Tag Archives: mobile games

Mega Man X Joins DMC: Peak of Combat in Live Collab Event

Two of Capcom’s most beloved action franchises have collided on mobile — Mega Man X has arrived in Devil May Cry: Peak of Combat as a playable Hunter, kicking off the Mega Man X DiVE collaboration with Version 2.19, now live globally on iOS and Android including Singapore.

The Blue Bomber Joins the Hunt

X enters the DMC universe with a moveset that should feel immediately familiar to fans of the classic series. In combat, he brings his iconic Blaster, a Dash, Double Jump, and the Nova Strike area attack — the last of which is tied to his Ultimate Armor skin, which also enables a chargeable X Buster. His featured weapon is the new Sniper Buster, acquirable through a dedicated Weapon Prayer and upgradeable to its own “Ultimate Blast” skin through progression.

Three alternate appearances are available for X at launch:

  • Classic Blue — his default look
  • “Tribute to the Fallen” — unlocked through Hunter progression
  • “SE DIVE VER.” — a nod to the Mega Man X DiVE game, obtainable through the limited-time event
Devil May Cry: Peak of Combat × Mega Man collab is official! — via Devil May Cry: Peak of Combat on YouTube

DiVE Deep: Relive the Classic Sigma Showdown

Mega Man X as a playable Hunter in Devil May Cry: Peak of Combat
Image courtesy of Capcom / NebulaJoy

The centrepiece of the collab is the “DiVE Deep” limited-time event, which spans three original story chapters and pits players against the towering digital villain Sigma. It is one of the more thematically coherent crossover events the game has run — the idea of diving into a corrupted digital world maps naturally onto X’s lore from the Mega Man X DiVE series.

Beyond the story mode, Version 2.19 adds a new Boss Hunt encounter and five collectable X-series Runes to track down during the event window. There is no confirmed end date published at time of writing; check the in-game event tab for the latest schedule.

Available Now for Singapore Players

Devil May Cry: Peak of Combat launched across Southeast Asia in 2024 via a dedicated Asia build on Google Play and the iOS App Store. The Mega Man X DiVE collab is a global update with no region lock — Singapore players can head straight in and start the DiVE Deep event now.

The game is free to play, with the Sniper Buster weapon available through its own Weapon Prayer banner and X’s Hunter slot accessible through standard pull mechanics. If you have been sitting on currency reserves, this collab is one of the better excuses to spend them — Mega Man X is a genuinely iconic addition to the DMC roster.

Keep an eye on our game news coverage for more updates from the mobile gaming space.

Love and Deepspace’s Caleb Event Is Live — the Valko Boycott Passes 250,000 Signatures

Infold’s otome RPG Love and Deepspace broke nearly a month of social media silence this week — but the timing landed in the middle of an ongoing storm. The Caleb: Summer Surge limited five-star memory event launched on 5 August and runs through 14 August, even as a community boycott demanding the return of cancelled love interest Valko continues to grow. A petition on iPetitions has passed 251,000 signatures, and the game recorded its worst financial month on record following the controversy, according to OpenCritic’s reporting.

Watch the Caleb Summer Surge Trailer

Love and Deepspace | Summer Surge — via Love and Deepspace on YouTube

What Happened With Valko?

Valko was announced on 22 June as Love and Deepspace’s first new love interest in some time — a wolf-inspired character who quickly built a dedicated following among the game’s international playerbase. Before his Version 6.0 debut, a vocal segment of the game’s Chinese domestic audience mounted an intense campaign opposing his design. The backlash proved decisive: Infold cancelled Valko entirely, removing him from the roadmap and issuing an apology — but not the one Western players were looking for.

Valko, the cancelled Love and Deepspace love interest
Image courtesy of Infold Games

The cancellation did not land well globally. The game suffered its worst financial month on record in the period that followed. Meanwhile, a Chinese government statement indicated Valko is gone permanently, per GameSpot.

The Boycott By the Numbers

The fan response has been substantial and organised:

  • Over 251,300 signatures on an iPetitions campaign demanding Valko’s reinstatement
  • Over 98,200 signatures on a separate Change.org petition
  • A dedicated Letters for Valko website collecting fan messages for Infold to read
  • A solidarity GoFundMe for Mexican wolf sanctuary Extinción Cero raised over 78,850 MXN
  • Public figures including rapper bbno$ promoted the petitions through cosplay content

Chinese players have largely held their position opposing the character’s return, creating a cultural divide that Infold has not yet addressed publicly. As of publication, the developer has issued no formal response to the boycott or any roadmap for what comes next — the resumed social media activity has focused solely on the Caleb event, as Siliconera reported.

