Tag Archives: Nintendo

Elden Ring Tarnished Edition Hits Switch 2 on 28 August

FromSoftware’s landmark open-world RPG is coming to Nintendo Switch 2 on 28 August 2026 — and it is arriving with new company. Elden Ring: Tarnished Edition bundles the complete base game and the acclaimed Shadow of the Erdtree expansion with a set of Switch 2-exclusive extras, putting the entire journey through the Lands Between into handheld form for the first time. Pre-orders are open now.

Elden Ring Tarnished Edition gameplay showing the player in new armour facing a formidable enemy
Image courtesy of Bandai Namco / FromSoftware

Everything in the Elden Ring Tarnished Edition

The Tarnished Edition is the definitive Switch 2 package, combining the full Elden Ring experience with a new exclusive bundle called the Tarnished Pack:

  • Base game — the complete original Elden Ring
  • Shadow of the Erdtree — FromSoftware’s massive 2024 expansion
  • Two brand-new starting classes exclusive to the Tarnished Pack
  • Four new armour sets — callbacks to Dark Souls characters
  • Three Torrent cosmetic skins for your Spectral Steed
  • Pre-order bonus: two gestures, “The Ring” and “Ring of Miquella”

The Tarnished Pack will also be available as a separate DLC purchase on PS4, PS5, Xbox One, Xbox Series X|S, and PC via Steam for US$4.99, so players who already own Elden Ring elsewhere can pick up the new additions without buying the Switch 2 edition.

Elden Ring: Tarnished Edition — Official Nintendo Switch 2 Trailer (4K) — via IGN on YouTube

Two New Starting Classes for Switch 2 Players

The headline addition is a pair of brand-new starting classes designed around two distinct combat styles:

Heavy Knight — a Strength-focused build that opens with a curved greatsword and heavy armour. Built for players who like to absorb punishment and deal crushing damage in return. A strong pick if Elden Ring is your first Souls-style game.

Idus Knight — a Dexterity-focused build described by Bandai Namco as “a knight of the land of Idus, famed for their lightweight attire and weaponry.” Faster movement, more agile attacks, a playstyle that rewards reading enemy patterns carefully.

Both classes were designed with Switch 2 newcomers in mind. Neither is locked to the platform permanently — they arrive on PS4, PS5, Xbox, and PC as the Tarnished Pack DLC at the same time.

Elden Ring player riding Torrent on a hilltop overlooking the glowing Erdtree
Image courtesy of Bandai Namco / FromSoftware

Dark Souls Callbacks and Torrent Gets a Wardrobe

Close-up of a boss character with ornate armour in Elden Ring Tarnished Edition
Image courtesy of Bandai Namco / FromSoftware

The four new armour sets carry some FromSoftware history with them. They are inspired by beloved characters from the Dark Souls series — including Lucatiel of Mirrah, Henri of Astora, and Horace the Hushed — translated into Elden Ring’s visual style. For long-time fans of the studio’s catalogue, these are more than cosmetic curiosities.

Torrent receives three new cosmetic skins to change the Spectral Steed’s appearance without affecting stats. Full details on the skin designs have not been released ahead of launch.

Handheld Performance, Physical Format and Pricing

Elden Ring Tarnished Edition cutscene showing an NPC and the armoured player character
Image courtesy of Bandai Namco / FromSoftware

This port had a rocky road. Early demo builds at Gamescom ran at troubling frame rates, and Bandai Namco delayed the Tarnished Edition from its original 2025 window to give FromSoftware more time. The studio has since resolved the ARM CPU bottleneck responsible for those issues; the current build targets 30fps on Switch 2 in both handheld and docked modes.

One thing to note before you buy: the physical edition is a Game Key Card — a retail box containing a digital download code, not a full game cartridge. Expect to download around 64GB, so plan your storage accordingly before 28 August.

The US price is set at US$79.99. Singapore eShop and local retail pricing has not been officially announced at the time of writing — check the Nintendo Singapore eShop and major game retailers and electronics chains for SGD pricing ahead of launch.

Pre-Orders and What You Need to Know

Pre-orders for Elden Ring: Tarnished Edition on Nintendo Switch 2 are live now. Pre-ordering locks in the two bonus gestures — “The Ring” and “Ring of Miquella” — at no extra charge.

For Singapore Switch 2 owners who sat out Elden Ring on PS5 or PC, this is a compelling entry point: 30 million copies sold worldwide, over 400 Game of the Year nominations, the full base game plus Shadow of the Erdtree, two approachable new starting classes, and the whole thing playable in handheld and tabletop mode. Check local game retailers and the Nintendo eShop Singapore for pre-order listings — the 28 August 2026 release date is less than five weeks away.

