Tag Archives: Nintendo Switch 2

Zelda: Ocarina of Time Is Coming to Switch 2 — Everything Singapore Players Need to Know

It’s the announcement that stopped Switch 2 fans mid-scroll: The Legend of Zelda: Ocarina of Time is being remade for Nintendo Switch 2, confirmed during the June 9 Nintendo Direct. The N64 masterpiece — the game that defined 3D action-adventure for a generation — is coming back, rebuilt for modern hardware and landing exclusively on Switch 2 in 2026.

The Legend of Zelda: Ocarina of Time Switch 2 remake key art
Image courtesy of Nintendo
The Legend of Zelda: Ocarina of Time – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

What Nintendo Has Confirmed About the Ocarina of Time Remake

The June 9 Direct reveal was short but loaded with intent. Nintendo’s official description: “The Nintendo 64 classic returns for a new generation in 2026, reborn exclusively for Nintendo Switch 2.” That single line tells us three things — it’s Switch 2 exclusive, it’s arriving this year, and Nintendo is calling it a reimagining, not a port.

Nintendo further described the project as featuring “stunning visuals, updated designs, and timeless gameplay” — language that signals a genuine visual overhaul while preserving the core dungeon-crawling and exploration that made the original legendary. The teaser showed a redesigned Link in a clean, modern art style that respects the source material without looking like a straight upscale.

The developer has not been announced. More details are promised “in the future” from Nintendo, so expect either a dedicated Direct or a shadow drop sometime before year end.

Why Ocarina of Time Still Matters in 2026

First released on the Nintendo 64 in November 1998, Ocarina of Time sits at a Metacritic score of 99 and is still cited by many as one of the most important games ever made. It introduced Z-targeting combat, cracked the code for 3D adventure design, and gave us unforgettable set-pieces — Hyrule Field’s opening horizon, the Temple of Time’s organ chord, the final Ganondorf duel under a storming sky.

Nintendo revisited the game on 3DS in 2011 with Ocarina of Time 3D, which added improved textures and gyroscope aiming. The Switch 2 remake is the first major reimagining in 15 years — a full generation leap, not a touch-up.

The Legend of Zelda: Ocarina of Time Switch 2 remake reveal trailer still
Image courtesy of Nintendo

What Singapore Switch 2 Owners Should Know

The Nintendo Switch 2 is available in Singapore through retailers including GameXtreme, Qisahn, and the Nintendo Asia eShop. The Ocarina of Time remake is confirmed for a 2026 launch, but no exact release date or SGD price has been announced — both are to be confirmed. All previous Zelda titles in the Asia region eShop have shipped with English-language support, and the same is expected here, though Nintendo has not specifically confirmed this for the remake.

This is a Switch 2 exclusive — there will be no Switch 1 version. If you’ve been on the fence about upgrading, this is exactly the kind of first-party exclusive Nintendo uses to make the decision for you.

More game news on GameTrader.SG

Last words

For a generation of Singapore gamers who grew up navigating the Deku Tree on a CRT television, seeing Hyrule rebuilt for Switch 2 is a genuinely exciting moment. Nintendo hasn’t shown gameplay yet, and the release date remains vague — but the intent is clear. We’ll be covering every reveal as it drops. Stay tuned.

The Duskbloods: FromSoftware’s Switch 2 Exclusive Eyes Summer Network Test

After more than a year of near-total silence, The Duskbloods — FromSoftware’s brand-new Nintendo Switch 2 exclusive — is finally back in the spotlight. A closed network test is confirmed for summer 2026, and signup details are expected soon through the game’s official channels.

The Duskbloods – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

What Is The Duskbloods?

The Duskbloods is a PvPvE multiplayer action game that supports up to eight players simultaneously. You play as a Bloodsworn — a supernatural being whose power is drawn from blood — and compete across gothic, Victorian-inspired maps for the coveted prize known as First Blood. Matches blend direct combat with strategic cooperation: you can form temporary alliances, pursue side objectives, or summon companions to shift the tide. Victory Points determine the winner, but every player walks away with rewards regardless of placement.

