Tag Archives: Fighting Games

Granblue Fantasy Versus: Rising Gets Id DLC and Switch 2 This September

Cygames and Arc System Works had two big Granblue Fantasy Versus: Rising announcements at EVO 2026, and they packaged them together: Id — the brooding swordsman from Granblue Fantasy: Relink — is the next DLC character, and the game is finally coming to Nintendo Switch 2. Both drop on September 17 as part of the version 2.60 update.

Who Is Id in Granblue Fantasy?

Id reveal close-up in Granblue Fantasy Versus: Rising — white-haired swordsman with purple energy effects
Image courtesy of Cygames

Id is one of the standout characters from Granblue Fantasy: Relink, the 2024 action RPG set in the same Granblue universe. He’s a white-haired swordsman with overwhelming raw power and dark, violet-black energy — exactly the type that tends to become an instant fighting game fan favourite. The reveal clip shows those trademark effects and that cold, composed stare. If his Relink toolkit carries over in any form, expect an aggressive style that pressures at close range.

Arc System Works hasn’t released a full moveset breakdown yet. Complete character details will come closer to the September 17 release date — the teaser is deliberately light on gameplay, leaning on the character’s existing Granblue fanbase to do the work.

Switch 2 Version: A First for the Series

Nintendo Switch 2 running Granblue Fantasy Versus: Rising — Switch 2 version arrives September 17
Image courtesy of Cygames

GBVSR has been a PS5, PS4 and PC (Steam) title since its 2023 launch. The Switch 2 version announced at EVO 2026 is the game’s first Nintendo platform release, and it arrives fully updated — Switch 2 players get the complete version 2.60 build including Id, the new stage and the new system mechanic from launch day.

For Singapore players who own a Switch 2 and passed on GBVSR on other platforms, September 17 becomes a clean entry point. The portability factor is a genuine upside for anyone who wants to grind matchups anywhere. No SGD pricing has been confirmed for the Switch 2 version or the Id DLC as of this writing — that should surface as we get closer to launch.

Everything in the Version 2.60 Update

Granblue Fantasy Versus: Rising Version 2.60 update contents — arriving September 17 2026
Image courtesy of Cygames

The version 2.60 update drops simultaneously across PS5, PS4, PC and Switch 2 on September 17. Confirmed contents:

  • New DLC character: Id
  • New stage
  • New system mechanic
  • Adjustments to existing system mechanics
  • Character balance changes
  • New costume

The balance pass is described broadly — expect a meaningful tune-up to the meta rather than a light touch. Arc System Works will share specific details on the new mechanic and Id’s full kit before launch.

Watch the Official Id Reveal

Granblue Fantasy Versus: Rising – Id Teaser — via Cygames EN on YouTube

Where Singapore’s Fighting Game Scene Stands on GBVSR

GBVSR has found a steady home in Singapore’s fighting game community since launch. It shows up regularly at local ranbats and online brackets alongside the bigger titles, and its approachable mechanics pull in both Granblue RPG fans and dedicated anime-fighter players. The arrival of Id — a character with strong existing recognition from Relink — and the Switch 2 debut are exactly the kind of double announcement that keeps the player base engaged between major updates.

Granblue Fantasy Versus: Rising is available now on PS5, PS4 and PC via Steam. The Switch 2 version and Id DLC both arrive on September 17. Check back on GameTrader game news for full moveset details and confirmed regional pricing when they drop.

Avatar Legends Year 1 DLC: Iroh, Ty Lee, Lin Beifong, Bolin

The EVO 2026 panel for Avatar Legends: The Fighting Game delivered what fans had been waiting for: the full Year 1 DLC lineup, a community vote for a fifth character, and pre-orders open now ahead of the game’s July 23 launch on PS5, Xbox Series X|S, PC Steam, and Nintendo Switch.

Avatar Legends: The Fighting Game | Console Pre-Order Trailer — via Paramount Games on YouTube

The Confirmed Four: Who Is Joining the Roster

Iroh leads the lineup — the tea-loving, wisdom-dispensing, lightning-wielding firebender from Avatar: The Last Airbender. His move set draws on fire breath, dragon-based techniques, and lightning, with the developers hinting that his signature wisdom will show up in “some smart tricks” that distinguish him from the Zuko and Azula already on the launch roster.

