Category Archives: News

Black Clover Season 2 Finally Returns in October 2026

Five years is a long time to wait. Black Clover Season 2 is finally returning this October 2026 — and if the world premiere screening at Anime Expo 2026 is anything to go by, Asta and the Black Bulls are coming back stronger than ever. With the manga itself having completed its 11-year serialisation in May 2026, the timing of this anime comeback lands at exactly the right moment.

The Spade Kingdom Arc — Black Clover’s Best, Now Animated

Season 2 doesn’t ease you back in gently. The premiere episode, screened to a packed audience at Anime Expo 2026 on 4 July, opens in the Spade Kingdom and dives straight into the aftermath of the Spade Kingdom Raid — the story arc many fans consider the series’ creative peak. Reactions from AX attendees described the episode as distinctly “powered-up”, with particular praise going to a striking black-and-white sequence during Nacht Faust’s Mana Zone — a bold stylistic choice that signals this season won’t play it safe.

At the heart of the story is Asta’s training with his demon partner Liebe, guided by the enigmatic Black Bulls deputy captain Nacht Faust, as the two work towards mastering Devil Union Form — a temporary fusion of human and demon that amplifies Asta’s anti-magic to jaw-dropping levels. Alongside him, Noelle Silva and Yuno Grinberryall reach new heights that pay off years of patient setup for long-time readers.

Black Clover Season 2 — Asta in front of an illustration featuring Nacht, Yami, and Yuno
Image courtesy of Studio Pierrot / Crunchyroll
Black Clover Second Season — Official Trailer 3 — via Crunchyroll on YouTube

Studio Pierrot Returns — With a Fresh Team and Higher Ambitions

Studio Pierrot is back in production, which is what fans had hoped. The studio brings a largely renewed creative team: Ayataka Tanemura takes the director’s chair (he helmed portions of the original series and directed the Sword of the Wizard King Netflix film), with series composer Keiichiro Ochi, new character designer Itsuko Takeda, and new music composer Minako Seki. The updated character designs show a noticeably more polished look for the cast, and early screenshots suggest the animation quality is aiming for the heights Pierrot reached on Bleach: Thousand-Year Blood War — strong words, but the first-episode reaction from AX backs it up.

Black Clover Season 2 — official character promotional art
Image courtesy of Studio Pierrot / Crunchyroll

WANIMA Opens the Season with “Kienai Riyuu”

The opening theme is “Kienai Riyuu” (消えない理由 — “The Reason It Won’t Fade”) by Japanese punk-rock band WANIMA. The group, known for their anthemic, full-throttle energy and previous contributions to the My Hero Academia and Haikyu!! soundtracks, is an instinctive fit for Black Clover’s never-quit spirit. Previews of the theme in the official trailer have already sparked “one of the best OPs of the year” claims online — which, for a 5-year comeback, is exactly the reception this series needed.

Black Clover Season 2 — key visual promotional art
Image courtesy of Studio Pierrot / Crunchyroll

Streaming for Singapore Fans

Black Clover Season 2 premieres in Japan in October 2026. Crunchyroll has confirmed streaming in international regions outside Asia. Singapore fans should watch Crunchyroll Asia‘s catalogue directly — Asia-specific streaming rights for many Studio Pierrot titles are handled separately, so a regional platform may carry it shortly after the Japan broadcast. If the original series’ distribution is any guide, it should find its way here.

Those looking to get ahead can revisit Season 1’s 170 episodes, or — since the manga completed its 11-year serialisation in May 2026 — dive into the source material now. An Official Guidebook covering the full story with creator commentary also drops in Japan on 4 August 2026. For more upcoming anime hitting Singapore-accessible platforms, check our anime and manga section.

Witch on the Holy Night Anime Film Premieres 20 November 2026

Singapore’s TYPE-MOON faithful, take note: Witch on the Holy Night — the anime film adaptation of Kinoko Nasu’s beloved visual novel, animated by ufotable — now has its premiere date confirmed. The film opens in Japanese theatres on 20 November 2026, with the announcement made today at a special reveal event in Ikebukuro, Tokyo.

Latest promotional footage for Witch on the Holy Night — via アニプレックス チャンネル (Aniplex) on YouTube (Japanese)

What Is Witch on the Holy Night?

