Tag Archives: Nintendo

Fire Emblem: Fortune’s Weave Direct Tonight — Watch at 10 PM SGT on August 4

Nintendo is hosting a dedicated Fire Emblem: Fortune’s Weave Direct tomorrow — which for Singapore means 10 PM SGT on August 4. The roughly 20-minute presentation will go deep on the upcoming Switch 2 strategy RPG ahead of its September 17 launch. Here’s when to watch and what to expect.

When to Watch the Fire Emblem: Fortune’s Weave Direct

The presentation streams live on Nintendo’s YouTube channel and the Nintendo Today! app at these times:

  • Singapore / Malaysia / Hong Kong: 10 PM SGT, Tuesday 4 August
  • Japan: 11 PM JST, Tuesday 4 August
  • UK: 3 PM BST, Tuesday 4 August
  • US West Coast: 7 AM PDT, Tuesday 4 August

The archive will be available on Nintendo’s YouTube channel immediately after, so you can catch it later if you miss the live stream.

Fire Emblem: Fortune’s Weave — Nintendo Direct 6.9.2026, via Nintendo of America on YouTube

What to Expect From the Presentation

Nintendo confirmed the Direct will feature “roughly 20 minutes of new information” about the game. No specific reveals have been teased, but with the September 17 launch only six weeks away, expect a close look at gameplay systems — the combat mechanics, the four protagonist paths, and probably the final roster of recruitable characters. Battle map design, the supports system, and any collector’s edition contents not yet detailed are all likely topics.

Fire Emblem Fortune's Weave Direct date announcement August 4
Image courtesy of Nintendo

Everything Confirmed About Fire Emblem: Fortune’s Weave So Far

Fire Emblem: Fortune’s Weave is the first mainline entry developed by Intelligent Systems for the Nintendo Switch 2. The game is set in the Dagda Empire, which has prospered for 1,500 years under the rule of the gods. The capital city of Dagsion hosts the Great Tournament, where the winner is granted one wish.

The game features four distinct protagonist routes, each following a different warrior:

  • Kai — a boy fighting to free his imprisoned father
  • Dietrich — a swordsman who seeks battles against formidable foes
  • Theodora — a queen carrying the hopes of her nation
  • Leda — a performer fighting for revenge

Characters revealed so far include Lilian (a healer), Lysander (a lance cavalier), Juno (an archer with a unique passive), and Sirocco (an axe fighter with desert origins). The game supports full Korean localisation, and English and other language support is confirmed for global release.

Fire Emblem Fortune's Weave gameplay screenshot characters
Image courtesy of Nintendo

Editions and Pricing

Fire Emblem: Fortune’s Weave launches September 17 on Nintendo Switch 2. Pricing confirmed so far:

  • Digital edition: US$69.99
  • Physical edition: US$79.99
  • Dagdan Collection (collector’s edition with artbook and SteelBook): US-equivalent roughly US$148 based on Korean pricing — exact global price TBA

No SGD pricing has been announced yet. Nintendo Singapore typically confirms local eShop pricing closer to launch. For more Switch 2 game coverage, see our Game News section.

Fire Emblem Fortune's Weave promotional art
Image courtesy of Nintendo

Metroid Turns 40 This Thursday — and Ravenous Is Lurking

The original Metroid launched on the Famicom in Japan on August 6, 1986. This Thursday, Samus Aran’s franchise turns 40 — and a Brazilian government rating document quietly filed on June 30, 2026 suggests the next chapter, Metroid: Ravenous, is already well into development at Nintendo of America.

Forty Years of Samus Aran

Few Nintendo franchises have had a career as uneven — and as rewarding — as Metroid. The original NES game was a landmark of atmosphere and non-linear exploration at a time when almost no other action game trusted players to find their own way. Super Metroid (1994) is still cited by developers as one of the greatest games ever made. Metroid Dread (2021) ended a 19-year gap in the 2D series and walked away with The Game Awards’ Action Game of the Year. And Metroid Prime 4: Beyond, which released in December 2025, gave fans a full-scale first-person sequel after a development journey that stretched nearly a decade.

