Tag Archives: Nintendo Switch 2

Oblivion Remastered Arrives on Switch 2 — How Does It Actually Run?

The Elder Scrolls IV: Oblivion Remastered is out now on Nintendo Switch 2. After we reported Bethesda’s August 11 launch date and full-cartridge confirmation back in July, the game landed on schedule this morning — and day-one performance tests deliver a largely reassuring verdict for Singapore Switch 2 owners who have been wondering whether to pull the trigger.

Editions and Pricing

Oblivion Remastered on Nintendo Switch 2 — character in open Cyrodiil landscape
Image courtesy of Bethesda Softworks

Two editions are on sale today:

  • Standard Edition (digital only) — US$49.99. Includes the full base game, both major expansions (Shivering Isles and Knights of the Nine), and all eight legacy DLC packs.
  • Deluxe Edition (physical and digital) — US$59.99. Everything in Standard, plus exclusive Akatosh and Mehrunes Dagon armour, weapon, and horse armour sets with associated quests.

The physical Deluxe Edition ships the full base game on cartridge — no day-one download needed to play the story. The digital version weighs in at 61.4 GB, so factor in download time if you are going digital.

How It Actually Performs

Oblivion Remastered Switch 2 — dungeon combat screenshot
Image courtesy of Bethesda Softworks

Bethesda targets 30fps in both modes — 900p handheld and 1080p docked, each with DLSS upscaling. Day-one testing from multiple outlets finds the port largely meets that goal where it matters:

  • Indoor areas, dungeons, and towns: 30fps holds comfortably. Imperial City, Kvatch, and indoor dungeon crawls run consistently and responsively.
  • Open-world traversal: the same traversal hitches and brief frame dips that have been present on PC, PS5, and Xbox Series X/S since the April 2025 launch carry over to Switch 2. They are most noticeable when running across Cyrodiil’s fields.

The overall early verdict is better than feared. Pre-release leaked footage had sparked concern that the port would be unplayable, but the shipped version is meaningfully more stable. If you have already lived with the stutters on PS5 or PC, you will know what to expect here.

Switch 2-Specific Features

Oblivion Remastered Switch 2 — character character screen and magic system
Image courtesy of Bethesda Softworks

Bethesda leveraged Switch 2 hardware in a few ways beyond raw resolution:

  • Motion controls — Joy-Con 2 gyro support for aiming bows and magic targeting.
  • Touchscreen — tap to navigate menus, inventory, and the in-game map while in handheld mode.
  • Mouse mode — left-hand or right-hand mouse option when docked, giving PC-style cursor control.
The Elder Scrolls IV: Oblivion Remastered — Nintendo Switch 2 Date Reveal, via Bethesda Softworks on YouTube

Worth Buying on Switch 2?

Portable Oblivion is a genuinely exciting proposition. This is a 200-plus-hour open-world RPG that you can take on a commute or a long-haul flight — something impossible until today. For players who have never visited Cyrodiil, the Switch 2 version is a terrific entry point at a reasonable price for the sheer amount of content it packs in.

If you already own the PS5 or PC version and are sensitive to open-world frame-rate dips, there is no strong reason to double-dip for the Switch 2 port. But for handheld-first players and Switch 2 owners looking for their next big RPG, Oblivion Remastered is one of the most content-rich options on the system right now.

Oblivion Remastered is available now on the Nintendo eShop and through major game retailers and electronics chains in Singapore. Browse our latest game news for more Switch 2 coverage.

FFXIV Moonfire Faire 2026: How to Get the Inflatable Mograft Mount

FFXIV’s annual summer festival is back — Moonfire Faire 2026 runs from Tuesday, 12 August to Wednesday, 26 August, and this year’s headline reward is one of the game’s most adorable mounts yet: the Inflatable Mograft, a giant Moogle-shaped pool float you can actually ride. Here is everything you need to know before the event goes live.

What Is FFXIV Moonfire Faire 2026?

Moonfire Faire is FFXIV’s recurring summer seasonal event, set at the sun-soaked shores of Costa del Sol in La Noscea. This year’s theme is “Summer Blues? Ride a Pleasure Cruise!” — a celebration of beach life and water activities, with limited-time rewards you can only earn during the event window. Miss it and you’ll need to wait for items to appear on the FFXIV Online Store after the event closes.

