Tag Archives: Fighting Games

Avatar Legends: The Fighting Game Is Out Now — Critics Give It an 81 on Metacritic

Avatar Legends: The Fighting Game is out today across PS5, Nintendo Switch 2, Xbox Series X|S, and PC — and it has already landed as the highest-rated fighting game of 2026 so far. With a Metacritic score of 81 across nine critic reviews, the game we first covered when the full roster and DLC were revealed at EVO has turned its pre-launch promise into a genuinely well-reviewed title worth your attention this week.

Avatar Legends: The Fighting Game — aerial combat
Image courtesy of Paramount Games

What Critics Are Saying — An 81 That Could Still Climb

Across nine scored reviews on Metacritic (PC), Avatar Legends: The Fighting Game sits at an 81 — comfortably in the “Generally Favorable” band and notably higher than most licensed fighters manage. The game also scores 80 across seven PS5 reviews, and review aggregator OpenCritic is similarly positive.

EventHubs, one of the most respected fighting game outlets, awarded it a 9.5/10, calling it “a triumph of the genre” and “one of the best licensed video games period.” IGN landed at 8/10, praising “immense potential with some of the most satisfying movement.” DualShockers gave it an 8.5/10, highlighting the game’s “lore-accurate and great looking characters” and its accessibility for players who don’t usually pick up fighters. SteamDeckHQ went further, calling it “a masterpiece” at a perfect 10/10.

The criticisms are light: some reviewers noted a limited arcade mode and the occasional long loading screen. But at US$29.99 for the Standard Edition, the consensus is that this is very easy to recommend.

Avatar Legends: The Fighting Game — Katara ice combo
Image courtesy of Paramount Games

Watch the Trailer

Avatar Legends: The Fighting Game | Console Pre-Order Trailer — via Paramount Games on YouTube

What Makes It Click — Flow, 12 Characters, and a Story from the Creators

Developed by Gameplay Group International — veterans behind Killer Instinct and Them’s Fightin’ Herds — the game brings 12 characters across both animated series to a four-button fighting system built around a Flow mechanic unique to each fighter. Every character uses Flow moves differently, which gives the roster a depth that goes well beyond surface-level bending-type differences. Appa joins as a support character, which as far as fighting game cameos go is hard to top.

Avatar Legends: The Fighting Game — Naga and fire element battle
Image courtesy of Paramount Games

The 12-character launch roster spans both series: Aang, Katara, Sokka, Toph, Zuko, Korra, Azula, Avatar Kyoshi, Zaheer, Fire Lord Ozai, plus Avatar State Aang and Nightmare Korra as alternate unlockable versions. The original story mode runs to nearly 30 chapters and was co-written by Avatar co-creator Michael Dante DiMartino alongside series writer Tim Hedrick — which is more creative involvement from the original team than most game tie-ins manage to secure.

The game ships with proprietary rollback netcode and full cross-play across all platforms, so Singapore players matching with friends on other systems should have no issues.

Avatar Legends: The Fighting Game — Appa as support character
Image courtesy of Paramount Games

How to Get It in Singapore

The digital Standard Edition launches today at US$29.99 on the PS Store, Nintendo eShop, Microsoft Store, and Steam — check your local storefront for SGD pricing. The Deluxe Edition (US$49.99) bundles in the Year 1 Pass, which covers the first five post-launch DLC characters; as we covered last month, that includes Iroh, Ty Lee, Lin Beifong, Bolin, and a fifth character chosen by a fan community vote.

A physical edition for Nintendo Switch, Switch 2, PS5, and Xbox Series X|S is set for October 2026, published by PM Studios — worth noting for collectors who prefer a box on the shelf. For the latest in games news, keep an eye here.

