Tag Archives: PS5

GTA 6 Pre-Orders Open June 25 With New Cover Art Revealed

Rockstar has confirmed that Grand Theft Auto VI pre-orders open next Thursday, June 25 — and alongside the announcement, the studio unveiled the game’s official cover art and locked in a November 19, 2026 release date for PS5 and Xbox Series X/S. Singapore gamers, mark your calendars: Vice City is almost here.

GTA 6 (Grand Theft Auto 6) – Official Cover Art Reveal Trailer — via IGN on YouTube

GTA 6 Pre-Orders Start June 25 — Here’s What to Do Now

Pre-orders go live on June 25 across digital storefronts — the PlayStation Store and Microsoft Store — as well as at select physical retailers including Amazon and GameStop. Rockstar is inviting fans to wishlist Grand Theft Auto VI on the PlayStation Store or Microsoft Store right now to receive a notification the moment pre-orders open.

Official pricing has not been announced. Specific editions and bonuses are also yet to be confirmed, with Rockstar indicating more details will follow closer to the June 25 pre-order launch. Multiple editions are expected, following the studio’s past release approach, likely with digital bonuses, early access options, and physical collector’s content.

Grand Theft Auto 6 official cover art featuring Jason and Lucia in Vice City
Image courtesy of Rockstar Games

The Cover Art: Jason, Lucia, and the Florida Sun

The newly revealed cover art follows Grand Theft Auto’s signature collage format — the same approach used for GTA V back in 2013. Protagonists Jason Duval and Lucia Caminos take centre stage at the top of the artwork, with a cast of Vice City characters, vehicles (a seaplane, a speedboat, sports cars, motorcycles), and Florida wildlife including an alligator filling the surrounding panels. An updated GTA VI logo with a new all-white border appears prominently. It is unmistakably GTA, and unmistakably Vice City.

Vice City Returns: What We Know About GTA 6

Rockstar first revealed Grand Theft Auto VI in December 2023 with a trailer that instantly became one of the most-watched game trailers in history. The game is set in a fictional version of Miami and the surrounding South Florida region — Vice City, the series’ beloved sun-soaked crime playground, returning for the first time in a mainline entry since 2002. The story follows dual protagonists Jason and Lucia navigating the criminal underbelly of the state of Leonida.

Development has been ongoing under intense secrecy for years. With a November 19, 2026 release date locked in and pre-orders just a week away, the finishing line is finally in sight. A PC release has not been confirmed at this stage; Rockstar has officially announced PS5 and Xbox Series X/S for launch.

Last words

GTA 6 is shaping up to be the biggest gaming release of 2026 — and Singapore fans can lock in their copy next Thursday when pre-orders open on June 25. SGD pricing has not yet been confirmed; full edition details and pricing are expected when pre-orders go live. Keep an eye on the PlayStation Store Singapore and our game news coverage for updates when they drop.

R-Type Tactics I • II Cosmos Is Out Now — The 16-Year Wait Is Over

R-Type fans, the wait is finally, genuinely over. R-Type Tactics I • II Cosmos, the Unreal Engine 5 remake of both PSP strategy entries, launched today, 18 June 2026, in the West on PS5, PS4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC via Steam and the Epic Games Store. Published by NIS America, this is the first time either Tactics game has appeared on current-generation hardware — and critically, the first time R-Type Tactics II has ever been released in English.

R-Type Tactics I • II Cosmos – Release Date Announcement Trailer — via NIS America on YouTube

Sixteen Years in the Making

R-Type Tactics II: Operation Bitter Chocolate originally launched on the PSP in Japan in 2009 but never made it West. Developer Irem shut down its consumer games division not long after, and the sequel quietly became one of strategy gaming’s most notable localisation gaps. Granzella — the studio formed by former Irem staff — brought the franchise back with this full remake collection, and NIS America stepped in as Western publisher to finally close the English gap seventeen years on.

