Tag Archives: Rebel Wolves

Blood of Dawnwalker Console Footage: No 60fps, Two Performance Modes

With Blood of Dawnwalker arriving on 3 September, Rebel Wolves has released a five-minute console footage trailer revealing exactly how the open-world dark fantasy RPG performs on PS5, PS5 Pro, and Xbox Series X. The headline: two performance modes, and neither one reaches 60fps.

Two Modes — 30fps Quality, 40fps Balanced

Blood of Dawnwalker gameplay screenshot showing the vampire protagonist Coen in a dark medieval village
Image courtesy of Bandai Namco Entertainment / Rebel Wolves

The performance specs are the same across PS5 Pro, PS5, and Xbox Series X:

  • Quality Mode: Dynamic 4K, 30fps target
  • Balanced Mode: Dynamic 4K, 40fps target — requires a 120Hz display

A 60fps mode is not available. Rebel Wolves has not addressed Xbox Series S performance, which was absent from the console footage entirely — details for that platform are still to be confirmed.

The Blood of Dawnwalker — Console Footage — via Dawnwalker on YouTube

What the Footage Shows

Blood of Dawnwalker combat screenshot showing vampire abilities in action
Image courtesy of Bandai Namco Entertainment / Rebel Wolves

The five-minute video walks through gameplay on each of the three console SKUs, showing the open-world environments, combat, and how the game looks in both Quality and Balanced modes. The visuals hold up well across both settings — the trade-off is purely in framerate ceiling, not resolution or visual fidelity. Both modes target Dynamic 4K.

Blood of Dawnwalker is set in 14th-century Europe, casting players as Coen, a man caught between his human life during daylight and a newly-acquired vampire nature after dark. The game’s core hook is time: every in-game day that passes ticks down a countdown tied to your family’s fate, which forces players to choose how they spend each night rather than simply exploring freely.

What Singapore PS5 Players Should Know Before 3 September

Blood of Dawnwalker open-world screenshot showing a dark medieval landscape at night
Image courtesy of Bandai Namco Entertainment / Rebel Wolves

If you own a standard HDTV, Balanced Mode’s 40fps target is off the table — that mode requires a 120Hz panel. Quality Mode at 30fps will be what most players experience on a standard display. Performance-sensitive players who find 30fps uncomfortable on an action RPG may want to wait for post-launch coverage before buying.

PC players are unaffected by this — the game launches simultaneously on Steam and Microsoft Store on 3 September, where hardware-dependent framerates are unlocked. For Singapore gamers picking between versions, PC remains the higher-ceiling option for smoothness.

Pre-orders are open on Steam ahead of the 3 September launch. Browse our Game News section for more coverage on upcoming September releases.

The Blood of Dawnwalker Launches 3 September — Ex-Witcher 3 Director’s Dark RPG

The Blood of Dawnwalker — the debut dark fantasy RPG from Rebel Wolves, a studio co-founded by Konrad Tomaszkiewicz, director of The Witcher 3: Wild Hunt — lands on PS5, Xbox Series X|S and PC on 3 September 2026. Published by Bandai Namco Entertainment and built on Unreal Engine 5, it has been quietly shaping up as one of the most intriguing action RPGs of the year, and Singapore players should have global-launch access from day one.

What Is The Blood of Dawnwalker?

The Blood of Dawnwalker — Official Gameplay Trailer, via IGN on YouTube

You play as Coen, a young man cursed after being bitten by the vampire lord Brencis, who rules the mountain valley of Vale Sangora in an alternative 14th-century Carpathian Mountains during the Black Death. Brencis has Coen’s family captive. The goal: free them before 30 in-game days run out.

That countdown is not just a story device — every skill you learn, every ruin you explore, every side quest you take burns from the clock. Rebel Wolves calls the structure a narrative sandbox: you can tackle Vale Sangora’s regions in any order, make branching dialogue choices that change what NPCs share with you, and still reach a self-contained ending every playthrough.

Human by Day, Predator by Night

Coen faces a monstrous undead enemy in directional sword combat during daylight
Image courtesy of Rebel Wolves / Bandai Namco Entertainment

The day/night cycle is central to how The Blood of Dawnwalker plays. By day Coen fights as a mortal: a directional sword combat system rewards matching your inputs to the attack angle to conserve stamina, while ignoring the system drains you fast. It is methodical, punishing, and grounded.

At night the vampire half takes over. Coen gains Shadowstep — a teleport-dash that repositions him instantly — plus wall-crawling for verticality, and blood-drain attacks that simultaneously hurt enemies and restore his health. The shift in speed and aggression between the two modes gives the gameplay a rhythm that sets it apart from typical action RPGs.

Brencis, the Villain — and a Self-Contained Story

Vampire lord Brencis — the ancient, pale antagonist of The Blood of Dawnwalker
Image courtesy of Rebel Wolves / Bandai Namco Entertainment

Brencis is the ancient vampire lord who rules Vale Sangora and controls Coen’s family — the pressure behind every decision you make. He is not a background threat; the 30-day timer exists because of him, and his defeat (or survival) shapes the ending.

Rebel Wolves has been clear that this is a complete, standalone story. Game Director Konrad Tomaszkiewicz confirmed in the official Bandai Namco announcement: “Each installment in the series will be a standalone game with its own story, without narrative cliffhangers, unresolved plot threads, or time travel ideas.” A separate CGI teaser hints that future Dawnwalker Saga entries will jump to different centuries and settings, but the first game wraps its own arc fully.

Editions and Pre-Order Details

The Blood of Dawnwalker Collector's Edition contents — PureArts Coen figurine, steelbook, world map and world compendium
Image courtesy of Rebel Wolves / Bandai Namco Entertainment

Four editions are available:

  • Standard — base game on all three platforms
  • Eclipse Edition — adds a digital World Compendium, game soundtrack, and comic book
  • Day One Edition — physical only; includes the game, a steelbook, and a 13”×16” world map
  • Collector’s Edition — all Day One Edition contents plus a 9-inch Coen figurine by PureArts and a 60-page hardcover World Compendium

Pre-ordering any edition unlocks the Sangoran Wayfarer’s Armor Set as an early-unlock — it can also be obtained in-game later.

What Singapore PS5 and PC Players Should Know

Coen and a female companion share a narrative moment by firelight in The Blood of Dawnwalker
Image courtesy of Rebel Wolves / Bandai Namco Entertainment

The Blood of Dawnwalker is a global release from Bandai Namco, so Singapore PS5 and PC gamers should be able to grab it at launch on 3 September. Bandai Namco titles typically land at major game retailers and electronics chains here at or near the global date. An SGD retail price has not been confirmed at the time of writing — check the official Dawnwalker site and local storefronts as launch approaches.

For RPG fans who loved the narrative depth of The Witcher 3 or the demanding combat of Elden Ring, this is a September to watch. It lands a week before Tokyo Game Show 2026, making it one of the last big releases before the convention season kicks off. Keep an eye on our Game News section for pricing updates as they come in.