Director Hidetaka Miyazaki — the mind behind Dark Souls, Bloodborne, and Elden Ring — described the game’s core appeal as its flexibility. Players can “avoid direct combat, select cooperative play, or pursue personal objectives,” he said in an interview published on Famitsu (Japanese), noting that the studio will “continue actively creating single-player games like Elden Ring” alongside this new multiplayer direction.

The Duskbloods Bloodsworn characters
Image courtesy of FromSoftware / Nintendo

A New Trailer and a Long-Dormant Twitter Finally Stirs

The game resurfaced at the Nintendo Direct on 9 June 2026 with a short atmospheric teaser — the first new footage since its original April 2025 announcement. The clip leans into the game’s dark, Bloodborne-adjacent aesthetic, showcasing several of the playable Bloodsworn characters and a handful of environments. It doesn’t show gameplay, but it confirms FromSoftware’s gothic Victorian direction is firmly intact.

On 10 June, the game’s official X account posted for the first time in 14 months, breaking its silence to confirm that network test details would be announced through that channel — so if you’re keen, that’s the page to follow.

Network Test: What We Know

A closed network test is coming later this summer, though FromSoftware and Nintendo have not yet opened sign-ups or pinned down exact dates. What’s confirmed:

  • You will need a Nintendo Switch Online membership to participate.
  • The test will support the game’s full PvPvE format — up to 8 players — across multiple maps.
  • Signup details will be announced via the official X account and Nintendo’s channels.

Given FromSoftware’s track record with Elden Ring network tests, demand is likely to outstrip slots — worth watching for the registration window the moment it opens.

Why This Is a Big Deal for Switch 2 Owners

The Duskbloods is FromSoftware’s first Nintendo home console exclusive in 23 years, since Lost Kingdoms II in 2003. It’s a Switch 2 exclusive with no announced ports planned. For Singapore fans, that means the Switch 2’s local availability makes this one of the few ways anyone outside Japan can get early hands-on time — import or not, we’re in the same boat as the rest of the world.

The full game is still on track for a 2026 release, making the summer network test likely the last major preview before launch. Keep an eye on Nintendo Singapore’s official channels and the game’s X account for sign-up news.

Last Words

Singapore gamers who missed the Bloodborne window — or who have been waiting years for FromSoftware to do something genuinely new — should have The Duskbloods firmly on their radar. The gothic multiplayer concept is unlike anything the studio has shipped before, and the network test this summer will be the first real chance to feel whether it works. Watch the official X account for sign-up details, and check our Game News section for updates as they land.

Onimusha: Way of the Sword — The Series Returns After 20 Years, Out 25 September

Twenty years is a long time to wait. The last major Onimusha entry — Dawn of Dreams — released on PlayStation 2 in 2006, and the series went dark. Now Capcom is finally bringing it back: Onimusha: Way of the Sword releases on PS5 and Nintendo Switch 2 on 25 September 2026, and a free demo is live right now so you can feel the steel before you commit.

Onimusha Way of the Sword combat screenshot
Image courtesy of Capcom

Why This Is Such a Big Deal

For a certain generation of Singapore gamers, Onimusha is a PS2 bedrock title. The original 2001 game was a moody, atmospheric hack-and-slash set in a supernatural feudal Japan, and it became one of the system’s early standout hits in the region. Onimusha 2 and the Samurai’s Destiny sequel deepened the lore, and Onimusha 3 brought in Jean Reno. But after Dawn of Dreams in 2006, Capcom shifted its focus elsewhere, and the franchise fell dormant.

Way of the Sword is the first brand-new entry in nearly two decades. The stakes — and the hype — are real.

Onimusha: Way of the Sword – Official Release Date Reveal Gameplay Trailer — via GameSpot on YouTube

Setting and Story: Musashi vs the Genma

Way of the Sword is set in Kyoto during the early Edo period, in a dark fantasy version of the city where malevolent clouds of Malice have twisted the landscape and opened the gates to the Genma — supernatural creatures from the underworld. You play as Miyamoto Musashi, Japan’s legendary swordsman, who picks up the mystical Oni Gauntlet and gains the power to slay Genma. As he fights through the haunted streets and temples of Kyoto — including a memorable stage set at Kiyomizu-dera Temple — Musashi searches for his reason to fight and unravels the mysteries of the voice that speaks to him through the gauntlet.