Both games have been rebuilt from scratch in Unreal Engine 5, far removed from the original PSP releases. The collection adds a brand-new post-game storyline on top of the original campaigns, meaning there is fresh content even for players who imported the Japanese version earlier this year.

What Is in the Collection?

The two games in the set share the R-Type universe’s distinctive aesthetic — humanity’s Space Corps versus the biomechanical Bydo empire — but play out as turn-based tactical strategy rather than the shoot-’em-up series it spun off from. Each campaign offers hundreds of ship units to deploy, branching mission structures, and the ability to play as both the Space Corps and the Bydo across separate playthrough perspectives.

  • R-Type Tactics I — remake of the 2007 PSP original, now in English with UE5 visuals
  • R-Type Tactics II: Operation Bitter Chocolate — the 2009 sequel, in English for the first time anywhere
  • New post-game campaign — an entirely original storyline added for this Cosmos release

Platforms and Where to Get It in Singapore

The game is out today on all major platforms available in Singapore: PS5, PS4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC (Steam and Epic Games Store). A Limited Edition physical bundle — including a 2-disc soundtrack, conceptual art cards, and two acrylic stands (Rwf-9A Arrow Head and Bwf-1Dα Bydo System Alpha) — is priced at USD 79.99 via the NIS America Online Store. Standard digital pricing is available directly on each platform’s store. Note the Limited Edition for Xbox Series X|S is no longer offered; that version is digital-only.

Japan, Asia, and Korea players have been able to play since 12 March 2026 — so today’s Western launch fills in the last major release territory gap.

Last Words

R-Type Tactics I • II Cosmos is a genuine occasion for strategy fans: a beautifully remastered pair of games that most Western players never got to experience properly, now on every current platform. For Singapore players with a PS5, Switch 2, or a capable PC, there is no excuse not to check it out — especially if you have ever bounced off the original shoot-’em-up series and wondered what the franchise looks like as a tactics game. It looks like this. Check out our Game News section for more launch coverage this week.

Call of Duty: Black Ops and Black Ops II Are Finally Coming to PS5 This July

Two of the most iconic Call of Duty entries in history are finally making their way to PlayStation. Treyarch has officially confirmed that Call of Duty: Black Ops (2010) and Call of Duty: Black Ops II (2012) are being ported to PS4 and PS5, with both games launching in July 2026.

The Games PlayStation Players Have Been Locked Out Of

This is genuinely a big deal for the PlayStation community. Black Ops and Black Ops II have been playable on modern Xbox hardware through Xbox’s backwards compatibility for years, and they’ve been available on PC via Steam. But PlayStation players — on PS4 and PS5 — have had no way to access either game on current hardware. Today that changes.

Treyarch made the announcement via their official X account, with the studio confirming that “the original Black Ops and Black Ops 2 are being ported to PlayStation in July, courtesy of our partners at Iron Galaxy,” as relayed in reporting by GamesRadar.

Call of Duty: Black Ops classic multiplayer
Image courtesy of Activision

Campaign, Multiplayer, and Zombies — All Included

Both ports include the full package. No modes cut, no “campaign-only” release like we’ve seen elsewhere.

  • Call of Duty: Black Ops — the Cold War-era campaign that shocked players with its narrative twists, plus the multiplayer that defined a generation, and the Kino der Toten and Five zombie maps that launched the Zombies phenomenon.
  • Call of Duty: Black Ops II — a futuristic campaign with branching story choices, the best competitive multiplayer Black Ops ever delivered, and a Zombies mode that built on Origins and Tranzit to create the most expansive undead experience of the series.

File sizes have been confirmed: Black Ops at 22.7GB and Black Ops II at 30.3GB. Plan your storage accordingly.

What to Expect — and What Not to Expect

Treyarch and Iron Galaxy are delivering direct ports, not remasters. There will be no dramatic texture reworks or modern quality-of-life overhauls. These games will look and feel like you remember them, running natively on modern hardware. That’s a fair trade for titles that are 14–16 years old and still hold up remarkably well — especially in multiplayer and Zombies.

