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Jax

MAPPA to Animate Every Persona 4 Revival Cutscene — Out 18 Feb 2027

Studio MAPPA — the team behind Jujutsu Kaisen, Chainsaw Man, and Hell’s Paradise — has been confirmed to animate every single in-game cutscene in Persona 4 Revival, the full remake of the beloved 2008 JRPG. The announcement dropped at Anime Expo 2026 on 4 July, alongside a new Rise Kujikawa character trailer and a preview of MAPPA’s work in action. Persona 4 Revival launches on 18 February 2027 for PS5, Xbox Series X|S, and PC, and SEGA Asia has confirmed Singapore pricing starting from S$84.90.

Chie Satonaka asks about the Midnight Channel in Persona 4 Revival
Image courtesy of Atlus / SEGA

MAPPA Animates All Persona 4 Revival Cutscenes — a First for the Franchise

This is only the second time in MAPPA’s history that the studio has handled every in-game cutscene for a title — the first being Inazuma Eleven: Victory Road in 2025. For Persona, the collaboration goes further than anything before: MAPPA’s previous involvement was limited to the opening movie and select scenes in Persona 5 Royal. Here they own the full animated presentation. An animation director on the project studied all four mainline Persona titles before beginning work, and Anime Corner reports that the AX preview showed protagonist Yu Narukami in a confrontation with a Hablerie shadow as his Persona awakens for the first time — rendered in full MAPPA fidelity.

For Singapore fans who grew up on Persona 4 Golden, the implication is significant. The original game had gorgeous, limited anime sequences; the remake promises MAPPA quality across the board.

Yu Narukami faces a massive Shadow in a MAPPA-animated cutscene in Persona 4 Revival
Image courtesy of Atlus / SEGA
Persona 4 Revival – Pre-Order Trailer — via SEGA Asia(EN) on YouTube

What’s New in Persona 4 Revival vs. the Original

Persona 4 Revival is a full modern reimagining of the original 2008 PS2 game, building on the foundation of Persona 4 Golden with upgraded graphics, UI, combat, and — most visibly — those new MAPPA cutscenes. The dual-track gameplay loop returns: investigate supernatural murders via the TV World’s Midnight Channel by day, and build Social Links with Inaba’s residents to power up your Investigation Team.

The Rise Kujikawa trailer confirmed the full English voice cast at AX: Nazeeh Tarsha as Yu Narukami, Paul Castro Jr. as Yosuke Hanamura, Anne Yatco as Chie Satonaka, Brianna Knickerbocker as Yukiko Amagi, and Abby Trott as Rise Kujikawa (voiced in Japanese by Rie Kugimiya). Pre-order bonuses include a music set drawing on tracks from Persona 3 Reload and Persona 5 Royal, available until 17 February 2027.

Nanako Dojima Tanabata scene in Persona 4 Revival
Image courtesy of Atlus / SEGA

Singapore Pricing — All Editions Confirmed

SEGA Asia’s regional page lists all editions with Singapore pricing (inclusive of tax):

  • Standard Edition (Physical PS5 / Digital): S$84.90
  • Digital Deluxe Edition: S$99.90
  • Digital Premium Edition: S$114.90
  • Limited Box: S$154.90
  • Limited Box – Izanagi Edition: S$259.90

One thing to note: physical copies are PS5 only. Xbox Series X|S and PC players are digital only. On the upside, Xbox and PC versions launch day one on Game Pass Ultimate and PC Game Pass, so subscribers on those platforms get it at no extra charge. The game supports 14 subtitle languages including Simplified Chinese, Traditional Chinese, Korean, and Thai — a strong sign that ATLUS is treating the Asia market seriously this time around.

Yu Narukami in combat against a Shadow enemy in Persona 4 Revival
Image courtesy of Atlus / SEGA

Where to Grab It in Singapore

Persona 4 Revival is a confirmed Asia release from SEGA Asia. Physical copies (PS5) can be pre-ordered from major game retailers and electronics chains. Digital editions are available directly through PlayStation Store and Steam — the Steam page is already live with the 18 February 2027 release date locked in. For more upcoming titles from the series and other JRPGs, check our Game News section.