Samus in the original 1986 NES Metroid
Image courtesy of Nintendo

Forty years on, Samus Aran remains one of gaming’s most compelling silent protagonists — a bounty hunter who says almost nothing and survives everything. The franchise has never been Nintendo’s biggest seller, but its fandom is dedicated, and the back-to-back wins of Dread and Prime 4 have the series in better shape than it’s been in decades.

Metroid Prime 4: Beyond – Nintendo Switch 2 Edition — Launch Trailer — via Nintendo of America on YouTube

The Leaked Document — What It Confirms

On June 30, 2026, Brazil’s Secretaria Nacional de Direitos Digitais (SEDIGI) — the government body that rates games and media for age-appropriateness — issued an administrative order classifying a product called Metroid Ravenous. The document, spotted and circulated before being removed from the ratings board’s public listing, identifies Nintendo of America as both the creator and distributor, gives the game a 12+ age rating, and lists violence as its primary content descriptor. The production year is given as 2026.

The official Brazilian government document classifying Metroid Ravenous with a 12+ age rating
The Brazilian Ministry of Justice (SEDIGI) classification document for Metroid Ravenous, issued June 30, 2026. Image via Twistedvoxel

A few details stand out. The “interactive elements” field reads não se aplica — not applicable — which in the Brazilian ratings framework means no in-game purchases or randomised loot mechanics. That’s consistent with Nintendo’s standard first-party game model. The fact that the document names Nintendo of America specifically, rather than a Japanese parent entity or a third-party publisher, points to this being a mainline Nintendo release headed for a global market.

Nintendo has not officially announced or acknowledged Metroid: Ravenous. The Brazilian ratings board listing was removed after it surfaced, though the document itself is public record. Ratings board leaks of this kind — an official classification filed before the game is announced — have accurately predicted real games in the past. They can also occasionally surface test submissions or placeholder entries, so the standard caveat applies: until Nintendo says so, this is a very credible lead rather than a confirmed launch.

How Far Along Is Ravenous?

According to a follow-up report by Twisted Voxel, Nintendo reportedly submitted approximately 41 minutes of gameplay footage as part of the classification process. Ratings bodies typically review representative gameplay segments to assign age descriptors, so 41 minutes of footage suggests a game in post-production or very late development — not a title that’s years away.

Official artwork of Samus in the Metroid Dread suit, surrounded by alien creatures
Image courtesy of Nintendo

The document gives no platform information, and Nintendo has not confirmed whether Metroid: Ravenous is a 2D or 3D title. Given that Metroid Dread was the last 2D entry and Metroid Prime 4: Beyond arrived relatively recently, either direction is plausible. The title’s word — Ravenous — evokes something predatory and hungry, which fits comfortably with the franchise’s atmosphere of isolation and survival. Beyond that, everything else is speculation until Nintendo decides to show its hand.

What Switch 2 Owners Should Know

Samus in her golden Varia suit in Metroid Prime 4: Beyond
Image courtesy of Nintendo

If you haven’t played Metroid Prime 4: Beyond yet, it’s available on both Nintendo Switch and Nintendo Switch 2 from major game retailers and the Nintendo eShop. The Switch 2 edition runs at higher resolution and includes several technical upgrades. It was received warmly, even if reviews noted some uneven pacing in the late game.

Whether Nintendo marks August 6 with a Metroid: Ravenous reveal remains to be seen — the company hasn’t telegraphed any anniversary event publicly. But with a game already rated and (reportedly) nearly ready, Singapore fans who loved Dread and Prime 4 probably don’t have too much longer to wait. Keep an eye on the Game News section for the moment Nintendo makes it official.

BEAMS x The Super Mario Galaxy Movie Collection Is Out Now in Japan

If you caught The Super Mario Galaxy Movie in Singapore cinemas earlier this year and came out wishing you could take a piece of it home, Japanese fashion label BEAMS just answered that call. The long-teased collaboration between BEAMS and Nintendo’s blockbuster sequel officially went on sale in Japan today, 1 August 2026, and the nine-piece collection is exactly the kind of loud, character-forward streetwear that BEAMS does best.