Iron Galaxy knows what they’re doing here. The studio has previously handled console ports of Diablo III, Overwatch, and Fallout 76, so technical execution should be solid. A specific date in July has not yet been announced, and pricing information has not been confirmed either.

Last Words

Singapore is a PlayStation-heavy market, and COD has a loyal following here that stretches back to the Black Ops era. If you’ve never had a chance to experience these two on PlayStation hardware — or want to revisit Zombies with your crew on PS5 — July is looking like a good month. Watch the official Call of Duty channels for the exact launch date, and check back on GameTrader.SG’s game news when it drops.

GTA V PS5 Upgrade Is Now Free — and The Kortz Center Heist Drops in July

If you own Grand Theft Auto V on PS4 or Xbox One, today is the day you’ve been waiting for. Rockstar has officially made the upgrade to the PS5 and Xbox Series version of GTA V free, effective June 18 — and to sweeten the deal, the studio has revealed its next major GTA Online update: The Kortz Center Heist, arriving in July.

The GTA V Next-Gen Upgrade Is Finally Free

Starting today, any player who owns a digital copy of Grand Theft Auto V on PlayStation 4 can upgrade to the PS5 version at no cost. The same goes for anyone on the digital Xbox One version — the Xbox Series X|S upgrade is yours for free. And if you’re on the PC Legacy version, you can move to the Enhanced edition without paying a cent either.

The next-gen versions aren’t just a resolution bump. They include Hao’s Special Works (HSW) vehicle upgrades and performance tuning, Career Progress rewards, ray-tracing options on PC, and full migration of your Story Mode and GTA Online progress from your old platform. Your characters, your money, your garage — all carry over.

GTA V next-gen edition — free upgrade available from June 18 2026
Image courtesy of Rockstar Games

The Kortz Center Heist: GTA Online’s Next Big Score

Alongside the upgrade news, Rockstar dropped the reveal of GTA Online’s next major update. As the studio announced on the Rockstar Newswire: “Prepare to raid the halls of Los Santos’ most prestigious art gallery in The Kortz Center Heist.”

The target is the Kortz Center — a landmark perched on the hills of Pacific Bluffs, famous across Los Santos for its internationally renowned collection of fine art. This is a multi-stage operation: before you can pull off the heist itself, you’ll need to add the Art Studio extension to your Mansion property, then scope out the complex, gather intelligence, and select your approach.

Crucially, The Kortz Center Heist is designed for solo players and full crews alike — so whether you’re running it with three friends or going in alone, the option is there.

The Kortz Center in GTA Online — the target of the new heist
Image courtesy of Rockstar Games

The Fine Art Collector Programme

In the weeks running up to the update’s arrival, Rockstar is hosting a series of GTA Online events that offer bonus GTA$ rewards, major discounts on in-game properties and vehicles, and access to the new Fine Art Collector Programme — a way to earn rare and exclusive collectibles before the Kortz Center’s doors are even cracked open. It’s worth logging in now to bank those prep bonuses ahead of the July launch.

The update is expected to drop on July 14, 2026, as part of Title Update 1.73. It may also be one of the last major storyline-focused updates for GTA Online before the long-awaited GTA VI arrives.

Last Words

For Singapore GTA fans, the timing couldn’t be better. The free upgrade removes the last reason to stay on PS4 — if you haven’t made the jump to PS5 yet, now’s the time, and you bring your entire GTA Online account with you. And for those already on current-gen, The Kortz Center Heist gives the game a fresh reason to stay installed. Check out more game news on GameTrader.SG as the July update approaches.

FFT: The Ivalice Chronicles Ver. 1.5.0 Adds New Game+ and More

Final Fantasy Tactics: The Ivalice Chronicles just received its biggest post-launch update — the free Version 1.5.0 “Enhanced” patch is live now on PS5, PS4, Xbox Series X|S, Nintendo Switch 2, Switch, and PC. Headlining the update is a fully featured New Game+, but Square Enix has packed in a long wishlist of quality-of-life changes too.

