Tag Archives: Fighting Games

Arcade Archives 2 TEKKEN key art — Image courtesy of Hamster Corporation

Arcade Archives 2 TEKKEN Launches Tomorrow — The 1994 Arcade Original Comes to Switch 2, PS5 and Xbox Series

Hamster Corporation is kicking off its new Arcade Archives 2 sub-series with one of fighting game history’s most significant titles: the original 1994 Namco Tekken. The arcade ROM drops tomorrow, 25 June, on Nintendo Switch 2, PS5, and Xbox Series X|S, priced at ¥1,800 — roughly SGD $17–18.

The Arcade Original, Properly Preserved

Before the PlayStation home port, before the franchise sold tens of millions of copies worldwide, Tekken was a Namco System 11 arcade cabinet. Eight fighters, digitised backgrounds, and juggle physics that shaped an entire generation of FGC muscle memory. Hamster’s release preserves that ROM without modification — no balance patches, no additional characters, nothing that wasn’t in the original cabinet.

Arcade Archives 2 TEKKEN gameplay screenshot — Image courtesy of Hamster Corporation
Image courtesy of Hamster Corporation

What separates this from a barebones ROM dump is the new Arcade Archives 2 platform Hamster has built around it. The updated framework — launching with this title — adds Variable Refresh Rate (VRR) output for tear-free playback on compatible displays, a dedicated Time Attack mode, a rewind function for frame-perfect practice sessions, and global online leaderboards. It is, to date, the most feature-complete official release the original arcade Tekken has ever received.

Why It Matters for the SG Fighting Game Scene

The original Tekken arrived in Southeast Asian arcades at a moment when 3D fighting was still a novelty. Singapore game centres ran it alongside Virtua Fighter 2, and the character archetypes and combo logic that veterans first learned on that hardware never fully left the series. The sidestepping system wouldn’t appear until Tekken 3, but the core damage economy and the juggle-into-wall-oki philosophy that defines modern Tekken competitive play were already visible in the 1994 build.

For anyone active in today’s local Tekken 8 scene, this is a genuinely useful historical reference — and at ~$17–18, a far more accessible one than sourcing original hardware. It also lands at a pointed moment: Tekken 8 just confirmed its Street Fighter 6 Chun-Li crossover DLC last month, meaning players can now run the series’ entire 32-year arc — from System 11 cabinet to rollback-netcode PlayStation 5 fighter — without leaving digital storefronts.

Arcade Archives 2 TEKKEN key art — Image courtesy of Hamster Corporation
Image courtesy of Hamster Corporation

Official Trailer

At a Glance

  • Title: Arcade Archives 2 TEKKEN
  • Developer / Publisher: Hamster Corporation (original arcade by Namco)
  • Platforms: Nintendo Switch 2, PS5, Xbox Series X|S
  • Release date: 25 June 2026
  • Price: ¥1,800 (approx. SGD $17–18)
  • New series features: VRR output, Time Attack, rewind, online leaderboards

No Singapore eShop or PSN regional pricing has been confirmed at time of writing. The title publishes digitally tomorrow — check your regional storefront for local pricing.

Source: 4Gamer.net

Arc System Works Showcase 2026 — Singapore FGC Preview

Arc System Works is dropping its annual Showcase 2026 tomorrow morning, and for Singapore’s fighting game community, this is appointment viewing. The broadcast goes live at 5:00 AM SGT on Thursday, 25 June — early, yes, but ArcSys showcases have a habit of delivering the kind of reveals you do not want to hear about second-hand.

ARC SYSTEM WORKS Showcase 2026 – June 24th — via Arc System Works America on YouTube

What Is the Arc System Works Showcase 2026?

Arc System Works uses its annual showcase to drop the biggest news across its entire catalogue — new DLC characters, balance updates, and the occasional full game reveal — in one concentrated broadcast. This year’s edition airs simultaneously across two streams on Wednesday, 24 June at 2:00 PM PT (5:00 PM ET), which converts to Thursday, 25 June at 5:00 AM SGT:

ArcSys has kept the line-up tightly under wraps, describing the event only as featuring “the latest information on a variety of titles developed and published by Arc System Works.” Classic ArcSys energy — they let the surprise do the talking.