Moonfire Faire 2026 Start Date, End Date, and Access Requirements

The event runs from 12 August 2026 (Tuesday) through 26 August 2026 (Wednesday). For Singapore players it launches in the early morning of 12 August SGT and wraps up on the evening of 26 August SGT.

You need a character of at least Level 30 to participate. Free Trial players on any platform — including the newly launched Switch 2 version — can access Moonfire Faire as long as they have met that level threshold. Note that free trial accounts have some restrictions on group content and in-game chat, but the seasonal quests themselves should be accessible.

How to Start the Moonfire Faire 2026 Quests

Head to Limsa Lominsa Upper Decks and find a Lalafell NPC called Mayaru Moyaru at coordinates X:11.5, Y:13.8. She hands out the first quest, “Earning Your Water Wings”, which takes around 30 minutes to clear. A second quest, “Whoever Floats Your Raft”, becomes available once you’ve finished the first. Both are short narrative quests with no gear or combat wall beyond the level requirement.

All Moonfire Faire 2026 Rewards

This year’s limited-time haul includes a new mount and a full set of summer furnishings:

  • Inflatable Mograft (Mount) — the standout new reward, a giant Moogle-shaped inflatable raft
  • Lawn Mograft (Outdoor furnishing)
  • Lawn Chocobo Raft (Outdoor furnishing)
  • Lawn Bomb Raft (Outdoor furnishing)
  • Moonfire Faire MMXXV Advertisement (Wall-mounted decoration)
  • Moonfire Faire MMXVII Advertisement (Wall-mounted decoration)
  • Tabletop Moonfire Faire MMXXV Advertisement (Tabletop decoration)
FFXIV Moonfire Faire 2026 rewards: Inflatable Mograft mount, seasonal lawn furnishings, and wall decorations
Image courtesy of Square Enix

Past glamours and emotes from previous Moonfire Faire events are not available from the in-event vendor — those items are sold separately on the FFXIV Online Store after the event ends.

The Inflatable Mograft — the new mount reward from FFXIV Moonfire Faire 2026
Image courtesy of Square Enix

What Switch 2 Players Need to Know

FFXIV launched on Nintendo Switch 2 on 4 August 2026, meaning Moonfire Faire 2026 is the first FFXIV seasonal event playable on Switch 2. If you have been holding off on picking up the game on Switch 2, timing is in your favour: Square Enix has the Complete Edition 30% off on the Nintendo eShop until 13 August 2026 — one day after the event starts, so you can dive straight into the summer festivities.

A few Switch 2-specific points:

  • A Nintendo Switch Online subscription is not required — FFXIV uses its own subscription, paid via FFXIV Coins on the eShop
  • Players who already subscribe on PC or PS5 get the Switch 2 subscription at 50% off
  • The Free Trial is available on Switch 2 and covers all content through Shadowbringers, with no time limit

Full event details are on the official FFXIV Lodestone Moonfire Faire page. For more game news and guides, keep checking GameTrader.SG.

Pokémon Pokopia: Fetching Scales for Feebas Starts 13 August

Feebas has set its sights on your Pokopia town — and it wants Prism Scales. The next Pokémon Pokopia limited-time event, “Fetching Scales for Feebas,” goes live this Wednesday, 13 August at 5:00 a.m. SGT and runs until 28 August at 4:59 a.m. SGT.

How the Pokémon Pokopia Feebas Event Works

Once the event starts, Feebas — the Fish Pokémon — will appear outside rebuilt Pokémon Centers across your town. Chat with it and you will be tasked with gathering Prism Scales throughout the two-week event window. The scales act as the event’s currency, exchangeable for a batch of swimming-themed furniture and, with the right habitat setup, Milotic itself.

Crucially, this event does not take place in Bubbly Basin or the Cloud Islands, which means every Pokopia player can participate regardless of whether they have purchased the Expansion Pass.