PlayStation Physical Games Are Ending in January 2028 — What Singapore Gamers Need to Know

If you love buying physical PlayStation games — and there are plenty of us in Singapore who do — Sony just made a call that changes the equation. On 1 July, PlayStation confirmed on its official blog that physical disc production for all new PS games will cease in January 2028. After that date, every new PlayStation release will be digital-only: available through the PlayStation Store or via digital codes sold at retail, but not on a disc you can hold in your hand.

What Sony Actually Said

The announcement came from Sid Shuman, Senior Director of Sony Interactive Entertainment Content Communications, writing directly on the PlayStation Blog. Sony’s statement was unambiguous: “Physical game disc production for all new games releasing on PlayStation consoles will be discontinued starting January 2028. Following this date, new games will be available on PlayStation Store and at retailers in digital formats only.”

Games released or announced before January 2028 are unaffected — if a disc version ships before the cutoff, it stays in production. Publishers will also reportedly retain the ability to re-order physical stock of existing PS5 titles after the cutoff, meaning beloved older titles could continue getting pressed in smaller quantities. But any game launching after January 2028 will never see a disc version.

Sony’s framing was measured: this reflects “a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs.” They have the data. And the numbers, at least globally, are pointing one way.

Does This Confirm the PS6 Will Be Disc-Free?

PlayStation Disc Production to End January 2028 — IGN Daily Fix on YouTube

Not officially — Sony has not announced the PS6. But analysts are connecting the dots. Piers Harding-Rolls of Ampere Analysis wrote, as reported by Video Games Chronicle, that the disc discontinuation “almost certainly guarantees that the PS6 won’t arrive until 2028 at the earliest,” with Ampere’s current expectation being a launch at the end of 2028. The logic is straightforward: if there are no new game discs after January 2028, shipping a next-gen console with a disc drive as standard makes very little sense. At minimum, the PS6 will almost certainly launch without one built in.

Whether Sony offers an optional disc-drive add-on — as it did with the PS5 Slim’s detachable drive — or introduces a disc-to-digital transfer programme for existing physical libraries remains to be seen. But the direction of travel is clear.

A spread of PlayStation game discs across PS2, PS3, PS4 and PS5 generations
Image courtesy of PlayStation / via Gamefile.News

What Happens to Your Physical Games?

Nothing changes for what you already own. Physical PS4 and PS5 games on disc remain playable on any disc-equipped console. The PS5 Disc Edition still fully supports physical media and will do so for its lifetime. What changes is that the library of physical games will stop expanding after January 2028 — if you are playing physical, you will increasingly be drawing from a fixed catalogue that does not grow with new releases.

The longer-term concern is what digital-only means for ownership security. Sony has already sunset the PS3 and PSP digital stores, raising real questions about what happens to digitally purchased titles when storefronts eventually close. Going all-digital does not make that risk disappear — it makes it the only risk, with no physical fallback.

Open PlayStation game cases showing discs from PS3, PS4 and PS5 generations
Image courtesy of PlayStation / via Gamefile.News

The Singapore Picture: Trading, Collecting, and What Comes Next

For Singapore gamers, physical media has always carried a specific economic logic: buy a new release, finish it, sell it back, repeat. That cycle works precisely because games have resale value when they sit on a disc. Once new releases stop shipping on disc, that loop breaks. The flow of recent titles into the pre-owned market will slow to a trickle from whatever was released before January 2028.

Pre-owned game retail — a staple of Singapore’s gaming scene — will feel this shift over time, though the impact will be gradual. The existing physical catalogue for PS4 and PS5 is enormous and will remain tradeable for years. The real question is what the new release landscape looks like post-2028: a world where every game you buy is locked to your account, with no second-hand value and no ability to lend it to a friend.

There is a collector’s silver lining: physical versions of games released before the cutoff may appreciate in value as production ends permanently. If you are building a PlayStation physical library, the January 2028 deadline is effectively a hard last call — nothing new gets added after that. For those who have always preferred the shelf of cases to a download queue, there is still a window.

More details on Sony’s transition plan — including how publishers will handle digital retail codes and whether a disc drive add-on is planned — are expected in the months ahead. Watch this space for updates as they come.