Capcom modelled the protagonist’s face on the late, iconic Japanese cinema legend Toshiro Mifune, which gives Musashi an immediately striking, cinematic presence.

Combat: Every Strike Counts

Onimusha’s signature swordplay is back and rebuilt for modern hardware. Core mechanics include parrying and deflecting incoming attacks, the Issen critical strike (a perfectly timed slash that deals massive damage), and the Reflex Combo system that rewards consecutive successful dodges. The Oni Gauntlet unlocks two supernatural modes: Oni Strength lets Musashi break through enemy defences, while Oni Agility enables wall-running and faster traversal through Kyoto’s environments. Absorbing defeated Genma’s souls powers up your Oni abilities and fills your stats — a mechanic series veterans will recognise immediately.

Producer Akihito Kadowaki described the goal as delivering “a wide variety of action sequences, including the ultimate sword-fighting mechanics that realistically capture the impact of every strike,” as detailed in the PlayStation Blog.

Onimusha Way of the Sword Kyoto environment
Image courtesy of Capcom

Free Demo Out Now — Try It Before 25 September

A free demo is available on PS5 right now, offering around 30 minutes of early story content. Completing and saving the demo also unlocks the Charm: Kubi Akari item when you play the full game. There’s no better time to see whether the 20-year wait was worth it — especially if you never played the originals and want to know what the fuss is about. Keep an eye on the Nintendo Singapore page for Switch 2 demo details.

Editions and Pre-Order Bonuses

Three editions are available at launch:

  • Standard Edition — base game (SGD pricing to be confirmed)
  • Deluxe Edition — includes the Deluxe Kit with cosmetic charms, outfits, and weapon skins
  • Premium Deluxe Edition — adds the Premium Kit featuring companion outfits, additional skins, and a digital soundtrack

Pre-ordering any edition unlocks the Charm: Lion Dog and the Sword Appearance: Sealed Curse skin — a clean bonus for day-one buyers.

Last Words

Whether you were there for the PS2 originals or you’re coming to Onimusha fresh, Way of the Sword looks like a serious revival rather than a cash-in nostalgia trip. Capcom has rebuilt the combat from the ground up, set it in a gorgeously moody Edo-period Kyoto, and put 20 years’ worth of franchise ambition behind it. Singapore gamers on PS5 can try the demo right now; Switch 2 owners should expect more info soon. The full game lands on 25 September 2026 — and it’s been worth the wait just to say that sentence. Check out our round-up of other gaming news for more from the Nintendo Direct.

Final Fantasy Resonance: The First HD-2D FF Game Launches 22 October

Square Enix just answered a question fans have been asking for years: what would Final Fantasy look like with HD-2D visuals and old-school turn-based combat? The answer is Final Fantasy Resonance, officially announced at the Nintendo Direct in June 2026 — and it looks every bit as nostalgic and fresh at the same time.

FINAL FANTASY RESONANCE – Announce Trailer — via FINAL FANTASY on YouTube

What Is Final Fantasy Resonance?

Final Fantasy Resonance is the first mainline Final Fantasy title to use Square Enix’s beloved HD-2D engine — the same gorgeous pixel-art-meets-3D-depth style that powered Octopath Traveler and Triangle Strategy. The story follows Rain, a knight commander who sets out to protect the world’s crystals after a mysterious armoured figure begins destroying them one by one. He’s joined by his deputy Lasswell and the amnesiac Fina in a tale that wears its classic FF influences proudly on its sleeve.

It’s based on the first story arc of the mobile hit Final Fantasy Brave Exvius — but Square Enix stresses this is no straight port. The game has been extensively rebuilt as a full-fledged console RPG, with a brand-new battle system, voiced cutscenes, orchestral score, and all the production polish you’d expect from a mainline release.