Pokémon Pokopia gameplay showing player character with water-type Pokémon including Psyduck, Piplup, Squirtle and Manaphy in a sunny town plaza
Image courtesy of The Pokémon Company

The Rewards: Beach Furniture and a Permanent Milotic

Collect enough Prism Scales and you can trade them in for a full set of summer beach furniture: a volleyball net, a beach umbrella, life preservers, and a Pokémon-branded cooler. Arrange them into the right habitat and Feebas’s spectacular evolution, Milotic, will move in — and stay permanently, even after the event closes on 28 August.

That is the same keep-what-you-unlock mechanic the game used for earlier limited-time events. If you set up the habitat during the two-week window, both Feebas and Milotic become a permanent part of your town. Miss the event and there is no other currently announced way to obtain either of them.

Pokémon Pokopia – Bubbly Basin Launch Trailer – Nintendo Switch 2 — via Nintendo of America on YouTube

Pokopia’s Event Pipeline After Bubbly Basin

Pokémon Pokopia Expansion Pass Part 1 Bubbly Basin Available Now on Nintendo Switch 2
Image courtesy of The Pokémon Company

The Fetching Scales for Feebas event is Pokopia’s fourth major seasonal event since the Switch 2 title launched globally on 5 March 2026. It follows the Tanabata Jirachi run in late June and Zorua’s Hide-and-Sneak Contest in July. The timing is well placed: the first paid Expansion Pass area, Bubbly Basin, only went live on 5 August, and this event keeps things moving for players who have not yet dived into the DLC.

Pokémon Pokopia gameplay showing player character and Pikachu in a lush green town area with furniture and other Pokémon
Image courtesy of The Pokémon Company

Singapore players who picked up the Switch 2 + Pokémon Pokopia bundle when it released locally on 23 July at S$769.95 will have had just over two weeks to get their towns in shape before Feebas shows up with a to-do list. More game news from us as the event rolls out.

Fetching Scales for Feebas: Key Details

  • Event name: Fetching Scales for Feebas
  • Start: 13 August 2026 at 5:00 a.m. SGT
  • End: 28 August 2026 at 4:59 a.m. SGT
  • Platform: Pokémon Pokopia (Nintendo Switch 2)
  • Who can join: All Pokopia players with at least one rebuilt Pokémon Center; Expansion Pass not required
  • Rewards: Swimming-themed furniture set — volleyball net, beach umbrella, life preservers, cooler — plus permanent access to Feebas and Milotic when you build the correct habitat

Nintendo eShop Summer Sale 2026: Hundreds of Switch Games on Sale Until 17 August

Nintendo’s annual digital sale is live now — and it’s one of the biggest yet. The Nintendo eShop Summer Sale 2026 runs from 4 to 17 August, bringing discounts on hundreds of Switch and Switch 2 titles. Nintendo Singapore has confirmed the sale on its official site, so Singapore players on their local accounts can dive in right now. Here is what to know and what to grab before the window closes.

Nintendo eShop Summer Sale 2026 games and deals promotional banner
Image courtesy of Nintendo

Nintendo eShop Summer Sale 2026: Best Deals to Grab

Based on the Japan eShop line-up — Singapore eShop prices will be listed in SGD, check your regional store for exact local pricing — these are the highlights worth looking at:

  • Final Fantasy VII Remake Intergrade — 60% off. The biggest discount in the sale. The full Remake experience plus the Yuffie bonus chapter, now on Switch 2.
  • Animal Crossing: New Horizons — 30% off; Switch 2 Edition at 27% off. Still a household staple across Singapore.
  • Onimusha 2: Samurai’s Destiny — 50% off. Capcom’s restored samurai action classic, now at its lowest price ever.
  • Little Nightmares III — 39% off on both Switch and Switch 2.
  • Street Fighter 6 Years 1 & 2 Fighters Edition — 35% off. Full Season 1 and 2 DLC roster in one bundle.
  • Tales of Arise – Beyond the Dawn Edition — 28% off including the expansion.
  • Hyrule Warriors: Age of Imprisonment — 23% off. Nintendo’s Zelda-universe hack-and-slash prequel.
  • Dragon Quest VII Reimagined — 30% off.
  • Shin chan: Me and the Professor on Summer Vacation — 50% off, perfect timing if you still have not played this one.
Final Fantasy VII Remake Intergrade gameplay Cloud and Tifa in Midgar
Final Fantasy VII Remake Intergrade is the standout deal at 60% off — Image courtesy of Square Enix

Story of Seasons, Rune Factory and Farming Fans: Up to 80% Off

If you are into farming and life-sim games, this sale has you covered. The Story of Seasons series is listed at up to 80% off in the Japan eShop — the deepest the franchise has gone. Rune Factory: Dragon Kingdom is hitting its lowest price to date, as is PowerWash Simulator 2. These prices are in yen for Japan accounts; check the Singapore eShop for the equivalent SGD pricing on your account.