Final Fantasy X Turns 25: HD Remaster Lands on Switch 2 with SEA Physical Edition

Final Fantasy X turns 25 on 19 July 2026 — and Square Enix is marking the occasion with the most convenient version of the classic JRPG yet. Final Fantasy X|X-2 HD Remaster arrives on Nintendo Switch 2 on 23 July, and Bandai Namco Asia has confirmed a physical edition for Southeast Asia, meaning Singapore fans can finally grab both games on a single cartridge for their new console.

Auron stands beneath the pyrefly-lit dome of Zanarkand in Final Fantasy X HD Remaster
Image courtesy of Square Enix

What the Switch 2 HD Remaster Brings

The package bundles both Final Fantasy X and Final Fantasy X-2 — over 100 hours of gameplay — into one release. The Switch 2 edition builds on the HD Remaster that’s been available on PlayStation and PC for years, adding a handful of quality-of-life upgrades that make it the best way to play either game:

  • Full HD visuals with significant resolution improvements to characters, monsters, and environments compared to the original Switch version
  • No random encounters toggle — ideal for players replaying the story or just trying to cross a dungeon without a wipe
  • High-speed mode for grinding and turn-based battles
  • All International Version content included, covering the Expert Sphere Grid, Dark Aeons, Penance, and the Last Mission epilogue for FFX-2

One important caveat: save data is not compatible between the Switch and Switch 2 versions, so if you had a near-complete save on the original Switch release you’ll be starting fresh.

FINAL FANTASY X/X-2 HD Remaster | Nintendo Switch 2 Release Date Announcement Trailer — via FINAL FANTASY on YouTube

Southeast Asia Gets the Physical Edition

Bandai Namco Asia has confirmed a physical release for the region, giving Singapore players the option of a boxed copy alongside the digital launch. Pricing for Southeast Asia has not been announced yet — check your preferred local retailers and digital games stockists closer to the 23 July launch date for SGD pricing details. The digital version is priced at US$49.99 in Western markets.

Tidus and Auron explore ancient ruins with party members in Final Fantasy X HD Remaster
Image courtesy of Square Enix

For those who prefer physical media, this is the edition to watch for. A Japan physical edition follows at ¥7,480 — but the SEA boxed release, handled by Bandai Namco Asia, has historically launched alongside Japan at local retailers and games stores in Singapore and the region.

A Full Month of FFX Celebrations

The Switch 2 launch sits in the middle of a packed anniversary calendar. Square Enix has designated July as FFX 25th Anniversary Month, with the official anniversary falling on 19 July — exactly 25 years after the original PS2 launch in Japan. The series has sold over 20 million units worldwide across all platforms.

Tidus surveys ruined Zanarkand beneath a fiery sunset sky in Final Fantasy X HD Remaster
Image courtesy of Square Enix

Beyond the Switch 2 launch, Square Enix has lined up a string of in-game collaborations and merchandise drops this month:

  • Dissidia Duelum Final Fantasy — Tidus is playable through 28 July, with up to 100 free ability pulls across four weeks
  • Octopath Traveler: Champions of the Continent — Tidus, Yuna, and Aeron are available through 16 July (story content until 13 August); one character is guaranteed free
  • Emberstoria — Tidus and Yuna join as new Embers, with a free Tidus guaranteed ticket through 31 July

Anniversary Merchandise and Music

Physical collectors have already had a few things drop: the FFX LP Vinyl Set -Eternal Calm- launched 1 July with 20 curated soundtrack tracks across two records, packaged with a download code. The Visual Art Book -Eternal Spira- (128 pages, A4 hardcover, ¥2,750) and the Memorial Album (352 pages, ¥3,520) both released 3 July through Square Enix’s Japanese shop and participating retailers.

The ornate interior of the Blitzball stadium with team members assembled in Final Fantasy X HD Remaster
Image courtesy of Square Enix

A fan art project is also running through 31 July — details on Square Enix’s official FFX 25th anniversary site (Japanese). Most merchandise is currently Japan-market only, but the vinyl set and some plush toys have been available to import via proxy services for regional fans.