Ty Lee is the non-bender of the group, built around acrobatics, movement, and chi-blocking — expect a highly mobile, pressure-based character who can physically shut down an opponent’s bending mid-fight. From The Legend of Korra, Lin Beifong trades Toph’s raw earthbending for metalbending precision: her retractable cables are the headline tool, giving her range control and punish options unlike anyone else in the cast. Rounding out the quartet is Bolin, whose lavabending means he can literally set the ground on fire — a “floor is lava” situation that no other character in the game can create.

Avatar Legends: The Fighting Game Year 1 DLC lineup — Iroh, Ty Lee, Lin Beifong, Bolin
Image courtesy of PM Studios / Gameplay Group International

Vote for the Fifth Character

The fifth and final Year 1 slot goes to a fan vote — open exclusively to players who pre-order the game. Five candidates are on the table:

  • Tenzin — airbending master, mobility specialist
  • Kuvira — mid-range metalbending control character
  • Amon — the Equalist leader, chi-blocking plus bloodbending undertones
  • King Bumi — trickster earthbender with ground teleportation
  • Asami Sato — tech-based fighter using electric gloves and traps
Avatar Legends: The Fighting Game Year 1 DLC voting candidates — Tenzin, Kuvira, Amon, King Bumi, Asami Sato
Image courtesy of PM Studios / Gameplay Group International

Voting opens in late summer once the game is live. Pre-order now and you’re in; the vote is not open to non-pre-order players.

Pre-Order Details and What You Get

The base game is priced at $29.99 USD. Pre-ordering — via PlayStation Store, Microsoft Store/Xbox, or Steam — gets you:

  • Closed beta access, July 2–5, 2026
  • Gold costume variants for six characters
  • Samurai Appa support skin
  • Eligibility to vote for the fifth Year 1 DLC character

The Deluxe Edition bundles the base game with a digital art book, the game’s soundtrack, unique HUDs, and the full Year 1 Pass — all five DLC characters as they release. Year 1 Pass pricing has not been announced separately.

Avatar Legends: The Fighting Game — Aang vs Korra gameplay
Image courtesy of PM Studios / Gameplay Group International

Availability and What It Means for Singapore Players

Avatar Legends: The Fighting Game launches July 23 on PS5, Xbox Series X|S, PC (Steam), and Nintendo Switch — with a Nintendo Switch 2 version also confirmed. Rollback netcode and full cross-play are built in from day one, which matters for the regional scene: Singapore and Southeast Asian players will share matchmaking with the broader global pool rather than being stranded in a smaller regional shard.

The beta on July 2–5 is particularly useful for the local FGC — it’s a chance to feel out the netcode and character matchups before the full release, and to lock in your DLC vote. For context on the base roster and game mechanics, see our earlier coverage of the July 23 launch announcement. For more fighting game news and game news, check the category archive.

Avatar Legends: The Fighting Game — Azula gameplay breakdown
Image courtesy of PM Studios / Gameplay Group International

Tekken 8 Season 3 at EVO 2026: Bob Drops This Summer, Yujiro Hanma From Baki Confirmed

As EVO 2026 heads into its final day in Las Vegas, Bandai Namco is set to debut Bob’s gameplay trailer live on the biggest fighting game stage of the year — completing the four-fighter roster for Tekken 8’s Season 3 and giving the global FGC, including Singapore’s competitive Tekken scene, a clear picture of what’s coming through to early 2027.

Tekken 8 Season 3 Full Roster: Four Fighters, One Anime Crossover

The Season 3 pass, announced by Bandai Namco in February 2026, lines up four characters across the rest of this year and into 2027:

  • Kunimitsu — Already live. Launched June 1, 2026 (early access May 27 for Season Pass holders). The kunoichi hasn’t appeared in a mainline Tekken entry since Tekken Tag Tournament 2.
  • Bob — Gameplay trailer premiering at EVO 2026 before the Tekken 8 Top 8 on Sunday June 28. Release window: Summer 2026 (July–September).
  • Roger Jr. — The boxing kangaroo duo confirmed for Autumn 2026 (October–December).
  • Yujiro Hanma — The “Strongest Creature on Earth” from Baki the Grappler arrives Early 2027, announced at Combo Breaker 2026 in May.
TEKKEN 8 – Season 3 Trailer — via Bandai Namco Entertainment America on YouTube

Kunimitsu: The Kunoichi Is Already in the Fight

Tekken 8 Kunimitsu Gameplay Reveal Trailer key art
Image courtesy of Bandai Namco Entertainment

Season 3’s first character is live right now. Kunimitsu returned to Tekken 8 on June 1, bringing her illusion-heavy kunoichi blade-work into the Heat system. She’s available individually on PS5, Xbox Series X|S, and Steam, or through the Season 3 Pass. If you’ve been sitting on the fence, she’s ready to play.

