Tag Archives: hololive

Mega Man x Hololive Gamers: Capcom’s hoROCKMAN Collab Hits Japan on 22 August

Capcom has officially revealed hoROCKMAN, a full merchandise collaboration between the classic Mega Man (Rockman) series and Hololive Gamers — the subunit featuring Shirakami Fubuki, Ookami Mio, Nekomata Okayu, and Inugami Korone. Announced on 17 August 2026 across Japanese gaming media including Famitsu (Japanese) and 4Gamer (Japanese), the collab drops in Japan on 22 August 2026 — and there is no English-language coverage yet.

What Is hoROCKMAN?

The collaboration draws on Mega Man’s iconic pixel-art DNA. Each of the four Hololive Gamers members has been illustrated in a newly drawn costume, then reimagined alongside a mascot character designed to represent both the VTuber and her fanbase — all rendered in Rockman-style dot art. It is a natural fit: Inugami Korone in particular is famously known in the VTuber community for her retro gaming streams, and Nekomata Okayu has tackled Mega Man X titles on stream before.

hoROCKMAN Capcom arcade crane game prize lineup featuring all four Hololive Gamers members
Image courtesy of Capcom

Prize Items at Capcom Arcades and caputore Online

Starting 22 August, the following items go live as crane game prizes at Capcom’s amusement facilities and Caputore (Capcom’s online crane game service, accessible from outside Japan):

  • Trading can badges — 4 types (approx. 56mm, random)
  • Acrylic stand keychains — 4 types (approx. 120mm)
  • Window flat pouches — 4 types (approx. 130×165mm)
  • Acrylic boards — 4 types (210×300mm)
  • Square cushions — 4 types (approx. 430mm)
  • T-shirts — 5 types (XL)
  • Mousepads — 4 types, Ikebukuro Capcom and Caputore only

SG fans with a Caputore account can try for prize items directly through the online service. Japan-based proxy services are another route for the physical arcade prizes.

hoROCKMAN retail merchandise including acrylic keychains, diorama stands, sticker sets and rubber trays
Image courtesy of Capcom

Retail Merch — Acrylic Stands, Keychains and More

Alongside the prize items, Capcom is releasing a retail range through Capcom Store (8 locations) and CharaCap shops (12 locations) in Japan, priced in yen:

  • 3-chain acrylic keychains — ¥1,430 (approx. S$13)
  • Diorama acrylic stands — ¥2,860 (approx. S$26)
  • Sticker sets — ¥1,650 (approx. S$15)
  • Rubber trays — ¥1,980 (approx. S$18)

These are also available via the Capcom Store PARCO online shop, which ships to international addresses. The collaboration goods are additionally confirmed to arrive at Capcom Store Taipei in late November — so regional fans should watch for that window too.

hoROCKMAN X follower campaign and store special events poster
Image courtesy of Capcom

Campaigns and Bonuses

Capcom is running several limited campaigns alongside the launch:

  • Arcade novelty gift: spend ¥500 at a participating Capcom amusement venue and receive a random original clear file while stocks last.
  • Retail postcard: spend ¥3,000 or more at a Capcom Store or CharaCap location to receive a random postcard while stocks last.
  • X (Twitter) follow & repost (21 August – 23 September): follow @Capcom_amuse and repost the campaign tweet for a chance to win one of 20 exclusive decorated collaboration posters.
  • Hashtag campaign (#ホロックマン): post a photo from a Capcom store visit using the hashtag to receive a limited shopping bag while stocks last.

Plaza Capcom Ikebukuro and Capcom Store Ikebukuro will be specially decorated for the campaign period from 22 August to 23 September.

SG Fans: Your Import Options

There is no Singapore retail availability announced. The goods are currently Japan-only, with Capcom Store Taipei scheduled to receive stock in late November. For SG fans who want the merchandise at launch, the main routes are:

  • Caputore — Capcom’s online crane game service operates internationally, giving direct access to the prize items without a Japan proxy.
  • Capcom Store PARCO online shop — international shipping on retail items.
  • Japan proxy/forwarding services — for physical arcade prizes you want to win in person or purchase from crane game resellers.