Final Fantasy VII Remake Intergrade action combat scene in Midgar
Image courtesy of Square Enix

How to Access the Nintendo eShop Summer Sale in Singapore

The sale closes on 17 August 2026 at 10:59 PM Singapore time (11:59 PM JST). Open the Nintendo eShop on your Switch or Switch 2 — the sale section is visible on the home page. You can also browse deals at Nintendo Singapore’s website. Prices appear in SGD for Singapore accounts. Browse more game news on GameTrader while you stock up on your wishlist.

Fire Emblem: Fortune’s Weave Adds Joy-Con 2 Mouse Controls — A Series First

Nintendo dropped a new “The Stage Is Set” trailer for Fire Emblem: Fortune’s Weave today alongside a detail that has the tactics community genuinely excited: for the first time in the Fire Emblem series’ 35-year history, you will be able to play the entire game using Joy-Con 2 mouse controls. The game launches exclusively on Nintendo Switch 2 on September 17, 2026.

Fire Emblem: Fortune’s Weave — The Stage Is Set — via Nintendo of America on YouTube

How Joy-Con 2 Mouse Controls Work

Each Joy-Con 2 controller has an optical sensor on its flatter bottom edge — the same one that powers mouse mode in games like Metroid Prime 4. In Fortune’s Weave, sliding a Joy-Con 2 across any flat surface lets you point at tiles and units exactly like a PC mouse, with the shoulder buttons acting as click inputs. You can move troops, open battle info panels, scroll menus, and even activate Fortuna’s Blessing rewind — all without touching a thumbstick.

Fortuna, the goddess of fate, surrounded by the four heroes of Fire Emblem Fortune's Weave
Image courtesy of Nintendo

Nintendo’s official description puts it simply: “For the first time in the Fire Emblem series, you can play with mouse controls using Joy-Con 2 controllers. Intuitively move units across the battlefield, quickly access helpful information, and more, changing seamlessly between button and mouse controls whenever you like.” The feature is entirely optional — traditional d-pad and thumbstick controls remain fully supported, and you can switch back and forth mid-battle.

This makes Fortune’s Weave part of a growing list of Switch 2 titles — including Mario Party Jamboree 2 and Civilization VII — that use Joy-Con 2 mouse mode to close the gap between handheld and desktop strategy games. For fans who grew up playing Advance Wars on a GBA, the idea of dragging units around a Fire Emblem grid with a mouse is a significant quality-of-life upgrade.

Four Routes, One Fate

An ominous demonic gate dominates the horizon — the threat of Balor the demon god hangs over Fortune's Weave
Image courtesy of Nintendo

Fortune’s Weave is developed by Intelligent Systems — the studio behind every mainline Fire Emblem — and sits in the same world as Three Houses, set in the year 1454 as the Dagdan Empire collapses under the return of Balor, a resurrected demon god. A wandering soul, guided by the time-travelling goddess Fortuna, must recruit and guide four separate heroes to change their fates and stop Balor before history is sealed.

The four playable protagonists each lead their own story route, playable in any order:

  • Cai — a determined young boy fighting to free his imprisoned father
  • Theodora — a queen seeking to fulfil a long-held dream for her homeland
  • Dietrich — a wandering swordsman always hunting for a stronger challenge
  • Leda — a musician with her sights locked on revenge
A mysterious warrior with violet eyes and a firearm — one of the many characters players will encounter in Fire Emblem Fortune's Weave
Image courtesy of Nintendo

Each route has its own tactical battles, unique Blaze Arts (special moves that burn HP to unleash), and between-battle activities — training, recruiting allies, shopping, and exploring the continent. Fortuna’s Blessing, the series’ signature rewind mechanic, returns in updated form and can be triggered via mouse click or button.