Bob’s EVO 2026 Moment

Tekken 8 Bob character reveal — Summer 2026
Image courtesy of Bandai Namco Entertainment

Bob’s individual gameplay trailer premieres before Tekken 8’s Top 8 at EVO 2026 on Sunday — which for Singapore viewers following the live stream means the early hours of Monday morning (SGT). The heavyweight martial arts prodigy last appeared in Tekken Tag Tournament 2 and returns here with a refreshed look, complete with what the Season 3 reveal trailer teases as a skateboard-assisted moveset. His Summer 2026 window means he could drop as early as next month.

Roger Jr. Steps Back Into the Ring This Autumn

Tekken 8 Roger Jr. character reveal — Autumn 2026
Image courtesy of Bandai Namco Entertainment

The boxing kangaroo who debuted in Tekken 3 — and whose joey fights alongside him as part of his moveset — is confirmed for Autumn 2026. Roger Jr. has been absent from mainline Tekken since Tag Tournament 2, and his return has been one of the community’s most-requested comebacks for years. No specific date yet within the autumn window.

Yujiro Hanma: The Demon Back Comes to Tekken in 2027

Yujiro Hanma Tekken 8 announcement — manga-art reveal
Image courtesy of Bandai Namco Entertainment

The headline crossover of Season 3 is Yujiro Hanma — antagonist and terrifying centrepiece of Keisuke Itagaki’s Baki the Grappler manga and the Netflix anime adaptation. Announced at Combo Breaker 2026 in May, Yujiro is best known for his signature “Demon Back”: the demonic face that manifests across his back muscles when he unleashes full power. He’s the defining example of a character so absurdly overpowered that dropping him into a fighting game feels like a natural fit.

For Singapore fans already watching Baki on Netflix, Yujiro Hanma competing in the Iron Fist Tournament against Kazuya and Heihachi is the kind of crossover that writes itself. His Early 2027 window gives Bandai Namco time to properly render his trademark moves, and if the teaser announcement trailer’s manga-panel art direction is any indication, the team is leaning into the source material.

Season 3 passes are available now on PlayStation Store, Xbox, and Steam. Keep an eye on the Game News section here for Bob’s full gameplay breakdown once Sunday’s EVO trailer drops, and follow the rest of the Tekken 8 Top 8 on the official EVO Twitch channel.

Virtua Fighter Crossroads: First New VF in 20 Years, Made by the Yakuza Team

Virtua Fighter is back. Twenty years after VF5 launched in arcades, Ryu Ga Gotoku Studio — the team behind Like a Dragon — has announced Virtua Fighter Crossroads, a new mainline entry for PS5, Xbox Series X|S and PC, set for 2027. This is the first genuinely new mainline Virtua Fighter since 2006, and it looks like no one has forgotten how to build a fighter.

VIRTUA FIGHTER CROSSROADS | Official Reveal Trailer — via VIRTUA FIGHTER on YouTube

What Is Virtua Fighter Crossroads?

Developed by Ryu Ga Gotoku Studio and published by SEGA, Crossroads was first revealed at Summer Game Fest 2026 and showcased further at EVO 2026 this week. It is a ground-up new entry — not a remaster, not a re-release — with a confirmed 2027 launch window on PS5, Xbox Series X|S and PC via Steam.

The game merges traditional 3D Virtua Fighter combat with a full narrative adventure campaign built along the lines of RGG’s Like a Dragon titles. SEGA describes it as “a narrative adventure that transcends the boundaries of fighting games,” and from the content shown so far, that is not marketing hyperbole: Crossroads features chapters with completion tracking, side quests, multiple protagonists with interlocking stories, and a richly detailed open city to move through.