Singapore’s used-goods and doujin import community is active in sourcing Japan Capcom crane prizes, so keep an eye on our game news and local import groups closer to the 22 August launch date.

Comiket 108 Starts 15 August — Genshin Snezhnaya Booth, Blue Archive, Re:Zero and More

Comic Market 108 kicks off this Friday, 15 August 2026, at Tokyo Big Sight — and enterprise booth announcements confirm another packed summer edition. Genshin Impact is debuting a Snezhnaya-themed space, Blue Archive and Azur Lane are bundling water-themed merch together under Yostar, NIKKE is running a summer festival setup, and KADOKAWA’s booth at number 1161 has some of the cleanest price points of any C108 enterprise exhibitor. Here’s a preview of what’s worth knowing before the doors open.

Dates, Venue, and Hours

Comiket 108 runs across two days at Tokyo Big Sight, West Halls 3 & 4 and South Halls 3 & 4:

  • Day 1 (15 August): 10:30 AM – 5:00 PM
  • Day 2 (16 August): 10:30 AM – 4:00 PM
Comiket 108 enterprise booth overview at Tokyo Big Sight August 2026
Image via Famitsu

Enterprise Booth Highlights

HoYoverse (Genshin Impact) is bringing a Snezhnaya-themed booth to C108, including a special stage event and visitor gifts — confirmed via the official @Genshin_7 account on X and HoYoverse’s Facebook page. Full gift details haven’t been disclosed ahead of the event, but the Snezhnaya reveal makes this one of the more visually distinctive setups on the floor.

Yostar is combining Blue Archive and Azur Lane into a joint water-themed merchandise bundle. No individual item pricing has been announced ahead of the event, but both IP lines will be available together at a single booth.

NIKKE is presenting a summer festival theme across 17 product types — one of the wider catalogues announced for C108 enterprise booths this year.

Type-Moon is focusing on acrylic stands across three titles: Tsukihime, Mahou Tsukai no Yoru, and Kara no Kyoukai.

Hololive is bringing card game products to C108 and will run a live monitoring setup featuring four talents on-site.

KADOKAWA Booth 1161: Products and Prices

KADOKAWA’s booth is numbered 1161 and covers five franchises with confirmed prices:

KADOKAWA booth 1161 Comiket 108 product lineup showing Love Live, Re:Zero, Bungo Stray Dogs and more
Image courtesy of KADOKAWA
  • Love Live! Sunshine!! — Badge sets priced between ¥2,000 and ¥4,800
  • Re:ZERO -Starting Life in Another World- — B2 tapestries at ¥3,500
  • Bungo Stray Dogs — Hologram badges at ¥1,500
  • Date A Live — Aurora acrylic stands at ¥2,200
  • KonoSuba — Acrylic stand at ¥1,500
Re:Zero Echidna B2 tapestry from KADOKAWA at Comiket 108 2026
Image courtesy of KADOKAWA
Love Live! Sunshine badge sets at KADOKAWA Comiket 108 booth 1161
Image courtesy of KADOKAWA

Post-Event Online Sales

KADOKAWA is offering a post-event online window for C108 items via Kadosuto, running until 31 August. This is the route most Singapore buyers will use, given that proxy services during the event itself add delivery time and fees on top of already short stock windows. Check Kadosuto’s event page from 15 August onward for availability.

