Tag Archives: PlayStation

Keeper Now on PS5 — Double Fine’s Lighthouse Adventure Is Out Now

If you missed Keeper when it launched on Xbox and PC last October, PS5 owners now have no excuse — Double Fine’s quietly beautiful lighthouse adventure has surprise-dropped on PlayStation 5, shadow-announced during Sony’s September 2026 State of Play.

Keeper — the walking lighthouse stands against a blazing orange horizon
Image courtesy of Double Fine Productions

What Is Keeper?

Keeper is a third-person atmospheric puzzle adventure from director Lee Petty and Double Fine Productions — the studio behind Psychonauts 2, Stacking, and Headlander. You play as a long-forgotten lighthouse that awakens on a strange, forgotten island, walking on spindly legs and accompanied by a spirited seabird companion. There is not a word of dialogue in the entire game; the story unfolds entirely through environmental details, creature gestures, and the bond between lighthouse and bird.

The world is surreal and lavishly detailed — lush alien flora, crumbling clockwork towns, blighted wastelands that glow a sickly amber. Your main tool is your own beam of light: aim it with the right analogue stick to clear infected zones, solve environmental puzzles, and coax wary creatures into helping you. Puzzles are approachable rather than brutal, keeping the focus on atmosphere and discovery. Critics praised its art direction and original score, landing it an 80 on Metacritic with a 91% positive rating across more than 1,000 Steam reviews.

From Xbox to PlayStation — A Shadow Drop

Keeper – Release Trailer | PS5 Games — via PlayStation on YouTube

Keeper launched in October 2025 as an Xbox console exclusive alongside its PC release on Steam — PlayStation owners had to sit it out. That changed when Double Fine recently parted ways with Microsoft and returned to independent status, regaining control over its back catalogue. The studio confirmed it now retains full revenue from its titles, and bringing Keeper to PS5 is one of the first fruits of that independence.

The port arrived with zero prior fanfare — a brief one-minute trailer during State of Play and then it was live. That kind of confident shadow drop suits the game’s understated personality perfectly.

Your Feathered Co-Pilot

Keeper — the seabird companion perches on a mossy rock
Image courtesy of Double Fine Productions

The seabird you travel with is arguably the heart of Keeper. It scouts ahead, retrieves items you cannot reach, and reacts expressively to everything you encounter — all without a single spoken word. Reviewers consistently called the relationship between the two characters the game’s emotional core, and it is the kind of quiet companionship that lingers well after the credits roll. Think Ico or Journey in mood, not in mechanics.

Where to Find It on PS5

Keeper — lighthouse glowing in a dark, atmospheric night landscape
Image courtesy of Double Fine Productions

Keeper is available now on the PlayStation Store at USD 19.99. PS Plus subscribers can pick it up at a 20% discount — bringing it to USD 15.99 — through 17 September, so there is a small window to save if you act before then. SGD pricing is set by the regional store; check the Singapore PlayStation Store listing for your local price.

If you would rather try before you buy, the game is also on Steam with a current sale running, and it supports cross-save or cross-buy through neither platform — the PS5 version is its own standalone purchase. For a genre that Singapore’s indie-minded PS5 crowd has embraced — Journey, Abzû, FlowerKeeper fits comfortably into that family of short, gorgeous, emotionally resonant experiences. Browse more game news or check out the GameTrader reviews section for in-depth coverage.

Until Dawn 2 Launches 28 January 2027 on PS5 — Dead True’s Pacific Horror Begins

Sony and Firesprite confirmed at the September 2026 PlayStation State of Play that Until Dawn 2 launches exclusively on PS5 on 28 January 2027 — and pre-orders open 10 September. The sequel trades the snowbound Blackwood Pines cabin for a sweltering South Pacific island, with a new cast of eight and the franchise’s signature branching horror intact.