Singapore eShop and Pricing

Cai, the young hero protagonist of the Cai route in Fire Emblem Fortune's Weave, in a quiet story moment
Image courtesy of Nintendo

Singapore Nintendo eShop now operates locally under Nintendo Singapore Pte. Ltd., which launched in September 2025. Fortune’s Weave will be available to pre-order and purchase directly through the local eShop in SGD. The US digital price is USD 69.99 and physical is USD 79.99; SGD pricing has not yet been confirmed by Nintendo Singapore but is expected to follow regional adjustments — check the Singapore eShop closer to release. Pre-orders are live now on the US and European eShops.

Fire Emblem: Fortune’s Weave launches September 17, 2026 exclusively on Nintendo Switch 2. Check out our roundup of upcoming game releases for more Switch 2 titles on the horizon.

Final Fantasy VII Revelation Confirmed for Gamescom ONL — New Gameplay Coming 25 August

Square Enix has confirmed that Final Fantasy VII Revelation will appear at Gamescom Opening Night Live on 25 August 2026 — and new gameplay is on the way. Director Naoki Hamaguchi is expected on stage in Cologne, putting the trilogy's finale back in the spotlight ahead of its Spring 2027 launch.

FINAL FANTASY VII REVELATION – Reveal Trailer — via FINAL FANTASY on YouTube

What Square Enix Is Showing at Gamescom ONL

Gamescom Opening Night Live goes live on 25 August at 11am PDT / 7pm BST — that is 2am SGT on 26 August for Singapore fans watching along. Square Enix has not detailed exactly what the new footage will cover, but with the game less than a year from launch, the timing is right for a substantive look: areas, party members, combat mechanics, or story beats beyond what the June 2026 Summer Game Fest reveal showed. Hamaguchi's previous showcase appearances — at both the Remake and Rebirth reveals — consistently delivered meaningful new information rather than re-cut trailers.

Characters parachute from the Highwind airship over a lush coastal landscape in Final Fantasy VII Revelation
Image courtesy of Square Enix

The Highwind, Parachute Drops, and the Biggest World in the Trilogy

Final Fantasy VII Revelation picks up directly after Rebirth, following Cloud and the party as they head for the Northern Crater to stop Sephiroth before Meteor strikes the Planet. Square Enix describes it as the most expansive environment in the Remake series: the iconic Highwind airship is fully controllable this time around, and players can deploy from it via parachute to land anywhere on the map — a series first. Official screenshots already show coastal cliffs, open ocean, island chains, and dense jungle, with submarine traversal also confirmed.

A towering creature emerges from the ocean near an industrial platform in Final Fantasy VII Revelation
Image courtesy of Square Enix

Cid, Vincent, Wutai, and the FITS System

The full original-game roster is playable for the first time in the Remake series, with Cid Highwind and Vincent Valentine now confirmed as party members. Locations include the ninja nation of Wutai — teased since Remake and finally arriving in full — alongside Mideel, the Midgar outskirts, and more.

Combat expands on Rebirth's action-RPG framework with the new FITS (Function Integrated Tactical Suitwear) system, which lets each character equip special gear inspired by classic Final Fantasy job classes, adding a new customisation layer on top of the familiar Materia setup. A "Wait Mode" slows combat during action selection, giving players more breathing room when managing a full party.

A character swings a massive buster sword against a large plant creature in jungle combat in Final Fantasy VII Revelation
Image courtesy of Square Enix

Spring 2027 Release — PS5, Switch 2, and PC

Final Fantasy VII Revelation is targeting a simultaneous worldwide launch in Spring 2027 on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC via Steam and the Epic Games Store — the first entry in the Remake trilogy to arrive on Switch hardware from day one. SGD pricing has not yet been announced; watch for local details from major game retailers and electronics chains closer to release.

The Highwind airship flies low over a turquoise ocean in Final Fantasy VII Revelation
Image courtesy of Square Enix

The Gamescom ONL stream is free to watch on YouTube and Twitch. Singapore fans, set your alarm for 2am SGT on 26 August — or catch the replay the following morning. For more on game news including the latest PS5 and Switch 2 releases, stay tuned to GameTrader.SG.