Comiket 108 opens at Tokyo Big Sight this Friday. For more event coverage and gaming news, keep checking GameTrader.SG.

hololive Dreams Songs Heading to BEMANI — IIDX and pop’n Music Confirmed

Five days after its global launch, hololive Dreams is already crossing over into the world of physical arcades — COVER Corporation and KONAMI have confirmed a collaboration that will bring hololive Dreams songs to BEMANI arcade machines, including beatmania IIDX 33 Sparkle Shower and pop’n music High☆Cheers!!

hololive Dreams Is Coming to BEMANI Arcades

The announcement dropped on 27 July via Dengeki Online (Japanese), confirming that songs from the official hololive mobile game will be playable on multiple BEMANI titles. beatmania IIDX 33 Sparkle Shower and pop’n music High☆Cheers!! are explicitly named as participating games, with other BEMANI machines also mentioned as part of the crossover lineup.

There is a catch — the full song list and the exact start date for the collaboration have not been announced yet. KONAMI and hololive Dreams will post full details on the official X accounts @hololive_dreams and @BEMANI_FanSite as they become available.

hololive Dreams rhythm game gameplay showing notes falling in beatmania-style lanes with Suisei and Marine visible
Image courtesy of COVER Corporation / QualiArts
hololive Dreams – Full GAME TRAILER — via hololive Dreams ホロライブドリームス on YouTube

What Is hololive Dreams?

If you missed the launch earlier this month, hololive Dreams is COVER Corporation’s first official mobile game for its hololive production talents, co-developed with QualiArts. Released on 23 July 2026 across iOS, Android and Steam — and free to play — the game blends rhythm gameplay with a theme park RPG. Players build and run an island resort called Dream Park, with over 50 hololive members as playable characters and more than 150 songs available to perform.

The rhythm mechanics use a side-scrolling note highway — notes scroll from right to left across horizontal lanes — making it immediately familiar to anyone who has spent time at a BEMANI machine. The collab announcement feels like a natural bridge between the two.

hololive Dreams Dream Park environment at night with hololive member chibi character
Image courtesy of COVER Corporation / QualiArts

What This Means for Singapore Fans

BEMANI is KONAMI’s long-running family of arcade rhythm games, covering everything from beatmania IIDX and pop’n music to Dance Dance Revolution, SOUND VOLTEX and jubeat. BEMANI machines are a staple of many arcades across Singapore, and local rhythm-game communities have followed IIDX song updates closely for years. The prospect of hololive music — from the likes of Suisei, Aqua, and the rest of the 50-plus talent roster — appearing on those cabinets will turn heads.

That said, BEMANI collaboration updates are typically rolled out to Japan first, with international cabinet networks following on a separate schedule. There is no confirmed Singapore timeline yet; keep an eye on game news here or follow the official accounts above for updates.

hololive Dreams cooking mini-game with hololive talent characters sorting ingredients
Image courtesy of COVER Corporation / QualiArts

When Will the Songs Drop on IIDX?

Both KONAMI and COVER have stayed tight-lipped on specifics for now — no song names, no update date. The safest bet is to bookmark the BEMANI Fan Site’s official X account (@BEMANI_FanSite) alongside the hololive Dreams account (@hololive_dreams), where the announcement confirmed full details will be posted. Given that hololive Dreams is still running its 25-new-songs-in-15-days campaign, there is plenty of fresh music that could make the cut.

hololive Dreams party race mini-game with multiple hololive member chibi characters competing on a conveyor track
Image courtesy of COVER Corporation / QualiArts

ACGHK 2026 Opens Today — hololive, Demon Slayer VA Live in Hong Kong

The 27th Ani-Com & Games Hong Kong opened this morning, and it is already shaping up as the most expansive edition in ACGHK’s history. Running 24–28 July 2026 at the Hong Kong Convention and Exhibition Centre, the event expanded into Halls 1, 3 and 5 simultaneously for the first time — its largest floor plan ever — with 201 exhibitors and 689 participants across five days.