MARVEL Tōkon: Fighting Souls Free Open Beta Starts 24 July — No PS Plus Needed

Arc System Works and Marvel Games are handing Singapore players a free weekend pass to one of 2026’s most-anticipated fighting games. MARVEL Tōkon: Fighting Souls launches its open beta on Thursday 24 July at 3:00 PM SGT, letting PS5 and PC players try the 4v4 tag-team brawler at no cost before its August 6 release — and you don’t need a PlayStation Plus subscription to get in.

No Sign-Up, No PS Plus — Just Download and Play

Getting into the beta couldn’t be simpler. No registration code, no waitlist, no PlayStation Plus membership required — just head to the PlayStation Store or Steam (and Epic Games Store), download the open beta client, and start playing from 24 July. All you need is an internet connection and a PlayStation Network account. Pre-downloads open two hours before the beta goes live, so queue it up on Wednesday evening and you’ll be ready the moment the gates open at 3 PM SGT.

The open beta runs for a clean 72 hours, closing at approximately 3:00 PM SGT on Monday 27 July, giving Singapore players a full weekend plus a Monday afternoon to clock in some hours before the full game ships.

MARVEL Tōkon: Fighting Souls | Open Beta Trailer — via MARVEL Tōkon: Fighting Souls on YouTube

What’s Included: 15 Characters, Episode Mode, and Full Online

MARVEL Tōkon: Fighting Souls — team battle gameplay
Image courtesy of Marvel Games / Arc System Works

The open beta is generous: 15 of the 20 launch characters are playable, spanning all four announced teams. The headline addition is Blade, who becomes playable for the very first time outside of closed testing, appearing alongside Ghost Rider in the Samurai Outriders faction. The full beta roster breaks down as:

  • Fighting Avengers: Captain America, Iron Man, Black Panther
  • Unbreakable X-Men: Storm, Magik, Wolverine, Danger
  • Amazing Guardians: Spider-Man, Ms. Marvel, Star-Lord, Peni Parker
  • Samurai Outriders: Ghost Rider, Blade
  • Knights of Doom: Doctor Doom, Magneto

Beyond the roster, the open beta opens up a surprising amount of content for a pre-release trial. Episode Mode unlocks the first three chapters of the Amazing Guardians storyline, giving players a taste of the game’s story campaign as Spider-Man assembles his team. For competitive players, Online Casual and Ranked Matches are live, along with a full Open Lobby that supports up to 16 avatars with social features. Training Mode, local Versus, and the Start Up Battle tutorial round out the package — six stages across iconic Marvel locations are included too.

Singapore Schedule — When to Queue Up

MARVEL Tōkon: Fighting Souls — 4v4 tag-team combat
Image courtesy of Marvel Games / Arc System Works

Convert from Pacific Time and the beta lands squarely over the Singapore weekend:

  • Opens: Thursday 24 July, 3:00 PM SGT
  • Closes: Monday 27 July, ~3:00 PM SGT

That covers the full weekend from Thursday afternoon through to Monday — prime time for ranked sessions, local couch battles, and grinding through Episode Mode between matches. Rollback netcode is confirmed for online play, which should keep the experience clean for SEA players connecting to regional servers.

The Full Roster Awaits at Launch — August 6

MARVEL Tōkon: Fighting Souls — stage environments
Image courtesy of Marvel Games / Arc System Works

The five missing characters from the open beta fill out the fifth team at launch on 6 August 2026 (7 August in Japan and Australia). Singapore pricing was confirmed at SGD 79.90 for the Standard Edition, SGD 113.90 for Digital Deluxe, and SGD 139 for the Ultimate Edition. Deluxe and Ultimate editions include the Year 1 pass covering post-launch fighters and content.

How to Download the Open Beta

MARVEL Tōkon: Fighting Souls — key art
Image courtesy of Marvel Games / Arc System Works
  • PS5: Search “MARVEL Tōkon: Fighting Souls Open Beta” on the PlayStation Store
  • PC (Steam): Find the open beta on the Steam store page
  • PC (Epic Games Store): Search for the open beta on the Epic Games Store

Pre-downloads go live two hours before start time — mark your calendar for Thursday 24 July and queue the download by early afternoon SGT. For the full character roster, SGD pricing, and story details, read our earlier coverage from the EVO 2026 reveal. Browse more game news on GameTrader.SG.