For more game news including other upcoming Switch 2 titles, keep an eye on GameTrader.SG.

Xenoblade Chronicles 2 Switch 2 Edition Reveals MOMO, Merc Assault Details — Digital July 30

Nintendo and Monolith Soft have dropped the Xenoblade Chronicles 2 – Nintendo Switch 2 Edition overview trailer, and it’s packed with new content reveals: MOMO from Xenosaga is joining as a new Rare Blade, a brand-new Merc Assault battle mode is detailed, and exclusive new costumes for Pyra and Mythra are confirmed. The digital version arrives July 30 — next Wednesday. As we covered when the Switch 2 Edition was first announced, the upgrade brings full 4K/60fps in TV mode and 1080p/60fps handheld — but today’s trailer goes well beyond the specs.

MOMO Joins as the Third Xenosaga Rare Blade

MOMO from Xenosaga appearing as a new Rare Blade in Xenoblade Chronicles 2 Switch 2 Edition
Image courtesy of Nintendo
Xenoblade Chronicles 2 – Nintendo Switch 2 Edition – Overview Trailer — via Nintendo of America on YouTube

MOMO — the 100-Series Observational Realian from the Xenosaga trilogy — is joining the Blade roster as the third Xenosaga crossover character in the game, alongside the existing KOS-MOS Re: and T-elos Re:. She comes with a dual-form mechanic that toggles between Light and Dark elemental affinities depending on the situation, and she brings her own exclusive new quest. The Xenosaga fan service here is real — and for anyone who missed KOS-MOS during the original run, it’s a reminder that the Switch 2 Edition is the most complete version of the game.

Merc Assault — Now You Control the Blades Directly

Merc Assault mode in Xenoblade Chronicles 2 Switch 2 Edition showing direct Blade control
Image courtesy of Nintendo

The original game’s mercenary mission system is getting a major upgrade. Merc Assault is a new action battle mode where you choose up to six Blades and control them directly in combat — switching between them freely mid-battle. It expands the existing system with Special Arts and a FEVER mechanic, turning what was a passive menu into live action. For Singapore Switch 2 owners who found the original mercenary missions a bit hands-off, this is a meaningful gameplay addition.

New Pyra and Mythra Outfits — Earned via Merc Assault

New star-themed outfits for Pyra and Mythra in Xenoblade Chronicles 2 Switch 2 Edition
Image courtesy of Nintendo

Pyra and Mythra are both getting exclusive new equipment designs — red star-themed and white star-themed respectively — earned as rewards through the Merc Assault mode. The outfits carry through into cutscenes, not just exploration, and you can swap between the new and original designs at any time. It’s the kind of bonus that rewards investing time in the new mode rather than being a simple cosmetic toggle.

Torna Gets a Free Update — and Physical Ships October 1

On the same day as the digital launch — July 30Xenoblade Chronicles 2: Torna – The Golden Country receives a free update for Switch 2 owners, unlocking 4K/60fps in TV mode and 1080p/60fps handheld. If you own the original Switch digital version, a paid upgrade pass is available. The physical edition follows on October 1, 2026.

Pre-orders are open now on the Nintendo Singapore store. For more Switch 2 game coverage, check our full library of Switch 2 news.

Dragon Quest Monsters: The Withered World — December 3 Launch Date and Full Details Revealed

Square Enix has locked in December 3, 2026 as the launch date for Dragon Quest Monsters: The Withered World — the latest entry in the long-running spin-off series — alongside a detailed breakdown of battles, synthesis, and monster progression. Pre-orders are already live on the Nintendo Malaysia eShop, and Square Enix Asia’s Singapore portal has a dedicated page up for Southeast Asian fans.

DRAGON QUEST MONSTERS: The Withered World | Release Date Trailer — via Square Enix on YouTube

DQ5’s Bianca and Nera Take Centre Stage

Dragon Quest Monsters: The Withered World banner art featuring Bianca and Nera
Image courtesy of Square Enix

Set in a withered, dying world, the game stars the two iconic heroines from Dragon Quest V: Bianca and Nera. Players take the role of a monster wrangler — the wranglers themselves don’t fight, but they direct their creatures in battle through direct commands or AI strategy. Each wrangler has a once-per-battle Wrangler’s Spirit ability: Bianca’s heals HP and boosts attack, while Nera’s restores MP and raises defence, giving the two protagonists distinct playstyle identities.

