Tag Archives: Action RPG

Stranger Than Heaven Brings RGG Studio’s Japan Epic to PS5

The makers of Like a Dragon are stepping back a century — and taking Snoop Dogg and Tupac Shakur with them. RGG Studio’s Stranger Than Heaven is a bold new standalone prequel to the Like a Dragon universe, landing on PS5, Xbox Series X|S, and PC on 15 January 2027. Singapore’s PlayStation Store is already open for pre-orders, so there’s no time like now to get caught up on what the studio’s most ambitious project to date actually involves.

Fifty Years of Japan: The Setup

Stranger Than Heaven follows Makoto Daito, a Japanese-American orphan who stows away on a ship to Japan after the death of his parents — and then lives the next half-century of his life there. The game unfolds across five distinct eras in five real Japanese cities, each with its own visual identity and full supporting cast:

  • 1915 — Kokura, Fukuoka
  • 1929 — Kure, Hiroshima
  • 1943 — Minami, Osaka
  • 1951 — Atami, Shizuoka
  • 1965 — Shinjuku, Tokyo

The scope spans Japan’s transformation from the late Meiji era through imperial expansion, defeat in World War II, and the beginning of the post-war economic miracle. RGG Studio has always used real Japanese urban landscapes as dramatic stages — the jump to five separate historical periods and five cities is easily the largest canvas the studio has ever worked on.

Watch: First Official Trailer from SEGA Asia

STRANGER THAN HEAVEN | First Official Trailer — via SEGA Asia(EN) on YouTube

Combat Overhauled: Triggers, Bumpers, and Thirteen Weapons

The clearest signal that Stranger Than Heaven is something genuinely new from RGG Studio — not another Yakuza reskin — is its completely redesigned melee system. The familiar face-button combo chains are gone. Instead, independent left/right attack inputs are mapped to the controller’s bumpers and triggers: left bumper and trigger for left-hand strikes, right bumper and trigger for the right. The result is a system that rewards deliberate attack sequencing over rapid button mashing.

Stranger Than Heaven combat gameplay
Image courtesy of SEGA / RGG Studio

Thirteen weapon categories are available — unarmed, knives, katanas, crowbars, sledgehammers, and more — each with its own stance, moveset, and situational strengths. Blocking and parrying now require reading the angle of incoming strikes rather than just holding a defence button, and stamina limits penalise passive turtling. Hands-on preview coverage from the Summer Game Fest 2026 Play Days in early June described the combat as notably more demanding and cinematic than anything in the mainline Like a Dragon or Yakuza entries, with ground attacks, charged strikes, and brutal finishers rounding out a system that feels built for the grim realism of mid-century Japan.

A Cast That Made Headlines: Tupac, Snoop, Ado, and More

The voice and motion-capture roster has been one of the most-discussed aspects of Stranger Than Heaven since it was revealed at Summer Game Fest 2026. Protagonist Makoto Daito is brought to life by actor Yu Shirota. The supporting cast spans Japan and the world:

  • Snoop Dogg voices Orpheus, a figure central to the story’s mid-century chapters
  • Tupac Shakur portrays a character named Amaru — SEGA confirmed in its official announcement that the portrayal was created in close collaboration with rights holders and without the use of AI
  • Ado — one of Japan’s biggest current music acts — plays Keiko Shirai
  • Tori Kelly plays Suzy Day
  • The Japanese dramatic cast includes Dean Fujioka, Moeka Hoshi, Akio Otsuka, and Tokuma Nishioka
Stranger Than Heaven gameplay with knife weapon
Image courtesy of SEGA / RGG Studio

SEGA’s decision to be explicit about the absence of AI in Tupac’s portrayal was clearly important to the studio, and the right move given how publicly sensitive the issue of AI-generated likeness has become in entertainment. The Tupac announcement dominated conversation around the game at Summer Game Fest, drawing in audiences far beyond the usual Like a Dragon fanbase.

Last words

For Singapore players, the practical details are these: the PlayStation Store Singapore listing for Stranger Than Heaven is live now, ahead of the 15 January 2027 global launch. Xbox Singapore and Steam listings are also open for pre-orders. If you’re already on Xbox Game Pass, the game launches day one as part of your subscription — likely the most cost-efficient route.