Fatal Fury CotW Season 3: Laocorn Gaudeamus Finally Playable, Rick Strowd Drops 23 July

SNK dropped a full Season 3 announcement trailer for Fatal Fury: City of the Wolves on 16 July, confirming six more DLC fighters arriving monthly through December 2026. The complete lineup had a genuine surprise at the end of the schedule: Laocorn Gaudeamus, the Armour of Mars-wielding villain from the Fatal Fury: The Motion Picture anime film, is finally making his first playable appearance in a game — 32 years after his big-screen debut.

As we covered on Thursday when the teaser first surfaced, Duck King and Kim Kaphwan were already confirmed. The full trailer fills in the entire roadmap and puts Rick Strowd squarely in next-week territory.

The Full Season 3 Roster and Schedule

FATAL FURY: CotW | Season 3 Announcement Trailer — via SNK OFFICIAL on YouTube

One new fighter per month, every month, through the end of 2026:

  • July 23: Rick Strowd
  • August: Duck King
  • September: Kim Kaphwan
  • October: ??? (mystery)
  • November: Laocorn Gaudeamus
  • December: ??? (mystery)

Six characters in six months is an unusually fast cadence for a modern fighting game — SNK has maintained it since Season 1 — and the Season 3 lineup suggests they are not slowing down. Each character is available as part of a Season 3 pass or individually at launch.

Fatal Fury: City of the Wolves Season 3 animated trailer
Image courtesy of SNK

Laocorn Gaudeamus: The 1994 Film Villain Finally Gets a Fight

Laocorn Gaudeamus is the main antagonist of Fatal Fury: The Motion Picture, the 1994 anime film that served as a capstone to the Real Bout era’s storyline. In the film, Laocorn fuses with the three pieces of the Armour of Mars — an ancient relic granting immense defensive power and devastating offensive abilities. He has been a fan favourite among viewers who grew up with the film, but has never appeared as a playable character across the franchise’s three-decade run.

His November slot puts him alongside the two mystery characters as the closing act of Season 3. Whether October and December bring back returning veterans or introduce new entrants, Laocorn is already the standout addition of the pass — and his Armour of Mars powerset has obvious potential in a game built around REV-charged super states.

Fatal Fury: City of the Wolves Season 3 characters
Image courtesy of SNK

Rick Strowd, Duck King and Kim Kaphwan: What to Know

Rick Strowd (July 23) is a Native American boxer from Real Bout Fatal Fury 2: The Newcomers, known as the White Wolf of the Ring. His moveset revolves around energy-infused punches and vacuum air currents — a style that looks well-suited to City of the Wolves’ aggressive REV system. Duck King (August) returns with his breakdancing-based fighting style and his signature chick companion P-chan. Kim Kaphwan (September) looks noticeably older than fans are used to — the taekwondo master’s sons are already in the game, so seeing the veteran arrive next feels like the natural conclusion of that family arc.

Fatal Fury City of the Wolves Season 3 mystery characters
Image courtesy of SNK

For the Singapore FGC: with EVO Singapore 2027 confirmed at Marina Bay Sands, City of the Wolves is almost certain to be on the tournament slate, and every Season 3 character will be live well before January. Rick Strowd drops first — this Wednesday, 23 July.

More fighting game news at GameTrader

Fatal Fury CotW Season 3 — Duck King and Kim Kaphwan Return

SNK closed Season Pass 2 of Fatal Fury: City of the Wolves with Kenshiro’s arrival last month — then immediately signalled that South Town is far from done. On 14 July, the official SNK channel posted “The Saga Continues”, an animated teaser that confirms four incoming fighters for Season 3: Duck King, Kim Kaphwan, Rick Strowd and Laocorn Gaudeamus.