The Super Mario Galaxy Movie – Official Trailer — via Nintendo of America on YouTube

What BEAMS Brought to the Galaxy

The collection takes the vibrant visual language of the Nintendo/Illumination film and runs it through BEAMS’ distinctly Tokyo-casual design sensibility. The standout piece is the all-over print open-collar short-sleeve shirt (¥13,200), which covers every inch of fabric with Coins, Fire Flowers, Super Mushrooms and Question Blocks in a pattern that somehow manages to feel wearable rather than overwhelming. It comes in white and navy, and there is a matching all-over print tote bag (¥7,700) in the same two colour options if you want to commit fully to the look.

BEAMS x The Super Mario Galaxy Movie — open-collar shirts, character tees and Bowser pieces
Image courtesy of BEAMS / Nintendo

The Bowser items deserve their own spotlight. The Bowser T-Shirt (¥7,920) and matching Bowser Sweatshirt (¥13,200) go full rock-poster with a massive KOOPA graphic across the chest — the kind of design that works for a casual weekend but also reads clearly enough that fellow fans will clock it immediately. Both come in white and black (fade black for the sweatshirt).

The Full Line-Up

BEAMS x The Super Mario Galaxy Movie — sweatshirts, long sleeve tees, tote bags and logo cap
Image courtesy of BEAMS / Nintendo

Here is everything in the collection with pricing in Japanese yen:

  • All-Over Print Open Collar Shirt — ¥13,200 (White, Navy, sizes S–XL)
  • Character T-Shirt — ¥7,920 (White, Grey, S–XL) — full cast graphic across the back
  • Bowser T-Shirt — ¥7,920 (White, Black, S–XL)
  • Logo T-Shirt — ¥7,920 (White, Black, S–XL) — clean movie logo treatment on the back
  • Character Sweatshirt — ¥12,100 (Grey, Black, S–XL) — character print with Yoshi detail on the sleeve
  • Bowser Sweatshirt — ¥13,200 (Fade Black, S–XL)
  • Long Sleeve T-Shirt — ¥12,100 (Navy, Black, S–XL) — cast storyboard strip running the full length of the sleeve
  • Logo Cap — ¥8,250 (Black, One Size)
  • All-Over Print Tote Bag — ¥7,700 (White, Navy)
BEAMS x The Super Mario Galaxy Movie long sleeve tee detail — BEAMS logo and character strip on sleeve
Image courtesy of BEAMS / Nintendo

Getting It to Singapore

The collection is Japan-exclusive for now and available through the BEAMS Online Store and BEAMS retail locations across Japan. There is no confirmation of a wider international release or a Singapore-specific retail drop at this stage.

Singapore fans who want to order will need to use a Japanese proxy shopping or forwarding service — these typically charge a service fee on top of the item price and shipping, so factor that in before hitting checkout on the pricier sweatshirts. Items are priced between ¥7,700 and ¥13,200, putting most pieces in the same ballpark as a mid-range streetwear purchase once shipping is added.

The movie itself crossed USD $1 billion at the global box office and had a strong run in Singapore cinemas this April, with Nintendo’s local site carrying full movie information. If you missed the Uniqlo UT collaboration from earlier in the year (which did land in Singapore stores), the BEAMS pieces occupy a slightly more premium, Japan-fashion-brand position — fewer pieces, more distinctive designs, and import-only for most of us.

For other Japan culture drops and Singapore pop-culture news, check our merchandise and shop coverage.

Two Lost Virtual Boy Games Join Nintendo Classics on 4 August — Zero Racers and D-Hopper Finally Released

Two Nintendo games that were fully completed — packaged, rated, and ready to ship — in 1996 before being quietly shelved forever are finally seeing the light of day. Zero Racers and D-Hopper (originally Dragon Hopper) are joining Virtual Boy – Nintendo Classics on 4 August 2026 for Nintendo Switch and Switch 2, making them officially playable for the very first time.

Zero Racers — The F-Zero Game With 3D Graphics Nintendo Never Shipped

Zero Racers is an F-Zero spin-off racing game developed by Nintendo and planned for late 1996 on the Virtual Boy. Set in a future where underground humanity has lost much of its emotion and competes in high-speed tube races, it pits four F-Zero characters against AI opponents across 15 tracks in three leagues, with Grand Prix and Practice modes. A “Rapid” boost mechanic rewards players who manage their power meter well.