Final Fantasy Resonance logo
Image courtesy of Square Enix

Turn-Based Combat Is Back — and It’s About Time

Here’s the big one for old-school fans: Final Fantasy Resonance brings back a true turn-based battle system, the first time the mainline series has done so since Final Fantasy X back in 2001. You see an action timeline, exploit elemental weaknesses to trigger a stagger gauge, and then unleash devastating Bonus Phase attacks when enemies break. Espers — including Siren and Ramuh — fight alongside your party for three turns and close out with a powerful finale ability.

The party is fully customisable, and the whole thing looks genuinely strategic rather than button-mashy. Singapore gamers who grew up on classic turn-based JRPGs from the PS1 and PS2 era will feel right at home.

The Visions System: Summon Cloud, Terra, and More

Beyond the main cast, Final Fantasy Resonance introduces a Visions system that lets you equip crystallised essences of legendary Final Fantasy heroes. The confirmed roster of Visions reads like a franchise hall of fame: Cloud Strife, Terra Branford, the Warrior of Light, Tidus, Y’shtola, and Shantotto. Each Vision grants stat bonuses, unique abilities, and a signature Resonance technique — a spectacular finishing move tied to that character’s lore. It’s a love letter to the franchise, and it genuinely looks like it has gameplay depth rather than just fan-service.

Chocobos, airships, and summonable Espers round out a feature list that checks every box for fans of the series’ golden era. For more on what’s coming to Nintendo Switch 2, check out our latest news.

Platforms, Release Date, and Editions

Final Fantasy Resonance launches simultaneously worldwide on 22 October 2026 across Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC (Steam and Microsoft Store). That global day-one launch means Singapore players won’t be waiting — whatever platform you’re on, you’re in from day one.

Three editions are available:

  • Standard Edition — US$49.99 (SGD pricing to be confirmed)
  • Digital Deluxe Edition — US$59.99, adds the Magitek & Grimoire Deluxe Pack with exclusive in-game items
  • Collector’s Edition — US$209.99, includes a pixel art book, 120-track soundtrack CD, acrylic block set, and a Final Fantasy Trading Card Game promotional card

Pre-ordering nets you the Magitek Airship Passkey and a starter equipment package. Early purchasers also get the Blessed Cuirass armour and Mist Ether consumable after launch.

Last Words

Final Fantasy Resonance checks an extraordinary number of boxes at once: it’s the first HD-2D Final Fantasy, the first turn-based mainline entry since FFX, and it comes packed with iconic franchise characters in a playable Visions system. For Singapore fans of classic RPGs — and there are a lot of us — this could be one of the most exciting releases of the year. Mark 22 October in your calendars, and watch the announce trailer above to see those pixel-perfect visuals in action.

Metaphor: ReFantazio Hits Nintendo Switch 2 on 12 November

The Nintendo Switch 2 has a new must-have JRPG on the horizon: Metaphor: ReFantazio is coming to Nintendo Switch 2 on 12 November 2026, Atlus confirmed during the Nintendo Direct on 9 June 2026. A limited-run Steelbook Edition will also be available at launch for collectors who want the premium physical package.

Metaphor: ReFantazio — Announce Trailer | Nintendo Switch 2 — via Official ATLUS West on YouTube

What Is Metaphor: ReFantazio?

If the name rings a bell, it is because Metaphor: ReFantazio was arguably the RPG story of 2024. Created by Atlus Studio Zero — the same team behind Persona 3, Persona 4, and Persona 5 — it is a fantasy RPG set in a kingdom torn apart by political intrigue and ancient curses, where a young hero and his fairy companion Gallica journey across a vast world to lift the curse afflicting the lost prince.

The critical reception was exceptional: a 94 on Metacritic, sales of one million copies on its opening day (making it Atlus’s fastest-ever launch), and a clean sweep of the major RPG awards at The Game Awards — Best Role-Playing Game, Best Narrative, and Best Art Direction. RPGSite named it their RPG of the Year for 2024. If you have heard Singapore gamers raving about an Atlus title over the past 18 months, this is almost certainly the one.