Meet Cielo — and the New and Returning Fighters

Virtua Fighter Crossroads character select screen showing Cielo and Stella with their fighting styles and nationalities
Image courtesy of SEGA

Cielo is the game’s new protagonist: a Paraguayan-American underground MMA fighter who calls the walled city of Villaspara home. He enters the Vila Fight Fest after refusing to throw a match, and his story spirals from there. His moveset is MMA/Balanced — a grounded, read-heavy style that fits squarely into VF’s design philosophy of clean, style-pure combat.

Alongside Cielo is Stella, an American kickboxer, among other new characters yet to be revealed. Returning veterans Akira Yuki, Pai Chan and Wolf Hawkfield confirm that the series’ iconic cast has not been replaced, only expanded. The creative team behind the narrative is formidable: scenario writing draws on Shinji Yamamoto (Persona 5 Royal), direction from Takeshi Furuta (Yakuza series) and world-building by screenwriter Brad Kane, who was lead writer on Ghost of Tsushima.

VIRTUA FIGHTER CROSSROADS | Cielo Story Trailer — via SEGA on YouTube

Villaspara Looks Like Somewhere You Know

Virtua Fighter Crossroads — a detailed Southeast Asian street market in Villaspara
Image courtesy of SEGA
Virtua Fighter Crossroads — atmospheric underground arena corridor in Villaspara
Image courtesy of SEGA

Virtua Fighter Crossroads is set in Villaspara, a fictional walled city in Southeast Asia divided into a city centre, entertainment district and resort area. The environments shown so far — a sun-lit street market dense with local goods, a gritty underground fight corridor opening onto an arena — are assembled from the visual language of the region in a way that will feel immediately recognisable to players across Singapore and SEA.

This is not a generic pan-Asian backdrop. RGG Studio built Kamurocho over the course of two decades, and that same obsessive environmental detail is visible in every Crossroads screenshot. Villaspara is a city you want to walk through, which is exactly what the narrative mode asks you to do.

Story Mode, Side Quests and the Like a Dragon Blueprint

Virtua Fighter Crossroads story chapter select screen showing Vila Fight Fest missions and chapter completion tracking
Image courtesy of SEGA

The story campaign is structured in chapters with completion percentages and branching side objectives — exactly the loop RGG has refined across every Like a Dragon entry. Chapter missions carry names like “Vila Fight Fest: Round One” and “Glad Tidings of Betrayal,” pointing toward an underground fighting circuit narrative with political undercurrents. Supporting characters have their own dedicated side quests tracked alongside the main story.

Crossroads also supports fully competitive online versus play for players who want to skip the story and go straight to ranked matches. Both modes appear to run off the same underlying fighting system, so every hour spent in the campaign builds the muscle memory that transfers to competitive play.

Platforms, Release Window and What Singapore Players Need to Know

Virtua Fighter Crossroads launches in 2027 on PS5, Xbox Series X|S and PC via Steam. No exact date has been announced, and no Nintendo Switch 2 version has been confirmed as of this writing.

Singapore players will access it through the PlayStation Store or Steam. No SGD pricing has been announced yet. Given RGG’s track record on Like a Dragon titles — which have consistently released simultaneously worldwide — a global day-one launch is the expected outcome, though SEGA has not confirmed regional release timing.

The franchise returning after two decades is significant in itself, but the choice of developer matters more: Ryu Ga Gotoku Studio knows how to build a game that makes you care about the world and the people in it before the fights even begin. Keep an eye on the latest game news as we get closer to 2027 and SEGA reveals more of the roster and story.

Avatar Legends Fighting Game: July 23 Launch — Full Roster, DLC Reveal at EVO Tonight

The wait is nearly over for fans of both bending and button-mashing. Avatar Legends: The Fighting Game — developed by Gameplay Group International and published by PM Studios in collaboration with Paramount, Skydance, and Avatar Studios — has locked in a July 23, 2026 release date for PS5, Xbox Series X|S, and PC via Steam. And tonight at EVO 2026 in Las Vegas (that’s 10 AM SGT this Saturday morning), the first Year One DLC character drops.

Avatar Legends: The Fighting Game Announcement Trailer — via AvatarFighters on YouTube

What Is Avatar Legends: The Fighting Game?

This is a fast-paced 1v1 fighting game built by veterans behind Killer Instinct and Them’s Fightin’ Herds, which immediately says something about the competitive pedigree on the table. The game covers both animated series — Avatar: The Last Airbender and The Legend of Korra — and its 12-character launch roster reflects that: Aang, Korra, Zuko, Katara, Toph, Sokka, Azula, Zaheer, Fire Lord Ozai, Kyoshi, Avatar State Aang, and Avatar State Korra.