FINAL FANTASY TACTICS – The Ivalice Chronicles | Launch Trailer — via Bandai Namco Entertainment Southeast Asia on YouTube

New Game+ — Take Your Best Squad into Round Two

If you’ve already guided Ramza through the Lion War and saved Ivalice, you no longer have to rebuild from scratch for a second run. New Game+ lets you carry over unit levels, item data, and more from a completed playthrough into a new game. It’s the feature fans have been requesting since the September 2025 launch, and it transforms FFT: The Ivalice Chronicles from a one-shot epic into something worth revisiting with increasingly fine-tuned parties. Classic tactics players who spent dozens of hours unlocking Arithmetician and Mime will especially appreciate having their work recognised.

Final Fantasy Tactics The Ivalice Chronicles New Game+ screen
Image courtesy of Square Enix

Zodiac Compatibility Finally Has a UI

The Zodiac system has always been one of FFT’s more opaque layers — unit signs quietly influence hit and evasion rates, and most players only notice when Ramza bafflingly misses an attack. The 1.5.0 update surfaces this properly: you can now check any unit’s zodiac sign and its compatibility with others from the status screen during battle. Positive, negative, and special matchups are all readable at a glance, which opens up a whole layer of squad-building strategy that was previously only accessible to players who memorised a compatibility chart.

Final Fantasy Tactics The Ivalice Chronicles Zodiac Compatibility UI
Image courtesy of Square Enix

The Full Ver. 1.5.0 Quality-of-Life Changes

Beyond the marquee additions, Square Enix has addressed a series of smaller frustrations that tactical RPG veterans will recognise immediately:

  • Status check during tile selection — inspect a unit’s stats while choosing where to move or which target to hit, without cancelling out of the menu.
  • Remove All Equipment — added to the Equipment & Abilities section, saving the multiple button presses previously needed to strip a unit before reassigning gear.
  • Clearer job unlock conditions — locked jobs now display exactly what JP requirements you need, so you always know what you’re grinding toward.
  • Persistent camera settings — angle and zoom preferences no longer reset between battles.
  • New toggles: auto-proceed dialogue in every cutscene; guaranteed ability incantation playback; and ability cursor position memory across menus.

Simplified Chinese, Traditional Chinese, and Korean Text Now Supported

For Singapore players — and fans across Southeast Asia and East Asia — this addition may matter most of all. The 1.5.0 patch adds Simplified Chinese, Traditional Chinese, and Korean text options in the Enhanced version of the game. Singapore’s multilingual gaming community can now experience Ramza’s story of honour and betrayal in their preferred written language, with no need to rely on fan translations or third-party patches.

How to Get the Update

Ver. 1.5.0 is a free update that downloads automatically on all platforms. If you own Final Fantasy Tactics: The Ivalice Chronicles on PS5, PS4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, or via Steam, head to your platform’s update queue and it should already be waiting. The game was originally released on 30 September 2025 as a modern remake of the beloved 1997 JRPG classic, featuring fully voiced dialogue, an overhauled visual style, and an updated script — while the original “Classic” mode remains available for purists.

Last Words

For Singapore gamers, Final Fantasy Tactics: The Ivalice Chronicles has been playable on every major platform since its global September 2025 launch — no region lock, no waiting. Now that New Game+ and Zodiac visibility have arrived, there’s a compelling reason to dive back in whether you’ve finished the story or shelved it for later. The new Chinese text support is a genuine quality-of-life win for our local community. What job setups are you bringing into New Game+? Tell us in the comments, and check out more game news here on GameTrader.SG.

Adventures of Elliot Launches on Switch 2, PS5 and PC

Square Enix and Team Asano — the studio behind Octopath Traveler and the Bravely Default series — have launched their latest HD-2D title, The Adventures of Elliot: The Millennium Tales, on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. The PlayStation Singapore store lists the game as available from 17 June, with the global launch officially dated 18 June 2026 — making now the perfect time to jump in at S$79.90 on PS5 or Switch 2.