Stranger Than Heaven is shaping up to be one of the most distinctive games of early 2027. RGG Studio has always understood Japan’s urban drama better than almost any developer working today — Stranger Than Heaven takes that instinct across five historical eras and fifty years. We’ll be covering it closely as the launch approaches. Check out more upcoming game news on GameTrader.SG.

Dragon's Dogma 2 Dark Arisen on Nintendo Switch 2 — exploration screenshot

Dragon’s Dogma 2: Dark Arisen Brings the Full RPG to Switch 2 on 9 October

Capcom has confirmed that Dragon’s Dogma 2: Dark Arisen launches on Nintendo Switch 2 on 9 October 2026 — the first time any game in the Dragon’s Dogma series has appeared on a Nintendo platform. The package bundles the base game with a brand-new expansion called Dark Arisen, which adds a snowy new region, a fresh gameplay system, and enough reason to return even if you already cleared Dragon’s Dogma 2 on PS5 or PC.

Dragon’s Dogma 2: Dark Arisen – Announcement Trailer — via capcomasia on YouTube

What Is Dragon’s Dogma 2: Dark Arisen?

Dragon's Dogma 2 Dark Arisen gameplay on Nintendo Switch 2
Image courtesy of Capcom

If you missed Dragon’s Dogma 2 when it launched on PS5 and PC in 2024, the short pitch is that Capcom built one of the most reactive open-world action RPGs in years — a game where your party of Pawns actually adapts to what you do, where creature encounters feel weighty rather than scripted, and where exploration rewards curiosity at every turn. Switch 2 owners will get all of that in one box.

The new Dark Arisen expansion adds the Norgan region, a harsh, snow-covered landscape that brings fresh enemy types and environmental challenges distinct from the base game’s varied biomes. Two major systems debut alongside it:

  • Appraisal Mechanic — Players discover mysterious items in the world and bring them to appraisers to unlock new weapons, armour, and skills. It adds a loop of discovery and anticipation that dovetails neatly with Dragon’s Dogma 2’s existing loot systems.
  • Relic Expedition Cycle — A new recurring activity that gives veteran players ongoing reasons to revisit the world alongside the expansion’s story content.

Capcom also noted that Title Update 1 is available now for existing owners on PS5, Xbox Series X|S, and PC — an early taste of improvements landing ahead of the expansion’s October release.

Platforms and Pricing

Dragon's Dogma 2 Dark Arisen Norgan snowy region
Image courtesy of Capcom

Dragon’s Dogma 2: Dark Arisen launches across all platforms on 9 October 2026:

  • Nintendo Switch 2 — US$49.99 bundle (base game + Dark Arisen expansion included)
  • PS5 / Xbox Series X|S / PC (Steam) — US$29.99 for the Dark Arisen DLC if you already own the base game

Pre-orders for the Nintendo Switch 2 version are open now. SGD pricing has not been confirmed at time of writing — check the Nintendo eShop SG or your local retailer for local pricing closer to launch.

What This Means for Singapore Players

Dragon’s Dogma 2 sat at or near the top of many best-of-2024 lists among RPG players here, but its heavy hardware demands meant it was very much a PS5-or-PC proposition for local fans. The Switch 2 port changes that equation entirely — and at US$49.99 for the full package including Dark Arisen, it is arguably the best value way to experience Capcom’s open-world RPG for the first time.

For Singapore players who already own the game on PS5 or PC, the Dark Arisen DLC adds a meaningful new chapter rather than cosmetic extras, making it worth the return trip. The Norgan expansion in particular looks like Capcom taking the world in a genuinely new direction.

Last words

October 9 is a few months away, but this is one to put on your radar now. Dragon’s Dogma 2 already earned its reputation as one of the standout action RPGs of recent years, and Dark Arisen looks like a worthy expansion rather than a retread. For Switch 2 owners in Singapore, it may well be the biggest RPG release of the platform’s second half of 2026. Follow our game news section for further updates as Capcom shares more details ahead of the launch.

Beast of Reincarnation: Game Freak’s Action RPG Launches 4 August

Game Freak — the studio behind every mainline Pokémon game since 1996 — is about to drop something completely different. Beast of Reincarnation, the legendary developer’s first action RPG outside the Pokémon universe, launches globally on 4 August 2026 on PS5, Xbox Series X|S, and PC via Steam. Xbox Game Pass subscribers get it on day one, and a physical PS5 edition is also confirmed.