Eight Monsters, Endless Strategy — Battle System Breakdown

Dragon Quest Monsters: The Withered World battle screenshot showing party combat
Image courtesy of Square Enix

Parties consist of up to four active monsters plus four in reserve — eight total in your squad at any time. Each monster comes with its own spells, abilities, and traits, and you can flip between auto-strategy and direct orders mid-fight. Recruiting new creatures happens during battle: trigger a Show of Force, and defeated monsters may volunteer to join your team, with items available to raise success rates.

Monsters level up and earn Talent Points through each victory. You invest those points to teach new abilities or buff raw attributes, and personality items let you tweak a monster’s growth curve if the default doesn’t suit your build.

Synthesis — Two Parents Become One Stronger Offspring

Dragon Quest Monsters: The Withered World synthesis screen showing monster combination
Image courtesy of Square Enix

Synthesis is where The Withered World rewards the grinders. Combine two parent monsters (both must be at least level 10) to produce an offspring that can inherit — and evolve — maxed-out parental Talents. The Plus Values system lets you pass attribute bonuses through successive synthesis, so offspring can eventually exceed their parents’ rank. Specific pairings unlock exclusive creatures you can’t recruit in the wild: confirmed examples include Stump Chump + Bad Egg = Mitey Oak and a Golem-line chain leading to Balhib. Four-monster synthesis (using grandparent chains) opens even rarer results.

Over 500 Monsters — Including Three Brand-New Designs

Dragon Quest Monsters: The Withered World showing new monsters including Slime Balls
Image courtesy of Square Enix

The roster clears 500 monsters, arranged across nine ranks (G through X) in eight family groups. Monsters come in Small or Large sizes — Large creatures occupy two party slots but hit harder and act more frequently per turn. Three brand-new monster designs were unveiled today:

  • Slime Balls (Slime family) — three flavour variants: sour plum, veggie mix, and shrimp tempura
  • Bamboo Badboy (Nature family) — lures in hungry folk disguised as a bamboo shoot, then attacks
  • Groovy Grouse (Nature family) — bobs to its own internal soundtrack

Editions, Pricing and Pre-Orders for Singapore

The game ships on Nintendo Switch 2, Nintendo Switch (eShop), PlayStation 5, Xbox Series X|S, Steam and the Microsoft Store on December 3, 2026 — with the Steam version following on December 4. Physical editions cover Nintendo Switch 2, Nintendo Switch, and PS5 only.

Confirmed USD pricing (Singapore store pricing to be confirmed):

  • Standard Edition — $59.99 USD
  • Digital Deluxe Edition — $94.99 USD: includes a 4-item DLC set and 48-hour early access (playable December 1)
  • Collector’s Edition — $219.99 USD (via Square Enix Online Store): adds figurines of Bianca, Nera, and Debora; flocked Slime plushies; a Slime silicone pouch; and a microfibre cleaning cloth

Pre-orders are live on the Nintendo Malaysia eShop for both Switch 2 and Switch versions. For physical pre-orders, check major games retailers closer to launch as regional listings are confirmed. More coverage as Singapore pricing is announced.

Splatoon Raiders Reviews Are In — 81 on Metacritic as It Launches Tomorrow

Reviews for Splatoon Raiders have gone live, and Nintendo’s first ever Splatoon spin-off is landing with scores that put it right alongside the mainline series. The game launches exclusively on Nintendo Switch 2 tomorrow, 23 July, so if you’re on the fence, here’s what critics are saying.

Splatoon Raiders gameplay screenshot showing the mechanic exploring the Spirhalite Islands
Image courtesy of Nintendo

As we covered in our preview roundup on Monday, the expectation heading in was cautious optimism for a spin-off tackling unfamiliar PvE territory. The early scores suggest those concerns were mostly unfounded.

Splatoon Raiders Review Scores

As of today, Splatoon Raiders holds an 81 on Metacritic (65 critic reviews) and an 80 on OpenCritic with a 71% critic recommendation rate. That’s directly on par with the original Splatoon (81), and just a touch below Splatoon 2 and Splatoon 3 (both 83) — a strong result for a debut spin-off charting new genre ground.

Notable scores from the embargo lift:

  • IGN — 9/10
  • Nintendo Life — 9/10, calling it “incredibly compelling”
  • Game Informer — 8.75/10
  • The Guardian — 2/5, a clear outlier (more on that below)
Splatoon Raiders combat scene with ink weapons and Salmonid enemies
Image courtesy of Nintendo

What Critics Love

The praise across positive reviews points to the same strengths: enemy design, rewarding progression, and deep weapon customisation. Players take on the role of a mechanic accompanying Deep Cut — Shiver, Frye and Big Man — on expeditions across the Spirhalite Islands, raiding for loot and upgrades while fending off waves of Salmonids.