For Singapore players, the most actionable news is the 23 July Switch 2 launch and the confirmed SEA physical edition. More details on game news as we get closer to the date. Source: Final Fantasy official JP site (Japanese); RPG Site; Bandai Namco Asia.

Ghost in the Shell Anime Gets King Gnu OP — Premieres July 7 on Prime Video

Science SARU’s new Ghost in the Shell anime is just 48 hours away — and today’s Anime Expo 2026 panel in Los Angeles delivered the soundtrack reveal fans have been waiting for. King Gnu will perform the opening theme “GO GHOST”, with MILLENNIUM PARADE’s “Blue” bookending every episode as the ending. Singapore fans can catch the international exclusive on Prime Video from 10:30 PM SGT this Tuesday, July 7 — no waiting for a delayed Asian release.

The near-future networked city of 2029 as depicted in Ghost in the Shell THE GHOST IN THE SHELL
Image courtesy of THE GHOST IN THE SHELL COMMITTEE

Back to Where It All Started: The Original Manga, Animated at Last

Officially titled Ghost in the Shell THE GHOST IN THE SHELL, this new TV series is the first direct anime adaptation of Shirow Masamune’s original 1989 manga — the text that launched a global franchise spanning Mamoru Oshii’s landmark 1995 film, the Stand Alone Complex TV series, and a Hollywood live-action remake. Where those productions each carved their own artistic path, this series returns to the source: Shirow’s densely plotted, visually idiosyncratic cyberpunk world, now given a full weekly TV run for the first time.

The story unfolds in the year 2029, a Japan where the internet has merged with the human nervous system and fully cyberised bodies are commonplace. Major Motoko Kusanagi — a full-body cyborg officer — leads Section 9, a black-ops police unit created to fight crimes that blur the line between human consciousness and digital network. Threading through the early episodes is the Puppet Master, a ghost-hacker who can rewrite memories and identities without leaving a trace, whose true nature becomes the series’ central philosophical mystery.

King Gnu Confirmed for “GO GHOST” — A Double Debut at AX 2026

King Gnu — the four-piece alternative rock band known for Hakujitsu, their explosive run of anime tie-in tracks, and a reputation for pairing jazz-influenced arrangement with stadium-ready hooks — will open every episode of the series. PV5, released today alongside the Anime Expo announcement, sets the track against a rapid-cut sequence of Kusanagi and the Section 9 team, and you can watch it here.

PV5 featuring King Gnu’s opening theme “GO GHOST” — via Ghost in the Shell Official Channel on YouTube

For the ending, MILLENNIUM PARADE’s “Blue” was confirmed earlier in the production cycle. Tsuneta Daiki (常田大希) is the connection between both acts: he co-leads King Gnu as its primary songwriter and founded MILLENNIUM PARADE as a separate collective project. The two groups sharing theme duties on a single anime is a first — King Gnu and MILLENNIUM PARADE have never appeared on the same series before — and the pairing gives the show a rare sonic coherence between its opening and ending moods.

King Gnu, who perform the opening theme GO GHOST for Ghost in the Shell THE GHOST IN THE SHELL
Image courtesy of King Gnu

Science SARU and a Literary Screenwriter You Should Know

Animation production sits with Science SARU, the Tokyo studio founded by Masaaki Yuasa and Eunyoung Choi, whose recent output includes Dandadan, Inu-Oh, The Heike Story, and The Cat and the Dragon. Science SARU is not a house style operation — each project looks and moves differently — but the studio consistently works with directors who lean toward expressive character drawing over photorealistic finish. For Ghost in the Shell, that orientation aligns well with Shirow’s original manga, which prioritised kinetic action and dense detail over the moody darkness of the Oshii films.

Direction is handled by Moko-chan (モコちゃん) in their TV series directorial debut. Series composition and screenplay go to Enjō Toh (円城塔) — an unusual and exciting hire. Enjō is a celebrated literary SF author: his novel collection Self-Reference ENGINE is considered one of the most formally experimental Japanese SF books of the 2000s, and his short story Dōkeshi no Chō (道化師の蝶) won the Akutagawa Prize, Japan’s most prestigious literary award, in 2012. Bringing that kind of philosophical weight to the Ghost in the Shell screenplay feels right for a franchise that has always used cyberpunk trappings to ask hard questions about consciousness, identity, and what it means to be human. Character design and chief animation direction are by Shuhei Handa (半田修平).