An Epic That Spans Millennia

The game unfolds on Philabieldia, an untamed continent where the last remnants of humanity huddle behind the walls of the Kingdom of Huther while beast tribes roam the wilds beyond. You play as Elliot, a young adventurer, alongside his fairy companion Faie. Their central tool is the Doorway of Time — a mysterious artefact that lets them travel across four distinct historical eras, each with its own visual flavour and a piece of the world’s forgotten history to uncover.

It is a premise that wears its JRPG heritage on its sleeve. Early critics have drawn comparisons to Chrono Trigger, The Legend of Zelda, the Mana series, and Ys — which makes sense given that the core development team at Team Asano brought a similarly eclectic mix of inspirations to Octopath Traveler and Bravely Default.

The Adventures of Elliot: The Millennium Tales — exploration screenshot
Image courtesy of Square Enix

Real-Time Action Combat Built for All Players

Unlike the turn-based systems in previous Team Asano games, Adventures of Elliot goes fully real-time. Players can equip two weapons simultaneously from seven types — including swords, bows, boomerangs, and chains — and weave in shield mechanics and Faie’s fairy magic to shape a personalised combat style. A Magicite enhancement system adds further depth: collectible fragments slot into your gear to unlock additional effects, from currency boosts to extended boomerang throws.

For those wanting company, a second player can take control of Faie in local co-op, assisting with both battles and environmental puzzles. The exploration side of things leans heavily on shrine-based puzzle-solving in a way that fans of action-adventure games will find familiar.

The Adventures of Elliot: The Millennium Tales — combat screenshot
Image courtesy of Square Enix

Famitsu Awards It 34 Out of 40

Ahead of launch, Famitsu scored The Adventures of Elliot a strong 34 out of 40, according to TechTimes. That puts it firmly in the “recommended” tier for Japan’s leading games publication — on par with the solid scores earned by other Team Asano releases. The same early wave of coverage has described it as evoking the feeling of a spiritual successor to Chrono Trigger, which is about as high a bar as you can set in this genre.

Watch the Launch Trailer

The Adventures of Elliot: The Millennium Tales | Launch Date Announcement Trailer — via Square Enix on YouTube

Singapore Pricing and Editions

All editions are available digitally on PS5 now, with Switch 2, Xbox Series X|S, and PC (Steam and Microsoft Store) following on 18 June:

  • Standard Edition — S$79.90: The full game across all platforms.
  • Deluxe Edition — S$92.90: Includes the base game and three cosmetic accessories for Elliot — the Fairy Bangle, Cherry Blossom Anklet, and Roselle Ring.
  • Collector’s Edition: A physical bundle combining the Deluxe digital content with a “Faie and the Doorway of Time” tabletop clock and the full original soundtrack. Local retail pricing to be confirmed.

The game carries an IARC 12+ rating (Moderate Violence, Mild Swearing) and supports 1–2 players with full Remote Play on PS5. Language options on PS5 include English, Japanese, Traditional Chinese, Simplified Chinese, and Korean.

Try the Free Demo Before You Buy

Not ready to commit S$79.90 just yet? A Prologue Demo is live right now on all platforms, letting you experience the opening hours of Elliot’s adventure before spending a cent. Importantly, your demo save data transfers to the full game, so any progress, magicite, and collectibles you pick up carry over when you upgrade.

Catch up on other recent releases in our game news section.

Last words

A 34/40 from Famitsu, comparisons to some of the most beloved JRPGs ever made, a free demo you can download right now, and S$79.90 on the Singapore PS Store today — The Adventures of Elliot: The Millennium Tales is a hard one to overlook for Switch 2 or PS5 owners who have a soft spot for adventure RPGs. Whether you are a longtime fan of the Octopath or Bravely Default lineage, or just looking for a meaty new game to sink into this week, it is well worth at least trying that demo.