MGS4 Finally Leaves PS3 — Metal Gear Solid: Master Collection Vol. 2 Out August 27

For almost two decades, Metal Gear Solid 4: Guns of the Patriots remained stubbornly marooned on the PlayStation 3 — the only mainline Metal Gear game that never made it anywhere else. That changes on August 27, 2026, when Metal Gear Solid: Master Collection Vol. 2 lands on PS5, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC via Steam.

Metal Gear Solid Master Collection Vol. 2 key art featuring MGS4 and Peace Walker
Image courtesy of Konami

What’s Inside Metal Gear Solid: Master Collection Vol. 2

The collection bundles three titles:

  • Metal Gear Solid 4: Guns of the Patriots — Snake’s final chapter, originally released on PS3 in June 2008. This is its first-ever appearance on any other platform.
  • Metal Gear Solid: Peace Walker (HD Collection version) — the PSP tactical espionage game, now with online co-op (2–4 players) and versus modes (up to 6 players online), plus customisable controls.
  • Metal Gear: Ghost Babel — a bonus inclusion; the 2000 Game Boy Color title (released in the West as Metal Gear Solid: Ghost Babel), with modern quality-of-life touches including screen filters, pixel-perfect display, and a rewind function.
METAL GEAR SOLID: MASTER COLLECTION Vol.2 – Announcement Trailer (4K) — via KONAMI公式 on YouTube

Performance: 4K 60fps on PS5, 1440p on Switch 2

MGS4 Old Snake in Metal Gear Solid Master Collection Vol. 2
Image courtesy of Konami

Konami has confirmed the performance targets across platforms:

  • PS5, Xbox Series X, PC: Up to 4K resolution at 60fps for both MGS4 and Peace Walker.
  • Nintendo Switch 2 (docked): 1440p at 60fps; in handheld mode, MGS4 runs at 1080p/60fps.
  • Xbox Series S: 1440p/60fps.
  • Nintendo Switch (original): 30fps cap.

MGS4 itself gains internal resolution improvements, a higher maximum frame rate, and customisable button layouts — a small but meaningful quality-of-life upgrade over the PS3 original. The game’s notoriously long cutscenes are, presumably, still there in their full cinematic glory.

Pre-Order Bonuses and Extra Content

Metal Gear Solid 4 Meryl and soldiers in an abandoned building — MGS Master Collection Vol. 2
Image courtesy of Konami

Pre-orders are open now, with two early bonuses: a Cardboard Camouflage for MGS4 and the LOVE BOX uniform for Peace Walker. Players who own Master Collection Vol. 1 unlock additional bonus items — the Gold Camouflage for MGS4 and the GOLD uniform for Peace Walker — via save-data transfer.

The collection also includes screenplay books and master books for both MGS4 and Peace Walker (detailed narrative and character breakdowns), plus a digital soundtrack. A Steam-exclusive bundle pairs Vol. 2 with Vol. 1 and Metal Gear Solid Δ: Snake Eater, though that bundle pricing hasn’t been confirmed separately.

Vol. 2 is priced at USD 49.99 on PS5 (and likely similar across platforms); local Singapore pricing via PSN or Steam may vary. Physical and digital editions are both available. Peace Walker’s online co-op requires a PS Plus subscription on PS5.

MGS4 Out in the Open — At Last

The significance of MGS4’s release here is hard to overstate for long-time fans. Hideo Kojima’s conclusion to Solid Snake’s story has been completely inaccessible to anyone without a working PS3 for almost two decades — no HD port, no backwards compatibility, no PC release. Cutscenes from MGS4 have circulated on YouTube for years, but playing the game itself required either keeping that console alive or importing.

For Singapore gamers who came to the series through MGS3: Snake Eater or later titles, this is the first chance to experience the original saga’s ending in full. If you have not seen what happens to Old Snake, consider treating Vol. 2 as required reading. Check out our other Game News coverage for more upcoming releases this August.