For the uninitiated: Witch on the Holy Night (魔法使いの夜, Mahoutsukai no Yoru, sometimes called Mahoyo) is a visual novel written by Kinoko Nasu and developed by TYPE-MOON — the studio behind Fate/stay night, Tsukihime, and Kara no Kyoukai. Originally released in Japan in April 2012, it became available in English on Steam in December 2022.

The story is set in late-1980s Japan and centres on Aoko Aozaki, an apprentice mage who reluctantly inherits her family’s magical art. She lives in a grand Western-style manor on a hill under the guidance of Alice Kuonji — a quiet, eccentric witch from England. Their world is upended when a rural transfer student named Soujyuro Sizuki stumbles into their lives. Longtime Nasuverse fans will recognise Aoko as the younger sister of Touko Aozaki from Kara no Kyoukai, making this film a key piece of prequel lore for the wider franchise.

Witch on the Holy Night anime film key visual — Aoko Aozaki and Alice Kuonji
Image courtesy of ufotable / Aniplex

Ufotable Brings the Nasuverse Back to the Big Screen

If the name ufotable means anything to you, you already know what to expect. The studio behind the Heaven’s Feel trilogy, Demon Slayer, and the original Kara no Kyoukai film series brings its signature hand-drawn fluidity and meticulous lighting to this production. Their return to the Nasuverse with Mahoyo is long overdue — the visual novel has been a fan favourite for over a decade, and this is its first animated adaptation.

Character designs are handled by Hirokazu Koyama, while the score is composed by Hideyuki Fukasawa, whose atmospheric, layered compositions have become a hallmark of ufotable’s supernatural action projects.

The Voice Cast: A Nasuverse Dream Team

The cast is stacked. Tomatsu Haruka voices Aoko Aozaki — headstrong, brash, and unexpectedly funny as a magic novice who’d rather do anything else. Hanazawa Kana plays Alice Kuonji, lending the reserved, bookish witch her signature warmth and depth. Rounding out the trio is Kobayashi Yusuke as Soujyuro Sizuki, the ordinary boy who ends up in a very extraordinary house. All three voice actors are reprising their roles from the original VN’s audio production.

Witch on the Holy Night anime film — scene from official promotional footage
Image courtesy of ufotable / Aniplex

November 20 in Japan — and When Singapore Might Follow

The film opens theatrically in Japan on 20 November 2026. No international theatrical or streaming dates have been confirmed as of this writing. That said, ufotable’s recent track record gives Singapore fans reason to be optimistic: Demon Slayer: Infinity Castle I opened across Golden Village and Cathay multiplexes locally, and the Heaven’s Feel films received dedicated Singapore screenings. A TYPE-MOON x ufotable production backed by Aniplex is exactly the kind of release that tends to get international theatrical treatment — we’ll update when distribution details arrive.

In the meantime, fans who haven’t played the original VN can pick it up on Steam — it’s considered essential Nasuverse reading. For all the other ufotable and Nasuverse titles streaming now, browse our anime section.

Witch on the Holy Night — scene from Teaser PV 2 by ufotable
Image courtesy of ufotable / Aniplex
Witch on the Holy Night Teaser PV #2 — via アニプレックス チャンネル (Aniplex) on YouTube (Japanese)

PS Plus July 2026: Three Free Games for Singapore PS5 Owners, Available Now

PS Plus subscribers in Singapore can now claim July’s three free games — they went live on PlayStation Store from today, July 7, and can be added to your library until August 3. The lineup this month covers good range: a major AAA multiplayer shooter, a deep indie RPG, and a co-op roguelite that’s ideal for weekend sessions with friends.

Call of Duty: Modern Warfare III — The Big One

Call of Duty Modern Warfare III PS Plus July 2026 free game
Image courtesy of Activision

The headliner is Call of Duty: Modern Warfare III (Cross-Gen Bundle), which covers both PS5 and PS4 in a single claim. The package includes the full campaign — Captain Price versus the resurgent Makarov — 16 remastered classic multiplayer maps drawn from the original MW2 (2009), and the open-world co-op Zombies mode. Timing is deliberate: with Modern Warfare 4 expected later in 2026, offering MW3 free is a clear on-ramp for the franchise’s next chapter. If you’ve been sitting on the fence about the MW series, this is the moment to dive in.