For Singapore fans, ACGHK is one of the most accessible cons in the region — a 3.5-hour flight, an MTR stop from the HKCEC, and a line-up that routinely pulls exclusive reveals and guests you won’t see anywhere else in Asia. This year is no different.

hololive × Medialink: “It’s Holo-Tea Time!” ACGHK Exclusive

hololive production x Medialink Group It's holo-tea time! ACGHK 2026 key visual showing seven talents in a cafe setting
Image courtesy of hololive production / Medialink Group

Cover Corporation and Medialink Group have launched a collaboration themed around an afternoon tea party, featuring seven talents across three divisions of hololive: Shirakami Fubuki and Momosuzu Nene (hololive JP), Kobo Kanaeru (hololive Indonesia), and Ninomae Ina’nis, Hakos Baelz, Fuwawa Abyssgard and Mococo Abyssgard (hololive English).

The “It’s holo-tea time!” collection is available exclusively at Medialink’s Booth E01 in Hall 1 throughout ACGHK. The merchandise line is wide: linku blind box plushies (HKD$79 each, $395 for the full set of 5), heart-shaped badge sets (14 designs, $38/piece or $392 for the complete set), acrylic stands ($98 each), teacup-shaped keychains, an art book ($98), T-shirts ($200), perfume ($298), and lucky bags packed with paper goods and textiles.

Full merchandise catalog for hololive It's holo-tea time! and hololive natsu Paradise ACGHK 2026 collab collections
Image courtesy of hololive production / Medialink Group

A second hololive collection, hololive natsu Paradise – hololive Generation 0, is also available at the same booth, covering a separate set of Gen 0 talents with summer-themed designs. SG fans who can’t make the trip should watch Medialink’s online store — convention exclusives have historically sold out but sometimes restock online weeks later.

Kengo Kawanishi and Sumire Uesaka Live on Stage

Two Japanese voice actors are on the guest list this year. Kengo Kawanishi — the voice of Muichiro Tokito in Demon Slayer: Kimetsu no Yaiba — is performing live at the HKCEC over the weekend. Joining him is Sumire Uesaka, known to SG fans as Motoko Kusanagi in the recent Ghost in the Shell anime and Hayase Nagatoro in Don’t Toy With Me, Miss Nagatoro. Uesaka is also a JPop artist, so her appearances often include musical performances alongside stage talk.

ShishiWata Virtual Fan Meeting

On the VTuber side, hololive’s beloved duo Shishiro Botan and Tsunomaki Watame — known together as “ShishiWata” — are headlining a virtual fan meeting at ACGHK. The pair have been a fan-favourite pairing for years, and their ACGHK appearance (even in virtual format) marks the first major region-wide fan meeting for this duo outside Japan.

Three Halls, Pokémon TCG, and Record Scale

ACGHK 2026 ComixPop Vol.01 zone featuring Hong Kong comic artists
Image courtesy of ACGHK

Beyond the headliners, ACGHK 2026 is packed across its three halls. Notable zones and exhibits include:

  • ComixPop Vol.01 — nearly 40 Hong Kong comic artists, including Japan International Manga Award winner Jerry Cho
  • Dig Dig Island — a new collector zone for designer figures and art toys, curated by animator Neco Lo
  • ElefunPop Art & Toy Show — 47 international designers
  • Pokémon TCG — making its ACGHK debut with a dedicated photo zone
  • Hot Toys — a 4.5-metre Spider-Man installation
  • Sanrio — a two-metre Egyptian-themed Hello Kitty booth
  • BeyBlade X — live battle zone in Hall 3
  • 80+ overseas doujin creators at the Doujin Paradise section
Magic: The Gathering Marvel Spider-Man and Super Heroes TCG products on display at ACGHK 2026
Image courtesy of ACGHK

Magic: The Gathering’s Marvel collaboration range — spanning the Spider-Man and Marvel Super Heroes sets — is also on the floor, with collector boosters and gift bundles available for purchase.

Practical Info for SG Fans Heading to ACGHK

ACGHK 2026 runs daily 10am–9pm (Halls 3 & 5 open at 11am), with the final day on 28 July closing at 8pm. Admission is HKD$50 for adults, HKD$25 for children aged 3–11, and HKD$150 for a Fast Pass. There is no on-site ticket sale — all tickets must be purchased in advance via the ACGHK App, 7-Eleven or Circle K stores in Hong Kong.