Metaphor: ReFantazio on Nintendo Switch 2 — announce trailer screenshot
Image courtesy of Atlus

Metaphor ReFantazio Switch 2 — What’s New?

The Switch 2 version is a native port rather than a backwards-compatibility carry-over. Footage shown during the Nintendo Direct demonstrated the game running on the hardware, and the results look strong — Metaphor’s distinctive storybook-meets-fantasy art direction is well-suited to a portable display, and the Switch 2’s horsepower should allow it to run cleanly at higher frame rates than the original Switch could have managed.

Specific technical enhancements beyond native support have not yet been detailed by Atlus, but given the Switch 2’s capabilities, performance improvements over an original Switch version are expected. Pricing for the Switch 2 release has not been confirmed; expect Atlus to announce SGD pricing closer to the November launch date.

Steelbook Edition: What Singapore Players Should Know

A limited Steelbook Edition will be available at launch. Atlus collector editions historically sell through quickly — especially at game shops in Singapore, which receive modest allocations for Japanese RPG titles. If the Steelbook is on your radar, putting in a pre-order early is the smart play. Watch for stock announcements from local retailers in the coming weeks.

The standard physical edition ships on a game-key card, as is standard for Switch 2 titles. For those who prefer digital, the game will of course be available on the Nintendo eShop.

Last Words

The Persona and Atlus fanbase in Singapore is sizable and enthusiastic — every major Atlus release draws a crowd at game shops here, and Metaphor: ReFantazio is the biggest thing the studio has shipped in years. Getting it on Switch 2 on 12 November means first-timers finally have a portable option to experience one of the best RPGs of recent memory, and those who already finished it on PS5 or PC have a reason to revisit it on the go. For more Switch 2 news relevant to Singapore players, browse our News section.

Xenoblade Genesis: New World, New Hero — Switch 2 Exclusive in 2027

Monolith Soft and Nintendo landed one of the Nintendo Direct’s most memorable moments: the reveal of Xenoblade Genesis, an all-new entry in the beloved RPG series built exclusively for Nintendo Switch 2 and launching in 2027. From the look of the reveal trailer, this is a deliberate reinvention — same legendary team, completely fresh world.

Xenoblade Genesis – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

A Brand-New World: Anshar and the Power of Anima

Xenoblade Genesis is set in Anshar, an annular world bathed in the light of six suns — a setting that immediately signals a break from both the colossal Titans of Xenoblade Chronicles and the Blades and Titans of Chronicles 2. The land is governed by a primordial force called Anima, described as the source of all things, flowing through the world and its creatures.

Warriors who can channel Anima in combat are known as Vesselai. They wield special weapons enhanced by crystalline artefacts called crystones, which amplify their abilities and — notably — record their thoughts and actions, adding an intriguing lore dimension to even the gear system. The trailer hints at sweeping vistas, enormous flying creatures, and a conflict with high stakes: the shadow of “a fallen god’s vengeance” looms over the narrative.

Xenoblade Genesis protagonist Eleanor
Image courtesy of Nintendo / Monolith Soft

Meet Eleanor — and the Academy of Leukos

The protagonist is Eleanor, who enrolls at Leukos, an academy that trains Vesselai. The academy framing immediately evokes Fire Emblem: Three Houses more than the open-world sprawl of Xenoblade Chronicles 3, and that’s clearly intentional — Genesis appears to root its early story in student politics and coming-of-age bonds before expanding into something larger.

Visually, Eleanor and her companions sport elf-like features, and the game’s rideable mounts — creatures that look like a wolf-horse hybrid — are already turning heads. Character designs come from Mai Yoneyama and PALOW, a pairing that brings distinct anime-art sensibilities to the Xenoblade aesthetic.