Call of Duty Modern Warfare III classic multiplayer maps screenshot
Image courtesy of Activision

CrossCode — The Indie Gem PS Plus Keeps Delivering

CrossCode PS5 free with PS Plus July 2026
Image courtesy of Radical Fish Games

CrossCode is the sleeper pick of the month, and if you haven’t heard of it, pay close attention. This critically acclaimed indie RPG (Metacritic 85) pairs retro 16-bit visuals with a smart sci-fi premise: you play as Lea, a girl navigating a fictional MMO while piecing together her lost memories. Combat is physics-based and fast; the dungeon design is puzzle-driven in a way that rewards experimentation. The game originally launched in 2018 to strong critical reception and has since built a devoted fanbase on PC — PS Plus is often where console players discover it and become obsessed. Expect this one to be the word-of-mouth recommendation of the month among SG gamers on Discord.

CrossCode gameplay puzzle dungeon combat
Image courtesy of Radical Fish Games

For the King II — Co-op Dungeon Crawling With Friends

For the King II PS Plus July 2026 co-op roguelite
Image courtesy of IronOak Games

For the King II completes the lineup with up to four-player online co-op. It’s a roguelite with a hand-painted tabletop aesthetic — hex-grid maps, procedurally generated worlds, and party-RPG strategy mixed with chaotic dungeon crawling. The story sends your party to overthrow the tyrannical Queen Rosomon, but in practice it’s an excuse to drop four friends into increasingly hostile dungeons and see who makes it out. Solo mode works well too, but the game finds its best form as a shared evening with a full squad. It’s the kind of game where one failed run always ends with “just one more.”

How to Claim Your PS Plus July 2026 Free Games

On your PS5 or PS4, open PlayStation Store, navigate to PS Plus > Monthly Games, and add all three titles to your library. You must claim them by 3 August 2026; once claimed, they stay in your library for as long as you hold an active PS Plus subscription. Singapore accounts are on the same global PS Plus Essential tier as the rest of Asia and receive the same lineup — no region differences to account for here. The full PlayStation Blog announcement has additional details on each title.

For more PlayStation and gaming news for Singapore, head to our game news section.

Young Ladies Don’t Play Fighting Games Is Now on Crunchyroll — With Street Fighter 6

Episode 1 of Young Ladies Don’t Play Fighting Games is live on Crunchyroll today — and it is already the most fun gaming-anime crossover of the Summer 2026 season. The series follows Aya Mitsuki and Mio Yorue, two students at the ultra-refined Kuromi Girls’ Academy where video games are strictly off-limits, as they discover a shared, very unladylike obsession: locking in at the highest levels of a fighting game tournament. The twist that has everyone talking? The anime swapped out its source manga’s fictional game entirely and integrated real footage from Street Fighter 6.

Young Ladies Don’t Play Fighting Games | Official Trailer — via Crunchyroll on YouTube

From Tea Ceremonies to Ranked Matches

Kuromi Girls’ Academy is the kind of school where grace is a subject and composure is non-negotiable — which makes it the perfect setting for a comedy about girls who unwind by rage-quitting fighting games behind closed doors. The manga by Eri Ejima, serialised in Monthly Comic Flapper under Media Factory, has been running since January 2020 and now spans 10 volumes, with volume 11 arriving on July 22. Seven Seas Entertainment publishes the English version for readers here in Singapore who want to follow along in print.

The anime is produced by Studio Diomedéa and directed by Shōta Ihata, with series scripts handled by Wataru Watari — the writer behind My Teen Romantic Comedy SNAFU — lending the show a sharp, character-driven comic edge. Early reviewer Ken Pueyo at Anime Corner called it a show where “you don’t need to be a fan of fighting games to like this one,” praising the premiere for finding something genuinely funny in the gap between the girls’ outward elegance and their secret intensity at the controller.

Young Ladies Don't Play Fighting Games main visual showing all five characters in character-select screen style
Image courtesy of Diomedéa / Kadokawa

Street Fighter 6 Takes the Stage

In the source manga, the characters play a fictional game called Iron Senpai 4. For the anime, Capcom and the production team reached an agreement to replace it entirely with in-game footage from Street Fighter 6 — meaning every match the characters play on-screen is actual SF6 gameplay. The character assignments are: Aya mains Cammy, Mio mains Ryu, Yū specialises with Ken, and Tamaki runs Juri. For anyone who has spent serious time in SF6’s ranked mode, watching school-uniformed ojou-samas execute those framedata-perfect inputs is a very specific kind of joy.