Until Dawn 2 — a character freezes in the dark with a DON'T MOVE prompt
Image courtesy of PlayStation

Dead True: YouTube Ghost-Hunters in Over Their Heads

The story centres on Dead True, a fake paranormal YouTube channel fronted by Owen (Dacre Montgomery), a cocky star who turns the supernatural into content. When the crew crosses paths with Yoona (Gia Kim) — a survivor of a genuine supernatural attack, encountered at HorrorCon in Sydney — they are pulled toward Akishima Island, an abandoned luxury resort in the South Pacific that shut down mysteriously in the 1970s. Century-old secrets are described as “hungry for vengeance.”

Dr Hill, played by Peter Stormare, returns from the original game. The full ensemble of eight includes Owen, co-host Mina (Camila Senna), missing team member Nate (Spence Moore II), new intern Izzy (Sarah Catherine Hook), and Yoona, plus three more crew members whose fates are entirely in players’ hands.

Akishima Island and the Return of Choose-Your-Own-Horror

Firesprite — the Liverpool studio behind the 2024 Until Dawn remake, acquired by Sony in 2021 — developed the sequel with AdHoc Studio handling the branching narrative. Every decision carries weight: who survives depends entirely on player choices, and the game promises “gruesome deaths” for those who make the wrong call.

Until Dawn 2 – Choice & Consequence Pre-Order Trailer — via PlayStation on YouTube

The setting shift from a frozen mountain lodge to a tropical island gives the sequel a different atmospheric flavour — isolation and paradise warped into dread, rather than the cold and dark of Blackwood Pines. Footage in the pre-order trailer shows the choice system still front and centre: snap decisions presented on a split screen, each with its own consequences.

Eight Characters, Countless Ways to Die

Until Dawn 2 — choice screen showing Sacrifice Rooster or Slash Palm
Image courtesy of PlayStation

The choice mechanic is front and centre in the new trailer, which shows a woman — likely Mina or Josie — forced to choose between rituals mid-scene, one hand holding a white bird. That kind of split-second moral extremity was the heartbeat of the original Until Dawn, and Firesprite is leaning into it fully.

With eight playable characters across a single run-through, the replay value is substantial: different choices unlock different story branches, and the Diorama of Death feature in the Digital Deluxe edition lets players revisit every gruesome ending out of context.

Until Dawn 2 — character in sunglasses and tiger-print shirt
Image courtesy of PlayStation

Editions and Pre-Order Details

Pre-orders open 10 September 2026 on the PlayStation Store. Both editions come with Dr. Hill’s classic outfit, a holiday island outfit, and Dr. Hill bobblehead collectibles.

The Digital Deluxe Edition adds the Y2K Neon Vibes Pack — costumes for all eight characters — and the Diorama of Death feature, which lets players replay every death scene as a standalone vignette.

When Can Singapore Gamers Play?

Until Dawn 2 launches 28 January 2027 worldwide on PS5. Singapore players will be able to pre-order from the PlayStation Store from 10 September. No local physical retail pricing has been confirmed yet — check Game News for updates as retailers announce.

Hunter’s Moon: PS5 Folk Horror Exclusive Launches 26 October

PlayStation’s September State of Play delivered a surprise for PS5 owners in Singapore: Hunter’s Moon, a first-person historical folk horror game from indie studio Twin Swans, launches 26 October 2026 exclusively on PS5 — the same day as the UK and Europe.

One Night in 1644 England

A torch-bearing pursuer strides through a dark field in Hunter's Moon
Image courtesy of Twin Swans

Set entirely across a single night in 17th-century rural England, the game puts you in the boots of Lilith Thorne — a woman accused of witchcraft and hunted through forests, moors, and a darkened village by three pursuers: a self-styled Witchfinder General, a village magistrate, and a local huntsman. The historical backdrop is real: Twin Swans drew on Matthew Hopkins’ 1644 witch-hunting campaigns and his 1647 publication The Discovery of Witches.

The game is first-person — a rarity in the folk horror genre — and its entire story unfolds in one unbroken night, which makes every decision feel heightened. There is no morning to outlast.