Onimusha: Way of the Sword — “Severing Fates” Trailer Out, Demo Live Now

With Onimusha: Way of the Sword now just four weeks away, Capcom has released a new story trailer — Severing Fates — and opened a free playable demo. If you have been watching this one from the sidelines, now is the time to try it for yourself.

Onimusha: Way of the Sword — Severing Fates Trailer, via Capcom USA on YouTube

What “Severing Fates” Reveals

The new trailer centres on Yasui Konpiragu Shrine in Kyoto — a real landmark historically associated with the idea of en-kiri, the severing of bad relationships and ill fate. In the game, protagonist Musashi arrives to find a twisted supernatural presence feeding on innocent wishmakers, turning the shrine’s folklore into something far more sinister. The tone is unmistakably Onimusha: Edo-period dread, grotesque enemies, and lethal swordplay against a backdrop of crumbling woodwork and lantern light.

Onimusha Way of the Sword protagonist holding a demon claw in a misty forest
Image courtesy of Capcom

Demo Live Right Now — PC, PS5 and Xbox

The free demo is available right now on PS5, Xbox Series X|S, and PC via Steam and Epic Games Store. A Nintendo Switch 2 demo has not been announced yet, though the full game launches on Switch 2 alongside the other platforms on 4 September 2026 — a date Capcom moved three weeks earlier than originally planned.

The demo should give a strong feel for the Soulslike-adjacent swordplay that sits at the heart of the game — deliberate, parry-heavy combat with a strong emphasis on reading enemy attack patterns. Gematsu reported the demo went live alongside the trailer drop today.

Onimusha Way of the Sword combat scene with character and monster under torchlight
Image courtesy of Capcom

How Real Kyoto Shaped the Game

An in-depth report published today on AUTOMATON (Japanese) offers a fascinating look at how seriously Capcom took its Kyoto setting. The development team made on-site visits to four locations — Kiyomizu-dera, Rokudo Chinno-ji, Yasui Konpira-gu, and Kennin-ji — and the attention to detail borders on obsessive.

The Kiyomizu-dera stage, for instance, was built to match the exact number of floor boards of the real structure. One deliberate departure: the actual stage has a slight incline, which the team flattened slightly for smoother combat. More strikingly, because the stage involves violent fight sequences, Capcom coordinated with the temple authorities to have the sacred main statue’s doors closed in-game — the statue, visible to real-life visitors, does not appear during the battle. Capcom worked directly with the temple on this.

Read the full report at AUTOMATON (Japanese) — it is a rare window into how much research goes into recreating sacred spaces for entertainment.

Onimusha Way of the Sword character deflecting attacks in an autumn garden shrine setting
Image courtesy of Capcom

Release at a Glance

  • Release date: 4 September 2026
  • Platforms: PS5, Xbox Series X|S, Nintendo Switch 2, PC (Steam / Epic / Microsoft Store)
  • Demo: Live now on PS5, Xbox Series X|S, PC — Switch 2 demo TBA
  • Developer / Publisher: Capcom

For Singapore and SEA players, the game will be available digitally on day one across all platforms at local digital storefronts. Physical availability is to be confirmed — check with major game retailers and electronics chains closer to launch.

For more upcoming Switch 2 and action game news, see our Game News roundups.

Nintendo’s Q1 Profit Surges 53% as Switch 2 Crosses 23 Million — What Singapore Players Need to Know

Nintendo dropped its first-quarter earnings on 6 August, and the headline numbers tell a story that might surprise you: profits are way up, hardware is slightly down, and Nintendo’s IP machine is running hotter than ever. For Singapore Switch 2 owners, the results confirm the platform is in rude financial health — and point to a loaded second half of 2026.

Nintendo Switch 2 – Overview Trailer — via Nintendo of America on YouTube

Switch 2 Hardware: 23.68 Million and Counting

Nintendo Switch 2 console hardware with Joy-Con controllers and dock
Image courtesy of Nintendo

The Nintendo Switch 2 has now sold a cumulative 23.68 million units worldwide since its June 2025 launch. In the April–June quarter alone, 3.82 million units shipped — down 34.4% from the same quarter last year, when the console was riding its initial launch wave. That cooling is expected and normal for any platform entering its second year.