The Saga Continues — via SNK OFFICIAL on YouTube

What the Season 3 Teaser Shows

The animated short opens with a recap of the Season 2 cast before cutting to the four new fighters in brief, stylised moments. Duck King grooves on a neon-lit stage; Kim Kaphwan moves through what looks like a training montage; Rick Strowd and Laocorn Gaudeamus each get a moody, dramatic close-up that hints at their darker edge.

SNK has confirmed Season 3 is beginning this month but has not yet announced individual character release dates or Season 3 pass pricing. Season 1 featured five fighters and Season 2 featured six — including Kenshiro from Fist of the North Star, who arrived as Season 2’s final fighter — suggesting Season 3 could run to a similar scale, with one or two names still to be revealed.

Fatal Fury City of the Wolves The Saga Continues animated trailer
Image courtesy of SNK

Duck King and Kim Kaphwan: Series Originals Long Overdue

Duck King is one of the most recognisable faces in Fatal Fury history. He first appeared in the original Fatal Fury: King of Fighters (1991) as a break-dancing hip-hop fighter with a distinctive mohawk and peace-sign pendant — the kind of expressive, unhinged character that made 90s SNK rosters so memorable. His absence from City of the Wolves at launch was one of the more discussed omissions among franchise veterans.

Kim Kaphwan needs even less introduction. The Taekwondo master debuted in Fatal Fury 2 (1992) and has appeared in nearly every SNK fighter since. Singapore players who grew up at the arcades in the 90s almost certainly have a Kim story. He is also the father of Kim Dong Hwan and Kim Jae Hoon — two characters already playable in City of the Wolves — which makes his arrival feel like a missing piece finally clicking into place.

Fatal Fury: City of the Wolves gameplay screenshot
Image courtesy of SNK

Rick Strowd and Laocorn Gaudeamus Round Out the Four

Rick Strowd appeared in Real Bout Fatal Fury (1995) as a thunder-wielding fighter drawing on Native American tradition — a character beloved by a devoted corner of the fanbase who has long wanted him back. Laocorn Gaudeamus is the more surprising inclusion: the armoured antagonist from Fatal Fury: The Motion Picture and Fatal Fury 3, his addition suggests SNK is leaning into the deeper lore of the franchise rather than limiting Season 3 to crowd-pleasing nostalgia picks alone.

Fatal Fury: City of the Wolves character art
Image courtesy of SNK

How to Play City of the Wolves in Singapore

Fatal Fury: City of the Wolves is available now on PlayStation 5, PlayStation 4, Xbox Series X|S, and PC via Steam and the Epic Games Store — all accessible from Singapore. The game has appeared on Steam sale periodically, so it is worth keeping an eye on the Game News feed for any deal alerts. Season 3 release dates and pass pricing have not yet been confirmed by SNK; follow the official Fatal Fury account on X for updates as characters roll out.

MELTY BLOOD: TWI-LUMINA — Black Len Confirmed Playable

The wait is over. Aniplex and FRENCH-BREAD’s TYPE-MOON TIMES Mini broadcast wrapped up earlier tonight at 7PM SGT, and the headline reveal for MELTY BLOOD: TWI-LUMINA is now confirmed: Black Len is officially joining the roster — her first appearance in the modern Tsukihime continuity.

MELTY BLOOD: TWI-LUMINA new character visual for Shiki Tohno and Len, revealed at Anime Expo 2026
Image courtesy of Aniplex

What the TYPE-MOON TIMES Mini Broadcast Revealed

Voice actors Ryosuke Kanemoto (Shiki Tohno) and Kaori Ishihara (Len) joined the stream to recap the latest TWI-LUMINA news from Anime Expo 2026 Lite. The broadcast showed new character visuals for both — Shiki swaps his familiar school uniform from Type Lumina for a casual jacket-and-jeans look, while Len’s design keeps her signature black Gothic dress and blue hair but with updated high-resolution artwork. Both voice actors are reprising their roles from the previous entry.