Inside the Caleb: Summer Surge Event

Caleb from Love and Deepspace in character art
Image courtesy of Infold Games

The Caleb: Summer Surge limited five-star memory runs until 14 August at 04:59 (server time). It centres on a basketball-themed story — a nostalgia-tinged narrative revisiting an old court. Rewards available during the banner period include:

  • Leap & Dunk outfit (limited — not obtainable after the banner ends)
  • Rule Reversal hat (permanently enters the Lunar Shop after the event)
  • Lingering Moment photo pose (also enters the Lunar Shop permanently)

Infold released the Caleb event in place of the previously announced Rafayel Myth banner, which was postponed. Some players have pledged to sit out spending until Infold addresses the Valko situation directly; others are playing the event as normal. For Singapore and Southeast Asia players who are active Love and Deepspace users, the banner deadline of 14 August is approaching quickly.

Keep up with mobile game news in the Game News section.

BanG Dream! Our Notes Hits 1 Million Pre-Registrations — Closed Beta Starts 6 August

The next chapter of Bandori’s rhythm franchise just crossed a major milestone: BanG Dream! Our Notes has surpassed 1 million global pre-registrations, and the closed beta launches tomorrow, 6 August, on iOS and Android. If you’ve been following the game’s steady climb — 300K in late June, 500K in early July, 800K by the 21st — the seven-digit mark arriving right as the beta opens is a signal that the community is very much ready.

New Mobile Game “BanG Dream! Our Notes” Main Trailer — via BanG Dream! Our Notes on YouTube

BanG Dream! Our Notes Pre-Registration Rewards: 1 Million Milestone Unlocked

Hitting 1 million pre-registrations unlocks the biggest reward yet: the Season 1 “Mission Pass” will be free for all players at launch. That stacks on top of every cumulative milestone already cleared:

  • 4,000 Stars — enough for roughly 20 gacha pulls
  • Pre-registration Exclusive Chat Style Set
  • 3 Song Tickets
  • 1 SR+ Guaranteed Gacha Ticket
  • 1 SNAPSHOT Card featuring the new key visual
  • 3 BanG Dream! anime logo sticker designs

All rewards will be distributed after the official global launch. Pre-registration remains open — anyone who signs up before launch still locks in the full pile. The game is published globally by bilibili game in partnership with Bushiroad, the IP holder; follow @bangdreamon_EN on X for the latest milestone updates.

BanG Dream! Our Notes GEKISO LIVE multiplayer rhythm gameplay screenshot
Image courtesy of Bushiroad

GEKISO LIVE: What the New Rhythm System Actually Does

Our Notes is not just a reskin of previous Bandori games. The flagship mechanic is GEKISO LIVE — a redesigned rhythm system that introduces dynamic combo chains, tighter timing windows, and gameplay twists that keep charts from feeling static. The showpiece feature is real-time co-play for up to five performers: you and up to four friends can share one stage simultaneously, each playing their own lane and contributing to a shared live score. It’s a meaningful step beyond the asynchronous multiplayer that defined earlier BanG Dream! titles.

For players new to the franchise, an ASSIST MODE handles the trickier note patterns automatically so you can enjoy the story and music without stressing over chart difficulty.

BanG Dream! Our Notes music library showing song covers from multiple bands
Image courtesy of Bushiroad

Five Bands, 25 Characters — MyGO!!!!! and Ave Mujica Included

Our Notes brings together five girl bands spanning 25 playable characters, with all story content fully voiced:

  • MyGO!!!!! — the breakout band from the 2023 anime, back with new chapters
  • Ave Mujica — gothic and theatrical, their Our Notes arc picks up where the anime left off
  • Mugendai MewType — the fan-favourite energy band returning from recent BanG Dream! titles
  • millsage — a new band making their debut in Our Notes
  • Ikka Dumb Rock! — the second new group, leaning into a raw rock sound

The music library spans original songs composed for Our Notes alongside legacy tracks from across the BanG Dream! catalogue. Singapore fans who’ve been collecting every MyGO!!!!! and Ave Mujica song since the anime will find a lot to dig into here from day one.