Listen at the Window, Live Another Hour

First-person view looking up at a glowing door in Hunter's Moon, showing the eavesdropping mechanic
Image courtesy of Twin Swans

The standout mechanic is what Twin Swans calls an immersive-theatre-inspired eavesdropping system. Press against a window or door and Lilith listens in on the village going about its night — and over 100 fully voiced characters carry information that could keep her alive: warnings, folk remedies, the whereabouts of sacred items, songs that might soften a pursuer’s resolve. Knowledge is your only armour.

Hunter’s Moon — Announce Trailer via PlayStation on YouTube

The Stanley Parable Meets Everybody’s Gone to the Rapture

A stylised masked mummer in green robes stands beside a half-timbered cottage under the moonlight in Hunter's Moon
Image courtesy of Twin Swans

Twin Swans is a new studio, but its creative leads come with substantial indie pedigree. Writer-director Alicia Contestabile and co-founder William Pugh both worked on The Stanley Parable: Ultra Deluxe. Composer Jessica Curry — whose score for Everybody’s Gone to the Rapture won a BAFTA — is also on the project, alongside team members whose credits span The Dark Pictures Anthology: Little Hope, The Witcher 3, and Signalis.

“We are thrilled to finally announce Hunter’s Moon — a first-person historical narrative folk-horror game coming exclusively to PlayStation 5 on October 26,” Contestabile wrote on the PlayStation Blog.

The concept traces back to 2019, when Contestabile first developed it as a screenplay while at Crows Crows Crows, before founding Twin Swans to make it a reality.

PS5 Only — What Singapore Players Should Know

Hunter’s Moon is a PS5 exclusive with no PC, Switch 2, or Xbox version announced. Singapore sits in the Asia launch window: 26 October 2026, one day after North America (25 October). Pricing on the Singapore PlayStation Store has not yet been confirmed. Wishlist it now on the PlayStation Store.

Follow GameTrader.SG Game News for further updates as the October release date approaches.

Marvel’s Wolverine Launch Trailer — Omega Red and The Reavers Confirmed

Insomniac Games and Sony Interactive Entertainment have released the official launch trailer for Marvel’s Wolverine, confirming several key story details just eleven days before the PS5 exclusive arrives on 15 September 2026. The trailer dropped during Sony’s State of Play on 3 September, giving us our clearest look yet at the villains Logan will face — and the unlikely allies he’ll fight alongside. As we covered when the game went gold, September 15 has been locked in for a while; now we finally know what the full story looks like.

Marvel's Wolverine official launch trailer
Image courtesy of Sony Interactive Entertainment
Marvel’s Wolverine – Launch Trailer | PS5 Games — via PlayStation on YouTube

Omega Red, Lady Deathstrike, and a Twist with Mystique

The launch trailer puts Insomniac’s villain roster firmly on the table. Omega Red makes a particularly brutal impression, shown trapping and hurling Logan around in what looks like close-quarters carbonadium-tentacle combat — exactly the kind of opponent Wolverine’s regeneration meets its match against. Lady Deathstrike and Sabretooth both feature as antagonists, while the PlayStation Blog has confirmed The Hand — the classic Marvel ninja organisation — as a major enemy faction throughout the game.

The more interesting wrinkle is Mystique, who is shown fighting alongside Logan rather than against him. In a story where mutants are being hunted, the shapeshifter apparently has reasons of her own to work with Wolverine — at least for a while. Jean Grey is also in Logan’s corner as a powerful telekinetic trying to organise the hunted mutants into something resembling resistance.

Wolverine fighting The Hand ninja enemies
Image courtesy of Sony Interactive Entertainment

The Real Villain: Bolivar Trask and the Reavers

Behind the scenes sits Bolivar Trask, the game’s primary antagonist — a billionaire industrialist whose belief in human superiority is driving the abduction of mutants across the globe. His enforcement arm is The Reavers, a cybernetically enhanced mercenary group that Logan investigates when the disappearances start piling up. It’s a classic X-Men premise — the politics of fear weaponised by someone with money and ideology — and Insomniac has built a world where the X-Men organisation doesn’t exist, leaving Logan and a handful of allies to face it largely alone.