Visually, the team went for hand-drawn 2D animation faithful to the source material rather than a 3D fighter approach, and on the technical side there is proprietary rollback netcode and full cross-play across platforms — both non-negotiables for a game looking to build a serious online scene.

Avatar Legends: The Fighting Game gameplay screenshot showing character combat
Image courtesy of Gameplay Group International / PM Studios

Pricing, Platforms, and the Pre-Order Beta

On July 23, the game launches on PS5, Xbox Series X|S, and PC (Steam) at USD$29.99. A Deluxe Edition at USD$49.99 bundles the Year One Pass — five additional characters released over the first year — along with a digital soundtrack and digital artbook. Nintendo Switch and Nintendo Switch 2 versions are confirmed but are arriving at a later, as-yet unannounced date.

If you want to get in early, pre-ordering on PS5, Xbox, or PC unlocks access to a closed beta running July 2–5, letting you test online play and the full launch roster before the game goes live. Singapore players can pre-order digitally on the PS Store or Steam right now.

Avatar Legends: The Fighting Game character select screen
Image courtesy of Gameplay Group International / PM Studios

Year One DLC — Who’s Getting Added to the Roster?

The EVO 2026 panel for Avatar Legends kicks off at 7 PM PDT tonight (10 AM SGT, Saturday 27 June) with the big reveal: the identity of the first Year One DLC character. The studio is also unveiling the candidates for the second DLC slot, with pre-order buyers getting to vote and shape the roster. If you want to watch it live, the panel airs on the official EVO Twitch channel.

Five additional characters are planned across the Year One Pass, and given how deep both Avatar series run in terms of fan favourites, the speculation threads are running hot. The candidates set to be announced tonight should give the community plenty to argue about between now and launch.

Avatar Legends: The Fighting Game in-game battle action shot
Image courtesy of Gameplay Group International / PM Studios

Singapore Access and What to Know

Singapore is covered on both the PS Store and Steam, so digital pre-orders are straightforward. The USD$29.99 entry price translates to a reasonably accessible buy-in at the Singapore PlayStation Store (expect regional pricing to apply — check the SG PS Store or Steam listing for the local price before purchase). The game supports cross-play, so whether you are on PS5 or PC, you will be matched into the same online pool.

Avatar fans in Singapore have been waiting a long time for a proper competitive fighter from this universe, and from what the trailer shows, Gameplay Group International clearly understands both the franchise and the genre. Keep an eye on our game news section for the DLC character reveal recap once tonight’s EVO panel wraps.

Street Fighter 6’s Yasmine Is the First Filipino Fighter — She Arrives 3 August

After 38 years of Street Fighter, Capcom has finally introduced a fighter from the Philippines — and she is arriving in Street Fighter 6 with a move set that should turn heads at every local FGC meetup in Southeast Asia. Yasmine, the game’s first-ever Filipino character and first Pacific Islander in the franchise, joins the roster on 3 August 2026.

Yasmine Street Fighter 6 character reveal official artwork
Image courtesy of Capcom

Who Is Yasmine?

Yasmine is a high school student from the Philippines searching for her missing older brother — her kuya — while fighting with a style taught to her by her grandfather, her lolo. Her weapon is a karambit, the curved blade common across Southeast Asian martial traditions, and her art is Eskrima — the indigenous Filipino fighting system built around striking, grappling, and bladed technique.

Capcom went the extra mile on localisation here: her move names are in Tagalog. Daloy ng Tubig (her quick forward knife attack), Talim ng Hangin (a low spinning sweep), Lipad ng Agila (a multi-hit aerial kick), and Pangil sa Likuran (a projectile) give her kit an identity that feels rooted in the character rather than tacked on. Her powered-up state, Bayani Mode, enhances attacks for a set window — the kind of stance mechanic that rewards players who learn its timing.

Street Fighter 6 – Yasmine Gameplay Trailer — via Street Fighter on YouTube

Her Full Move Set and What to Expect

The gameplay trailer revealed by Gematsu shows a character built around aggressive mid-range pressure and fluid transitions between her empty-hand and knife-armed attacks. She carries three Super Arts and comes with two outfits: her default combat gear and a school uniform alternate costume. The character design uses Philippine flag colours in her outfit with medium-length black hair and pinkish-purple highlights.