The upgrade loop — collecting gadget parts during runs and slotting them in for effects like increased fire rate, ink explosions, or knockback gas — has been a particular highlight. The Metacritic consensus notes that the polished PvE systems “feel like a natural evolution for the series,” with the new co-op mode (up to four players, local or online) adding legs for replay.

Splatoon Raiders Deep Cut trio Shiver, Frye and Big Man in the Spirhalite Islands
Image courtesy of Nintendo

The Outlier — and Why It Matters

The Guardian’s 2/5 is the sharpest negative voice in the round-up. As relayed in TheGamer’s review round-up, the publication called Raiders “far removed from what makes the main series so charming” — essentially arguing that the shift from competitive multiplayer to single-player PvE loses what makes Splatoon tick.

It’s a fair concern worth flagging for Singapore fans who bought into Switch 2 specifically for the ink-turf multiplayer experience. Splatoon Raiders is not that game. It’s a deliberate genre pivot, and if your love of the series is rooted in Turf War and ranked modes, the outlier review deserves a read before you commit.

Splatoon Raiders – Overview Trailer – Nintendo Switch 2 — via Nintendo of America on YouTube

Singapore and Switch 2 Availability

Splatoon Raiders is a Nintendo Switch 2 exclusive launching worldwide on 23 July 2026. Singapore players can pick it up digitally through the Nintendo eShop Singapore or at major game retailers and electronics chains. The US digital price is USD 49.99; confirm current SGD pricing on the Nintendo Singapore eShop before purchasing.

Splatoon Raiders official cover art for Nintendo Switch 2
Image courtesy of Nintendo

An 81 for a franchise’s debut spin-off is a confident start. Splatoon Raiders lands alongside several other strong Switch 2 titles this month — if you’re building your Switch 2 library, it looks like a safe bet for anyone who enjoys PvE progression loops with Nintendo polish.

Fire Emblem: Fortune’s Weave Reveals Sirocco the Bard — September 17 Switch 2 Launch Counts Down

Nintendo Japan’s official Fire Emblem account has dropped the latest character spotlight for Fire Emblem: Fortune’s Weave, and this week’s reveal is Sirocco — a mysterious, smooth-talking bard who joins the roster of companions as the game’s September 17 Nintendo Switch 2 launch edges closer.

Fire Emblem Fortune's Weave - Theodora cinematic scene
Image courtesy of Nintendo

Sirocco, the Whimsical Wind

Revealed via Serenes Forest’s translation of Nintendo Japan’s Part 4 character spotlight, Sirocco is described as a wandering bard who appears during the story path of Leda, one of Fortune’s Weave’s four protagonists. He introduces himself as “The Whimsical Wind” — a name that suits his personality perfectly. He is known for flirting with every woman he considers beautiful, yet behind that carefree exterior lies someone well-educated and possessed of unusually keen insight.

His voice actor is Katsuyuki Miura, a rising name in the Japanese voice industry. Sirocco’s likes are listed as the goddess Karla, all women, and poetry — a running joke that writes itself into the game’s tavern dialogue, where he first crosses paths with Leda, a performer the locals have taken to calling a “Goddess of Fortune.”

Sirocco on the Battlefield — The Diviner Class

Where it counts, Sirocco is no slouch. He is classed as a Diviner, one of Fortune’s Weave’s hybrid combat roles that lets him wield both swords and magic. His confirmed starting kit includes an Iron Sword, a Zanbato (anti-cavalry axe-sword), and a Venin Edge (poison-inflicting blade), giving him unusual versatility in the early game. His Combat Arts — Sunder, Grounder, and the newly revealed Mist Ripper — round out a toolkit that leans into disruption and positioning. His passive skill “Leave it to the Wind” grants a +5 effect (stat details to be confirmed), reinforcing his evasive, wind-themed identity.

Fire Emblem: Fortune’s Weave – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

Four Paths, One Grand Tournament

If you haven’t been following Fortune’s Weave since its announcement at the June 9 Nintendo Direct, here’s a quick catch-up. The game is set in the Dagosian Empire, an Ancient Rome-inspired nation in the same universe as Fire Emblem: Three Houses — and there are hints that the goddess Sothis appears here aged-up, suggesting events take place in the distant future of that world. The central conceit is the Dagosian Games, a grand gladiatorial-style tournament that draws four competing protagonists:

