Tag Archives: Turn-Based Strategy

Culdcept Begins Launches 16 July — The 10-Year Wait Is Over

Ten years is a long wait. Culdcept Begins, the first brand-new entry in the cult card-and-board hybrid series since 2016’s Culdcept Revolt, launches this Thursday 16 July on Nintendo Switch 2, Nintendo Switch (digital), and eventually PC — and Famitsu’s 33/40 preview scores published today suggest the decade-long break has done the series nothing but good. If you’re planning to grab the eShop version, the 10% early bird discount disappears at launch, so there’s no reason to delay.

Monopoly Meets Magic: The Gathering, Completely Reborn

Culdcept Begins board gameplay showing isometric map and card hand
Image courtesy of NEOS Corporation

If you’ve never played a Culdcept game, the elevator pitch is this: imagine Monopoly’s territory loop, but every time two players land on the same square their creature cards fight it out in real-time battle — and instead of buying houses, you’re deploying monsters, casting spells, and stacking terrain bonuses from a custom 40-card deck. The player who accumulates the target amount of “magic points” through tolls and battles wins.

Culdcept Begins keeps that DNA fully intact while introducing a brand-new cast, a new story, and over 400 creature, item, and spell cards sporting redesigned art that leans into a warm, illustrated-book style. Board layouts are also fresh, including new terrain types that interact with specific element affinities on the cards.

Famitsu’s Verdict: 33/40

Culdcept Begins card collection screen showing hundreds of creature cards to collect
Image courtesy of NEOS Corporation

Famitsu’s four reviewers handed Culdcept Begins a combined score of 9/8/8/8 (33 out of 40) in preview scores published this week, ahead of the 16 July launch. Reviewers praised the “well-established system combining Monopoly and card battles” and flagged a noticeably polished UI alongside shorter average play sessions compared to older entries in the series. The depth-versus-accessibility balance was a recurring highlight: one reviewer called it a game that “offers deep strategic depth while remaining accessible,” aided by a story mode that walks new players through the rules at a comfortable pace. A growth-points system that rewards progress even when you retire from a match mid-game also earned specific praise as a quality-of-life upgrade long-time fans will appreciate.

Switch 2 Extras: GameShare and Mouse Mode

Culdcept Begins card battle screen — Minotaur versus Kobold
Image courtesy of NEOS Corporation

The Switch 2 Edition adds two features that fit Culdcept perfectly. GameShare lets up to four players join a local session wirelessly — including Switch 1 owners — even if only one person at the table owns the game, which makes it ideal as a family or friends night pick-up. Mouse Mode support is the other one: if you’ve ever wanted to flick through a 400-card hand using a mouse cursor, you can now.

A dedicated physical Switch 2 edition is available at launch in a Standard box and a Limited SteelBook version that includes a soundtrack CD and a set of ten creature-card replicas for collectors.

Culdcept BEGINS – Nintendo Switch 2 Edition – Announcement Trailer — via Nintendo of America on YouTube

Where to Get It — and Why to Move Quickly

Culdcept Begins ice spell battle effect in creature combat
Image courtesy of NEOS Corporation

Culdcept Begins is available to pre-order now on the Nintendo Singapore eShop (Switch 2 Edition) and Switch edition. The standard digital prices are US$54.99 (Switch 2) and US$44.99 (Switch) — check the Singapore eShop for your local SGD price. Until the game launches on 16 July a 10% early bird discount is active, bringing those prices down to US$49.49 and US$40.49 respectively. The physical Switch 2 Standard edition is priced at US$54.99; the SteelBook is US$89.99. A PC version via Steam is planned for Q4 2026.

For more game releases and gaming news, check back on the blog as 16 July approaches.

R-Type Tactics I • II Cosmos Is Out Now — The 16-Year Wait Is Over

R-Type fans, the wait is finally, genuinely over. R-Type Tactics I • II Cosmos, the Unreal Engine 5 remake of both PSP strategy entries, launched today, 18 June 2026, in the West on PS5, PS4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC via Steam and the Epic Games Store. Published by NIS America, this is the first time either Tactics game has appeared on current-generation hardware — and critically, the first time R-Type Tactics II has ever been released in English.

R-Type Tactics I • II Cosmos – Release Date Announcement Trailer — via NIS America on YouTube

Sixteen Years in the Making

R-Type Tactics II: Operation Bitter Chocolate originally launched on the PSP in Japan in 2009 but never made it West. Developer Irem shut down its consumer games division not long after, and the sequel quietly became one of strategy gaming’s most notable localisation gaps. Granzella — the studio formed by former Irem staff — brought the franchise back with this full remake collection, and NIS America stepped in as Western publisher to finally close the English gap seventeen years on.

Both games have been rebuilt from scratch in Unreal Engine 5, far removed from the original PSP releases. The collection adds a brand-new post-game storyline on top of the original campaigns, meaning there is fresh content even for players who imported the Japanese version earlier this year.

What Is in the Collection?

The two games in the set share the R-Type universe’s distinctive aesthetic — humanity’s Space Corps versus the biomechanical Bydo empire — but play out as turn-based tactical strategy rather than the shoot-’em-up series it spun off from. Each campaign offers hundreds of ship units to deploy, branching mission structures, and the ability to play as both the Space Corps and the Bydo across separate playthrough perspectives.

  • R-Type Tactics I — remake of the 2007 PSP original, now in English with UE5 visuals
  • R-Type Tactics II: Operation Bitter Chocolate — the 2009 sequel, in English for the first time anywhere
  • New post-game campaign — an entirely original storyline added for this Cosmos release

Platforms and Where to Get It in Singapore

The game is out today on all major platforms available in Singapore: PS5, PS4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC (Steam and Epic Games Store). A Limited Edition physical bundle — including a 2-disc soundtrack, conceptual art cards, and two acrylic stands (Rwf-9A Arrow Head and Bwf-1Dα Bydo System Alpha) — is priced at USD 79.99 via the NIS America Online Store. Standard digital pricing is available directly on each platform’s store. Note the Limited Edition for Xbox Series X|S is no longer offered; that version is digital-only.

Japan, Asia, and Korea players have been able to play since 12 March 2026 — so today’s Western launch fills in the last major release territory gap.

Last Words

R-Type Tactics I • II Cosmos is a genuine occasion for strategy fans: a beautifully remastered pair of games that most Western players never got to experience properly, now on every current platform. For Singapore players with a PS5, Switch 2, or a capable PC, there is no excuse not to check it out — especially if you have ever bounced off the original shoot-’em-up series and wondered what the franchise looks like as a tactics game. It looks like this. Check out our Game News section for more launch coverage this week.