What Could Be Announced?

Without confirmed slots, these are the titles most likely to feature based on their current active status:

  • Guilty Gear -STRIVE- — The flagship anime fighter has received multiple seasons of DLC characters and ongoing updates since its 2021 launch. A new season reveal here would be no surprise at all.
  • Granblue Fantasy Versus: Rising — ArcSys’s 2023 crossover fighter has been steadily expanding its roster; more Granblue characters are always in play.
  • Dragon Ball FighterZ — ArcSys’s most broadly popular title. Any announcement here makes instant headlines worldwide.
  • Under Night In-Birth II Sys:Celes — The deeper cut for hardcore 2D fighting game fans who have been waiting on news.
  • A new game reveal — Last year’s showcase unveiled Demon & Baby, a new action project from director Isao Shibuya. At least one new title announcement feels like a safe bet.

Treat that list as informed speculation rather than confirmed slots. ArcSys has a strong record of announcing things nobody saw coming.

Arc System Works Showcase 2026 key art
Image courtesy of Arc System Works

How to Watch From Singapore

Both streams go live at 5:00 AM SGT on Thursday, 25 June. Hit the notification bell on the English stream page now so YouTube alerts you the moment it goes live.

Not a fan of early alarms? The broadcast will be available as a VOD on both channels once it ends, so you can catch everything at a more civilised hour — just be careful with social media until you do, because something is almost certainly going to make noise.

Why This Matters for Singapore’s FGC

Arc System Works titles are a cornerstone of the local fighting game scene. Guilty Gear -STRIVE- is a regular fixture at FGC events across Singapore and Southeast Asia, and Dragon Ball FighterZ consistently draws some of the biggest casual player turnout in the region. Whatever drops at Showcase 2026 — a fresh season of characters, a surprise new IP, a port announcement — will land right in the middle of an active, hungry local community.

For more local gaming events and FGC coverage, check our events page.

Last Words

5 AM on a Thursday is a hard ask, but ArcSys showcases earn the early alarm. Set your notification on the YouTube stream now, and we will be back with full coverage of every announcement once the dust settles Thursday morning.

Kenshiro Comes to Fatal Fury: City of the Wolves This June

South Town just got a lot more dangerous. SNK has officially revealed Kenshiro from Fist of the North Star as the final Season Pass 2 DLC character for Fatal Fury: City of the Wolves, arriving this June — and the character trailer released by SNK makes clear that the successor to Hokuto Shinken is every bit as devastating in a fighting game as he is in the manga and anime.

“You Are Already Dead” — Kenshiro Enters the Tournament

The reveal lands at a great time: the all-new Fist of the North Star: HOKUTO NO KEN anime is currently airing, giving both longtime fans and newcomers a reason to care deeply about the man with the seven scars. In City of the Wolves‘s Arcade Mode, Kenshiro enters the King of Fighters tournament alongside Terry, Hokutomaru, and Hotaru to challenge Wolfgang Krauser’s grip on South Town. The EOST (Episodes of South Town) solo RPG mode goes a step further, sending Kenshiro to investigate a mysterious miasma spreading through the city — which means full interactions with the CotW cast in a story context.

FATAL FURY: CotW × FIST OF THE NORTH STAR: HOKUTO NO KEN|KENSHIRO|Character Trailer — via SNK OFFICIAL on YouTube

How Kenshiro Plays

Kenshiro is designed around technical depth. His toolkit centres on fast, hard-hitting strikes that build into channeling point activations and deliberate status changes, rewarding players who can manage resources mid-combo. SNK describes him as having impressive combo routes that can leave opponents with no answer once he gets going — a faithful translation of Hokuto Shinken’s philosophy of exploiting hidden pressure points. He is voiced by Clayton Alexander in English and Shunsuke Takeuchi in Japanese, both returning from recent Fist of the North Star projects.