BanG Dream! Our Notes Global Version Coming Soon teaser with two characters
Image courtesy of Bushiroad

Closed Beta: How to Join on 6 August

The closed beta starts 6 August 2026 on iOS and Android. Supported languages include Traditional Chinese, Simplified Chinese, English, and Korean — Singapore players are fully covered. If you completed the beta sign-up questionnaire on the official site, check your email and app store notifications. Pre-registrations are still open for those who want to secure every milestone reward at the full global launch, which has been confirmed for 2026 but not yet pinned to a specific month.

For more mobile and console game releases heading to Singapore this year, check out our Game News coverage.

NIKKE x Persona Collab Launches 13 August — Persona on Frontline Celebrates P30

Singapore Commanders, mark your calendars — the most ambitious crossover in Goddess of Victory: NIKKE‘s history lands on 13 August 2026. Developer Shift Up and publisher Level Infinite officially confirmed last weekend that NIKKE is rolling out a collaboration with not one but three Atlus RPGs simultaneously: Persona 3 Reload, Persona 4 Golden, and Persona 5 Royal. The event is themed “Persona on Frontline” and doubles as a celebration of the Persona series’ 30th anniversary.

When the collab was first announced during the NIKKE Summer Special Livestream in late June, the confirmed date was simply “summer 2026.” On 2 August, the official NIKKE English account posted new key art alongside the confirmation that “Persona on Frontline officially begins on 13 August.”

Goddess of Victory: Nikke x Persona — Official Collaboration Teaser Trailer, via GameTrailers on YouTube

Three Persona Games, One Frontline Event

NIKKE x Persona collaboration teaser showing TV, clock and Phantom Thieves hat symbols
Image courtesy of Shift Up / Level Infinite

Most gacha crossovers pick a single franchise entry. Shift Up is going further, pulling in all three of the mainline modern Persona titles at once. The Persona symbols woven into the teaser imagery spell out exactly which games are represented: the green clock marks Persona 3 Reload’s Tartarus and the Dark Hour; the retro television signals Persona 4 Golden’s Midnight Channel; and the red Phantom Thieves top hat is unmistakably Persona 5 Royal.

Shift Up has not yet revealed the event’s full structure — event duration, banner schedule, or mission details haven’t been announced. More information is expected to roll out through the official NIKKE social channels in the lead-up to 13 August. Given the scope (three separate Persona titles in one event), this looks set to be one of the longer-running seasonal events in NIKKE’s history.

Characters Spotted in Official Collab Art

NIKKE x Persona collab character art showing Aigis, Ann Takamaki and Naoto Shirogane in NIKKE's art style
Image courtesy of Shift Up / Level Infinite

Official collab artwork shared alongside the August 13 announcement gives us our first clear look at which Persona characters are crossing over into NIKKE’s gun-girl shooter world. Three figures appear in the early character art:

  • Aigis (Persona 3 Reload) — the android SEES member, rendered in NIKKE’s signature style with her Orgia Mode arm cannon front and centre
  • Ann Takamaki / Panther (Persona 5 Royal) — sporting her iconic red Phantom Thief catsuit
  • A Persona 4 Golden character wearing the game’s signature P4 yellow colour palette — whose identity hasn’t been officially confirmed yet

Shift Up hasn’t named the P4 representative officially, though the art style and colour coding leave little room for doubt that a fan-favourite from Inaba is on the way. The Persona 30th anniversary tie-in also suggests the collab banner roster could run deeper than just three characters — full details drop closer to 13 August.

How to Join — NIKKE Is Free on PC, iOS and Android

Goddess of Victory: NIKKE is free to play and available globally on iOS, Android, and PC — Singapore players can download it directly from the App Store, Google Play, or the official NIKKE PC client right now. No region lock applies to this event, so you can start rerolling or saving your Gems ahead of August 13.

Check out more mobile game news on GameTrader.SG while you wait for the Persona Frontline to open.

Pokémon TCG Pocket Gets a 3.5 GB Overhaul Tonight — Grab Your 36 Free Pack Hourglasses

Before Mega Rayquaza ex touches down in Pokémon TCG Pocket tomorrow, the app needs a significant tune-up — and tonight is when you should get it done. The Pokémon Company has confirmed that a 3.5 GB mandatory update drops on 29 July 2026, and failing to grab it over Wi-Fi tonight means you could be staring at a loading bar when the Ruler of the Skies packs go live at 9 AM SGT tomorrow.