Stranger Than Heaven Brings RGG Studio’s Japan Epic to PS5

The makers of Like a Dragon are stepping back a century — and taking Snoop Dogg and Tupac Shakur with them. RGG Studio’s Stranger Than Heaven is a bold new standalone prequel to the Like a Dragon universe, landing on PS5, Xbox Series X|S, and PC on 15 January 2027. Singapore’s PlayStation Store is already open for pre-orders, so there’s no time like now to get caught up on what the studio’s most ambitious project to date actually involves.

Fifty Years of Japan: The Setup

Stranger Than Heaven follows Makoto Daito, a Japanese-American orphan who stows away on a ship to Japan after the death of his parents — and then lives the next half-century of his life there. The game unfolds across five distinct eras in five real Japanese cities, each with its own visual identity and full supporting cast:

  • 1915 — Kokura, Fukuoka
  • 1929 — Kure, Hiroshima
  • 1943 — Minami, Osaka
  • 1951 — Atami, Shizuoka
  • 1965 — Shinjuku, Tokyo

The scope spans Japan’s transformation from the late Meiji era through imperial expansion, defeat in World War II, and the beginning of the post-war economic miracle. RGG Studio has always used real Japanese urban landscapes as dramatic stages — the jump to five separate historical periods and five cities is easily the largest canvas the studio has ever worked on.

Watch: First Official Trailer from SEGA Asia

STRANGER THAN HEAVEN | First Official Trailer — via SEGA Asia(EN) on YouTube

Combat Overhauled: Triggers, Bumpers, and Thirteen Weapons

The clearest signal that Stranger Than Heaven is something genuinely new from RGG Studio — not another Yakuza reskin — is its completely redesigned melee system. The familiar face-button combo chains are gone. Instead, independent left/right attack inputs are mapped to the controller’s bumpers and triggers: left bumper and trigger for left-hand strikes, right bumper and trigger for the right. The result is a system that rewards deliberate attack sequencing over rapid button mashing.

Stranger Than Heaven combat gameplay
Image courtesy of SEGA / RGG Studio

Thirteen weapon categories are available — unarmed, knives, katanas, crowbars, sledgehammers, and more — each with its own stance, moveset, and situational strengths. Blocking and parrying now require reading the angle of incoming strikes rather than just holding a defence button, and stamina limits penalise passive turtling. Hands-on preview coverage from the Summer Game Fest 2026 Play Days in early June described the combat as notably more demanding and cinematic than anything in the mainline Like a Dragon or Yakuza entries, with ground attacks, charged strikes, and brutal finishers rounding out a system that feels built for the grim realism of mid-century Japan.

A Cast That Made Headlines: Tupac, Snoop, Ado, and More

The voice and motion-capture roster has been one of the most-discussed aspects of Stranger Than Heaven since it was revealed at Summer Game Fest 2026. Protagonist Makoto Daito is brought to life by actor Yu Shirota. The supporting cast spans Japan and the world:

  • Snoop Dogg voices Orpheus, a figure central to the story’s mid-century chapters
  • Tupac Shakur portrays a character named Amaru — SEGA confirmed in its official announcement that the portrayal was created in close collaboration with rights holders and without the use of AI
  • Ado — one of Japan’s biggest current music acts — plays Keiko Shirai
  • Tori Kelly plays Suzy Day
  • The Japanese dramatic cast includes Dean Fujioka, Moeka Hoshi, Akio Otsuka, and Tokuma Nishioka
Stranger Than Heaven gameplay with knife weapon
Image courtesy of SEGA / RGG Studio

SEGA’s decision to be explicit about the absence of AI in Tupac’s portrayal was clearly important to the studio, and the right move given how publicly sensitive the issue of AI-generated likeness has become in entertainment. The Tupac announcement dominated conversation around the game at Summer Game Fest, drawing in audiences far beyond the usual Like a Dragon fanbase.