Historically, Zero Racers carries an unusual footnote: it was designed to be the first F-Zero game to feature full 3D graphics. The characters James McCloud and Jody Summer, who F-Zero fans know from F-Zero X, were originally set to debut here. When the Virtual Boy was discontinued, the game was cancelled despite being completely finished — it had a full box, manual, label, and ESRB rating, as Nintendo of America localiser Jim Wornell has noted.

Zero Racers Virtual Boy F-Zero spin-off tube racing gameplay screenshot
Image courtesy of Nintendo
Zero Racers Virtual Boy Nintendo Classics course racing Switch 2
Image courtesy of Nintendo

D-Hopper — Intelligent Systems’ 30-Year-Old Lost Adventure

D-Hopper, developed by Intelligent Systems (the studio behind Fire Emblem, Paper Mario, and Advance Wars) and published by Nintendo, is a top-down action-adventure comparable to The Legend of Zelda: Link’s Awakening. Players control Prince Dorin of the Sky Kingdom, navigating floating platform stages while battling monsters and collecting four lost spirits — each of which grants Dorin the ability to transform into a dragon with unique special attacks.

The game was shown at E3 1996 and given a firm release date of 26 August 1996 before the Virtual Boy’s commercial failure forced its cancellation. For three decades, proof of its existence was limited to screenshots in gaming magazines and brief E3 footage — no ROM prototype was ever discovered. It is one of gaming’s genuinely lost works, and it is now, finally, officially available.

D-Hopper Dragon Hopper Virtual Boy Intelligent Systems action adventure gameplay
Image courtesy of Nintendo
D-Hopper Virtual Boy floating platform stages dragon transformation Nintendo Classics
Image courtesy of Nintendo
Enter the Third Dimension! – Virtual Boy – Nintendo Classics — via Nintendo of America on YouTube

What Else Drops on 4 August

Alongside the two games, Nintendo is adding a screen colour customisation feature to the Virtual Boy – Nintendo Classics app. Hold the right control stick and tap L or R to cycle through colour filters — Game Boy greens, Game Boy Color palettes, and more — on top of the classic Virtual Boy red. Five Virtual Boy soundtracks are also being added to the Nintendo Music app on the same date.

Virtual Boy Nintendo Classics screen colour customization filter options
Image courtesy of Nintendo

For Singapore Fans on Nintendo Switch Online

Both games are included at no extra charge for Nintendo Switch Online + Expansion Pack subscribers. In Singapore, that membership costs S$69.90 per year for an individual plan or S$119.90 per year for a Family Membership covering up to eight Nintendo Accounts — working out to roughly S$10 per person annually when shared. The Virtual Boy Classics library is accessible on both Switch and Switch 2, including handheld mode on the Switch 2. As we noted in our Super Mario Sunshine Nintendo Classics coverage, August is shaping up to be a strong month for the Expansion Pack library across both GameCube and Virtual Boy.

Zero Racers and D-Hopper join Nintendo Classics on 4 August 2026. Keep an eye on all upcoming Nintendo Switch 2 game news here on GameTrader.

LEGO Party Switch 2 Edition Is Live — Free Upgrade and Public Lobbies in Update 1.6

The party has a new venue. LEGO Party has shadowdropped onto Nintendo Switch 2, bringing enhanced resolution and improved frame rate to the brick-building multiplayer game — and if you already own it on the original Switch, you get the upgrade completely free.

LEGO Party Nintendo Switch 2 Edition gameplay overview
Image courtesy of Fictions

LEGO Party Switch 2 — What’s Different

The Switch 2 version of LEGO Party arrives alongside Update 1.6, and the technical improvements are meaningful for a party game. The game now runs at higher frame rates and sharper visuals compared to the original Switch release, making the colourful minigame chaos look and feel noticeably cleaner on the new hardware.

For owners of the original Switch version, the Switch 2 upgrade is free — no separate purchase required. The game also remains fully playable on the original Switch, so there’s no compatibility split between friends on different hardware.

LEGO® Party! | 1.6 Update Out Now — via Fictions on YouTube

Update 1.6 — Public Lobbies, New Modes and More Minifigures

Update 1.6 is the biggest content drop LEGO Party has received, and it addresses the most-requested feature since launch: you can now host or join public online games with players from around the world. Previously limited to private sessions, the addition of public lobbies opens up LEGO Party’s Challenge Zone and Minigame Rush playlists to a global player pool.