Pokémon TCG Pocket: Ruler of the Skies | Official Trailer — via The Official Pokémon YouTube channel

A 3.5 GB Update — But Your App Won’t Balloon in Size

The update is the largest single patch Pokémon TCG Pocket has seen since launch, but The Pokémon Company has been quick to clarify what it actually means for your device. The 3.5 GB download is an upgrade to the game’s underlying development environment (Unity) — existing data files are overwritten rather than stacked on top, so your total app footprint won’t grow by the full 3.5 GB. Think of it less as new content and more as replacing the engine block while keeping the bodywork.

That said, 3.5 GB is still a chunky download on a mobile connection. The developers explicitly recommend queuing the update over Wi-Fi tonight to avoid data charges and to make sure you’re not scrambling during tomorrow morning’s expansion launch window.

Mega Rayquaza ex card in Pokémon TCG Pocket Ruler of the Skies
Image courtesy of The Pokémon Company

36 Free Pack Hourglasses — Don’t Miss the Claim Window

In appreciation for the inconvenience, The Pokémon Company is handing out 36 Pack Hourglasses to all players. You’ll find them waiting in your Gifts menu once you’ve installed the update. The claim deadline is 30 August 2026, so you have a month to remember to tap the button — but you do need to update first, so don’t procrastinate.

Thirty-six hourglasses is meaningful. Each hourglass accelerates the pack-opening timer by one hour, so the bundle shaves 36 hours off your wait — essentially a free pack’s worth of hourglasses for the new expansion’s launch window.

Mega Metagross ex card in Pokémon TCG Pocket Ruler of the Skies
Image courtesy of The Pokémon Company

What’s Waiting on the Other Side: Ruler of the Skies

Once the update is installed and the hourglasses are in your pocket, the Ruler of the Skies expansion opens for business at 9 AM SGT on 30 July. Headlining the set is Mega Rayquaza ex — a 180 HP Basic with the Mega Burst attack (discard all Fire and Lightning Energy attached, deal 50 damage per Energy discarded). Alongside it come Mega Metagross ex, Mega Gallade ex, and limited-event-exclusive Mega Houndoom ex and Mega Lucario ex.

Ruler of the Skies Mega Evolution cards including Mega Rayquaza, Metagross and Gallade
Image courtesy of The Pokémon Company

The expansion also ships with a revamped pull guarantee and the new deck-sharing system via 2D pattern codes — all covered in our full expansion guide. For tonight: connect to Wi-Fi, let the 3.5 GB update run, and wake up ready to open packs. Check out our other game news coverage for ongoing Pocket updates.

Blue Archive 5th Anniversary Update Lands 29 July — New Gacha System Sparks Community Backlash

Blue Archive turns five on 28 July 2026 — and to mark the occasion, NEXON is dropping a major update on 29 July that introduces fresh story content, new summer characters, and the biggest change to the game’s monetisation in its history. The catch? Sensei, that last part is the one getting everyone fired up.

Blue Archive raid battle gameplay
Image courtesy of NEXON

What’s New in the 5th Anniversary Update

The headline content additions are genuinely exciting. Swimsuit banners are leading the charge: Makoto (Swimsuit) and Satsuki (Swimsuit) drop first on 29 July, followed by the long-awaited Iroha (Swimsuit) on 5 August — her first alternate variant since the character launched. Iroha mains have been waiting for this one for a long time.

On the story front, the update finally delivers a Gehenna main story chapter, exploring the academy that’s been a backdrop to some of the game’s most memorable moments but has never had its own dedicated main story arc. For players who’ve been grinding through Kivotos’s narrative, this is the chapter they’ve been asking for.

Blue Archive main story selection screen with Kivotos story chapters
Image courtesy of NEXON
5th Anniversary Anime PV — via ブルーアーカイブ-Blue Archive- on YouTube

The New Gacha System — What Is Actually Changing

Here’s the part where it gets messy. As of 29 July, Blue Archive’s entire recruitment (gacha) system is overhauled. The long-running recruitment points system — where accumulated points carried over between banners and gave veteran players a sense of security — is being removed entirely.