The collaboration — officially branded Street Fighter × 対ありでした。 — gives the show a production value boost while keeping it immediately readable for viewers who have never touched a fighting game. The SF6 sections are rendered cleanly enough that non-players can follow the action, while fans will catch the small mechanical choices that tell you exactly how serious these girls really are.

Street Fighter × Young Ladies Don't Play Fighting Games official collaboration key visual
Image courtesy of Capcom / Diomedéa

Cast, Music, and Where to Watch in Singapore

The voice cast is stacked: Ikumi Hasegawa leads as Aya, Kana Ichinose — who impressed many in Sword Art Online: Alicization as Alice — voices Mio, with Sayaka Senbongi, Shino Shimoji, and Maria Naganawa filling out the rest of the main group. The opening theme “Inochi Mijikashi Tai Suru Otome yo!” is performed by Hanabie. (fresh off a strong year of anime tie-ups), and Halca handles the ending with “New Game.”

Aya from Young Ladies Don't Play Fighting Games alongside Street Fighter 6 key art
Image courtesy of Diomedéa / Capcom

Young Ladies Don’t Play Fighting Games is streaming on Crunchyroll with new episodes dropping every Tuesday. Episode 1 is available right now for Singapore viewers — no geo-block issues to worry about, since Crunchyroll covers SEA. If the SF6 integration or the premise sounds remotely interesting, the first episode is a confident hook. Check out more anime coverage on GameTrader for everything streaming in Singapore this season.

SAO: Integral Domain — New Original Film Announced for 2028

Kirito and Asuna are heading back to the big screen — and this time, it is not a retelling. Aniplex has revealed Sword Art Online the Movie – Integral Domain –, a completely original theatrical story set beyond the Alicization arc, with a 2028 cinema release confirmed. Full staff, the teaser visual, and a first teaser trailer all dropped on 7 July 2026 via the Aniplex official channels, making this the most concrete look yet at where the SAO franchise goes after the TV series concluded its main storyline.

SAO Integral Domain 2028 announcement — staff, cast and key visual
Image courtesy of Aniplex

The First Fully Original SAO Film Since Ordinal Scale

This is a significant distinction worth flagging for fans: Integral Domain is not an adaptation of existing light novel chapters. That puts it in the same category as Ordinal Scale (2017) — a story written specifically for the cinema, with original screenwriting direction from creator Reki Kawahara. The two Progressive films (2021 and 2022) adapted the Progressive reboot light novels, so this is genuinely new territory.

The Aniplex official page describes the premise simply: “the story moves to a new stage” — set directly after the events of the Alicization / War of Underworld arc. No plot details beyond that have been released yet, but Kawahara is providing the story concept, so this is the author’s own vision for what happens next to Kirito and Asuna rather than a spin-off scripted by a different writer.

Sword Art Online the Movie – Integral Domain – | COMING 2028 — via Aniplex USA on YouTube

Director, Studio, and Full Staff Confirmed

The creative team is a familiar combination of SAO franchise veterans and fresh production muscle:

  • Director: Shingo Adachi — an animation director across multiple seasons of the TV series, making his theatrical directorial feature debut here
  • Character design: Yumiko Yamamoto — returning from both Progressive films
  • Original character design concept: abec (the original light novel illustrator)
  • Story concept: Reki Kawahara
  • Animation production: A-1 Pictures / Psyde Kick Studio — Psyde Kick Studio is A-1 Pictures’ newer internal animation label, co-producing alongside the parent studio
  • Distribution (Japan): ANIMEC

Voice cast confirmed so far: Yoshitsugu Matsuoka as Kirito and Haruka Tomatsu as Asuna. Both are originals from the first season. No additional cast has been announced yet.

SAO: Integral Domain — official background art showing Aincrad-like spire silhouettes
Image courtesy of Aniplex

What Singapore SAO Fans Need to Know

No international theatrical dates have been announced beyond the 2028 Japan release window, and no Southeast Asia distribution partners have been named yet. That said, every major SAO theatrical release has made it to Singapore: Ordinal Scale screened here in 2017, and both Progressive films received local cinema runs as well — so a Singapore theatrical release is realistic, just unconfirmed.

If you are behind on the series, the 2028 release gives you time to work through Alicization and War of Underworld before the film’s story picks up. Crunchyroll carries both arcs for streaming in Singapore.