The venue is at the Hong Kong Convention and Exhibition Centre in Wanchai: MTR to Wanchai Station (A5 exit) or Exhibition Centre Station (B3 exit). Cosplay entry requires a separate Cosplayer Pass (HKD$50/day, capped at 4,500 per day).

For more regional pop-culture events, check our event coverage — there is plenty more on the calendar through August.

hololive Dreams Is Live — Free on iOS, Android and Steam

The wait is over — hololive Dreams is live right now worldwide, and Singapore fans can start playing for free this very moment on iOS, Android, or PC via Steam. We covered the announcement back in early July when pre-registrations crossed 1.3 million, but now the game is actually in our hands. Here’s what you’re getting into.

hololive Dreams – Full GAME TRAILER — via hololive Dreams ホロライブドリームス on YouTube

Six Lanes, 150+ Songs: How the hololive Dreams Rhythm Game Works

At its core, hololive Dreams is a six-lane rhythm game where notes scroll downward in time with official hololive music. Three note types keep things varied: taps, held long notes, and directional flicks. What separates it from a straight music game is that your team composition actively affects your score — each hololive member you bring to a live carries skills that can boost score multipliers, protect your combo, or recover health when you miss. It’s closer to Gakuen Idolm@ster (which QualiArts also developed) than a simple tap-along.

hololive Dreams rhythm gameplay six-lane note chart
Image courtesy of Cover Corp

The song library at launch includes more than 150 tracks — originals, unit songs, and covers — with official MV and live-concert footage playing in the background as you chart. Every featured member has at least two tracks attached to their name, and the roster covers hololive Japan, hololive EN, and hololive ID. (Note: hololive English -Justice-, DEV_IS FLOW GLOW, and HOLOSTARS are not in at launch.)

Build Your hololive Dream Park

hololive Dreams theme park island base building
Image courtesy of Cover Corp

Beyond the rhythm battles, hololive Dreams gives you an island — a literal dream park — to develop over time. The hololive Park hub connects everything: NPC interactions, story events, and member-themed facility zones. As you progress, you unlock the Megasphere, a 3D space with platforming and casino-style mini-games. Each section of the park ties back to a specific set of holomem, so completionists will have plenty of reasons to keep pulling the gacha.

The Gacha: Teams of Six, Skill Trees, No Dupes Wasted

hololive Dreams gacha character collection screen
Image courtesy of Cover Corp

Teams in hololive Dreams consist of a Leader plus five members, each card carrying a distinct skill set. The game is built around progression through individual skill trees, so duplicate pulls aren’t dead weight — they feed upgrade materials. Over 50 holomem are collectible at launch, each with multiple costume variants that carry different stat spreads and skill effects.

The in-game currency is Diamonds, earned through story content, event missions, and the login calendar. The game is free to play with optional in-app purchases for Diamond top-ups.

Launch Rewards — Claim Your Free Gacha Pulls Now

hololive Dreams launch event rewards screen
Image courtesy of Cover Corp

Pre-registration milestones mean there’s a stack of freebies waiting in your in-game mailbox when you first log in. Because the 1.3 million pre-registration mark was cleared before launch, you’re entitled to the cumulative rewards from every milestone up to that point — including 2,500 Diamonds (enough for roughly 10 gacha pulls), a guaranteed ★4+ gacha ticket, Live Stage Day/Night Memory cosmetics, 3 Music Discs, and Dot Sunglasses cosmetics for all 54 talents in the game. Claim them from the mailbox on first login before they expire.

A special hololive 9th anniversary event is also planned for around October 2026, with details set to be revealed through official broadcasts after launch — something to look forward to later in the year.