Replacing it is a model that looks familiar on the surface but lands differently in practice:

  • A 50/50 system kicks in at 100 pulls: you have a 50% chance to get the featured character, 50% chance of getting an off-banner 3-star student.
  • If you lose the 50/50, the next featured character is guaranteed — but that guarantee doesn’t come until pull 200.
  • There is no soft pity — pull rates do not increase as you approach 100. You can pull 99 times and still have the same base rate as pull 1.
  • Pity resets to zero the moment you win the featured student. So if you get lucky at 30 pulls, you start from scratch on the next banner, with no cushion carried over.
Blue Archive school life and cafe decoration gameplay
Image courtesy of NEXON

Why the Community Is Upset

The 5.5 anniversary livestream on 26 July concluded to a wave of criticism from both the JP and Global communities. Players who were happy with the earlier content announcements hit a wall when the gacha changes dropped.

The core complaint is straightforward: getting lucky is now actively punished. Under the old recruitment points system, players who happened to pull a character early still banked progress toward future banners. Under the new system, winning the 50/50 at 30 pulls means starting completely cold on the next banner — and with no soft pity slope, there’s no comfort zone as you approach 100. As one community member noted on X: “You can very easily still go past 100 pulls and never get a rate-up character to chance that 50/50.”

For Singapore players used to juggling limited pyroxene budgets across multiple banners, the change hits especially hard. The old system rewarded patience; the new one arguably punishes consistency.

Blue Archive Recollection Lobby story scenes
Image courtesy of NEXON

Should Singapore Players Log In on 29 July?

Despite the gacha controversy, the content itself is solid — Iroha’s first alt, new swimsuit characters, and a Gehenna story chapter are all things the community has genuinely wanted. Blue Archive typically distributes anniversary pyroxene and free recruitment tickets to celebrate milestones, so there’s reason to log in even if you’re sitting this banner out.

Blue Archive is available free on iOS and Android globally, and on Steam for PC. Whether NEXON adjusts the new pity system in response to community feedback remains to be seen — but with the backlash already loud across JP and Global forums, expect the conversation to continue well past the July 29 launch.

Haikyu!! Fly High Marks Its First Year With Free SP and UR Rewards

HAIKYU!! FLY HIGH, the volleyball RPG from KLab published by Singapore-headquartered Garena, is celebrating its first full year on the court. Starting 22 July 2026, players on iOS and Android globally — Singapore included — can log in daily for exclusive anniversary rewards, earn a free SP character through daily tasks, and hand-pick any UR-rarity player they want from the full roster, no luck involved.

What’s New in the 1st Anniversary Update

Haikyu!! Fly High main characters from the anime
Image courtesy of KLab / Garena

The celebration runs from 22 July to 19 August 2026 and drops two brand-new SP-rarity characters into the game alongside a new mini game and a new game mode. The headline events are:

  • Make UR Wish — Complete designated challenges to hand-pick any UR-rarity player from the full roster for free. This is the first time HAIKYU!! FLY HIGH has offered a full UR selector, making it one of the most valuable events the game has ever run.
  • Gym Cleanup — Complete daily tasks to progressively unlock SP Hitoshi Ginjima, the passionate wing spiker from Inarizaki High, entirely for free.
  • Daily Login Rewards (22 July – 5 August) — Log in every day to claim SP Recruit Tickets, UR Recruit Tickets, and UR Player Boost Cards to power up your roster.
HAIKYU!! FLY HIGH | Announcement Trailer — via HAIKYU!! FLY HIGH on YouTube

Free Cosmetics and Exclusive Anniversary Backgrounds

Haikyu!! Fly High login bonus screen with Tsukishima and Sugawara
Image courtesy of KLab / Garena

Beyond the gameplay rewards, the update brings limited 1st Anniversary Portrait Frames and Chat Frames, plus two dual-character Backgrounds that are unlikely to appear again outside of this event: one featuring Shoyo Hinata and Tobio Kageyama, another with Tooru Oikawa and Hajime Iwaizumi. Cosmetics tied to anniversary milestones rarely return, so it is worth logging in even if you are a casual fan of the series.

A Great Time for Singapore Players to Start

Haikyu!! Fly High player selection and rookie goals screen
Image courtesy of KLab / Garena

HAIKYU!! FLY HIGH is free on the App Store and Google Play. Garena, headquartered here in Singapore, handles distribution across Southeast Asia, and the SEA servers receive anniversary content at the same time as global regions. If you have been meaning to try it, the 1st anniversary window is as good an entry point as the game has ever offered — the free UR pick from Make UR Wish gives brand-new coaches a strong starting lineup without spending anything, and SP Ginjima from Gym Cleanup is yours just for showing up daily.