Black Len: Why This Is a Big Deal

Len close-up from the MELTY BLOOD: TWI-LUMINA official teaser trailer with Japanese text: a new story begins here
Still from Aniplex and TYPE-MOON GAMES’ official teaser trailer

For those not deep in the TYPE-MOON rabbit hole: Black Len is the “dark” shadow counterpart of Len, and she has been absent from the modern Tsukihime storyline — she did not appear in the Tsukihime -A piece of blue glass moon- remake that Type Lumina was built upon. Her confirmation in TWI-LUMINA suggests the new game is expanding beyond its predecessor’s narrative scope, something developer FRENCH-BREAD has described as a “reworked version rather than a completely separate reboot.”

For fighting game fans who felt the Type Lumina roster left some favourites on the cutting room floor, this is exactly the kind of signal they were waiting for.

「MELTY BLOOD: TWI-LUMINA」Teaser PV — via 【公式】TYPE-MOON GAMES on YouTube

What We Know About TWI-LUMINA So Far

MELTY BLOOD: TWI-LUMINA gameplay combat screenshot showing Len fighting in a street environment
Still from Aniplex and TYPE-MOON GAMES’ official teaser trailer

Development is by FRENCH-BREAD — the same team behind every entry in the Melty Blood series — and the game is published by Aniplex. The story is a new scenario written by Kinoko Nasu himself, which is a meaningful commitment: Type Lumina was light on story, so Nasu’s direct involvement suggests TWI-LUMINA will have more narrative weight.

The full 22-character roster from Type Lumina is expected to carry over as the foundation, with additions like Black Len layered on top. Returning gameplay systems include Moon Skill, Rapid Beat auto-combos, Reverse Beat chains, and Sky-Grabber, with FRENCH-BREAD promising refined battle mechanics across the board. Text will be supported in eight languages: Japanese, English, Traditional Chinese, Simplified Chinese, Korean, Spanish, French, and Portuguese — voice acting remains Japanese only.

Platforms, Release Window, and Singapore Availability

MELTY BLOOD: TWI-LUMINA is targeting an early 2027 release window across PlayStation 5, PlayStation 4, Nintendo Switch 2, Nintendo Switch, Xbox One, and PC via Steam — all platforms launching on day one with no timed exclusivity.

For Singapore players, the Switch and Switch 2 versions are particularly relevant given the consoles’ dominance locally. No Singapore-specific pricing has been announced yet — we will update when that changes. In the meantime, check our game news section for any further TWI-LUMINA updates as the early 2027 window draws closer.

MELTY BLOOD: TWI-LUMINA — New Info Drops Tonight at 7PM SGT

One of Japan’s most beloved anime fighting game series is making a dramatic comeback — and Singapore fans can catch the next major reveal tonight. MELTY BLOOD: TWI-LUMINA, the full renewal of MELTY BLOOD: TYPE LUMINA, is heading to PS5, Switch 2, PC and more in Early 2027, with TYPE-MOON dropping fresh details in a live broadcast at 7PM SGT this evening (10 July).

Len returns in MELTY BLOOD: TWI-LUMINA — official teaser visual
Image courtesy of TYPE-MOON / Aniplex
「MELTY BLOOD: TWI-LUMINA」Teaser PV — via 【公式】TYPE-MOON GAMES on YouTube

What Is MELTY BLOOD: TWI-LUMINA?

If you follow the fighting game community or TYPE-MOON’s catalogue, MELTY BLOOD needs no introduction: it’s the anime 2D fighter born from the Tsukihime visual novel universe, following Shiki Tohno — a young man whose mysterious ability to perceive the “lines of death” in all things makes him both protector and target in a city haunted by vampires and nightmares. TWI-LUMINA is not a sequel, but a complete renewal of 2021’s MELTY BLOOD: TYPE LUMINA, featuring a brand-new story written by Kinoko Nasu, redesigned characters by artist Takashi Takeuchi, and an overhauled battle system that developers FRENCH-BREAD say pushes the competitive depth of the series further than TYPE LUMINA did.