One curiosity heading into the premiere: as of today’s announcement, no voice cast has been revealed for any character — a rare degree of secrecy for a show less than 48 hours from air.

Major Motoko Kusanagi with glowing red eyes in Ghost in the Shell THE GHOST IN THE SHELL by Science SARU
Image courtesy of THE GHOST IN THE SHELL COMMITTEE

When and Where to Watch in Singapore

Prime Video holds the international streaming rights as an exclusive, with episodes dropping simultaneously alongside Japan’s TV broadcast. Episode 1 streams from 10:30 PM SGT on Tuesday, 7 July 2026. New episodes will follow weekly in the same slot. The series airs in Japan in the late-night “火アニバル!!” (Tuesday Anival) slot on Kantele and Fuji TV.

For more of this season’s anime highlights, our full anime coverage has everything currently airing and confirmed. The official Ghost in the Shell anime site (Japanese) will carry updates on the still-unannounced voice cast and weekly episode information going forward.

BLEACH Mirrors High CBT Open Now — Tite Kubo Personally Designed 2 New Soul Reapers

Bandai Namco has opened Closed Beta Test applications for BLEACH Mirrors High today at Anime Expo 2026 — and the headline is not just a new mobile game, but two entirely original Soul Reaper characters designed by series creator Tite Kubo himself. If you want in on the beta, you have until 13 July to apply.

What Is BLEACH Mirrors High?

BLEACH Mirrors High is a free-to-play mobile action RPG for iOS and Android, published by Bandai Namco Entertainment. Set after the events of the Thousand-Year Blood War arc — the last chapter of the main BLEACH saga — the game tells an original story within the universe, with players stepping into Karakura Town as a Soul Reaper protagonist. The playable roster includes returning fan favourites: Ichigo Kurosaki, Rukia Kuchiki, Renji Abarai, Kisuke Urahara, Byakuya Kuchigi and Tōshirō Hitsugaya.

BLEACH Mirrors High key art featuring Ichigo Kurosaki
Image courtesy of Bandai Namco Entertainment

Two New Soul Reapers — Straight from Tite Kubo’s Pen

The biggest announcement at the AX reveal is that Kubo was not just a licensor on this project. He participated in the kickoff meetings, wrote the original story title and scenario, designed the game’s logo, and attended voice actor auditions and recording sessions. Most strikingly, he created two brand-new protagonist Soul Reapers specifically for this game: Shirin Migishima and Shirane Sanari. These are not adapted from manga or anime — they are original characters existing only in Mirrors High, making this a genuine expansion of the BLEACH universe, not a simple retread.

BLEACH Mirrors High – 2nd Trailer — via [Global] Bandai Namco Entertainment – Mobile Games on YouTube

Gameplay and Platforms

The game is described as “immersive 13 Court Guard Squads action” — Bandai Namco’s shorthand for fast-paced Soul Reaper combat. It is free to download on the App Store and Google Play, with in-app purchases. Device requirements are iOS 17.0 or above (minimum 4 GB RAM) and Android 12.0 or above (minimum 6 GB RAM); tablets are not supported. The game will launch in multiple languages including Japanese, English, French, German, Traditional Chinese and Korean — so Singapore and Taiwan players will have a native-language option at launch.

BLEACH Mirrors High — 2nd Trailer title card
Image courtesy of Bandai Namco Entertainment

How to Join the Closed Beta Test

CBT applications are open from 4 July through 13 July 2026 at 2:59 AM UTC. The actual test runs from 22 July 11:00 PM to 29 July 10:59 PM PDT (that is 23 July 2:00 PM to 30 July 1:59 PM SGT). Sign up via the official site at bleach-mh.bn-ent.net. No confirmed global launch date has been announced yet, though Bandai Namco has described the title as coming to iOS and Android worldwide. Keep an eye on their channels — and check out our other mobile and console game news in the meantime.