Leukos Academy in Xenoblade Genesis
Image courtesy of Nintendo / Monolith Soft

The Team Behind It

Tetsuya Takahashi directs, as he has on every major Xeno title from Xenogears (1998) onwards. The musical team is equally formidable: Yasunori Mitsuda — the composer behind Chrono Trigger, Xenogears, and Xenoblade Chronicles 2‘s sweeping original score — returns alongside Mariam Abounnasr and Minami Kiyota, both contributors to Xenoblade Chronicles 3. For JRPG fans, that lineup alone is reason to pay attention.

Switch 2 Editions for the Existing Trilogy

Nintendo also announced Switch 2 Edition upgrades for Xenoblade Chronicles: Definitive Edition, Xenoblade Chronicles 2, and Xenoblade Chronicles 3, making the full modern trilogy accessible natively on Switch 2 ahead of Genesis‘s 2027 window. Pricing for those upgrades is to be confirmed.

Last Words

Singapore JRPG fans who have followed Monolith Soft’s work know the studio consistently punches above its weight — each Xenoblade entry has pushed the limits of Nintendo hardware to deliver genuinely massive, emotionally resonant worlds. Xenoblade Genesis looks set to continue that tradition with a fresh cast, a fresh setting, and the legendary Mitsuda back on the score. No price or local eShop listing yet, but 2027 is the window. Follow our News section for updates as they come.

Kingdom Hearts IV Confirmed for Switch 2 — Plus Native Collection This October

After years of cloud-only workarounds on Nintendo hardware, Kingdom Hearts is finally coming to Switch 2 the right way — natively. Square Enix used the Nintendo Direct on 9 June 2026 to drop a surprise gameplay trailer for Kingdom Hearts IV and confirm proper, non-cloud releases of the entire series on Nintendo Switch 2.

KINGDOM HEARTS IV Teaser Trailer | June 2026 — via KINGDOM HEARTS on YouTube

Kingdom Hearts IV on Switch 2: What We Know So Far

The new trailer brings our first extended look at Kingdom Hearts IV in years. Sora is back, fighting a colossal Heartless through the streets of Quadratum — the hyper-realistic modern city first glimpsed in the 2022 reveal — with a noticeably sharper, more cinematic art direction and fluid action combat. Square Enix confirmed that the game launches simultaneously on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. No official release date has been announced yet.

This is bigger news than it might look on the surface. Previous Kingdom Hearts games on Nintendo Switch were cloud-streamed — playable only with a live internet connection — which made the experience frustrating for many players. Kingdom Hearts IV confirmed as a native, day-one Switch 2 title is a genuine shift in how Square Enix is treating Nintendo hardware.

Kingdom Hearts IV — Sora battles a Heartless in Quadratum
Image courtesy of Square Enix

Kingdom Hearts Collection [I–III]: Native, October 8, With a Switch 2 Exclusive Keyblade

Confirmed alongside KH IV, KINGDOM HEARTS Collection [I–III] arrives on Nintendo Switch 2 on 8 October 2026. This is the native collection Singapore fans who skipped the cloud versions have been waiting for.

The bundle includes everything:

  • KINGDOM HEARTS -HD 1.5+2.5 ReMIX- — covering KH1, Re:Chain of Memories, KH2, 358/2 Days, Birth by Sleep, and Re:coded
  • KINGDOM HEARTS HD 2.8 Final Chapter PrologueDream Drop Distance HD, 0.2 Birth by Sleep – A Fragmentary Passage, and χ Back Cover
  • KINGDOM HEARTS III + Re Mind (DLC)

All three run natively on Switch 2 — no internet required. Switch 2 owners also receive a platform-exclusive bonus: the “Long Night” Keyblade, unique to Nintendo’s platform.

Confirmed pricing so far: £64.99 (UK) and ¥11,000 including tax (Japan). SGD pricing on the Nintendo Singapore eShop is to be confirmed — check the eShop listing when it appears.

Kingdom Hearts Collection I-III and Kingdom Hearts IV banner
Image courtesy of Square Enix

Cloud Versions Delisted — But Existing Owners Get 50% Off

The original Kingdom Hearts cloud versions for Nintendo Switch were delisted from the eShop on 9 June 2026, the same day as the Direct announcement. If you purchased them before that date, they remain playable until 9 June 2027.