Yasmine Eskrima combo in Street Fighter 6
Image courtesy of Capcom

For players keeping score: this is the first time in the series’ history that a Filipino character has appeared in the main Street Fighter roster. That is a long time coming for a region that has contributed serious competitive talent to the FGC for decades.

Year 4 Is Building Towards Something

Yasmine is the first of four Year 4 DLC characters. Following her in Autumn 2026 is Arjun from India. Then in Spring 2027 comes Bosch. And for the Final Fantasy VII fans in the room: Tifa Lockhart is confirmed for Early 2027 — the most high-profile cross-franchise character Capcom has announced for the game yet.

Yasmine fighting in Street Fighter 6
Image courtesy of Capcom

Yasmine is available as an individual purchase with Fighter Coins, or as part of the Year 4 Character Pass and Year 4 Ultimate Pass. She is compatible with Street Fighter 6 on PS5, PS4, Xbox Series X|S, and PC via Steam.

Yasmine Eskrima karambit moves Street Fighter 6
Image courtesy of Capcom

With EVO 2026 running this weekend in Las Vegas, local FGC players following the results will be keeping an eye on what the competitive meta looks like by the time Yasmine lands. She hits the roster on 3 August 2026. For more fighting game coverage on GameTrader, head to our game news section.

MARVEL Tōkon: Fighting Souls — SGD Prices, Full Roster and EVO 2026

EVO 2026 is live in Las Vegas this weekend (June 26–28), and one of the most anticipated fighting games of the year has a spot at the Showcase Stage: MARVEL Tōkon: Fighting Souls, the 4v4 tag-team fighter from Arc System Works and PlayStation Studios. It drops on PS5 and PC on August 6, and PlayStation SEA has locked in official Singapore pricing.

MARVEL Tōkon: Fighting Souls | Announce Trailer — via Marvel Entertainment on YouTube

A 4v4 Marvel Fighter Built by the Guilty Gear Team

At the wheel is Arc System Works — the Yokohama studio behind Guilty Gear Strive, BlazBlue: Central Fiction and Dragon Ball FighterZ — which means Tōkon arrives with serious fighting-game DNA. Published by Sony Interactive Entertainment, it runs on Unreal Engine 5 and is built around the PS5’s DualSense controller, with haptic feedback and Tempest 3D audio woven into the experience.

The format is a distinctive 4v4 tag team system: you start with a primary fighter and one assist, then unlock the rest of your lineup mid-match by hitting conditions like damage thresholds. It layers a build-up strategy over the brawling that goes beyond a straight character swap.

Beyond the fights there is a full Episode Mode — roughly 10 hours of motion-comic storytelling illustrated by manga artists, with voice acting across 10 languages. It doubles as a crash course in Marvel lore for anyone not steeped in the comics.

MARVEL Tōkon: Fighting Souls gameplay screenshot
Image courtesy of Marvel Entertainment / Sony Interactive Entertainment

17 Characters Confirmed Across Four Teams — Three Slots Still Open

The base roster lands at 20 fighters split across five teams. Four teams are now fully confirmed:

  • Amazing Guardians: Spider-Man, Ms. Marvel, Star-Lord, Peni Parker
  • Fighting Avengers: Captain America, Iron Man, Black Panther (Shuri), Hulk
  • Knights of Doom: Doctor Doom, Magneto, Green Goblin, Carnage
  • Unbreakable X-Men: Storm, Wolverine, Magik, Danger

The fifth team has one confirmed member — Ghost Rider (Robbie Reyes) — with three roster spots still open. All three are widely expected to be revealed at EVO 2026 this weekend before the August 6 launch.

MARVEL Tōkon: Fighting Souls character select screen
Image courtesy of Marvel Entertainment / Sony Interactive Entertainment

What’s Happening at EVO 2026 This Weekend

Arc System Works is running a pre-release tournament at the EVO Showcase Stage in Las Vegas, giving players competitive hands-on time with the full build six weeks before launch. Saturday and Sunday will bring the main competitive brackets across the event’s full game lineup, so the next few days are worth watching even if you are following from Singapore. The official EVO Showcase page has the live stream details.