The official film page is live at swordart-online.net/integral, and the Japanese announcement was first reported by Famitsu (Japanese) and the Aniplex official site. Follow anime news on GameTrader.SG for any Singapore screening updates as they drop.

hololive Dreams Launches July 23 Worldwide — 1.3 Million Pre-Registered

The first official hololive mobile game has a date: hololive Dreams launches simultaneously worldwide on 23 July 2026 (Thursday), developer QualiArts and COVER Corp. confirmed today. Free to download on iOS, Android, and — in a welcome addition for PC players — Steam, with cross-save supported across all three platforms. Pre-registrations crossed the 1.3 million mark today, making this one of the most anticipated VTuber game launches in years.

What Is hololive Dreams?

hololive Dreams theme park world overview showing the Dream Park in-game
Image courtesy of COVER Corp. / QualiArts

Developed by QualiArts (a CyberAgent subsidiary, as reported by Famitsu (Japanese)) in partnership with COVER Corp. — the talent agency behind hololive — hololive Dreams (nicknamed “Horodori” among fans) is a theme park management game with rhythm RPG elements, featuring over 50 hololive female VTubers as playable characters and more than 150 songs from the hololive catalogue. You build and run your dream VTuber venue, completing story events and unlocking talents through gacha.

For Singapore fans, the game needs no introduction. hololive’s fanbase here is one of the most active in Southeast Asia, with community watch parties and fan-organised events running year-round. Having all of that in an official mobile game — one that has been in development for years — is a big deal.

『ホロライブドリームス』ゲームトレーラー / hololive Dreams – OFFICIAL GAME TRAILER — via hololive Dreams ホロライブドリームス on YouTube

July 23 Worldwide — iOS, Android, and Steam at the Same Time

The simultaneous global launch on July 23 means no regional delays and no geo-blocking — Singapore and the rest of Southeast Asia get it at the same time as Japan and everyone else. The Steam version launches alongside mobile, and cross-save lets you switch between your phone and PC seamlessly. The Steam Wishlist is now live for a launch-day reminder.

Note: the official FAQ says the simultaneous launch covers “most regions” (一部エリアを除く — excluding some areas). There is no indication Singapore or Southeast Asia is excluded, and no specific region has been named as an exception.

1.3 Million Pre-Registered — Rewards Stack Up

hololive Dreams story mode featuring chibi VTuber characters in a scene
Image courtesy of COVER Corp. / QualiArts

The milestone reward ladder has been ticking over steadily. At 1.3 million — the level hit today — every pre-registered player gets 3 gacha tickets on top of everything already unlocked: 10 gacha pulls’ worth of diamonds (at 500k), cosmetics for your theme park, guaranteed rarity pull tickets, and three Music Discs. The next milestone at 1.5 million adds a “Kawaii hairpin” collectible.

Pre-registration runs until July 22 — one day before launch — so there is time left to sign up and claim the full stack. A hashtag giveaway campaign is also running on the official hololive Dreams X account, with 150 winners receiving official game merchandise.

9th Anniversary Event Planned for October

QualiArts also confirmed that a special in-game event celebrating hololive’s 9th anniversary is planned for October 2026. Full details will be revealed after launch on July 23 via official programme broadcasts. Given how hololive’s annual anniversary celebrations tend to spiral into extended community events across Southeast Asia, expect this to be worth keeping an eye on.

Pre-register on the hololive Dreams official site, App Store, or Google Play. For more upcoming releases, check our game news section.

Xbox to Lay Off 3,200 Employees and Divest Five Studios

Microsoft has announced the most sweeping restructuring in Xbox’s history: 3,200 jobs cut across fiscal year 2027, with 1,600 roles eliminated today, and five game studios leaving Xbox ownership. Xbox CEO Asha Sharma confirmed the news in an internal memo published on Xbox Wire this morning, calling the state of the business “not healthy” — a remarkable admission that sets the tone for what comes next.

3,200 Layoffs and Five Studios Departing Xbox

The 3,200 figure spans the whole of fiscal year 2027 (starting July 1, 2026), but 1,600 of those roles are gone today. According to Gematsu, the cuts touch virtually every Xbox division: Activision, Bethesda, Blizzard, King, Mojang, and Xbox Game Studios are all affected.