Kenshiro in action in Fatal Fury: City of the Wolves
Image courtesy of SNK

How to Get Kenshiro

Kenshiro is included in Season Pass 2 (USD $19.99, which covers him plus five other Season 2 characters — SGD pricing to be confirmed on PSN Singapore and Steam). If you have not picked up the base game yet, the Legend Edition bundles the full game with both season passes for USD $49.99, and SNK currently has it on a mid-year sale at USD $29.99 — that is 40% off. The game is available on PlayStation 5, PlayStation 4, Xbox Series X|S, Steam, and the Epic Games Store.

Fatal Fury: City of the Wolves Season Pass 2 lineup
Image courtesy of SNK

Try Kenshiro at EVO 2026 Before He Goes Live

If you happen to be heading to Las Vegas for EVO 2026 (June 26–28), SNK will have a playable Kenshiro demo at their booth — giving competitors and spectators a hands-on session before his wider release. For the Singapore community who will be watching EVO brackets and pools online, this is the first live look at how he performs in tournament conditions.

Last words

For Singapore fighting game fans, Kenshiro’s arrival in City of the Wolves is one of the more exciting crossover DLC drops in recent memory. The game has been quietly building one of the best rosters in the genre since launch, and stacking a Shōnen Jump icon like Kenshiro — right as his anime is bringing Fist of the North Star back into the conversation — is a smart pull. If you want a refresher on the source material before he drops, we covered the new Fist of the North Star anime earlier this week. The exact in-June release date for the DLC is yet to be confirmed by SNK; keep an eye on their official channels for the launch window announcement.

DOA6 Last Round Launches Thursday — Free Core Fighters on PS5, Xbox, and PC

After more than seven years, Dead or Alive 6 is back — updated, optimised for current-gen hardware, and arriving this week. DEAD OR ALIVE 6 Last Round launches on Thursday, 25 June 2026, on PlayStation 5, Xbox Series X|S, and PC via Steam. KOEI TECMO and Team Ninja confirmed the release at State of Play earlier this year, and the countdown is now down to days.

DEAD OR ALIVE 6 Last Round – Announcement Trailer — via KOEI TECMO AMERICA on YouTube

What DEAD OR ALIVE 6 Last Round Brings

This is the definitive edition of the 2019 original, which sold over 900,000 copies and accumulated more than 8 million free-to-play downloads. Last Round lifts the experience to current-gen hardware and adds several worthwhile features:

  • Photo Mode — reposition characters, adjust poses, and capture your favourite fighters from any angle
  • Full roster included — all 24 original characters plus five DLC fighters: Nyotengu, Phase 4, Momiji, Rachel, and Tamaki (29 fighters total)
  • DLC carry-over — costumes, premium tickets, and save data from the original DOA6 transfer into Last Round
Dead or Alive 6 fighter roster key art
Image courtesy of KOEI TECMO / Team Ninja

Core Fighters: Free to Play from Day One

Not ready to commit at full price? DEAD OR ALIVE 6 Last Round Core Fighters launches simultaneously as a free-to-play edition. You get four playable characters at launch — Kasumi, Marie Rose, Honoka, and NiCO — plus access to Photo Mode and the online modes DOA Quest and DOA Central. Story Mode requires a separate DLC purchase, but for anyone wanting to try the game without spending anything, Core Fighters is a genuine zero-cost entry point.

A New Dead or Alive Is Coming

The original announcement also confirmed that the next new entry in the DEAD OR ALIVE franchise is already in development at Team Ninja. No platform, release window, or title has been shared — but for a series dormant since 2019, the confirmation matters.

Singapore Availability and Pricing

DEAD OR ALIVE 6 Last Round launches globally on Thursday, 25 June 2026. SGD pricing on the PlayStation Store and Steam is to be confirmed — check both storefronts ahead of launch day. Core Fighters will be available to download for free on all three platforms from day one.

For more upcoming fighting-game and PS5 news, head to our Game News section.