  • Cai — a kindhearted spear-wielder from Ribeira Village fighting to free his imprisoned father
  • Dietrich — a warrior from Fódlan wielding a Hero’s Relic-style sword called “Answerer”
  • Theodora — Queen of Salamis, armed with the legendary Spear of Mahadou
  • Leda — a revenge-driven performer who uses swords and bows, and whose path includes Sirocco as a companion
Fire Emblem Fortune's Weave - Dagsion hub city exploration
Image courtesy of Nintendo

Dagsion: A Hub Between Battles

Between tournament bouts, players explore Dagsion, the empire’s gleaming hub city. It draws clear comparisons to Garreg Mach Monastery from Three Houses, functioning as the social and logistical heart of the game. Shops, characters to recruit, arena side events, and treasure-hunting opportunities fill the downtime — and character-specific tavern scenes like Sirocco’s introductory encounter happen here. The city’s Greco-Roman aesthetic (colonnaded buildings, tiered marble steps, open plazas) is a deliberate departure from the European-medieval look of earlier entries.

Fire Emblem Fortune's Weave - Kai and companions dialogue
Image courtesy of Nintendo

What Singapore Switch 2 Fans Should Know

Fire Emblem: Fortune’s Weave launches worldwide on September 17, 2026 on Nintendo Switch 2 — that’s less than two months away. Nintendo has been running weekly character spotlight posts on its Japanese social channels since the June Direct, with English-region coverage following close behind, so expect more companion reveals before launch. The Sirocco reveal is Part 4 of that campaign, meaning at least three other characters (across the various protagonist paths) have already had their moments in the spotlight.

For Singapore fans, the Switch 2 eShop remains the most convenient route to pre-purchase, and the game is included in Nintendo’s global September line-up. Physical copies will be available at major game retailers. The Three Houses fanbase in Singapore is vocal and active — if you are one of them, Fortune’s Weave has been shaping up as one of the most anticipated Switch 2 exclusives of the year, and Sirocco looks like the kind of charming wildcard character fans love to rally around.

Fire Emblem Fortune's Weave - divine character cinematic
Image courtesy of Nintendo

Keep an eye on our Game News section for more Fortune’s Weave character reveals and coverage as the September 17 launch approaches.

Splatoon Raiders Preview Roundup — Three Days to Switch 2 Launch

The final media previews for Splatoon Raiders have landed, and the verdict from six major outlets is clear: Nintendo’s single-player Splatoon spin-off hits Switch 2 exclusively this Thursday, and the hands-on impressions suggest the series has finally worked out what a proper solo Splatoon should feel like. If you’ve been on the fence, here’s what critics say — and the key details Singapore players need before the noon SGT unlock on 23 July.

We’ve been covering Raiders since the July announcement and tracked the CoroCoro manga launch last week — this post picks up with what’s genuinely new: the final preview consensus, gameplay details from hands-on time, the co-op scope, and the three new amiibo hitting the same day.

What Six Critics Are Saying About Splatoon Raiders

Nintendo Life’s final preview roundup collects impressions from Game File, IGN, CGMagazine, Polygon, Vooks, and Nintendo Life’s own hands-on — and the picture is overwhelmingly positive.

Game File led with the boldest comparison: “It was very Ratchet & Clank” — and confirmed, deliberately, that it was a compliment. That Insomniac-ish energy — colourful world, third-person momentum, loot loop — comes through across multiple previews.

IGN zeroed in on the roguelite structure, noting that “Raiders is a roguelite with persistent progression — things always feel different enough.” They highlighted Shiver’s Showstopper, a special weapon that summons a giant rocket-powered shark, as an early standout moment.

CGMagazine was the most effusive on production values: “Charm, hilarious puns, and challenging encounters await players on the Spirhalite Islands. Nintendo pulled out all the stops.” The Switch 2 hardware clearly gave the team headroom to push visuals and scope.

Polygon flagged two things: the accessibility angle (“for those overwhelmed by Splatoon 3’s wealth of content, it might be a less intimidating entry point”) and a bigger-picture observation that the build-crafting system could influence Splatoon 4’s design going forward.

Nintendo Life: “If the stages keep innovating with new platforming challenges and more interesting ways to tackle enemies, the Splatoon formula may have finally found its true single-player potential.”

Vooks valued the offline-first design: “A good change of scenery for enjoying the Splatoon world without needing an online session.”

Splatoon Raiders Direct 6.30.2026 — via Nintendo of America on YouTube

What You’re Actually Playing on the Spirhalite Islands

The setup: you play as a young mechanic who teams up with Shiver, Frye, and Big Man — Deep Cut, the idol trio from Splatoon 3 — to explore the remote Spirhalite Islands for salvage. Hostile Salmonids are everywhere, the islands hold secrets, and the deeper you go, the stranger things get.

