Square Enix just answered a question fans have been asking for years: what would Final Fantasy look like with HD-2D visuals and old-school turn-based combat? The answer is Final Fantasy Resonance, officially announced at the Nintendo Direct in June 2026 — and it looks every bit as nostalgic and fresh at the same time.
What Is Final Fantasy Resonance?
Final Fantasy Resonance is the first mainline Final Fantasy title to use Square Enix’s beloved HD-2D engine — the same gorgeous pixel-art-meets-3D-depth style that powered Octopath Traveler and Triangle Strategy. The story follows Rain, a knight commander who sets out to protect the world’s crystals after a mysterious armoured figure begins destroying them one by one. He’s joined by his deputy Lasswell and the amnesiac Fina in a tale that wears its classic FF influences proudly on its sleeve.
It’s based on the first story arc of the mobile hit Final Fantasy Brave Exvius — but Square Enix stresses this is no straight port. The game has been extensively rebuilt as a full-fledged console RPG, with a brand-new battle system, voiced cutscenes, orchestral score, and all the production polish you’d expect from a mainline release.

Turn-Based Combat Is Back — and It’s About Time
Here’s the big one for old-school fans: Final Fantasy Resonance brings back a true turn-based battle system, the first time the mainline series has done so since Final Fantasy X back in 2001. You see an action timeline, exploit elemental weaknesses to trigger a stagger gauge, and then unleash devastating Bonus Phase attacks when enemies break. Espers — including Siren and Ramuh — fight alongside your party for three turns and close out with a powerful finale ability.
The party is fully customisable, and the whole thing looks genuinely strategic rather than button-mashy. Singapore gamers who grew up on classic turn-based JRPGs from the PS1 and PS2 era will feel right at home.
The Visions System: Summon Cloud, Terra, and More
Beyond the main cast, Final Fantasy Resonance introduces a Visions system that lets you equip crystallised essences of legendary Final Fantasy heroes. The confirmed roster of Visions reads like a franchise hall of fame: Cloud Strife, Terra Branford, the Warrior of Light, Tidus, Y’shtola, and Shantotto. Each Vision grants stat bonuses, unique abilities, and a signature Resonance technique — a spectacular finishing move tied to that character’s lore. It’s a love letter to the franchise, and it genuinely looks like it has gameplay depth rather than just fan-service.
Chocobos, airships, and summonable Espers round out a feature list that checks every box for fans of the series’ golden era. For more on what’s coming to Nintendo Switch 2, check out our latest news.
Platforms, Release Date, and Editions
Final Fantasy Resonance launches simultaneously worldwide on 22 October 2026 across Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC (Steam and Microsoft Store). That global day-one launch means Singapore players won’t be waiting — whatever platform you’re on, you’re in from day one.
Three editions are available:
- Standard Edition — US$49.99 (SGD pricing to be confirmed)
- Digital Deluxe Edition — US$59.99, adds the Magitek & Grimoire Deluxe Pack with exclusive in-game items
- Collector’s Edition — US$209.99, includes a pixel art book, 120-track soundtrack CD, acrylic block set, and a Final Fantasy Trading Card Game promotional card
Pre-ordering nets you the Magitek Airship Passkey and a starter equipment package. Early purchasers also get the Blessed Cuirass armour and Mist Ether consumable after launch.
Last Words
Final Fantasy Resonance checks an extraordinary number of boxes at once: it’s the first HD-2D Final Fantasy, the first turn-based mainline entry since FFX, and it comes packed with iconic franchise characters in a playable Visions system. For Singapore fans of classic RPGs — and there are a lot of us — this could be one of the most exciting releases of the year. Mark 22 October in your calendars, and watch the announce trailer above to see those pixel-perfect visuals in action.