Liam McIntyre voices James “Logan” Howlett throughout, with composer David Fleming (whose soundtrack released on 28 August) providing the score.

Madripoor, Canada, and Tokyo

The game spans three distinct environments: the lawless island nation of Madripoor, the frosted wilderness of Canada, and the dense streets of Tokyo. That last setting feeds directly into the Hand’s presence — and ties neatly into Logan’s past, which the story keeps returning to. Combat across all three is built around Insomniac’s signature aggressive momentum design: claws, kicks, and critical strikes flow into each other, with rechargeable Techniques (Tornado Spin, Knee Breaker, Spiral Strike) and a three-tier Rage system giving players ways to customise their approach to a fight.

What’s Coming on 15 September

Marvel's Wolverine Tōkon crossover suit in Canadian wilderness
Image courtesy of Sony Interactive Entertainment

Marvel’s Wolverine launches exclusively on PlayStation 5 on 15 September 2026. Reviews go live on 10 September — five days out — giving Singapore PS5 owners a clear window to check critical reception before day one. Pre-orders are open now at major game retailers and electronics chains here; check local stores for SGD pricing on the Standard and Digital Deluxe editions.

If you own Marvel Tōkon: Fighting Souls, note that the Wolverine game’s exclusive Battle Reborn suit has already been available in Tōkon since 1 September as a free unlock, and Tōkon players get a Wolverine-inspired skin for the fighting game in return. It’s the kind of crossover that keeps both communities talking.

For more PlayStation and games news from Singapore’s angle, we’ll have coverage when the review embargo drops on 10 September.

State of Play September 3 — Two Shows, 9pm SGT, FF7 Revelation Headlining

Two PlayStation showcases are streaming back-to-back this Thursday, 3 September — and Singapore viewers can catch both live at 9pm SGT without setting an alarm.

PlayStation State of Play September 3 2026 announcement
Image courtesy of PlayStation

What’s On: State of Play Main Show

The first broadcast is the global State of Play, promising “updates and announcements from PlayStation Studios and third-party partners.” Sony has confirmed one segment outright: an extended look at Final Fantasy VII Revelation, Square Enix’s third entry in the FFVII remake series, still targeting a spring 2027 release across PlayStation, Xbox Series X|S, Switch 2, and PC.

Beyond that confirmed segment, Sony has kept the full lineup under wraps. The show streams in English with Japanese subtitles available.

State of Play | September 3, 2026 [English] — via PlayStation on YouTube

State of Play Japan — The Asia-Focused Showcase

Immediately after the main show, State of Play Japan takes over, hosted once again by voice actor Yuki Kaji. The segment promises “deep dives into upcoming games from game studios in Japan and Asia, including new gameplay, announcements, and more,” and runs in Japanese with English subtitles.

For Singapore gamers, this is arguably the more interesting window. Japan-adjacent titles — smaller-budget JRPGs, visual novels, action games from mid-tier publishers — rarely get the spotlight in the English-language State of Play, but frequently land on PlayStation and are widely available in Singapore. The Japan broadcast is where that pipeline tends to surface.

PlayStation State of Play and State of Play Japan September 2026
Image courtesy of PlayStation

How to Watch from Singapore

Both shows stream live at 9pm SGT on Thursday, 3 September via the PlayStation YouTube channel and the PlayStation Twitch channel. No account is needed to watch live on YouTube. The shows run sequentially — the main State of Play first, then State of Play Japan immediately after — so budget time for both if you want the complete picture.

