Tag Archives: Switch 2

Xenoblade Genesis: New World, New Hero — Switch 2 Exclusive in 2027

Monolith Soft and Nintendo landed one of the Nintendo Direct’s most memorable moments: the reveal of Xenoblade Genesis, an all-new entry in the beloved RPG series built exclusively for Nintendo Switch 2 and launching in 2027. From the look of the reveal trailer, this is a deliberate reinvention — same legendary team, completely fresh world.

Xenoblade Genesis – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

A Brand-New World: Anshar and the Power of Anima

Xenoblade Genesis is set in Anshar, an annular world bathed in the light of six suns — a setting that immediately signals a break from both the colossal Titans of Xenoblade Chronicles and the Blades and Titans of Chronicles 2. The land is governed by a primordial force called Anima, described as the source of all things, flowing through the world and its creatures.

Warriors who can channel Anima in combat are known as Vesselai. They wield special weapons enhanced by crystalline artefacts called crystones, which amplify their abilities and — notably — record their thoughts and actions, adding an intriguing lore dimension to even the gear system. The trailer hints at sweeping vistas, enormous flying creatures, and a conflict with high stakes: the shadow of “a fallen god’s vengeance” looms over the narrative.

Xenoblade Genesis protagonist Eleanor
Image courtesy of Nintendo / Monolith Soft

Meet Eleanor — and the Academy of Leukos

The protagonist is Eleanor, who enrolls at Leukos, an academy that trains Vesselai. The academy framing immediately evokes Fire Emblem: Three Houses more than the open-world sprawl of Xenoblade Chronicles 3, and that’s clearly intentional — Genesis appears to root its early story in student politics and coming-of-age bonds before expanding into something larger.

Visually, Eleanor and her companions sport elf-like features, and the game’s rideable mounts — creatures that look like a wolf-horse hybrid — are already turning heads. Character designs come from Mai Yoneyama and PALOW, a pairing that brings distinct anime-art sensibilities to the Xenoblade aesthetic.

Leukos Academy in Xenoblade Genesis
Image courtesy of Nintendo / Monolith Soft

The Team Behind It

Tetsuya Takahashi directs, as he has on every major Xeno title from Xenogears (1998) onwards. The musical team is equally formidable: Yasunori Mitsuda — the composer behind Chrono Trigger, Xenogears, and Xenoblade Chronicles 2‘s sweeping original score — returns alongside Mariam Abounnasr and Minami Kiyota, both contributors to Xenoblade Chronicles 3. For JRPG fans, that lineup alone is reason to pay attention.

Switch 2 Editions for the Existing Trilogy

Nintendo also announced Switch 2 Edition upgrades for Xenoblade Chronicles: Definitive Edition, Xenoblade Chronicles 2, and Xenoblade Chronicles 3, making the full modern trilogy accessible natively on Switch 2 ahead of Genesis‘s 2027 window. Pricing for those upgrades is to be confirmed.

Last Words

Singapore JRPG fans who have followed Monolith Soft’s work know the studio consistently punches above its weight — each Xenoblade entry has pushed the limits of Nintendo hardware to deliver genuinely massive, emotionally resonant worlds. Xenoblade Genesis looks set to continue that tradition with a fresh cast, a fresh setting, and the legendary Mitsuda back on the score. No price or local eShop listing yet, but 2027 is the window. Follow our News section for updates as they come.

Final Fantasy Resonance: First HD-2D Final Fantasy Hits Oct 22

Square Enix has pulled off a genuine surprise: Final Fantasy Resonance is the very first Final Fantasy game built in the gorgeous HD-2D art style — and it’s landing on basically every platform that matters on 22 October 2026. Revealed during the 9 June Nintendo Direct (right alongside a fresh Kingdom Hearts IV trailer), it’s a turn-based, crystal-and-chocobo love letter to the series’ roots, and it’s coming to Switch 2, Switch, PS5, Xbox Series X|S and PC.