Digimon Story: Time Stranger Comes to Switch and Switch 2 on 10 July

Switch and Switch 2 owners in Singapore, your wait is almost over. Digimon Story: Time Stranger — the monster-taming RPG that sold over one million copies on PS5, Xbox Series X|S, and PC — lands on Nintendo Switch and Nintendo Switch 2 on 10 July 2026, with an Asia launch on the same date.

Watch the Southeast Asia Launch Trailer

Digimon Story Time Stranger – Launch Trailer — via Bandai Namco Entertainment Southeast Asia on YouTube

The Story: Two Worlds on the Brink

You play as an ADAMAS agent investigating digital anomalies. During a routine operation in Shinjuku, you witness the “Shinjuku Inferno” — an all-out war between Digimon — and get hurled eight years into the past. From there you must prevent the collapse of both the human world and the Digital World, building bonds with over 450 Digimon along the way through turn-based combat and a Digifarm where you raise and evolve your partners.

Digimon Story: Time Stranger gameplay screenshot
Image courtesy of Bandai Namco Entertainment

Switch 2 Performance: Two Modes to Choose From

The Switch 2 version, ported by h.a.n.d. Inc., offers a choice between two display modes:

  • Quality Mode — 4K HDR at up to 30fps (docked); Full HD at up to 30fps (handheld)
  • Performance Mode — Full HD at up to 60fps, both docked and in handheld

The original Nintendo Switch version runs at 1080p docked and 720p handheld at 30fps. For Switch 2 owners who already own the original Switch version, note that save data is not compatible between the two editions — they are sold separately.

Digimon Story: Time Stranger battle screenshot
Image courtesy of Bandai Namco Entertainment

Free Day-One Update: Terriermon Joins the Party

Alongside the Switch launch on 10 July, Bandai Namco is releasing a free update — available for all platforms — that adds:

  • Terriermon Assistant as a fully playable character
  • Photo Mode during field exploration
  • A screen to check Digivolution conditions directly in the Digifarm
  • A graphics mode selection option

If you have been holding off on the PS5 or PC version, this is a solid reason to pick it up now.

Digimon Story: Time Stranger Digimon collection screenshot
Image courtesy of Bandai Namco Entertainment

Editions and Extras

Three digital editions are available on the Nintendo eShop. The Standard Edition includes the base game plus pre-order bonuses (school uniform costumes, an adventure item set, and Agumon (Black) and Gabumon (Black)). The Digital Deluxe adds the Season Pass — three DLC packs, each with five additional Digimon and story episodes — plus Cyber Sleuth costumes. The Digital Ultimate edition bundles in costume packs, additional side missions, early-unlocked special Digimon, and a BGM pack. US pricing starts at US$59.99 for the standard edition; local SGD pricing was not confirmed at time of writing — check the Nintendo eShop for regional details.

Demo Now Available

A playable demo is already live on the Nintendo eShop for both Switch and Switch 2. If you want to test the combat and world-traversal mechanics before committing, download it now — it is the same build that will run at launch. For more game news and upcoming Switch 2 releases, check our Game News coverage.

Digimon Story: Time Stranger Digifarm screenshot
Image courtesy of Bandai Namco Entertainment

Alien Stage Anime Series Confirmed at Anime Expo 2026

If you have spent any time on anime YouTube over the past three years, you have almost certainly been caught by the Alien Stage algorithm. The South Korean animated web series — eight episodes, 200-plus million views, a fanbase that crosses every SEA border — is now officially getting a full anime adaptation. Creators VIVINOS and QMENG announced the series is in production at their Anime Expo 2026 panel in Los Angeles on 3 July.

What Is Alien Stage?

Created by animator Soyeon Kim (VIVINOS) and collaborator QMENG through their Korean production team Forma+9, Alien Stage launched on YouTube in September 2022. The premise is as bleak as it is compelling: colonising aliens have subjugated humanity, raising humans as pets, and the Alien Stage is the brutal singing competition that determines who lives and who does not. Each episode is structured around an original song, performed by human contestants whose chemistry — and survival — is anything but guaranteed.

The eight-episode run wrapped in June 2025 with the aptly titled finale “Karma,” and by that point the series had logged over 200 million total views, with the final episode alone drawing more than 44 million. Its raw emotional storytelling, high-quality animation, and original music found a particularly passionate following in Singapore and across Southeast Asia. A spin-off alternate universe, Zombie Stage, launched just before Anime Expo in June 2026.