LEGO Party Challenge Zone gameplay screenshot
Image courtesy of Fictions

Beyond online play, the update also delivers:

  • Four new Challenge Zone game modes — expanding the rotation significantly beyond the launch lineup
  • Advanced Game Rules — options like Multi-Brick Purchase let you customise how a session plays out
  • Series 29 Minifigures — new LEGO character additions for play and customisation
LEGO Party Minigame Rush screenshot with new minifigures
Image courtesy of Fictions

Getting LEGO Party on Switch 2 in Singapore

LEGO Party is developed by SMG Studio and published by Fictions, available on the Singapore Nintendo eShop. Existing owners need only download the free Update 1.6 patch and the game automatically activates its Switch 2 enhancements. New players can pick up the title from the Nintendo eShop Singapore — the US price sits at USD$39.99, though local SGD pricing may vary.

With public lobbies finally in place, LEGO Party becomes a much stronger pick for Singapore players who want to jump into games beyond their immediate friend group. Browse more Switch 2 game updates as they land.

Super Mario Sunshine Heads to Switch 2 Nintendo Classics on August 13

FLUDD is back. Nintendo has confirmed that Super Mario Sunshine is joining Nintendo GameCube – Nintendo Classics on August 13, 2026 — giving Switch 2 owners their first official way to play the beloved 2002 platformer on modern Nintendo hardware in years.

Super Mario Sunshine coming to Nintendo Classics GameCube Switch 2
Image courtesy of Nintendo

What Is Nintendo GameCube – Nintendo Classics?

Nintendo GameCube – Nintendo Classics is the GameCube tier of the Nintendo Switch Online + Expansion Pack subscription, and it’s exclusive to Nintendo Switch 2. The library now spans over 270 titles across GameCube, N64, GBA, SNES, Game Boy, NES, Virtual Boy, and select Sega Genesis classics — all with added features like online multiplayer and rewind.

In Singapore, a Nintendo Switch Online + Expansion Pack membership runs S$69.90 per year for an individual plan, or S$119.90 per year for a Family Membership covering up to eight Nintendo Accounts — that works out to roughly S$10 per person annually when shared.

Nintendo GameCube – Nintendo Classics – Nintendo Direct | Nintendo Switch 2 — via Nintendo of America on YouTube

Super Mario Sunshine on Switch 2 — Why It Matters

Super Mario Sunshine last appeared on Nintendo hardware via Super Mario 3D All-Stars on the original Switch — a limited-release package that Nintendo delisted in March 2021. Anyone who missed that window has had no legitimate way to play it on a Nintendo system since. August 13 finally closes that gap.

The game puts Mario on the tropical island of Isle Delfino, armed with FLUDD — a jetpack-like water-spraying device — to clean up graffiti and fight Shadow Mario across sun-drenched stages. It’s one of the most visually distinct 3D Mario games ever made, and it’s been conspicuously absent from Nintendo’s modern catalogue for a long time.

Super Mario Sunshine gameplay on Nintendo Switch 2 via Nintendo Switch Online
Image courtesy of Nintendo

More Nintendo Classics Additions Coming in August

Nintendo is rolling out two rounds of Nintendo Classics updates this month. First up on August 4 are two cancelled Virtual Boy titles — Zero Racers and D-Hopper — which have never been commercially available and are essentially lost games now getting a rare public release. Then Mario Sunshine lands the following week on August 13.

GameCube Nintendo Classics Switch 2 summer 2026 lineup including Super Mario Sunshine
Image courtesy of Nintendo

For Switch 2 owners already subscribed to the Expansion Pack tier, these additions cost nothing extra. For those still on the base Nintendo Switch Online plan, the Expansion Pack upgrade is the next step — and with over 270 games and the GameCube library continuing to grow, it’s becoming a harder value case to argue against. Check out more upcoming Nintendo Switch 2 game news as it drops.

Pokémon Pokopia — Bubbly Basin Launches 5 August With 14 New Pokémon and a Free Dive Move

Bubbly Basin now has a date. Nintendo confirmed during last month’s Nintendo Direct that Pokémon Pokopia Expansion Pass Part 1 — Bubbly Basin — launches on 5 August 2026. A seven-minute trailer released this week fills in everything fans were waiting for: the full Pokémon roster, a brand-new field move, and an extended look at the underwater world beneath Pokopia’s surface.