State of Play Japan September 3 2026 hosted by Yuki Kaji
Image courtesy of PlayStation

FF7 Revelation: Where It Stands Heading In

Final Fantasy VII Revelation has been shown extensively this year — from the Vincent and Cid reveal at Gamescom to the FITS combat system breakdown — but Thursday’s segment is described as an “extended look at the vast world,” which suggests an open-world or exploration showcase rather than another combat trailer. We’ve followed every reveal including the Gamescom deep dive, and the game is shaping up to be one of the biggest releases of early 2027 for PS5 owners in Singapore. Stay tuned after Thursday’s show for our breakdown. Find more game news here.

Gamescom Awards 2026: Onimusha and Arknights Lead the Winners

The Gamescom Award 2026 winners were revealed on Friday, 28 August, at the gamescom studio powered by IGN in Cologne — and two games SG gamers know well came out on top. Capcom’s samurai action game Onimusha: Way of the Sword swept the PlayStation and gameplay categories, while Arknights: Endfield, beloved by Singapore’s gacha-RPG community, claimed the fan-voted Best Booth award. Here is the full breakdown.

Onimusha: Way of the Sword Wins Best Gameplay and Best PlayStation Game

Onimusha: Way of the Sword — samurai deflecting projectiles in an autumn garden shrine
Image courtesy of Capcom

Capcom’s long-awaited revival of the Onimusha franchise picked up two trophies: Best Gameplay across all platforms, and Best Sony PlayStation Game at this year’s show. With gamescom running its expanded public floor from 27 to 30 August, the vote carried weight from the over 300,000 attendees who got hands-on time with the demo.

Set in the atmospheric early Edo period, Onimusha: Way of the Sword delivers the tight swordplay and supernatural demon-hunting the series is remembered for, rebuilt from the ground up on modern hardware. More game news from Capcom has been building all week, including an expanded demo now live on PS5. The full game launches 25 September 2026 on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC via Steam. A free playable demo is already available on Steam (store.steampowered.com).

Watch: Capcom’s Latest Onimusha Trailer

Onimusha: Way of the Sword – 6th Trailer: The Challenges That Await — via Capcom USA on YouTube
Onimusha: Way of the Sword — protagonist clashes with a supernatural enemy by torchlight
Image courtesy of Capcom

Arknights: Endfield Takes Best Booth — Fan-Voted

Arknights: Endfield — operator character art with teal tech aesthetic
Image courtesy of GRYPHLINE

In the consumer-voted category, Arknights: Endfield beat the rest of the show floor to claim Best Booth (Consumer). GRYPHLINE’s expanded dual-booth in Hall 8.1 — anchored by three life-sized boss installations and panoramic LED displays — drew massive queues throughout the event, with visitors taking part in timed boss speedrun challenges across Triaggelos, Nefarith, and Alleikhreos.

For Singapore players who missed the launch: Arknights: Endfield is a free-to-play 3D action-RPG — the first title to take the Arknights IP beyond mobile — and has been available since 22 January 2026 on PlayStation 5, PC (official launcher and Epic Games Store), iOS, and Android. A Steam release is also in the works. The game’s next major update, Dreamscape Wind & Snow, arrives in September 2026.

Arknights: Endfield — gameplay screenshot showing the game world
Image courtesy of GRYPHLINE

Full Gamescom Award 2026 Winners List

Here are all 19 category winners from this year’s ceremony:

Arts Group

  • Best Visuals: METRO 2039 (4A Games / Deep Silver)
  • Best Audio: Alien: Isolation 2 (Creative Assembly / SEGA)
  • Best Gameplay: Onimusha: Way of the Sword (Capcom)
  • Most Entertaining: Wanderburg (Randwerk / Sidekick Publishing)
  • Most Epic: Tides of Annihilation (Eclipse Glow Games)
  • Most Wholesome: Finding Polka (lidlocks / Parco Games)
  • Games for Impact: SOKO 1977: Anti-Terror Task Force (Paintbucket Games / Federal Agency for Civic Education)