Last words

For Singapore players, the practical details are these: the PlayStation Store Singapore listing for Stranger Than Heaven is live now, ahead of the 15 January 2027 global launch. Xbox Singapore and Steam listings are also open for pre-orders. If you’re already on Xbox Game Pass, the game launches day one as part of your subscription — likely the most cost-efficient route.

Stranger Than Heaven is shaping up to be one of the most distinctive games of early 2027. RGG Studio has always understood Japan’s urban drama better than almost any developer working today — Stranger Than Heaven takes that instinct across five historical eras and fifty years. We’ll be covering it closely as the launch approaches. Check out more upcoming game news on GameTrader.SG.

Echoes of Aincrad Free Demo Out Now — Save Data Carries Over

Singapore SAO fans, your time is now — the free demo for Echoes of Aincrad: Sword Art Online is live as of today (16 June) on PlayStation 5, Xbox Series X|S, and Steam. Better yet, progress from the demo transfers directly to the full game when it ships on 9 July.

Echoes of Aincrad — Story Trailer, via Bandai Namco Entertainment America on YouTube

What the SAO Echoes of Aincrad demo covers

The demo drops you into the “beta test” section — the opening chapter of the game where Aincrad’s true nature has not yet been revealed. It is a tightly scoped slice, but a meaningful one: you get to build your avatar, learn the combat system, and get a feel for the partner AI before the full death-game reality sets in.

A few things are limited compared to the final release:

  • Character customisation is fixed to the beta test appearance
  • Difficulty capped at Story and Normal (Hard and Very Hard unlock in the full game)
  • Level cap: 15
  • Weapon proficiency cap: 3
  • Some balance specs may differ from the version that ships in July
Echoes of Aincrad — Aincrad floating castle environment
Image courtesy of Bandai Namco Entertainment

Save data carries over — but there is a catch

Your demo save transfers to the full game, so any progress you make is not wasted. The one caveat: transferred save files cannot be switched to Death Game Mode — the permadeath mode where a game over permanently deletes your save data. If you plan to play Death Game Mode from the very start, begin a fresh run on launch day rather than carry over from the demo.

About Echoes of Aincrad

Developed by Game Studio Inc. and published by Bandai Namco Entertainment, Echoes of Aincrad is a brand-new action RPG in the SAO franchise — not a retelling of the anime but a fresh story set inside Aincrad, with a fully customisable player avatar. You are not playing as Kirito: you create your own hero, forge bonds with an AI partner whose tactics adapt to yours, and climb the floors of the floating castle using Sword Skills and real-time combat. Original characters from the SAO lore, including Argo, Kirito, and Asuna, appear alongside your custom protagonist, with story and character designs overseen by series creator Reki Kawahara.

The game’s theme song is “Live to Survive” by Aimer, which debuted in the second story trailer released on 13 June.

Echoes of Aincrad — key art
Image courtesy of Bandai Namco Entertainment

Editions and pricing

Three digital editions are available for pre-purchase on Steam (USD; check the Singapore Steam store for current SGD pricing):

  • Standard Edition — US$69.99 (base game + Proto-Elucidator Series weapon pack)
  • Deluxe Edition — US$89.99 (+ expansion DLC, Day 1 Starter Pack, early Death Game Mode unlock)
  • Ultimate Edition — US$109.99 (+ special anime app, digital artbook, soundtrack, and exclusive armour pack)

A physical Aincrad Edition collector’s set is also available in select markets, including a beanie, wall scroll, stickers, and patches. No Singapore retail pricing has been confirmed locally yet.

Last words

Singapore players can grab the demo right now from the PlayStation Store or Steam — no purchase required. The full game launches on 9 July 2026 for PS5 and Xbox Series X|S, and 10 July 2026 on Steam. If you are an SAO fan who has been waiting for a proper RPG that puts you inside Aincrad as your own character, this is the demo to queue up this week. Catch up on more Game News on GameTrader.SG.