Haikyu!! Fly High Campus Kickoff event with Hinata spiking
Image courtesy of KLab / Garena

All anniversary events run until 19 August 2026, giving you just under a month to clear everything. Download HAIKYU!! FLY HIGH now and dive into the celebrations. For more gaming news and mobile game updates, keep an eye on GameTrader.SG.

BLEACH Mirrors High: Combat and Three New Kubo Characters

Bandai Namco has dropped the first full gameplay look at BLEACH Mirrors High, the upcoming free-to-play mobile action RPG set after the Thousand-Year Blood War arc — and it comes loaded with three brand-new Soul Reapers drawn by creator Tite Kubo himself. As we covered when the game was first unveiled at Anime Expo, Mirrors High is Kubo’s most hands-on game involvement yet; the new overview trailer confirms exactly how deep that goes.

BLEACH Mirrors High – Overview Trailer — via [Global] Bandai Namco Entertainment – Mobile Games on YouTube

Three New Soul Reapers by Tite Kubo

The headline reveal: three new original squad members, all designed personally by Tite Kubo and voiced by established Japanese cast members.

Tite Kubo character design sketches for Naru Jurinna, Giro Hando, and Maiko Tokishima from BLEACH Mirrors High
Image courtesy of Bandai Namco Entertainment
  • Naru Jurinna (CV: Fuka Izumi) — a spirited Soul Reaper with a brash, open style and a colourful Zanpakuto, shown wielding her blade with a confident grin.
  • Giro Hando (CV: Shogo Batori) — a tall, cool-headed figure whose stoic expression and green-bladed sword suggest a character with serious depth.
  • Maiko Tokishima (CV: Yu Sasahara) — a smaller, quick-witted Soul Reaper in a bucket hat and braid, carrying both a Zanpakuto and what appears to be a notebook — a tactician in the making.

Kubo described his character design work as something he genuinely got carried away with: he produced more designs than the team originally requested, and sat in on voice auditions and recording sessions. These three squad members join the two original protagonists — Shirin Migishima and Shirane Sanari — that were announced at Anime Expo, rounding out a cast that feels every bit like a proper Bleach ensemble.

BLEACH Mirrors High new original characters key visual featuring Giro Hando, Naru Jurinna, Maiko Tokishima, and Shirin Migishima
Image courtesy of Bandai Namco Entertainment

Card Combat and the Soul Drive System

The overview trailer gives the clearest look yet at how BLEACH Mirrors High actually plays. Battles are built around a card-based system where you form a team of three and combine cards to build powerful combos. Signature moves trigger when the right combination clicks, and the standout finisher is the Soul Drive — a team-up technique that lets all three fighters unleash a joint attack, visually reminiscent of the choreographed battles in the manga.

The format looks designed for one-handed mobile play while still giving players meaningful decisions with each card they draw. Fan favourites like Ichigo Kurosaki, Rukia Kuchiki, Byakuya Kuchiki, Kisuke Urahara, Renji Abarai, and Toushirou Hitsugaya are all confirmed for the roster alongside the original Mirrors High cast.

Design Your Own Soul Reaper

Both the avatar and Zanpakuto customisation systems are shown in detail for the first time. Your player character is a fully customisable Soul Reaper: adjust hair, face, body type, and skin across a full colour palette, then dress them in options ranging from a classic Shihakushō to casual streetwear (yes, including a “REAPER” hoodie).

BLEACH Mirrors High player avatar customisation screen showing clothing options
Image courtesy of Bandai Namco Entertainment

Zanpakuto customisation goes just as deep: choose the blade shape, guard, hilt, decorations, and particle effects independently to build a sword that is genuinely yours. Given how central Zanpakuto identity is to Bleach’s lore, the depth here will matter to fans.

BLEACH Mirrors High Zanpakuto customisation screen showing blade and effect options
Image courtesy of Bandai Namco Entertainment

Closed Beta Test: 22–29 July

The closed beta test runs from 22 July (11 PM PDT) to 29 July (10:59 PM PDT) on iOS and Android. Sign-ups for the CBT closed on 13 July, so if you registered, watch your inbox for access details as the window opens this week.