Core Splatoon mechanics — ink shooting, turf coverage — are intact, but Raiders layers a proper RPG system on top. Weapons level up through loot drops, skill points let you tune fire rate, power, and HP, and each run’s special abilities shake up how you approach stages. The structure has roguelite DNA (runs vary; no two feel identical) but persistent progression keeps the grind rewarding between sessions.

Splatoon Raiders combat gameplay — boss encounter on Sublevel 3, ink everywhere
Image courtesy of Nintendo

Deep Customisation: Weapons, Gadgets, Relic Powers, and More

Screen Rant’s preview — headlined “Customisation and Replayability Reign Supreme” — drilled into the loadout depth. Before each run, you can configure your weapon, gadgets, relic powers, a deployable tank, a bot buddy, and cosmetic style options. Mid-mission loot drops add new gear, and the build variety is wide enough to sustain repeated play.

The Gamer summed up the satisfaction loop: “Pumping an endless supply of paint into hordes of incoming Salmonids is incredibly satisfying.” Their one open question — which won’t resolve until full reviews drop Thursday — is whether stage design keeps pace with the systemic depth across the full campaign.

Splatoon Raiders loadout screen showing weapons, gadgets, relic powers, tank and bot buddy options
Image courtesy of Nintendo

Co-op for Up to Four Players

Single-player is the core experience, but all non-dungeon maps — the challenge stages — support co-op for up to four players via local wireless or online. Boss difficulty scales with squad size, so a solo run and a full-four group are genuinely different experiences rather than the same content with more firepower.

Splatoon Raiders story scene — Shiver, the player character, and Big Man face a massive tornado on the Spirhalite Islands
Image courtesy of Nintendo

Three Deep Cut Amiibo Launch the Same Day

Nintendo is releasing a set of three new amiibo on 23 July alongside the game: Shiver, Frye, and Big Man in their Raiders-themed designs. Scanning them in-game unlocks exclusive customisation options — the exact bonuses are under embargo until launch. Nintendo amiibo tend to move quickly in Singapore, so if you’re after one, keep an eye on major game retailers and electronics chains from Thursday morning.

Splatoon Raiders — Deep Cut (Shiver, Frye, Big Man) and the player character on the ship dock at the start of the adventure
Image courtesy of Nintendo

Singapore Launch Time and How to Pre-Download Now

Splatoon Raiders unlocks on the Singapore Nintendo eShop at approximately noon SGT on Thursday 23 July, aligned with the Japan release at 1 PM JST. Pre-download is already live — if you’re going digital, start it now so the game is ready to play the moment it unlocks.

Digital is priced at US$49.99 and physical at US$59.99; Singapore eShop SGD pricing is to be confirmed, so check the Nintendo Singapore site directly. Physical copies are available from major game retailers and electronics chains. Full reviews lift Thursday — check back here for our take once we’ve had time with the full game. In the meantime, browse our game news archive for more on what’s launching this week on Switch 2.

Mario Tennis Fever version 1.1.0 update key art showing new Galaxy Court and characters

Mario Tennis Fever Version 1.1.0 Update Out Now — Galaxy Court, Black Hole Racket, and GameShare

Nintendo and Camelot have dropped a substantial free update for Mario Tennis Fever on Switch 2, bringing the game to version 1.1.0. The headliner is a Super Mario Galaxy-themed court, a new Fever Racket that bends gravity, and — big one for Switch 2 owners here in Singapore — full GameShare support via GameChat.

The update is live now and downloads automatically if you have auto-updates on. If not, head to the game’s page on the eShop or press + on the home menu to check for updates.

Galaxy Court and the Galaxy Court Match

Mario Tennis Fever – Galaxy Court, a new Super Mario Galaxy-themed court
The new Galaxy Court takes the match to a distant planet. Image: Nintendo

The new Galaxy Court is modelled on the Super Mario Galaxy universe — think deep-space skies and planet surfaces underfoot. Ball speed on this court is relatively forgiving, but balls bounce much higher than you’re used to, so expect your lobs and drop shots to behave differently. The court geometry also changes depending on mode: Free Play and Ranked Match use one layout, while Special Match flips to a different shape entirely.

Speaking of Special Match, there’s now a dedicated Galaxy Court Match ruleset. You’re playing on a spherical court (yes, literally wrapped around a planet), and as the match progresses, one of three types of Prankster Comets swoops in to upend the strategy. If you’ve played Super Mario Galaxy, you know Prankster Comets mean business — expect the format to keep you guessing until the final point.