We first covered Bubbly Basin in June when The Pokémon Company announced the Expansion Pass with only a broad “August” window. Now we have the date — and considerably more detail.

Pokémon Pokopia Expansion Pass key art showing the three-part DLC
The Pokémon Pokopia Expansion Pass covers three DLC parts. Part 1, Bubbly Basin, arrives 5 August 2026. © The Pokémon Company

Fourteen Pokémon Join the Roster

The trailer confirms 14 returning Pokémon making their Pokopia debut in Bubbly Basin — an appropriately aquatic lineup anchored by mythical and Water-type fan favourites:

  • Manaphy, Popplio, Mudkip, Chinchou, Lanturn
  • Buizel, Corphish, Totodile, Dhelmise
  • Golisopod, Corsola, Frillish, Lumineon, Sharpedo

Sharpedo earns a starring role beyond its spot on the roster: the Brutal Pokémon doubles as a rideable submarine, letting you pilot it through underwater passages into a dedicated deep-sea chamber.

Pokémon Pokopia Bubbly Basin gameplay — Ditto dives in a bubble alongside Marill and Popplio
The new Dive field move opens up a fully explorable underwater layer of Bubbly Basin. © The Pokémon Company

Dive: Free for Everyone in Version 2.0

One of the bigger reveals is the new Dive field move, which lets your Pokémon plunge beneath the surface to explore Bubbly Basin’s underwater zones. Dive arrives as part of the free Version 2.0 update launching alongside the DLC — so all Pokopia players can access it, Expansion Pass or not.

Smoothies and the Sharpedo Sub Room

Bubbly Basin adds two new mechanics to the mix. Smoothies are a crafting and food system built around ingredients found throughout the aquatic biome. The Sharpedo Submarine Room is a deep-sea area exclusively accessible by riding Sharpedo through the underwater tunnel network — a new type of secret area for Pokopia.

Official Trailer

Expansion Pass: Three Parts, One Price

Bubbly Basin is Part 1 of a three-part Expansion Pass. Release windows and content details for Parts 2 and 3 have not yet been announced. The full Expansion Pass is priced at USD $34.99, with regional pricing available in local storefronts. As Pokopia launched simultaneously worldwide, Bubbly Basin is expected to go live in Singapore on the same date: 5 August 2026.

Fire Emblem: Fortune’s Weave Reveals Four New Characters This Week

Nintendo has been drip-feeding new ally profiles for Fire Emblem: Fortune’s Weave at a steady clip this week, and four more characters are now confirmed ahead of the game’s global Nintendo Switch 2 launch on 17 September 2026. Here’s a quick rundown of who they are and how they fight.

Fire Emblem: Fortune’s Weave – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

Lilian Tabitha — The Saramis Archer Who Bills by the Job

Revealed on 28 July, Lilian is a young archer from the Kingdom of Saramis who entered the Heroic Games under Queen Theodora’s banner. Her motivations are bluntly mercenary — money comes first, and she makes no effort to hide it even when addressing her queen. As a Bow Fighter she provides reliable long-range damage and pairs well with mounted units pushing the front line. Japanese voice duties go to Shuka Saito, a name Singapore fans will recognise from Danmachi and A Couple of Cuckoos.

Lilian Tabitha character art from Fire Emblem: Fortune's Weave
Image courtesy of Nintendo

Lysander Kratos — The Cavalier Knight Built to Strike First

Announced on 27 July, Lysander is a Saraminian noble whose uncle is the kingdom’s chancellor and whose father is a celebrated warrior. As a Cavalier he excels at seizing initiative: his personal Acceleration skill triggers after each kill, stacking Speed bonuses that make him progressively harder to outrun across a long battle. He represents the dependable mounted-lance archetype the series is known for, voiced in Japan by Junichi Yanagita.