AC Black Flag Resynced: Made in Singapore, Out July 9

Set sail one more time — and this time, the crew behind the wheel is right here in Singapore. Assassin’s Creed Black Flag Resynced, the first full remake Ubisoft has ever produced, is arriving on July 9, 2026 for PS5, Xbox Series X|S, and PC. And it was built, from the keel up, by Ubisoft Singapore.

Assassin’s Creed Black Flag Resynced: Official Summer Game Fest Trailer — via Assassin’s Creed on YouTube

A Singapore Studio Takes on Ubisoft’s First-Ever Remake

Ubisoft Singapore wasn’t just a support studio this time. The team here led development of Black Flag Resynced as the primary developer — the first time a Singapore-based studio has helmed a major AAA remake for a global publisher. The original 2013 Black Flag was itself co-developed in Singapore, which makes this a full-circle moment: the studio that helped define those iconic naval battles a decade ago is now rebuilding them from scratch.

The entire game has been reconstructed on the latest evolution of Ubisoft’s Anvil engine, with ray-traced global illumination, realistic water simulation, and support for DLSS 4.5 upscaling. Consoles get a 60 FPS performance mode, and the Caribbean has never looked wetter — dynamic weather now affects visibility and combat, with storms rolling in mid-fight and swells that actually move the Jackdaw.

Assassin's Creed Black Flag Resynced — official key art
Image courtesy of Ubisoft

Gameplay: Rebuilt Stealth, Parries, and Piracy

The gameplay changes go well beyond a fresh coat of paint. Stealth has been reworked so Edward can crouch anywhere and dive underwater anywhere — no more frustrating spots where the game locks you out of cover. A new observe mode replaces the old tailing missions, which previously caused an immediate mission failure if spotted. Now guards can clock you and you still have a window to recover, which makes the mission design feel far less punishing.

Combat leans into precise swordplay: parrying is now the core of every duel, combo chains are shorter and snappier, and the Hidden Blade has been pulled from standard combat to be used only in stealth takedowns and contextual kills. Naval combat gets new secondary weapons including shrapnel barrels, and the expanded parkour system makes getting around Havana and Nassau feel noticeably smoother.

Naval combat in Assassin's Creed Black Flag Resynced
Image courtesy of Ubisoft

New Story Content — Blackbeard, Stede Bonnet, and 10 New Shanties

Returning Edward Kenway voice actor Matt Ryan reprises the role for the remake, including new additional missions and scenes written specifically for Resynced. The expanded story gives dedicated screen time to fan-favourite historical figures: Blackbeard and Stede Bonnet each get new origin missions, and three new named officers join the Jackdaw crew, each with their own unique storylines.

The soundtrack grows too — 10 new sea shanties have been added to the roster, and the Jackdaw gets new customisation options including cosmetic skins, pets, and additional ship upgrades. The modern-day interlude sections from the 2013 original have been replaced entirely by optional narrative-driven “What If?” scenarios, keeping the focus firmly on Edward’s Caribbean adventure.

Editions, Pricing, and Pre-Order Bonus

Pre-orders are open now across PlayStation Store, Xbox, Steam, Epic Games Store, and the Ubisoft Store:

  • Standard Edition — US$59.99
  • Deluxe Edition — US$69.99 (includes character and naval cosmetic packs)
  • Collector’s Edition — US$199.99 (31 cm Edward figurine, leather logbook, metal brooch, steelbook, artbook, map poster)

Anyone who pre-orders any edition receives Blackbeard’s Crimson Pack: an exclusive costume for Edward, plus matching swords and pistols. SGD pricing via local retailers is to be confirmed — check the PlayStation SG store or your preferred retailer closer to launch.

Last Words

Singapore gamers, we genuinely have something to be proud of here. A local studio — Ubisoft Singapore — just delivered Ubisoft’s first-ever remake of a major franchise entry, and from the Summer Game Fest footage, it looks every bit the send-off Edward Kenway deserves. With a July 9 launch less than a month away, now is a great time to put in that pre-order. Check out more game news on GameTrader.SG for the latest on what’s dropping this season.