A full global release date has not been confirmed yet — Bandai Namco has stated the game is coming to iOS and Android “this summer”. The game is being developed by Bandai Namco Entertainment and published globally; based on the multilingual UI shown in the trailer (including Traditional Chinese and Korean text visible in gameplay footage), a broad Asian launch including Singapore is expected when it goes live. Check the official BLEACH Mirrors High site for updates.

For more mobile game news, stay tuned to GameTrader.

HoYoverse Confirms ZZZ × Honkai: Star Rail Crossover — Pom-Pom Is Already in New Eridu

If you’ve been exploring New Eridu lately and spotted a familiar orange Bangboo lurking near the video store — no, you’re not hallucinating. Pom-Pom, the beloved Astral Express conductor from Honkai: Star Rail, is already in Zenless Zone Zero, and HoYoverse has officially confirmed what this means: a full ZZZ × Honkai: Star Rail crossover is coming in Winter 2026.

Zenless Zone Zero Version 3.1 “The Long Goodbye” Special Program — via Zenless Zone Zero on YouTube. The crossover announcement was made during this broadcast.

ZZZ × Honkai Star Rail Crossover Confirmed

During the Zenless Zone Zero Version 3.1 “The Long Goodbye” Special Program on 17 July 2026, HoYoverse officially announced that a crossover between ZZZ and Honkai: Star Rail is in the works. The reveal was framed with typical HoYo humour: the official ZZZ X account posted that, after a “technical evaluation,” developers were “temporarily unable to fix the bug where Pom-Pomboo suddenly appeared on Sixth Street” — and so, to celebrate the little visitor, the collaboration was confirmed instead.

Pom-Pomboo, the mysterious Bangboo that is actually Pom-Pom from Honkai: Star Rail, spotted in Zenless Zone Zero
Image courtesy of HoYoverse

The crossover is officially scheduled for Winter 2026, which most fans expect to fall somewhere between December 2026 and early 2027. No specific in-game patch date has been announced yet. Detailed content reveals will come through official HoYoverse channels as the collaboration draws closer.

Where to Find Pom-Pomboo in New Eridu Right Now

Sixth Street in New Eridu, Zenless Zone Zero
Image courtesy of HoYoverse

The in-game teaser is already live. If you log into ZZZ now, you can track down Pom-Pom — disguised as a mysterious Bangboo called “Pom-Pomboo” — at three locations on Sixth Street in New Eridu:

  • Random Play Video Store — near the videotape display, browsing for a book titled Pom-Pom’s Bizarre Adventure
  • Club 404
  • Gadget Store

The character has unique voicelines at each spot — well worth checking out if you’re an HSR fan who’s made the leap to ZZZ (or vice versa).

Which Characters Might Cross Over? (Leaks — Not Confirmed)

Zenless Zone Zero characters in action
Image courtesy of HoYoverse

HoYoverse has not officially revealed which characters will appear in the crossover. Leaks circulating in the community suggest the following, though none of this is confirmed — treat it as speculation until HoYoverse says otherwise:

  • Robin (HSR) may join ZZZ’s Agent roster
  • Astra Yao and Ellen Jo (from ZZZ) may become playable in Honkai: Star Rail, reportedly tied to HSR patch 4.7

Whether the cross-over characters will be fully playable Agents/characters or limited cameos also hasn’t been confirmed. Full details to be confirmed by HoYoverse ahead of the Winter window.

What This Means for Singapore’s HoYo Community

Zenless Zone Zero Sixth Street environment
Image courtesy of HoYoverse

Both Zenless Zone Zero and Honkai: Star Rail have enormous player bases in Singapore, and a crossover between the two is likely to be the kind of event that brings lapsed players back to both games simultaneously. ZZZ itself only launched on Steam in June with Version 3.0, so there’s a whole new PC audience ready for its first major HoYo cross-game event.

Timing-wise, if the Winter 2026 window lines up with the holiday season, it could overlap nicely with the end-of-year school break — a peak gaming period for Singapore players. Local fans heading to HoYo FEST 2026 at Suntec (31 July – 2 August) might even get a first look at crossover merchandise or teaser artwork at the booth.

In the meantime, ZZZ Version 3.1 “The Long Goodbye” itself launches on 29 July 2026, bringing new S-Rank Agents Remielle Dan and Sigrid de L’Azur alongside second-anniversary rewards. Plenty to do while waiting for Winter.