Five studios are simultaneously exiting Xbox’s ownership:

  • Compulsion Games (South of Midnight) — returning to independence, retaining its IPs and catalogue
  • Double Fine Productions (Psychonauts) — returning to independence, retaining its IPs and catalogue
  • Ninja Theory (Hellblade / Senua’s Saga) — entering new ownership “with funding to complete” the upcoming Senua project
  • Undead Labs (State of Decay 3) — entering new ownership “with funding to complete” State of Decay 3
  • Arkane Studios France (Marvel’s Blade) — in a French Works Council consultation on “strategic options,” outcome unknown

What Happens to Ninja Theory and the Studios Going Independent

Senua key art from Ninja Theory's Hellblade: Senua's Saga — the studio is leaving Xbox ownership
Image courtesy of Ninja Theory

The key detail is that no studio has been outright closed, and Sharma’s memo states explicitly that no previously announced game has been cancelled. For Compulsion and Double Fine, the structured exits are arguably the cleanest outcome: both return to independence with their IPs, back catalogues, and runway funding intact. Psychonauts, South of Midnight, and We Happy Few stay with the people who made them.

Ninja Theory and Undead Labs face a more conditional future. New ownership is being sought “with funding to complete and grow” their in-progress titles — Senua and State of Decay 3. These games are not cancelled, but their continued development depends on acquisition deals that haven’t fully closed. Arkane Lyon is the most uncertain: a French Works Council consultation can result in a sale, a restructure, or — if no arrangement is reached — a closure.

Double Fine Returns to Independence After Seven Years Under Xbox

Razputin Aquato in Psychonauts 2 — Double Fine Productions is returning to independence
Image courtesy of Double Fine Productions / Xbox

Double Fine’s exit is the most bittersweet of the lot. Tim Schafer’s studio joined Xbox in 2019 and went on to release Psychonauts 2 in 2021 to widespread critical acclaim. Now, just seven years later, they’re going independent again. If the exit terms are genuine — IPs included, runway provided — Double Fine should be fine. They have a beloved catalogue and genuine name recognition. The fact that even a critically acclaimed studio wasn’t ring-fenced does, however, say something about the scale of what Xbox is resetting.

Sharma’s Unusually Honest Admission

The memo from Sharma is worth reading for its candour alone. As quoted by Gematsu, she wrote: “Our business today is not healthy. We are operating at margins that are [three to 10 times] lower than comparable platform and publishing businesses.” Since 2018, Xbox aggressively expanded its studio portfolio, and in a typical year “lost 64 cents for every dollar we invested.”

The structural fix mirrors the financial admission: management layers will collapse from as many as 14 to a maximum of five. COO Dave McCarthy — a 17-year Xbox veteran — retires, with Helen Chiang stepping up to oversee content, hardware, platform, and services with full profit-and-loss responsibility.

Sharma’s closer — “These changes are about a bigger future for Xbox, not a smaller one” — will be tested over the next 12 months. The 2027 growth target is on the record.

What Singapore Xbox and Game Pass Subscribers Should Watch

For Singapore Game Pass players, the near-term picture is more stable than the headlines suggest. No games are cut, and Game Pass itself isn’t being wound back. But the longer-term question — whether Xbox is transitioning into a software and services company that happens to make some hardware, rather than a platform business building an exclusive content empire — is now squarely on the table.

The ones to watch: how quickly Ninja Theory and Undead Labs find new owners, and what happens to Arkane Lyon. If both deals close cleanly, the reset may yet prove to be a stabilising rather than a shrinking moment. If the deals fall through, the calculus changes. For more on the industry backdrop, see our game industry news coverage.

Solo Leveling: Beyond the System — New Theatrical Anime Film Announced

Solo Leveling is not done with us yet. At the Crunchyroll Showcase during Anime Expo 2026 in Los Angeles, English voice actor Aleks Le — the voice of Sung Jinwoo — took the stage to announce that Solo Leveling: Beyond the System, a brand-new theatrical anime film, is now in production.

Solo Leveling: Beyond the System official concept video thumbnail
Image courtesy of Crunchyroll / Aniplex

What Is Solo Leveling: Beyond the System?

The film is described as a direct continuation of the anime series, picking up following the events of Season 2. That positions it firmly within the same story continuity rather than as a spin-off or retelling, which will be welcome news to fans who have been wondering where Jinwoo’s journey goes from here. A teaser key visual and a companion concept video were released alongside the announcement, offering the first glimpse of the film’s visual direction.