Last words

DEAD OR ALIVE 6 remains one of the most approachable 3D fighters out there, and Last Round is the natural reason to revisit it on the hardware most Singapore players are actually on in 2026. The free Core Fighters edition means there is no cost to trying it — and knowing a brand-new DOA is in development makes Thursday feel like the start of something rather than just a remaster. Keep an eye on the PS Store and Steam for local pricing.

EA Sports UFC 6 Is Out Now — SGD94.90 on PS5 and Xbox

EA Sports UFC 6 is out today on PS5 and Xbox Series X|S — and with a Metacritic score of 84 and 91 percent of critics recommending it, this is shaping up to be the strongest entry in the franchise. Singapore players can grab the Standard Edition from the PlayStation Store right now for SGD94.90.

UFC 6 Official Reveal Trailer — via EA SPORTS UFC on YouTube

What Makes EA Sports UFC 6 Different

The headline addition is Flow State — a system that gives 30+ fighters a unique three-layer perk setup built around their real-world fighting style. Play as Alex Pereira and you are rewarded for loading up heavy left hooks and kicks; play as Max Holloway and the game nudges you towards relentless volume striking and forward pressure. Build your Flow meter and you unlock finishing combos and strategic advantages tuned to each fighter’s identity.

EA Vancouver also introduces Markerless Capture technology for the first time in the series — capturing authentic fighter movement without a traditional motion-capture suit — alongside the new Sapien Technology for striking contact. The result is hits that land with noticeably more weight than UFC 5. Frostbite physics make their franchise debut as well, making knockdowns and ragdoll reactions feel genuinely unpredictable in a way that mirrors real bouts.

Lead Producer Nate McDonald said in EA’s launch press release that “every element is designed to reflect the individuality of real fighters — our goal is to capture the sport as faithfully as possible.”

New Modes: Hall of Legends and The Legacy

Two new modes add depth beyond the Octagon. Hall of Legends spotlights eight new UFC legends added to the roster — including Randy Couture and Ken Shamrock in their franchise debuts — with biographical content and signature challenges. The Legacy is a narrative expansion within Career Mode that adds 150+ story events, training camp sequences, and sponsorships to flesh out the path from prospect to champion.

What the Reviews Are Saying

UFC 6 holds an 84 on Metacritic and an 82 on OpenCritic heading into standard launch — a series best on both platforms. VPEsports praised the Flow State system and called the visual overhaul on PS5 a generational leap for fighter models and facial animations. Criticisms are familiar: the ground game still lags behind the striking system, and Fighter Pass monetisation is unchanged. The overall consensus is that EA Vancouver did real work this cycle.

Editions and Pricing for Singapore

The Standard Edition is live on the Singapore PlayStation Store for SGD94.90, and includes the base game plus three fighter skins (The Korean Zombie, Miesha Tate, and Leon Edwards). The Ultimate Edition adds the Fighter Pass, Expansion Pass, VIP Pass, and seven days of early access — Ultimate buyers have been playing since 12 June. EA Play members received a 10-hour trial from the same date.

Last Words

MMA draws serious passion in Singapore — UFC events sell out here, and fighting game communities are active on PlayStation. With SGD94.90 for the Standard Edition, UFC 6 lands as one of the more reasonably priced new releases this month, and an 84 Metacritic score suggests the buy is worth it. Alex Pereira on the cover does not hurt.

For more launch-day gaming news, check out our game news section.

Street Fighter 6’s Yasmine Is SEA’s New Fighter — Gameplay Trailer Out Now

Street Fighter 6 has just made history. Capcom’s gameplay trailer for Yasmine — the franchise’s very first Filipina fighter — is now live, and for Southeast Asian fighting game fans, this one lands with real cultural weight. She’s the first of four Season 4 DLC characters, and her look, fighting style, and backstory are a love letter to the martial traditions that have shaped this part of the world for centuries.

Street Fighter 6 Yasmine key visual — Season 4 DLC character
Image courtesy of Capcom

Meet Yasmine: The Filipino High Schooler Who Fights for Family

On the surface, Yasmine is an ordinary teenager from the Philippines — shy, gentle-natured, not someone who looks for trouble. But she entered the world of street fighting with a singular mission: to find her missing older brother. The moment she draws her crescent-shaped karambit knife, the diffidence melts away, replaced by fluid, high-speed confidence. Every technique she uses was passed down by her Lolo (grandfather), keeping a tradition of Filipino martial excellence alive.