Square Enix is softening the transition: anyone who owned a Kingdom Hearts cloud version on Switch is eligible for a 50% discount on the corresponding native Switch 2 digital versions — including the Collection bundle. Details on how to claim the discount will be available through the Nintendo eShop.

Last Words

For Singapore Kingdom Hearts fans, this is genuinely exciting news. The series has a devoted following across Southeast Asia — many of us grew up with KH1 and KH2 on PS2 — and the prospect of playing through the complete saga plus a brand-new chapter on Switch 2, without streaming lag, is a proper treat. Mark 8 October on the calendar for the Collection. Keep an eye on our News section for a release date on Kingdom Hearts IV as Square Enix reveals more.

Dragon's Dogma 2 Dark Arisen on Nintendo Switch 2 — exploration screenshot

Dragon’s Dogma 2: Dark Arisen Brings the Full RPG to Switch 2 on 9 October

Capcom has confirmed that Dragon’s Dogma 2: Dark Arisen launches on Nintendo Switch 2 on 9 October 2026 — the first time any game in the Dragon’s Dogma series has appeared on a Nintendo platform. The package bundles the base game with a brand-new expansion called Dark Arisen, which adds a snowy new region, a fresh gameplay system, and enough reason to return even if you already cleared Dragon’s Dogma 2 on PS5 or PC.

Dragon’s Dogma 2: Dark Arisen – Announcement Trailer — via capcomasia on YouTube

What Is Dragon’s Dogma 2: Dark Arisen?

Dragon's Dogma 2 Dark Arisen gameplay on Nintendo Switch 2
Image courtesy of Capcom

If you missed Dragon’s Dogma 2 when it launched on PS5 and PC in 2024, the short pitch is that Capcom built one of the most reactive open-world action RPGs in years — a game where your party of Pawns actually adapts to what you do, where creature encounters feel weighty rather than scripted, and where exploration rewards curiosity at every turn. Switch 2 owners will get all of that in one box.

The new Dark Arisen expansion adds the Norgan region, a harsh, snow-covered landscape that brings fresh enemy types and environmental challenges distinct from the base game’s varied biomes. Two major systems debut alongside it:

  • Appraisal Mechanic — Players discover mysterious items in the world and bring them to appraisers to unlock new weapons, armour, and skills. It adds a loop of discovery and anticipation that dovetails neatly with Dragon’s Dogma 2’s existing loot systems.
  • Relic Expedition Cycle — A new recurring activity that gives veteran players ongoing reasons to revisit the world alongside the expansion’s story content.

Capcom also noted that Title Update 1 is available now for existing owners on PS5, Xbox Series X|S, and PC — an early taste of improvements landing ahead of the expansion’s October release.

Platforms and Pricing

Dragon's Dogma 2 Dark Arisen Norgan snowy region
Image courtesy of Capcom

Dragon’s Dogma 2: Dark Arisen launches across all platforms on 9 October 2026:

  • Nintendo Switch 2 — US$49.99 bundle (base game + Dark Arisen expansion included)
  • PS5 / Xbox Series X|S / PC (Steam) — US$29.99 for the Dark Arisen DLC if you already own the base game

Pre-orders for the Nintendo Switch 2 version are open now. SGD pricing has not been confirmed at time of writing — check the Nintendo eShop SG or your local retailer for local pricing closer to launch.

What This Means for Singapore Players

Dragon’s Dogma 2 sat at or near the top of many best-of-2024 lists among RPG players here, but its heavy hardware demands meant it was very much a PS5-or-PC proposition for local fans. The Switch 2 port changes that equation entirely — and at US$49.99 for the full package including Dark Arisen, it is arguably the best value way to experience Capcom’s open-world RPG for the first time.

For Singapore players who already own the game on PS5 or PC, the Dark Arisen DLC adds a meaningful new chapter rather than cosmetic extras, making it worth the return trip. The Norgan expansion in particular looks like Capcom taking the world in a genuinely new direction.