Platform Group

  • Best Microsoft Xbox Game: Forza Horizon 6 (Playground Games / Xbox Game Studios)
  • Best PC Game: Total War: WARHAMMER 40,000 (Creative Assembly / SEGA)
  • Best Sony PlayStation Game: Onimusha: Way of the Sword (Capcom)
  • Best Nintendo Switch 2 Game: Rayman Legends Retold (Ubisoft)
  • Best Mobile Game: Where Winds Meet (Everstone Studio / NetEase Games)

Global Group

  • Best Lineup (Jury): SEGA
  • Best Booth (Jury): The Witcher 3: Wild Hunt – Songs of the Past (CD PROJEKT RED)
  • Best Booth (Consumer): Arknights: Endfield (GRYPHLINE)
  • Best Business Booth (Jury): Ubisoft Business Lounge (Ubisoft)
  • Best Merch (Consumer): The Witcher 3 Pin & Medallion (CD PROJEKT RED)
  • Best Trailer (Consumer): The Witcher 3 Remastered & Songs of the Past (CD PROJEKT RED)
  • Heart of Gaming Award: Games Done Quick (GDQ)

CD PROJEKT RED took home three awards for their Witcher presence alone, while SEGA — whose TGS 2026 lineup includes Persona 4 Revival, Metaphor: ReFantazio, and Crazy Taxi: World Tour — claimed Best Lineup. Games Done Quick made history as the first speedrunning marathon to hold a European event, running live at gamescom from 28 to 30 August.

Dave Bautista Is the New Kratos in Amazon’s God of War Series

The Spartan warrior has a new face. Amazon Prime Video’s live-action God of War series has officially recast its lead — Dave Bautista steps in as Kratos, replacing Ryan Hurst following an injury that sidelined the original choice during active production.

God of War Live-Action Series Officially Announced for Prime Video — via IGN on YouTube

Why Kratos Has a New Face

Ryan Hurst — best known for Sons of Anarchy and The Walking Dead — was the original Kratos. Production had been underway in Vancouver, Canada since early 2026, with four episodes completed, when Hurst tore his bicep performing a stunt in July. The injury required surgery, and the recovery timeline would have pushed filming well into 2027, forcing a decision: wait for Hurst, or recast.

Amazon chose to recast. According to Deadline, Bautista had actually been the second choice for the role during initial casting. This time around, the studio moved quickly — Bautista’s casting was confirmed by Variety on August 21. Those four completed episodes will need to be reshot, with production expected to resume in mid-October.

God of War live-action series production set photo
Image courtesy of Amazon Studios

The Full Cast

Beyond Kratos, the series has assembled an impressive ensemble to bring Norse mythology to life. Callum Vinson plays Atreus, Kratos’ son at the centre of the father-son journey that defined the 2018 game. The rest of the gods and giants fill out as follows:

  • Mandy Patinkin as Odin, the All-Father
  • Ed Skrein as Baldur
  • Max Parker as Heimdall
  • Ólafur Darri Ólafsson as Thor
  • Teresa Palmer as Sif
  • Alastair Duncan as Mimir
  • Danny Woodburn as Brok
  • Jeff Gulka as Sindri
God of War Amazon series cast
Image courtesy of Amazon Studios

Ronald D. Moore — the showrunner behind Battlestar Galactica and Outlander — is attached as writer and executive producer. The series has received a two-season order from the outset, a sign of Amazon’s long-term commitment to the franchise.

What This Means for Singapore Fans

God of War is one of the biggest PlayStation franchises in Singapore. The 2018 soft reboot and its 2022 sequel God of War: Ragnarök were both chart-toppers locally, and Bautista — known for Drax in Guardians of the Galaxy, plus roles in Dune and Blade Runner 2049 — is a legitimately bankable action star whose physicality makes him a credible Kratos. He has spoken in interviews about being a dedicated gamer and a fan of the franchise, which adds a layer of authenticity to the casting.