MARVEL Tōkon: Fighting Souls fighting action
Image courtesy of Marvel Entertainment / Sony Interactive Entertainment

Singapore Price and Pre-Order Bonuses

PlayStation SEA has confirmed three editions for the August 6 launch:

  • Standard Edition: SGD 79.90
  • Digital Deluxe Edition: SGD 113.90 — includes the Year 1 pass (four additional characters and one stage) plus cosmetics
  • Ultimate Edition: SGD 139 — Deluxe content plus costumes for Storm, Captain America, Doctor Doom, Iron Man and Spider-Man, and character colour unlocks

Pre-orders are open now on the PlayStation Store and participating PC storefronts. Pre-ordering any edition gets you the Infinity Gauntlet lobby equipment, a Baby Groot lobby pet and the Cosmic Surfboard lobby ride. The game releases on August 6, 2026 (August 7 in Japan and Australia).

The Year 1 pass inside the Deluxe and Ultimate editions is worth flagging — four extra characters and a stage suggests Arc System Works has a substantial post-launch content plan lined up alongside whatever gets revealed at EVO this weekend. Full details at the PlayStation SEA blog.

For more local fighting game news and events, browse our Game News archive.

You Are Already Dead: Kenshiro Hits Fatal Fury This June

The post-apocalyptic heir to Hokuto Shinken is heading to South Town. SNK has confirmed Kenshiro from Fist of the North Star as the sixth and final DLC character in Fatal Fury: City of the Wolves‘ Season Pass 2, launching sometime this month — and EVO 2026, which kicked off today in Las Vegas, is your first chance to play him.

Kenshiro character showcase for Fatal Fury: City of the Wolves
Image courtesy of SNK
FATAL FURY: CotW × FIST OF THE NORTH STAR: HOKUTO NO KEN|KENSHIRO|Character Trailer — via SNK OFFICIAL on YouTube

The Kenshiro Fatal Fury Crossover: Why This Pairing Makes Sense

For anyone who grew up watching anime in Singapore in the late 80s and 90s — or encountered the countless memes that followed — Kenshiro from Fist of the North Star (北斗の拳) needs no introduction. He is the protagonist of Tetsuo Hara and Buronson’s seminal post-apocalyptic manga, which ran in Weekly Shōnen Jump from 1983 to 1988 and was adapted into a landmark 1984 anime series. His lethal martial art Hokuto Shinken — targeting pressure points to destroy opponents from the inside — gave the world one of the most quoted anime lines of all time.

SNK’s decision to cross him over into Fatal Fury is not random: both franchises are rooted in the same era of Japanese action culture, and the timing is deliberate. As SNK states in the official announcement, his arrival “coincides with the all-new Fist of the North Star: HOKUTO NO KEN anime, currently airing in Japan and around the world” — the 2026 remake series that premiered on Amazon Prime Video on April 11 and is now running globally.

Fatal Fury: City of the Wolves gameplay
Image courtesy of SNK

How Kenshiro Plays in City of the Wolves

SNK describes Kenshiro’s kit as focused on “fast and formidable strikes, channelling point activations and status changes, and impressive combo options.” The character trailer shows a close-range, high-pressure playstyle — rapid blitz combos with body-implosion finishers that are faithful to the source material. He is voiced by Shunsuke Takeuchi in Japanese and Clayton Alexander in English.

Kenshiro is the sixth and final character in Season Pass 2, joining Kim Jae Hoon, Nightmare Geese, Blue Mary, Wolfgang Krauser, and Mr. Karate. Season Pass 2 is available standalone for US$19.99. The Legend Edition — which bundles the base game with both Season Passes 1 and 2 — is currently discounted on Steam until July 9. Check the Fatal Fury: City of the Wolves Steam page for current SGD pricing. The game is also on PlayStation 5, PlayStation 4, and Xbox Series X|S.

Fatal Fury: City of the Wolves fighter showdown
Image courtesy of SNK

Demo Live at EVO 2026 This Weekend

EVO 2026 is running June 26–28 in Las Vegas, and Kenshiro is available on the showfloor as a playable hands-on preview. SNK has confirmed his full launch for “June 2026” without locking a specific date — with EVO underway and the demo already live, a shadow drop during the event window is looking very likely.