Nintendo’s own full-year hardware target is 16.5 million Switch 2 units for the financial year ending March 2027, down roughly 17% from the previous year’s pace. One factor affecting hardware economics: the Switch 2’s price was raised in some markets due to rising memory chip costs driven in part by AI-related demand. Singapore has not been immune to global component pricing shifts, so if you have been sitting on the fence, buying sooner rather than later remains the sensible call.

The original Nintendo Switch, for its part, continues to surprise: it has now shipped 156.59 million units lifetime, cementing its place as one of the best-selling consoles in history.

Software Carries the Quarter — Tomodachi Life Leads the Charge

Tomodachi Life: Living the Dream key art featuring colorful Mii characters on an island
Image courtesy of Nintendo

While hardware cooled, Switch 2 software was up 9.2% year-on-year, with 9.46 million software units sold in Q1 and the cumulative Switch 2 software total now at 58.17 million. The standout performer: Tomodachi Life: Living the Dream, which launched in April and has already sold nearly 8 million copies (7.94 million) — making it one of the fastest-selling Nintendo first-party Switch 2 titles to date.

Singapore gamers have taken to Tomodachi Life’s chaotic Mii life-sim energy in a big way, and the game’s localisation across Southeast Asian languages has made it an easy pick-up-and-play favourite for families and friends alike. If you have not tried it yet, it is available via the Nintendo eShop in Singapore.

Digital sales surged 90% year-on-year to ¥132.7 billion, reflecting the accelerating shift away from physical media — and a stark contrast to Sony’s ongoing controversy over its planned end to PS5 disc releases, which we covered in our news section.

Where the Profit Surge Actually Came From

Here is the nuance worth understanding: Nintendo’s net sales for the quarter came in at ¥517.8 billion — actually down 9.5% year-on-year. Yet operating profit jumped 150.5% to ¥142.5 billion, and net profit rose 53.5% to ¥147.4 billion, comfortably topping analyst estimates of ¥77.8–78.3 billion.

Two factors explain the profit surge. First, Nintendo received roughly US$300 million in refunds of tariffs levied under US trade legislation — costs it had previously absorbed rather than pass on to consumers. Second, IP-related income more than doubled to ¥34.8 billion (up 107.4%), driven significantly by The Super Mario Galaxy Movie, which has generated over US$1 billion at the global box office since its April 1 release and has become 2026’s fourth highest-grossing film worldwide. Merchandise, licensing and theme park revenues followed in the film’s wake.

Nintendo left its full-year guidance intact: ¥2.05 trillion in net sales and ¥310 billion in net profit through March 2027. That steadiness signals management confidence in the software pipeline ahead.

What Singapore Players Can Expect in the Coming Months

Fire Emblem: Fortune's Weave characters standing in a grand stone hall on Nintendo Switch 2
Image courtesy of Nintendo

Nintendo’s earnings call specifically flagged several upcoming titles that should keep the momentum going through year-end — and every one of them is confirmed for Singapore on the Switch 2 eShop.

Fire Emblem: Fortune’s Weave launches on 17 September 2026 exclusively on Switch 2. The game — the first mainline Fire Emblem built ground-up for the platform — was the subject of a dedicated Nintendo Direct on 4 August, which revealed its dual-protagonist structure, time-manipulation battle mechanics, and branching story routes. SGD pricing has not been officially confirmed, but expect it in line with other Switch 2 first-party titles (roughly S$80–S$90).

The Legend of Zelda: Ocarina of Time remake is also on the 2026 horizon. Nintendo confirmed this in its June Direct, and while an exact release date has not been pinned down, strong financial guidance implies Nintendo is confident in a 2026 window. For many Singapore gamers who grew up with the N64 original, this one is a genuine event.

Nintendo Switch Sports Resort is slated for October, broadening the Switch 2’s casual appeal heading into the school-holiday and year-end gifting season — traditionally strong months for Switch hardware sales in Singapore.

Taken together, Nintendo is entering its highest-stakes software window of the Switch 2’s lifecycle. The balance sheet is strong, the IP pipeline is firing, and the platform’s Singapore-region library continues to grow. Whether you are a day-one Switch 2 owner or still weighing the purchase, the second half of 2026 looks like the best argument yet to be in the Nintendo ecosystem.