God of War Amazon series production imagery
Image courtesy of Amazon Studios

Amazon Prime Video is widely available in Singapore, so when the series eventually airs — a late 2027 premiere seems most likely given the production restart — it will land here day-and-date with global audiences. The two-season order also means the Jötunheim story has room to breathe rather than being compressed into a single run, which bodes well for how faithfully the adaptation can treat the source material.

The success of The Last of Us on HBO Max has shown that faithful, character-driven game adaptations can draw in players and newcomers alike. With Moore’s pedigree and a cast this strong, God of War on Prime Video has every reason to clear that bar — even if the road to air has been bumpier than anyone planned. Check out other gaming and entertainment news on GameTrader.

Marvel's Wolverine key art — Logan in classic yellow suit with claws extended

Marvel’s Wolverine Is Done — September 15 Is Locked In

It’s happening. Insomniac Games confirmed on 21 August that Marvel’s Wolverine has officially gone gold, meaning development is complete and the September 15, 2026 PS5 launch is absolutely locked in. No more will-it-slip anxiety — Wolverine is ready.

Marvel’s Wolverine Certified Gold

Going gold is the final milestone before a game ships: the master build is done, discs are going to print, and the digital version is ready to stage on storefronts. Insomniac made the call on their socials with a shot of Logan holding — naturally — gold claws. Those gold claws are also in the game: they’re an unlockable in-game cosmetic players can earn.

The full 1.0 version of the game will be on the physical PS5 disc when it ships, but Insomniac has confirmed a day-one patch will be required via download before you start playing. Budget a few minutes for it on launch night. The game itself runs at 60 fps on PS5 — a step up from the open-world juggle of the Spider-Man titles.

Marvel’s Wolverine Limited Edition PS5 Digital Edition Bundle and accessories available September 15 2026
Image courtesy of Sony Interactive Entertainment

As we covered when the bundle was revealed, Singapore players can grab the Battle Yellow Limited Edition PS5 Digital Edition Bundle from SGD 849, with pre-orders open since 19 August at direct.playstation.com and major game retailers. The Battle Yellow DualSense and PS5 console covers are also available separately.

Five Alternate Suits in the Digital Deluxe Edition

Alongside the gold announcement, Insomniac released a new trailer spotlighting the Digital Deluxe Edition. Five exclusive suits are in the package:

  • Age of Apocalypse — straight from the comics’ darkest timeline
  • New Leather — classic comics look, modernised
  • Incredible — a comics favourite in full fidelity
  • Savage — an original design, artwork by Adam Kubert
  • Night Hunt — another original, artwork by Iban Coello

Digital Deluxe also adds five unique adamantium claw variants (Smooth-Edged, Hollow Blade, Serrated Spine, Tapered, Thick) and three extra technique points to give you a head start on your build. Standard edition owners can upgrade separately.

Marvel’s Wolverine — Digital Deluxe Edition Trailer | PS5 Games — via PlayStation on YouTube

What Singapore PS5 Players Should Know

Marvel’s Wolverine is a PS5 exclusive — no PC, no Xbox, no Switch 2. If you want to play this one, a PS5 is your only ticket. The game follows James ‘Logan’ Howlett, voiced by Liam McIntyre (Spartacus), across a globe-trotting adventure that takes him through Madripoor, Canada, and Tokyo. D23 revealed the full villain lineup: Mystique, Omega Red, Sentinels, Jean Grey and Team X are all confirmed.

Marvel’s Wolverine Battle Yellow DualSense wireless controller
Image courtesy of Sony Interactive Entertainment

It’s a linear, single-player action game — Insomniac have described the combat as visceral and fast-paced with an emphasis on the berserker fantasy. No shared world, no live-service hooks: just Logan and his adamantium claws against whatever the story throws at him.

Marvel’s Wolverine Battle Yellow PS5 Digital Edition and PS5 Pro Limited Edition consoles
Image courtesy of Sony Interactive Entertainment

The Singapore release is 15 September — same day worldwide. Check the Game News section for our day-one coverage. SGD 849 gets you the Battle Yellow PS5 bundle; the game on its own will be available digitally on the PlayStation Store at launch.

