sports Resort

Nintendo has confirmed the complete roster of sports, and it’s a mix that should satisfy veterans of both the original Wii Sports Resort and last generation’s Nintendo Switch Sports:

  • Tennis — the motion-control classic, reimagined for Joy-Con 2
  • Bowling — curve shots and 100-pin challenges make their return
  • Archery — aim with precision using full-arm positioning
  • Boxing — jab and hook with both controllers
  • Volleyball — timed two-hand motion for serves, bumps and spikes
  • Table Tennis — fast-paced precision rallies
  • Basketball — dribble, pass and shoot your way to the hoop
  • Golf — updated swing tracking with Joy-Con 2’s improved motion sensors
  • Thumb Wrestling — a tactile new addition unique to this entry
  • Prop Plane — pull-back aerial racing returns from the Wii era
  • Skateboarding — uses the Joy-Con 2’s new mouse controls for trick flicks
  • Power Cruising — jet-ski racing on open water
Volleyball gameplay in Nintendo Switch Sports Resort for Switch 2
Image courtesy of Nintendo

Skateboarding Puts Joy-Con 2’s Mouse Mode in the Spotlight

The Skateboarding sport is the clearest signal of what Nintendo is trying to do with this game. It specifically uses the Joy-Con 2’s mouse-control feature — the flat-surface detection built into the base of each controller — to read trick timing and flick inputs. It’s the same kind of hardware showcase that made people buy Wiimotes for the original game, only this time the controller tech genuinely is a step up. Nintendo is using Sports Resort to prove the Joy-Con 2 can feel different, not just better.

Skateboarding sport in Nintendo Switch Sports Resort using Joy-Con 2 mouse controls
Image courtesy of Nintendo

First Hands-On at SDCC 2026 This Month

Before the October launch, Nintendo is bringing Switch Sports Resort to San Diego Comic-Con 2026 (23–26 July, The Pointe at Hilton San Diego Bayfront Hotel). Four of the 12 sports will be playable on a first-come, first-served basis from 9:30 a.m. PT daily — the first time anyone outside Nintendo has been able to touch the game. On 23 July specifically, Nintendo is also running a special event where social-media creator The Rizzler will compete against attendees from 1:30–3:30 p.m. PT.

Singapore fans not heading to California: keep an eye on Nintendo’s Asia social channels. Nintendo has typically followed up major U.S. demo events with regional previews ahead of Asia launches, so a hands-on event closer to home before October is plausible.

Bowling gameplay in Nintendo Switch Sports Resort
Image courtesy of Nintendo

Release Date, Platform and Pricing for Singapore

Nintendo Switch Sports Resort is a Nintendo Switch 2 exclusive, launching globally on 22 October 2026. The US price is US$49.99; Nintendo Asia has not yet announced confirmed SGD pricing. The game supports 1–4 players locally and requires a Nintendo Switch Online membership for online multiplayer modes.

For Singapore players who already own a Switch 2, this looks like one of the stronger casual multiplayer launches of the year — and with 12 sports at a single price, it’s a better value proposition out of the box than anything the original Switch era offered. Follow our game news coverage for any Singapore eShop pricing and regional release updates closer to October.

Tennis gameplay in Nintendo Switch Sports Resort for Nintendo Switch 2
Image courtesy of Nintendo

Wario Land Joins Nintendo Switch Online — Game Boy Classics Live Now

Nintendo Switch Online’s Game Boy library just got bigger. Wario Land: Super Mario Land 3 — the 1994 platformer that sold more than five million copies and launched its own franchise — is now playable on Nintendo Switch and Switch 2 as part of the July 2026 classics update, live right now for all standard Nintendo Switch Online subscribers in Singapore.

All Four Games in the Nintendo Switch Online July 2026 Update

Wario Land: Super Mario Land 3 gameplay on Nintendo Switch Online Game Boy
Image courtesy of Nintendo

Three Game Boy titles went live on 8 July 2026 for all standard Nintendo Switch Online members:

  • Wario Land: Super Mario Land 3 (1994) — the headliner. Wario bulldozes enemies, shapeshifts with power-ups (Bull, Dragon, Jet and more), and hoovers up treasure across five worlds. This is the game that turned a Mario villain into a franchise star in his own right.
  • The Sword of Hope II (1992, Kemco) — a JRPG-adjacent adventure with branching dialogue and dungeon crawling. A cult pick for fans of early handheld RPGs.
  • Fortified Zone (1991, Jaleco) — a Metal Gear-flavoured twin-character action game where you switch between a soldier and a spy to infiltrate enemy bases.

All three are accessible through the Game Boy — Nintendo Classics app on Switch and Switch 2. Singapore’s Nintendo Switch Online subscription costs S$26.98 a year for an individual plan, and this update applies at no extra cost.

More gaming news on GameTrader.SG

Nintendo Classics – July 2026 Game Updates — via Nintendo of America on YouTube

GBA Expansion Pack Addition: Dr. Mario & Puzzle League

Dr. Mario and Puzzle League on Nintendo Switch Online Game Boy Advance Expansion Pack
Image courtesy of Nintendo

Nintendo Switch Online + Expansion Pack members get a Game Boy Advance addition too: Dr. Mario & Puzzle League (2005). This two-in-one cartridge packages the classic virus-clearing Dr. Mario together with Panel de Pon — known in this region as Puzzle League — each with multiple modes and two-player support now running over online play. It’s one of the denser value-for-money puzzle compilations Nintendo made in the GBA era.

Japan’s Bonus: Tomato Adventure from the Mario & Luigi Creators

Tomato Adventure GBA Japan-exclusive Nintendo Switch Online
Image courtesy of Nintendo

Japan’s Expansion Pack subscribers receive one extra title not available to other regions: Tomato Adventure (2002, GBA). It’s an action-RPG set in the tomato-obsessed Ketchup Kingdom, starring a boy named Demil fighting his way through bosses called Super Kids using a command-based battle system. The reason it matters: Tomato Adventure was developed by AlphaDream — the same studio that later created the Mario & Luigi series. It never made it outside Japan in 2002, and it remains Japan-only on Switch Online.

Singapore fans who want to experience it will need a Japanese Nintendo Account to download the Japanese Game Boy Advance — Nintendo Classics app and access the title there. Region-locked, but worth knowing about for retro completists.