Black Hole Racket

Mario Tennis Fever – Black Hole Racket Fever Shot in action
The Black Hole Racket’s Fever Shot creates a gravity well that pulls in nearby players. Image: Nintendo

The new Black Hole Racket is this update’s standout Fever Racket. When your Fever Shot lands, it spawns a black hole at the bounce point. Leave it alone for a moment and it grows — and starts pulling any player who strays too close. It is exactly as chaotic as it sounds, and it pairs perfectly with the Galaxy Court’s high-bounce physics.

GameShare — Good News If Your Mates Haven’t Bought In Yet

This is the addition that’ll matter most locally. Version 1.1.0 adds full GameShare support, meaning Switch 2 owners can share the game over GameChat so friends who don’t own Mario Tennis Fever can jump in and play. Swing controls, button controls, and Mix It Up mode all work for GameShare participants — so your friend group doesn’t need four copies to get a proper session going.

For Singapore players, this is a tidy win given the game retails at S$79.90. One copy in the group, and you’re sorted for GameChat nights.

New Characters, Outfits, and Quality-of-Life Tweaks

Mario Tennis Fever – Five new Luma colour variants added as playable characters
Five new Luma colour variants join the roster as playable characters. Image: Nintendo

Five new Luma colour variants are now playable characters, fleshing out the Galaxy theme across the full roster. On the cosmetics side, Mario’s Classic Outfit — a nod to his vintage red-and-blue look — is earnable as a reward for collecting five medals.

Quality-of-life-wise, Star Shot detection has been tuned to trigger more reliably, which should smooth out frustrating misses near the star zones. You can also now select Random on the racket selection screen, so every match you continue throws a different racket at you — good for players who want more variety without manually switching each time.

Official Trailer

Official update trailer via Nintendo of America

Mario Tennis Fever version 1.1.0 is available now as a free update on Nintendo Switch 2.

Images: © Nintendo. Press image via Gematsu; eShop screenshots via Nintendo.

Hasbro and Nintendo Announce Legend of Zelda Toy Line — First Figures Debut at SDCC Next Week

Nintendo’s biggest fantasy franchise is about to get its most ambitious toy treatment yet. Hasbro has announced a multi-year licensing partnership with Nintendo to develop a Legend of Zelda collectibles line — and the first look arrives at San Diego Comic-Con 2026 next week, 23–26 July.

Three 6-Inch Figures Reveal at SDCC July 23–26

Three 6-inch scale figures will make their public debut at the San Diego Comic-Con 2026 show floor, though Hasbro has not yet revealed which characters lead the inaugural wave. Fan speculation points to series mainstays Link, Princess Zelda, and Ganondorf as the most likely choices, given their status as the franchise’s defining trio across every major entry — but Hasbro is keeping the big reveal for the show.

The 6-inch scale is significant. It is the same format Hasbro uses for its premium adult-collector lines: Marvel Legends and Star Wars Black Series. That puts Zelda figures alongside the industry’s gold standard in articulated collectibles — detailed sculpts, multiple points of articulation, and accessories — rather than the simplified toy-aisle product. If the line follows Hasbro’s collector playbook, Singapore fans should expect per-figure prices in line with those ranges when they arrive.

Link in The Legend of Zelda: The Wind Waker HD
Image courtesy of Nintendo

“By combining Nintendo’s iconic storytelling with Hasbro’s leadership in action and role-play, we’re delivering toys that invite fans to play, explore and forge their own epic adventures,” said Billy Lagor, President of Toys and Board Games at Hasbro. The broader product line — which includes not just action figures but also plushies and role-play replicas — is slated to launch in 2027.

The Legend of Zelda: Ocarina of Time – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

Why This Partnership Is Happening Now

The timing is no coincidence. Zelda is entering what may be its most commercially visible stretch ever. The Legend of Zelda: Ocarina of Time remake is coming to Nintendo Switch 2 in 2026 — introducing a generation of newer fans to what many still consider the greatest action-adventure game ever made. As we covered when the remake was announced, the Switch 2 version brings full HD visuals, updated gameplay refinements, and a new audience who may never have played the N64 original.

On top of that, a live-action Legend of Zelda film directed by Wes Ball (Kingdom of the Planet of the Apes, Maze Runner) is scheduled to open on 30 April 2027 — distributed by Sony Pictures. The film stars Bo Bragason as Princess Zelda and Benjamin Evan Ainsworth as Link. That theatrical window sits right alongside the 2027 production launch Hasbro just announced, suggesting the two are coordinated to ride the same wave of franchise momentum.