Alien Stage key art featuring the series' cast in a dramatic cosmic setting
Image courtesy of VIVINOS

The Anime Is in Production at Studio Lico

The Anime Expo announcement confirmed that the Alien Stage anime is now in production at Studio Lico, the animation studio involved in the original web series. A teaser visual unveiled at the convention showed the cast reimagined in what appears to be a school setting — a strikingly ordinary backdrop compared to the alien competition arena of the source material, suggesting the anime may explore a new angle on the Alien Stage world rather than a straight retelling.

No release window, full staff list, or cast details have been announced yet. What is clear is that this will be the franchise’s first fully serialised anime, moving beyond the eight music-video episodes into proper series territory. For a fandom that has been hungry for more story since the finale, that is a significant step.

Alien Stage anime teaser visual showing cast members in a school hallway
Image courtesy of VIVINOS / Studio Lico

Catch Up on the Original Before the Anime Drops

If you have not seen Alien Stage yet, now is genuinely the right time — every episode is free on the official VIVINOS YouTube channel. Round 6 is often cited as the most emotionally devastating entry point, building on everything that came before and sending fan communities into full meltdown. All eight rounds are available in order on the channel, and at roughly six to eight minutes per episode the whole series fits comfortably into an afternoon.

R O U N D 6 | Alien Stage — via VIVINOS on YouTube

The 2027 World Tour — and What It Means for Asia

Alongside the anime confirmation, Frontier Works announced a 3D LIVE ALIEN STAGE Museum in 2372 world tour for 2027, with planned stops in Seoul, Tokyo, and Los Angeles. A preview event runs 30 October to 1 November 2026 at Shinagawa Stellar Ball in Tokyo, staging characters Sua, Ivan, and Luka through projection and CG technology. Tickets are available via eplus.jp for the Tokyo preview.

No Singapore or broader Southeast Asia tour date has been confirmed. Given the scale of the regional fanbase, it would be a missed opportunity not to extend the tour to this part of the world — keep an eye on official announcements from VIVINOS and Frontier Works for any updates. For more anime news from Anime Expo 2026, check the rest of this week’s coverage.

Alien Stage World Tour characters Sua, Ivan, and Luka in the 3D LIVE museum promotional art
Image courtesy of VIVINOS / Frontier Works

Rising of the Shield Hero Season 5 Confirmed for 2027 — First Trailer Drops at AX

Naofumi, Raphtalia, and Filo are coming back — The Rising of the Shield Hero Season 5 is officially confirmed for a 2027 premiere, with the first trailer and a bold new key visual revealed during Crunchyroll’s showcase at Anime Expo 2026 in Los Angeles on 3 July.

Naofumi Iwatani in a tense scene from The Rising of the Shield Hero Season 5
Image courtesy of Kinema Citrus / KADOKAWA
The Rising of the Shield Hero Season 5 | Official Trailer — via Crunchyroll on YouTube

Everything Confirmed for Season 5

Season 5 was first teased at the end of Season 4’s final episode, but the Anime Expo announcement was the first proper look: a full trailer, a new key visual, and confirmation of the production team. Kinema Citrus continues as the animation studio, with Hitoshi Haga returning to direct — he guided both Seasons 3 and 4. Keigo Koyoagi is back on series composition, and the character design trio of Franziska van Wulfen, Sana Komatsu, and Masahiro Suwa returns. Crucially, composer Kevin Penkin is once again on music duties; his work has been one of the defining elements of the series since the very first episode.

On the cast side, all the main leads are reprising their roles: Kaito Ishikawa as Naofumi Iwatani, Asami Seto as Raphtalia, and Rina Hidaka as Filo. Season 5 is expected to push Naofumi toward his long-building confrontation with the Phoenix, with the allies he has gathered across four seasons finally put to the test.

A Darker Key Visual That Sets the Tone

A character scene from The Rising of the Shield Hero Season 5 trailer
Image courtesy of Kinema Citrus / KADOKAWA

The Season 5 key visual is a striking stylistic step. Where earlier seasons leaned into colour and warmth, this one goes almost entirely monochrome — charcoal and grey tones with Naofumi at the centre and his party flanking him in a dense, tension-filled formation. The only colour is the vivid red calligraphic title treatment: The Rising of the Shield Hero Season 5. The message is clear: this season is going somewhere harder and heavier.