Her fighting style draws on two authentic Southeast Asian disciplines: Eskrima (also known as Arnis or Kali), the Philippines’ national martial art built around weapon-based strikes and fluid footwork; and Silat, the broader collective combat system practised across the Philippines, Malaysia, Indonesia, and beyond. Together they make for a character who dances around opponents at close range, slipping in and out with karambit counters that punish impatience.

Yasmine gameplay screenshot in Street Fighter 6
Image courtesy of Capcom

Cultural Pride, Stitched Into Every Detail

Capcom didn’t just add a fighter from the Philippines — they built Yasmine’s whole aesthetic around Filipino cultural identity. Her design is inspired by the Philippine Eagle (Agila), one of the most iconic symbols of the nation. Her karambit carries a feather charm, her belt is embroidered with “Pilipinas” written in Baybayin — an ancient pre-colonial Filipino script — and accents across her costume reference the indigenous Buscalan tattooing tradition. It’s the kind of cultural care in character design that the community will be studying and appreciating for a long time.

Watch the Gameplay Trailer

Street Fighter 6 – Yasmine Gameplay Trailer — via Street Fighter on YouTube

Street Fighter 6 Season 4: The Full Line-Up

Yasmine opens a four-character Year 4 roster that Capcom revealed at Summer Game Fest 2026. The schedule:

  • Yasmine — 3 August 2026 (first to drop)
  • Arjun — an Indian police officer turned fugitive who combines yoga-based breathing with bare-knuckle combat — Fall 2026
  • Tifa Lockhart (from Final Fantasy VII Remake) — Early 2027
  • Bosch — Nayshall tournament champion who trained under Luke — Spring 2027

Notably, the Year 4 pass contains no returning Street Fighter veterans — every slot is either a fresh original character or a guest crossover. That’s a bold roster call from Capcom, and one that signals real creative confidence in Yasmine and Arjun as new pillars of the franchise.

Street Fighter 6 Season 4 DLC characters — Yasmine, Arjun, Tifa, Bosch
Image courtesy of Capcom

How to Get Yasmine

Yasmine becomes playable on 3 August 2026. She’s available to purchase individually or as part of the Year 4 Character Pass. Street Fighter 6 runs on PS5, Xbox Series X|S, and PC — and is one of the most active competitive titles in Singapore’s fighting game community (FGC) scene right now. Check out more game news on GameTrader.SG.

Last words

For Singapore gamers, Yasmine is more than just a new combo tool — she represents Southeast Asia taking the spotlight in one of gaming’s most iconic franchises. Eskrima and Silat have been practised across this region for centuries; seeing those arts execute frame-perfect punishes in Street Fighter 6 is something genuinely worth celebrating. Add the cultural detail Capcom has poured into her design and you have a character that will resonate well beyond the Philippines. Three August cannot come soon enough — and we’re very curious to see which Singapore FGC player claims her as a main first.

Tifa Joins Street Fighter 6: How the FF7 Crossover Happened

It is the crossover the fighting-game community has joked about for years — and now it is real. At Summer Game Fest 2026, Capcom confirmed that Tifa Lockhart from the Final Fantasy VII Remake series is joining Street Fighter 6 as a guest fighter, headlining the game’s Year 4 DLC roster. She arrives in early 2027, and the developers behind both franchises say the deal was years in the making.

Street Fighter 6 — Year 4 Character Reveal Trailer feat. Tifa — via Street Fighter on YouTube

Tifa headlines the Street Fighter 6 Year 4 roster

Capcom announced the Year 4 line-up on 6 June 2026, alongside the launch of the new Character Pass. Four fighters are coming, and Tifa is the marquee name:

  • Yasmin — a brand-new fighter, releasing 3 August 2026
  • Arjun — a new challenger, arriving Autumn 2026
  • Tifa — the Final Fantasy VII Remake guest, landing early 2027
  • Bosch — the World Tour antagonist, closing the season in Spring 2027

In Street Fighter 6, Tifa is written as a member of the resistance group Avalanche and a master of Zangan-style martial arts who finds herself pulled into a new world. Her kit leans into the close-range striking she is famous for, blended with the unique special powers she carries over from her home game.