FINAL FANTASY RESONANCE – Announce Trailer — via FINAL FANTASY on YouTube

The first Final Fantasy in HD-2D

If you’ve played Octopath Traveler, Triangle Strategy or the Dragon Quest III remake, you already know the look: lovingly detailed pixel sprites layered over 3D environments, dramatic depth-of-field and sweeping camera angles. Square Enix has used HD-2D to revive plenty of classics, but Final Fantasy Resonance marks the first time the main brand itself wears the style. The result, on the evidence of the reveal trailer, is exactly the nostalgia hit long-time fans have been begging for — pixel chocobos, towering espers and airships rendered with serious cinematic flair.

Final Fantasy Resonance HD-2D key art

Image courtesy of Square Enix

A Brave Exvius story, rebuilt for consoles

Here’s the twist long-time fans will want to know: Final Fantasy Resonance is based on the first story arc of Final Fantasy Brave Exvius, the 2016 mobile gacha RPG. Square Enix is keen to stress this is far more than a port — the publisher says the season-one storyline has been “extensively rebuilt” as a full-fledged, console-quality RPG, with voiced characters, new cutscenes and a freshly recorded soundtrack.

The adventure returns to the world of Lapis, following the Grandshelt knight Rain, his adoptive brother Lasswell and the mysterious maiden Fina as they race to stop Veritas of the Dark from corrupting the world’s crystals. It’s a self-contained slice of the Brave Exvius saga, so newcomers don’t need to have touched the mobile game to jump in.

Final Fantasy Resonance turn-based battle screenshot

Image courtesy of Square Enix

Turn-based combat and the Visions system

Combat is unapologetically classic turn-based, with a modern twist. You’ll exploit enemy weaknesses to stagger foes and chain into cinematic “Resonance” attacks — a tactical layer that rewards reading each encounter rather than mashing through it.

The real fan-service hook is the Visions system, which lets you recruit “echoes” of beloved Final Fantasy heroes as party members. The reveal confirmed cameos from across the series, including Cloud, Tidus, the Warrior of Light, Terra and Clive, with each Vision bringing its own skills for party customisation. There’s plenty to chew on beyond the main story, too: the trailer and store listings tease run-ins with the wandering swordsman Gilgamesh, a Colosseum, a Chamber of Arms and showdowns with the Ultima Weapon.

On the audio side, the score comes from Elements Garden — the team led by Noriyasu Agematsu — with 33 newly recorded tracks joining music carried over from Brave Exvius.

Final Fantasy Resonance HD-2D world exploration screenshot

Image courtesy of Square Enix

Release date, platforms and editions

Final Fantasy Resonance launches on 22 October 2026 across Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S and PC (via Steam and the Microsoft Store). The line-up:

  • Standard Edition — US$49.99
  • Digital Deluxe Edition — US$59.99 (adds digital bonuses)
  • Collector’s Edition — US$209.99, bundling the base game, the Digital Deluxe bonuses and four physical collectibles: an acrylic block set of pixel-art characters, summons and bosses; a 120-page hardcover art book; a 120-track soundtrack CD; and an exclusive Final Fantasy Trading Card Game promo card.

Square Enix hasn’t published Singapore dollar pricing yet, but the US$49.99 base price works out to roughly S$65 at current rates — keep an eye on local retailers and the eShop/PlayStation Store closer to launch for confirmed SGD figures.

What this means for Singapore gamers

This one is squarely aimed at the JRPG faithful — and Singapore has plenty. A brand-new, story-complete Final Fantasy at a friendly US$49.99 (well below the S$90-plus you’ll pay for a typical AAA release) makes Final Fantasy Resonance an easy recommendation, especially for Switch 2 owners hunting for a meaty turn-based RPG to sink the year-end holidays into. The cross-platform launch means you can grab it wherever you already game, and the HD-2D presentation should look fantastic in handheld mode.

Collectors will be eyeing that US$209.99 Collector’s Edition, though import shipping and the weak conversion will sting — we’d watch for a local distributor before committing. As always, GameTrader will keep tracking SGD pricing, pre-order bonuses and trade-in values as 22 October draws closer. In the meantime, check out our coverage of the latest gaming news and reviews.