Lysander Kratos character art from Fire Emblem: Fortune's Weave
Image courtesy of Nintendo

Michaela Augustus — The Veteran Mercenary with a Mum’s Mission

Michaela’s reveal on 24 July brings a more grounded backstory to the roster. A former mercenary, she came to Dagsion for one reason: to earn enough prize money to fund her only daughter’s education. Her personal skill, Strong Veteran, boosts accuracy when fighting at close range — a reflection of years of real combat rather than tournament pageantry. Japanese voice: Hiromi Hirata.

Michaela Augustus character art from Fire Emblem: Fortune's Weave
Image courtesy of Nintendo

Ultand — Aurora Temple’s Healer Who Can Also Hit Back

The youngest of the four, Ultand is a priestess at Aurora Temple who doubles as the tournament’s official receptionist. Her mechanical hook is a genuine hybrid role: she can deal damage and heal allies in the same engagement, and she learns holy magic with extra effectiveness against underworld-type foes. She is voiced in Japan by Konomi Inagaki.

Ultand character art from Fire Emblem: Fortune's Weave
Image courtesy of Nintendo

Counting Down to 17 September on Nintendo Switch 2

Fire Emblem: Fortune’s Weave is a Nintendo Switch 2 exclusive launching globally on 17 September 2026. As we covered last week when Sirocco was revealed, the game centres on a grand tournament arc in the arena city of Dagsion, with four separate protagonists whose stories branch and intersect. Nintendo has been rolling out one or two new character profiles daily through its Japanese social channels, with the full growing list tracked by Serenes Forest — and more reveals are expected before launch.

Singapore players can pick up Fortune’s Weave at major game retailers and electronics chains from 17 September. No local SGD pricing has been confirmed yet — check retailer listings as launch approaches.

For more Nintendo Switch 2 game news, keep an eye on GameTrader.SG.

LEGO Donkey Kong Arcade Set Launches 1 August at S$309.90

If rolling barrels past Donkey Kong is burned into your childhood memories, LEGO just built you something worthy of your desk. The LEGO Donkey Kong Arcade (set 72051) is the brand’s official recreation of Nintendo’s iconic 1981 arcade cabinet — and it lands in Singapore on 1 August at S$309.90.

What Is the LEGO Donkey Kong Arcade Set?

The 1,367-piece build recreates the classic upright arcade cabinet in remarkable detail, complete with a functioning joystick, JUMP button, and a barrel-circulating mechanism activated by a side lever. Four distinct barrel types are represented — honouring the variety of obstacles that made the original game both infuriating and iconic.

LEGO Donkey Kong Arcade 72051 official box art
Official box art for LEGO Donkey Kong Arcade (72051). Image: LEGO / Nintendo

The reveal dropped via Nintendo of America’s social channels, with a trailer starring Steve Wiebe — the real-world Donkey Kong champion and subject of the acclaimed documentary The King of Kong: A Fistful of Quarters — putting the finished model through its paces. The set joins a growing line of Nintendo-themed LEGO builds that has expanded steadily since the debut of LEGO Super Mario in 2020.

Watch the Reveal

Video: GameXplain — “LEGO Donkey Kong Arcade Revealed!”

LEGO Donkey Kong Arcade 72051 full product shot with all 21 barrels
The completed LEGO Donkey Kong Arcade with all 21 barrels in place. Image: LEGO / Nintendo

How the Interactive Mechanics Work

The barrel mechanism is the showpiece. A lever on the side of the cabinet sends all 21 barrels on a looping circuit — a tactile echo of the original arcade screen. Each barrel can be loaded individually, giving the model genuine replayability as a desk piece rather than a static trophy on a shelf.

The controller panel is equally faithful: the full-size joystick and oversized JUMP button recreate the feel of the real arcade deck, right down to the low-angle ergonomics that made Donkey Kong cabinets so distinctive in a sea of 1980s upright machines.

LEGO Donkey Kong Arcade barrel types and mechanism infographic
The four barrel variants and how the circulation mechanism works. Image: LEGO / Nintendo

Singapore Price and Where to Buy

LEGO Donkey Kong Arcade (72051) launches on 1 August 2026 and is available in Singapore through LEGO’s official Singapore store at S$309.90.

LEGO Donkey Kong Arcade joystick and JUMP button controller panel closeup
The working joystick and JUMP button on the arcade controller panel. Image: LEGO / Nintendo

Looking for more gaming and collectible releases landing in Singapore? Browse our Game News section for the latest.