Street Fighter 6 Year 4 key visual featuring Tifa, Yasmin, Arjun and Bosch

Image courtesy of Capcom

“If it were to happen, it would be Tifa”

The most interesting part of the reveal is how long it was in the works. Speaking to Japanese outlet Denfaminicogamer (Japanese), Street Fighter 6 director Takayuki Nakayama said discussions with Square Enix began roughly two and a half to three years ago — long before the public-facing stage moments fans saw at recent showcases.

According to Nakayama, when the idea of a Final Fantasy collaboration first came up, the choice of character was never really in doubt: “もし実現するなら、やはり『ティファ』でしょう” — “If it were to happen, it would certainly be Tifa.” Her hand-to-hand fighting style made her the obvious fit for a game built entirely around martial combat.

Nakayama added that the Street Fighter team worked closely with the Final Fantasy VII Remake creative side — including series figurehead Tetsuya Nomura — to keep Tifa authentic, saying they wanted to carry over the original’s most appealing and memorable elements “as much as possible” while rebuilding her as a genuine Street Fighter character.

Final Fantasy VII Remake series and Street Fighter 6 collaboration artwork

Image courtesy of Capcom / Square Enix

Materia, rebuilt as a Street Fighter system

This is not a straight cosmetic port. Japanese coverage from Famitsu (Japanese) confirms that Materia from Final Fantasy VII has been worked into a new battle system for Tifa. The developers also teased that a further mechanic “symbolic of Final Fantasy” will be implemented, though they declined to detail it at the reveal — a tantalising hint that her kit will feel distinct from anything currently on the Street Fighter 6 roster.

It is a notably ambitious approach for a guest fighter. Rather than dropping a Final Fantasy skin onto an existing moveset, Capcom is folding FF7’s signature progression idea into fighting-game mechanics — the kind of design swing that tends to define whether a crossover character is remembered fondly or quietly forgotten.

Why Square Enix finally said yes

Tifa has long been one of gaming’s most requested crossover guests, and Square Enix has historically been protective of her. At the reveal, Final Fantasy VII Remake series director Naoki Hamaguchi acknowledged that many other game IPs had asked for Tifa over the years, but that the studio had been reluctant to “give her away” because she is so beloved worldwide, as relayed in Square Enix’s explanation of Tifa’s inclusion.

What changed was timing and fit: with the Final Fantasy VII Remake series highly active and a new entry on the horizon, and with Tifa’s martial-arts identity matching Street Fighter 6 so neatly, both sides felt the moment was finally right. For Tekken fans who had spent years imagining Tifa in Bandai Namco’s fighter, it is Capcom that ultimately landed the deal.

Street Fighter 6 Year 4 Character Pass details

Image courtesy of Capcom

What this means for Singapore gamers

Street Fighter 6 remains one of the most-played fighters in Singapore’s local FGC scene, with a steady stream of community tournaments and ranked grinders across PS5, Xbox Series X|S and PC. A guest as recognisable as Tifa is the kind of mainstream draw that pulls lapsed players and Final Fantasy fans back to the lobbies — and gives the local competitive community a fresh character to theorycraft well into 2027.

The Year 4 Character Pass and Ultimate Pass are on sale now, automatically unlocking each fighter as they release, starting with Yasmin on 3 August 2026. If you have been holding off on jumping back in, the run-up to Tifa’s early-2027 launch — likely timed near the next chapter of the Final Fantasy VII Remake saga — is as good a reason as any to dust off your stick. We will update this post as Capcom reveals more of Tifa’s “symbolic” Final Fantasy mechanic.

For more, check out our latest gaming news and upcoming events.