How to Watch — and Where to Catch Up

A scene from The Rising of the Shield Hero Season 5 featuring new characters
Image courtesy of Kinema Citrus / KADOKAWA

Season 5 streams on Crunchyroll for viewers outside Japan — no specific premiere date within 2027 has been announced yet, but Singapore fans can expect the same day-and-date access they’ve had for every previous season. All four existing seasons are on Crunchyroll now for anyone who wants to get ahead of the story before next year. For more anime premieres and announcements this season, check our Manga & Anime section.

Demon Slayer: Infinity Castle Finally Hits Streaming on July 28

The wait is finally over. Crunchyroll confirmed at Anime Expo 2026 in Los Angeles that Demon Slayer: Kimetsu no Yaiba – The Movie: Infinity Castle will stream on July 28, 2026 — nearly a year after it became one of the highest-grossing anime films ever at its Japanese theatrical debut. The announcement dropped on July 4 during Anime Expo’s panels, finally giving streaming subscribers a date to mark in their calendars.

Giyu Tomioka and Tanjiro Kamado in Demon Slayer: Infinity Castle
Image courtesy of Aniplex / ufotable

How to Watch Demon Slayer: Infinity Castle in Singapore

Singapore fans have two legitimate ways to stream the film from July 28. Netflix has confirmed availability across Asia — excluding Japan, Mainland China, and India — which puts Singapore squarely in the coverage zone. Crunchyroll is streaming it worldwide at 8:00 AM PT (that’s 11:00 PM SGT on July 28) in both original Japanese audio with English subtitles and the English dub produced for the North American theatrical run.

Crunchyroll has cautioned that regional availability may vary, so it’s worth checking your local library as the date approaches. For most Singapore subscribers, Netflix should be the more straightforward option — and given that both services have carried the Demon Slayer TV seasons here, you likely won’t need to sign up for anything new. Browse more anime news and releases on GameTrader if you’re looking to fill the wait.

This is Part 1 of the Infinity Castle trilogy. If you haven’t started the series, catch up on the full Demon Slayer TV run and the Mugen Train film first — all currently available on both platforms in Singapore.

Watch the Official Trailer

Demon Slayer: Kimetsu no Yaiba Infinity Castle | Official Trailer — via Crunchyroll on YouTube

What Is Demon Slayer: Infinity Castle?

Infinity Castle kicks off the endgame of the Demon Slayer story. Set after the Swordsmith Village arc, it follows Tanjiro Kamado and the remaining Hashira as they are pulled into Muzan Kibutsuji’s supernatural stronghold — a labyrinthine, ever-shifting castle — for a cascade of life-or-death battles against the most powerful of the Twelve Kizuki. Studio ufotable’s animation is operating at a level that made critics and audiences alike describe the theatrical experience as overwhelming in the best possible sense.

Upper Moon Doma holds his ornate fan in Demon Slayer: Infinity Castle
Image courtesy of Aniplex / ufotable

The film picked up Film of the Year at the Anime Awards earlier in 2026, a title that felt almost inevitable given how it dominated conversation throughout its theatrical run. Its two theme songs — performed by LiSA and Aimer — have been circulating widely, so if you’ve been avoiding them as spoiler-adjacent, consider yourself on a countdown. The film’s Japanese Blu-ray release is set for July 29, which aligns closely with the international streaming window.

Kaigaku in his demon form surrounded by lightning in Demon Slayer: Infinity Castle
Image courtesy of Aniplex / ufotable

Parts Two and Three Are Still in the Works

July 28 is only the beginning of the end. Infinity Castle is Part 1 of a planned three-film arc that will conclude the entire Demon Slayer saga, and neither a theatrical release date nor a streaming window for Part 2 has been announced yet — with 2027 the earliest realistic guess based on production timelines. For now, set your reminder for July 28 and decide whether you’re team Netflix or team Crunchyroll — you’ll want the biggest screen you can find either way.