Last words

October 9 is a few months away, but this is one to put on your radar now. Dragon’s Dogma 2 already earned its reputation as one of the standout action RPGs of recent years, and Dark Arisen looks like a worthy expansion rather than a retread. For Switch 2 owners in Singapore, it may well be the biggest RPG release of the platform’s second half of 2026. Follow our game news section for further updates as Capcom shares more details ahead of the launch.

Dave the Diver In the Jungle DLC — Dave and friends in the jungle

Dave the Diver: In the Jungle DLC Out 18 June — Plus Mobile and a New Spin-Off

MINTROCKET’s hit indie diving sim is trading salt water for mud on 18 June 2026 — the In the Jungle DLC sends Dave somewhere he has never been before: a freshwater jungle biome full of new creatures, new cooking ingredients, and a surprisingly useful multi-function gun. If you bounced off Dave the Diver after the base game or its earlier Godzilla DLC, this expansion and everything that MINTROCKET announced alongside it make a strong case to jump back in.

DAVE THE DIVER – In the Jungle DLC Official Release Date Trailer — via MINTROCKET on YouTube

What Is the In the Jungle DLC?

Dave the Diver In the Jungle DLC key art
Image courtesy of MINTROCKET

The In the Jungle expansion is a story-based DLC that runs roughly 10 hours from start to finish. Dave and the gang relocate to a quaint jungle village and befriend the locals, unlocking a whole new layer of gameplay built around freshwater exploration, creature taming, and jungle-specific minigames.

The standout new tool is the Jungle Gun — a versatile piece of kit that transforms on the fly between a net gun, shotgun, sniper rifle, and standard firearm, giving players multiple ways to tackle the wildlife and hidden challenges lurking in the undergrowth.

There is also a crossover with the mobile classic Cut the Rope baked into the DLC, though MINTROCKET has kept the specifics quiet ahead of launch. A live-action short film produced by Sharknado studio The Asylum and directed by Anthony C. Ferrante premieres on IGN on 17 June, one day before the DLC drops globally.

More from MINTROCKET: Bancho the Chef, Mobile, and Fortnite

Bancho the Chef cooking RPG from MINTROCKET
Image courtesy of MINTROCKET

The In the Jungle launch is not the only big MINTROCKET announcement this week. The studio dropped a flurry of news in its latest Dev Dive video on 12 June:

  • Bancho the Chef — A brand-new RPG-meets-cooking simulator set in the Dave the Diver universe, following protagonist Bancho as he explores Asian cuisines across different regions. Revealed at the Sony State of Play on 2 June, the game features DualSense haptics and adaptive trigger support on PlayStation. No release window yet.
  • Dave the Diver Mobile — The full base game is coming to iOS and Android in August 2026, making it accessible to a whole new crowd of Singapore mobile gamers who have been waiting for a legitimate port.
  • Fortnite Collaboration — Dave cosmetics arrive in Fortnite on 25 June at 5 PM PT for players who buy the game on the Epic Games Store.

Platforms, Price, and How to Get It

The In the Jungle DLC launches 18 June 2026 on Steam, Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, and Xbox Series X|S. On Steam, a pre-order discount knocks the price down to US$8.99 (regular US$9.99) — that discount runs until launch day, so there is still time to save a dollar. Console pricing has not been confirmed in SGD; check your regional storefront for local pricing.

If you have not played the base game, Steam is running a 50% discount on Dave the Diver through the DLC launch window — a great entry point before diving into the jungle.

Physical fans can also look forward to a Complete Edition and a Collector’s Edition for PS5 and Nintendo Switch 2, both targeting a Q3 2026 release.

Last words

Dave the Diver already has a strong following among Singapore indie gamers, and everything MINTROCKET is doing here — a meaty story DLC, a mobile port for the mass market, a brand-new spin-off, and Fortnite reach — feels like a studio firing on all cylinders. The In the Jungle DLC in particular looks like the most ambitious expansion yet, leaving the familiar Blue Hole behind for something genuinely different. Mark 18 June in your calendar, and keep an eye out for more game news on GameTrader as the launch approaches.