Fatal Fury: City of the Wolves is in the main EVO 2026 bracket alongside Street Fighter 6, Tekken 8, Guilty Gear Strive, and eleven other titles. For Singapore FGC players watching from home, the pools and Showcase streams are free on EVO’s official Twitch and YouTube channels. Evening sessions in Las Vegas (PDT) land in the early morning hours SGT — PDT + 15 hours — so plan accordingly. Find more fighting game and gaming news on GameTrader.SG.

Fatal Fury: City of the Wolves action combat
Image courtesy of SNK

Invincible VS Season 1 Launches 30 June — Universa and The Immortal Join the Fight

Invincible VS is about to get a whole lot bigger. Skybound Games and developer Quarter Up have confirmed that Season 1 kicks off on 30 June 2026, bringing two new DLC fighters to the fighting game based on Amazon Prime Video’s Invincible series — the cosmic warrior Universa and the virtually unkillable Immortal. Both characters are already playable at the EVO 2026 show floor in Las Vegas this weekend, ahead of their official 30 June release.

The Immortal Gameplay Trailer | Invincible VS — via Invincible VS on YouTube

Universa: The Cosmic Powerhouse With a Stolen Edge

Universa in combat in Invincible VS, wielding her staff
Image courtesy of Skybound Games

Universa is the last hope of her home planet and wields the Staff of Leadership — a weapon that doubles as a conductor for her electricity-based attacks. Her kit is built around momentum and resource control: her Boost Meter charges as she lands hits, but she can also siphon Boost energy directly from her opponent, weakening them while she grows stronger. Quarter Up describes her as a “highly technical” fighter who rewards patient, space-controlling play before unleashing her Max Boost Specials at peak power. Her signature Entropy super absorbs incoming projectiles and converts them into Boost gauge — turning her opponent’s long-range game against them.

Universa official character art, Season 1 DLC for Invincible VS
Image courtesy of Skybound Games

The Immortal: He Has Died Before. It Did Not Help.

The Immortal character reveal art for Invincible VS
Image courtesy of Skybound Games

If Universa is about patience and resource management, The Immortal is the opposite: a relentless Striker Fighter who wants to close distance and never let up. His Install Super boosts speed and combo potential mid-match, but his defining feature is a Revive mechanic — once per match, after being knocked out, he comes back angrier and more dangerous, channelling thousands of years of accumulated grudges into a berserk comeback state. Given that his whole backstory in the Invincible comics and show revolves around being killed and resurrected repeatedly, the mechanic is as lore-accurate as fighting game DLC gets.

Season 1 Also Adds Endless Arcade Mode

Beyond the two new fighters, Season 1 introduces Endless Arcade mode — a PVE format with escalating challenges — alongside fresh cosmetic drops. It expands on The Climb mode that launched earlier in June, giving solo players even more to do between ranked sets.

Invincible VS in-game action screenshot
Image courtesy of Skybound Games

Try Both at EVO 2026 in Las Vegas Right Now

EVO 2026 in Las Vegas (26–28 June) is the first place to get hands-on with Universa and The Immortal before they go live. The Quarter Up booth is running playable demos all weekend, and the EVO Invincible VS tournament winner takes home a life-sized Conquest Gauntlet trophy. Singapore gamers following from home can catch the action on the official EVO stream, with Twitch Drops active during the broadcast — meaning you can earn in-game rewards just by watching.

Invincible VS fight scene, two characters clashing
Image courtesy of Skybound Games

The 2026 Season Roadmap: Three Waves of New Content

Invincible VS 2026 Season Roadmap — Season 1, 2, and 3
Image courtesy of Skybound Games

Quarter Up has mapped out the full content plan for the rest of 2026:

  • Season 1 (30 June): Universa + The Immortal, Endless Arcade mode, new cosmetics
  • Season 2 (October): One new fighter, a new game mode, cosmetics
  • Season 3 (December): One new fighter, a brand-new arena, cosmetics

The game launched on 30 April 2026 on PS5, Xbox Series X|S, and Steam with a solid base roster, and the pace of post-launch content looks healthy going into the back half of the year.

How to Get In

Invincible VS is available now on PS5, Xbox Series X|S, and PC via Steam. The base game is priced at USD $49.99 — check the PlayStation Store or Steam in Singapore for the converted SGD price. Universa and The Immortal are included in the Year 1 Character Pass, which also covers the fighters in Seasons 2 and 3. For more fighting game and game industry news, head to our Game News section.