How to Download hololive Dreams in Singapore

hololive Dreams park exploration and mini-games
Image courtesy of Cover Corp

hololive Dreams is available globally right now with no regional restriction for Singapore players. Your three options:

  • iOS — Search “hololive Dreams” on the App Store or follow the link from the official hololive site.
  • Android — Available on Google Play under the same name.
  • Steam (PC) — Find it at store.steampowered.com; free to install with cross-save supported across all three platforms via a linked Nintendo or Google account.

Cross-save works across all three platforms, so you can start on mobile and switch to Steam (or vice versa) without losing progress. There’s no Nintendo Switch Online subscription or equivalent barrier — just download, log in, and collect your launch freebies. For more game launch coverage, check our game news archive.

hololive Dreams Launches July 23 Worldwide — 1.3 Million Pre-Registered

The first official hololive mobile game has a date: hololive Dreams launches simultaneously worldwide on 23 July 2026 (Thursday), developer QualiArts and COVER Corp. confirmed today. Free to download on iOS, Android, and — in a welcome addition for PC players — Steam, with cross-save supported across all three platforms. Pre-registrations crossed the 1.3 million mark today, making this one of the most anticipated VTuber game launches in years.

What Is hololive Dreams?

hololive Dreams theme park world overview showing the Dream Park in-game
Image courtesy of COVER Corp. / QualiArts

Developed by QualiArts (a CyberAgent subsidiary, as reported by Famitsu (Japanese)) in partnership with COVER Corp. — the talent agency behind hololive — hololive Dreams (nicknamed “Horodori” among fans) is a theme park management game with rhythm RPG elements, featuring over 50 hololive female VTubers as playable characters and more than 150 songs from the hololive catalogue. You build and run your dream VTuber venue, completing story events and unlocking talents through gacha.

For Singapore fans, the game needs no introduction. hololive’s fanbase here is one of the most active in Southeast Asia, with community watch parties and fan-organised events running year-round. Having all of that in an official mobile game — one that has been in development for years — is a big deal.

『ホロライブドリームス』ゲームトレーラー / hololive Dreams – OFFICIAL GAME TRAILER — via hololive Dreams ホロライブドリームス on YouTube

July 23 Worldwide — iOS, Android, and Steam at the Same Time

The simultaneous global launch on July 23 means no regional delays and no geo-blocking — Singapore and the rest of Southeast Asia get it at the same time as Japan and everyone else. The Steam version launches alongside mobile, and cross-save lets you switch between your phone and PC seamlessly. The Steam Wishlist is now live for a launch-day reminder.

Note: the official FAQ says the simultaneous launch covers “most regions” (一部エリアを除く — excluding some areas). There is no indication Singapore or Southeast Asia is excluded, and no specific region has been named as an exception.

1.3 Million Pre-Registered — Rewards Stack Up

hololive Dreams story mode featuring chibi VTuber characters in a scene
Image courtesy of COVER Corp. / QualiArts

The milestone reward ladder has been ticking over steadily. At 1.3 million — the level hit today — every pre-registered player gets 3 gacha tickets on top of everything already unlocked: 10 gacha pulls’ worth of diamonds (at 500k), cosmetics for your theme park, guaranteed rarity pull tickets, and three Music Discs. The next milestone at 1.5 million adds a “Kawaii hairpin” collectible.

Pre-registration runs until July 22 — one day before launch — so there is time left to sign up and claim the full stack. A hashtag giveaway campaign is also running on the official hololive Dreams X account, with 150 winners receiving official game merchandise.

9th Anniversary Event Planned for October

QualiArts also confirmed that a special in-game event celebrating hololive’s 9th anniversary is planned for October 2026. Full details will be revealed after launch on July 23 via official programme broadcasts. Given how hololive’s annual anniversary celebrations tend to spiral into extended community events across Southeast Asia, expect this to be worth keeping an eye on.

Pre-register on the hololive Dreams official site, App Store, or Google Play. For more upcoming releases, check our game news section.