Beast of Reincarnation — key art showing the world of post-apocalyptic Japan
Image courtesy of Fictions / Game Freak

What Is Beast of Reincarnation?

Beast of Reincarnation is a story-driven action RPG set in post-apocalyptic Japan in the year 4026. Developed under Game Freak’s internal “Gear Project” initiative — a programme that lets the team explore projects beyond their Pokémon work — it is directed by Kota Furushima and produced by Shigeru Ohmori, two longtime names from the Pokémon series. The publisher is Fictions, the label that also brought Hi-Fi Rush into the world.

The game’s tone is ambitious: “warmth, trust, and loneliness”, in Furushima’s own words. It is the studio’s first release on both PS5 and Xbox Series X|S, and their most technically complex project to date.

Beast of Reincarnation | Release Date Trailer — via Fictions on YouTube

A Shiba Inu and the End of Japan

You play as Emma, a warrior known as a “Blighted One” — someone whose body has been transformed by a mysterious corruption called the Blight, with flowering vines growing from her hair that she uses for grappling and traversal. Cast out from the surviving human colonies, Emma travels with her constant companion Koo, a Shiba Inu whose role in the story Game Freak is deliberately keeping under wraps for now.

Beast of Reincarnation — post-apocalyptic Japanese highway environment
Image courtesy of Fictions / Game Freak

Together, Emma and Koo are tasked with hunting down and eliminating the titular Beast that threatens the last major human settlement. Along the way they’re joined by allies including Brad, the warrior Kagura, and the mysterious Kunai, a swordsperson who travels alongside a malefact of her own. The setting draws heavily on Japanese iconography — ancient shrines, crumbling highways, and corrupted wildlife — reimagined through the lens of a civilisation that has already fallen.

Soulslike Combat With a Pokémon-Style Twist

Beast of Reincarnation — Emma and Koo in synergy combat
Image courtesy of Fictions / Game Freak

Combat is real-time and skill-driven, built around a parry and deflect system with a soulslike rhythm. Successfully parrying builds power for Koo’s special moves, called Blooming Arts — a co-combat mechanic that rewards reading enemy attacks rather than simply dodging them. Emma’s katana can be stacked with elemental effects via Spirit Stones, and her vine-based mobility (double jumps, gap-crossing) opens up three-dimensional combat spaces that typical soulslikes don’t always offer.

Furushima has been explicit that he wanted moments where players can “pause, think carefully, and fight with the tactical mindset of a command-based RPG” rather than relying purely on reflexes. To that end, Beast of Reincarnation ships with three difficulty settings including a Story Mode, making it accessible to players who want the narrative experience without the punishing wall of a traditional soulslike.

Boss encounters are large-scale set pieces against creatures called Nushi, described as Shadow-of-the-Colossus-style confrontations. Enemies include organic malefacts and robotic foes with a dismemberment system for the latter.

PS5, Xbox Game Pass, and PC — Singapore Players, Take Note

Beast of Reincarnation releases on 4 August 2026 across PS5 (including a physical edition), Xbox Series X|S, and PC via Steam. Xbox Game Pass Ultimate subscribers get it on day one at no extra cost — a strong value proposition given the Singapore Xbox Game Pass subscription price.

There is no Nintendo Switch 2 version confirmed at this time, which may be a slight sting for fans expecting Game Freak to stay in the Nintendo ecosystem. Pre-orders are open now on Steam and the PlayStation Store. Singapore digital pricing on PSN is expected in line with the US launch price, though at time of writing the SGD price has not been officially listed.

For those still on the fence, the PC Gaming Show on 7 June (streaming now in the US, early 8 June SGT) is set to feature Beast of Reincarnation — so there may be fresh gameplay before the month is out. Check the latest gaming news here for any updates from that showcase.

Last words

Beast of Reincarnation is a genuine left-field swing from a studio Singapore fans have grown up with, and it looks like one of the most distinctive Japanese action RPGs in years. Post-apocalyptic Japan, a Shiba Inu co-pilot, soulslike combat with an accessible mode, and Game Pass day one — the value proposition for Singapore gamers is strong regardless of which platform you’re on. Mark your calendar for 4 August.