The Legend of Zelda: Ocarina of Time Nintendo Switch 2 key art
Image courtesy of Nintendo

What Singapore Zelda Collectors Can Expect

No Asia or Singapore-specific release details have been announced yet, but Hasbro’s major collector lines — including Marvel Legends and Star Wars Black Series — are regularly stocked at major toy retailers and electronics chains in Singapore. There is every reason to expect the Zelda line to follow the same distribution model when it rolls out in 2027.

No pricing has been confirmed at this stage. Given that the full product range is said to include action figures, plushies, and roleplay items, the line is likely to span different price points — making it accessible to casual fans as much as dedicated display-shelf collectors.

For now, all eyes are on SDCC 2026 next week. The three inaugural figures will be unveiled 23–26 July, and if Hasbro follows its usual Comic-Con playbook, expect photography and detailed reveals to surface from the show floor from July 23 onwards. We’ll cover the figure reveals as soon as they drop. Check our news section for updates.

The Splatoon Raiders Manga Launches in CoroCoro Today — Hinodeya Returns One Week Before the Game

Today in Japan, Sankichi Hinodeya begins a new chapter in the Splatoon manga story. The July issue of Shogakukan’s CoroCoro Comics — on shelves from 15 July 2026 — launches the Splatoon Raiders manga, a tie-in adaptation of Nintendo’s single-player spin-off game that arrives on Nintendo Switch 2 just eight days later, on 23 July.

Hinodeya Returns to CoroCoro

Sankichi Hinodeya is the artist and writer behind the original Splatoon manga series, which ran for 16 volumes in CoroCoro Comics from 2015 and was later extended as Splatoon 3: Splatlands. That run went on hiatus in April 2026 — and now Hinodeya is back with a new serialised adaptation tailored to the Raiders storyline. According to Anime News Network, the manga will expand the game’s lore, introduce new side characters, and dramatise key gameplay beats in Hinodeya’s signature action-comedy style.

Splatoon Raiders Nintendo Switch 2 gameplay screenshot — the mechanic protagonist on Spirhalite Islands
Image courtesy of Nintendo

A Beloved Series for Singapore Fans

The original Splatoon manga has a strong following in Singapore. Kinokuniya Orchard and major bookshops have stocked it in both its Japanese and English editions for years, and the English translation by Viz Media has run to over a dozen volumes. Viz Media also published six volumes of Splatoon 3: Splatlands, with the most recent arriving in April 2026. Singapore readers picking up the series in English are already well-placed for the Raiders manga when the English edition eventually arrives — though Viz has not yet announced a volume schedule or confirmed date for Splatoon Raiders.

Splatoon Raiders Switch 2 — Deep Cut trio Shiver Frye Big Man in the Spirhalite Islands
Image courtesy of Nintendo

What the Raiders Manga Covers

The adaptation follows the game’s central adventure: a player-mechanic protagonist teams up with Shiver, Frye, and Big Man — the trio from Deep Cut — to explore the treasure-laden Spirhalite Islands, take on waves of hostile Salmonids, and uncover the archipelago’s secrets. Hinodeya’s style suits the material well: the Splatoon manga series has always balanced slapstick comedy with genuine energy during ink-battle sequences, and the Raiders set-up of a ragtag crew hunting treasure across a mysterious island chain gives plenty to work with.

Splatoon Raiders – Announcement Trailer & More – Nintendo Switch 2 — via Nintendo of America on YouTube

The Game: Splatoon Raiders on Switch 2, 23 July

As we covered when the game was announced, Splatoon Raiders is a Nintendo Switch 2 exclusive launching on 23 July 2026. Unlike the mainline Splatoon titles, it is primarily a single-player adventure — though co-op play for up to four is supported locally and online. Players customise their mechanic character, build gadgets, and raid the Spirhalite Islands for treasure across three difficulty modes (Tourist, Raider, Survivalist). The game also introduces HDR support to the Splatoon series for the first time, and leverages the Switch 2’s GameChat for multiplayer sessions.

Splatoon Raiders Switch 2 gameplay — Salmonid boss fight on Spirhalite Islands
Image courtesy of Nintendo

English Edition and Where to Find It in Singapore

The Splatoon Raiders manga is launching exclusively in Japanese inside CoroCoro Comics. An English edition from Viz Media is expected — the publisher has handled all previous Splatoon manga volumes for the English market — but no volume release schedule or confirmed date has been announced yet. Singapore readers who want to follow it as it serialises can pick up the monthly CoroCoro Comics magazine as a Japanese import through Kinokuniya or online import services. A compiled volume release in English typically follows the Japanese run by six to twelve months.

Splatoon Raiders Nintendo Switch 2 physical game box art
Image courtesy of Nintendo

Browse our coverage of manga and anime for more on what SG fans are reading and watching right now.