Sony CEO Confirms PS6 Has No Fixed Launch Date

If you’ve been holding off on upgrading your PlayStation setup while waiting for the PS6, Sony’s CEO has some sobering news: even the people building the console don’t know when it’s coming. Sony Interactive Entertainment CEO Hiroki Totoki told the Wall Street Journal that the company has still not fixed a launch date for its next-generation PlayStation — and the reasons behind the delay have everything to do with the global chip crunch fuelled by AI demand.

Person playing PS5 with DualSense controller
Image courtesy of Sony Interactive Entertainment

What the Sony CEO Actually Said About PS6

Totoki’s comments build on a statement he made in May 2026, when he told investors: “We have not yet decided on at what timing we will launch the new console, or at what prices.” The latest Wall Street Journal interview, reported by Push Square and Video Games Chronicle, confirms the picture hasn’t changed: there is no internal target date.

Totoki pointed to component costs as the core obstacle. Memory prices — driven sky-high by demand from AI data centres competing with consumer electronics manufacturers for the same chips — are expected to remain elevated through Sony’s FY2027. That makes it genuinely difficult to lock in a console price, let alone a launch timeline. “Considering that importance, we need to take some action. Otherwise, we cannot survive in this landscape,” Totoki was quoted as saying in the Wall Street Journal piece.

Sony’s PS6 Situation Just Got A Lot More Complicated — via Spawn Wave on YouTube

Why Memory Costs Are Delaying the PS6

The global RAM shortage is the elephant in the room for every next-gen console. AI training and inference workloads have created extraordinary demand for high-bandwidth memory, pushing prices to levels that would make a reasonably priced PS6 difficult to deliver. Sony has reportedly been weighing whether to absorb the losses (as it famously did at PS3 launch) or wait until costs normalise — and right now, neither option looks clean.

Bloomberg previously reported that Sony was considering pushing the PS6 back to 2028 or even 2029, well beyond the 2027 window that analysts had initially projected. With Totoki’s fresh comments confirming no date is set even internally, the 2028 window increasingly looks like the more realistic scenario — though nothing is official.

PlayStation 5 ray tracing abstract visual
Image courtesy of Sony Interactive Entertainment

What This Means for Singapore PlayStation Gamers

For Singapore’s PlayStation community — and we are a heavily PlayStation-leaning market — this news has a very practical implication: the PS5 Pro is looking more and more like the smart play for serious players in 2026 and likely 2027. If the PS6 slips past 2027, you’re looking at at least another 18 months of peak PS5 Pro gaming before the next generation arrives.

The other question Singapore gamers are asking is pricing. The PS5 Pro launched at S$989 here — already a significant ask. Analysts tracking component costs have suggested PS6 could be priced higher still when it does arrive, especially if memory and silicon costs don’t fall as fast as Sony needs. With no official specs, name, or price, anything in that space is speculation for now — but it’s speculation worth factoring in when you’re planning your gaming budget.

For those on a standard PS5 (disc or digital edition), the extended wait for PS6 is arguably good news: your console will be supported with major first-party releases for longer than originally expected. Sony has no incentive to wind down PS5 development if the PS6 is still years away.

The Bigger Picture: Sony’s Shift Toward Content Over Hardware

Under Totoki, Sony has been quietly pivoting its PlayStation business toward games, film, and music IP rather than hardware as the core revenue driver. That strategic shift reduces the urgency of a rushed PS6 launch — a console released at a loss to beat a competitor to market is less attractive when your profit centre is game subscriptions, live-service games, and licensing deals. It also means Sony is more willing to wait until the hardware economics make sense, even if that frustrates fans eager for a generational leap.

There’s also a competitive dimension. Rumours suggest Microsoft’s next Xbox console is targeting a similar 2027 window — but with Sony seemingly prepared to wait, a 2027 rush-launch starts to look less likely for both sides. For other PlayStation and Xbox news, keep it here.