Solo Leveling: Beyond the System key visual portrait
Image courtesy of Crunchyroll / Aniplex

Who Is Behind the Film?

A-1 Pictures — the acclaimed studio behind both seasons of the Solo Leveling TV series — is handling animation. The film is produced by Aniplex, Netmarble, D&C MEDIA, Kakao Piccoma, and Crunchyroll. That is a heavyweight lineup: the same group of producers that brought the original Korean web novel to global anime audiences. No director has been announced yet, and further production details are to follow.

It is worth noting that Solo Leveling made history at the 2025 Crunchyroll Anime Awards, becoming the first Korean animation to sweep nine major categories including Anime of the Year. The franchise’s global momentum is very much still at full speed.

Solo Leveling: Beyond the System | Companion Concept Video — via Crunchyroll on YouTube

No Release Date Yet — Here Is What We Know

Crunchyroll confirmed the film is in production but held back on a release date, promising that more details will be announced at a later date. For Singapore fans who have been following the series on Crunchyroll, there is no confirmed theatrical or streaming window yet — but given that both seasons of the TV series were distributed globally through Crunchyroll, a wide international release for the film seems likely when the time comes.

In the meantime, catch up on both seasons of Solo Leveling on Crunchyroll, and browse our roundup of other Manga & Anime news from Anime Expo 2026.

Demon Slayer: Infinity Castle I Hits Crunchyroll on 28 July

The wait is finally over. Demon Slayer: Kimetsu no Yaiba Infinity Castle I — the record-breaking finale that smashed anime box-office history — begins streaming on Crunchyroll on 28 July 2026, bringing Tanjiro and the Demon Slayer Corps to your screen at long last.

Giyu Tomioka in Demon Slayer: Kimetsu no Yaiba Infinity Castle I
Image courtesy of Aniplex / ufotable

When and Where to Watch Infinity Castle I on Crunchyroll

Crunchyroll confirmed the date officially: 28 July at 8:00 a.m. PT, which lands at 11:00 p.m. SGT the same night. Set your alarms. The film will be available worldwide — excluding Japan and Mainland China — in both Japanese with English subtitles and an English dub. For viewers across Singapore and Southeast Asia, Crunchyroll is also providing subtitles in Thai, Chinese (Traditional), Indonesian, and Melayu, making this one of the most accessible anime film releases for the region to date.

The film is also slated for digital purchase in North America on the same date via Apple TV, Prime Video, Google Play, YouTube, and Fandango. Singapore digital availability is to be confirmed.

The Battle That Broke Records

Tanjiro Kamado in a fight scene in Demon Slayer: Infinity Castle
Image courtesy of Aniplex / ufotable

Infinity Castle I is the first chapter of a three-part cinematic trilogy marking the final showdown of the Demon Slayer saga. Following the Hashira Training Arc, Tanjiro and the Corps are plunged into Muzan Kibutsuji’s stronghold — the Infinity Castle — where the long-anticipated war between Demon Slayer Corps and demons ignites in full.

The film became the highest-grossing anime film of all time upon its theatrical run, earning a Golden Globe nomination for Best Animated Motion Picture, a Producers Guild of America nomination, and a BAFTA longlist spot. Directed by Haruo Sotozaki and animated by ufotable — the same creative team behind the entire TV series — the film is the culmination of over a decade of anime storytelling that began with Tanjiro’s sister Nezuko being turned into a demon.

Demon Slayer: Kimetsu no Yaiba Infinity Castle | Dub Trailer — via Crunchyroll on YouTube

What Singapore Fans Need to Know

Scene from Demon Slayer: Kimetsu no Yaiba Infinity Castle
Image courtesy of Aniplex / ufotable

If you have not caught up, now is the perfect time: all episodes of Demon Slayer: Kimetsu no Yaiba and the Mugen Train film are already streaming on Crunchyroll. Part I runs roughly two and a half hours, so clear your 28 July evening — or catch it just after midnight if you’re staying up for that 11pm SGT premiere. For a look at other anime streaming on the platform, browse our Manga & Anime coverage.

The film is credited: Original story by Koyoharu Gotoge (JUMP COMICS / SHUEISHA). Directed by Haruo Sotozaki. Screenplay and animation production by ufotable. Produced by Aniplex.