The game was first announced at EVO Japan 2026 in May, where publisher Aniplex unveiled a teaser alongside sweeping key art of returning fan-favourite Len — accompanied by the tagline, “A tale of conflict stirs once again within a dream.” FRENCH-BREAD, who has handled every Melty Blood entry since the original PC game, remains the developer.

Characters Confirmed: Shiki Tohno and Len Make Their Return

New character visuals for Shiki Tohno and Len revealed at Anime Expo 2026 for MELTY BLOOD: TWI-LUMINA
Image courtesy of TYPE-MOON / Aniplex

At Anime Expo 2026 earlier this month, TYPE-MOON and Aniplex unveiled character visuals for two confirmed roster members. Shiki Tohno, voiced by Ryosuke Kanemoto, returns as the lead — his redesign here puts him in a casual school jacket, a contrast to the more combat-ready looks of past entries. Len, voiced by Kaori Ishihara, also makes her return — her absence from TYPE LUMINA was one of the community’s loudest complaints, so seeing her back (and featured front-and-centre in the key art) signals that TWI-LUMINA is leaning hard into its Tsukihime roots.

Also confirmed is Black Len, a darker counterpart character who did not appear in TYPE LUMINA, suggesting the story is venturing further into the dreamworld lore that defines the Tsukihime: A Piece of Blue Glass Moon universe. Full roster details have not been announced.

Platforms, Languages and Release Window

MELTY BLOOD: TWI-LUMINA is confirmed for PS5, PS4, Nintendo Switch 2, Nintendo Switch, Xbox One and PC via Steam, with a launch window of Early 2027. No pricing has been announced yet; as a reference point, TYPE LUMINA launched at around SGD 59–69 on PS4 and Switch at local game retailers. Text language support covers English, Japanese, French, Spanish, Portuguese, Korean, Traditional Chinese and Simplified Chinese — voice acting will be Japanese-only, which is the series standard.

The multi-region simultaneous release on PS5 and Switch 2 means Singapore players will not be waiting behind other markets. Whether a physical edition ships to SEA has not yet been confirmed.

Watch Tonight: TYPE-MOON Times Mini at 7PM SGT

TYPE-MOON Times Mini — July 10 2026 broadcast featuring MELTY BLOOD: TWI-LUMINA news
Image courtesy of TYPE-MOON

Tonight, July 10, at 8PM Japan time (7PM SGT / 11AM UTC), TYPE-MOON airs a new TYPE-MOON Times Mini broadcast on the official 【公式】TYPE-MOON GAMES YouTube channel. Voice actors Ryosuke Kanemoto and Kaori Ishihara will appear, and the studio has confirmed the stream will reveal the latest information on MELTY BLOOD: TWI-LUMINA. New character reveals, a gameplay look, or a narrower launch window are all plausible — the stream archive will be available to watch after broadcast for those who cannot tune in live.

Singapore’s fighting game community has been growing steadily — with EVO Singapore confirmed for 2027 at Marina Bay Sands — and TYPE-MOON titles always draw strong interest locally given the huge Fate and Tsukihime fanbases here. TWI-LUMINA is shaping up to be a day-one pick-up for many. Keep an eye on GameTrader for a follow-up once tonight’s stream reveals its hand.

GigaBash Ultraman Zero DLC Out July 9 — Two Iconic Ultras Enter the Kaiju Arena

Malaysian kaiju-brawler GigaBash is about to get a lot more legendary. Developer Passion Republic Games has announced the Ultraman Zero DLC, adding two of the Ultraman franchise’s most iconic rivals — the heroic Ultraman Zero and the fallen Ultraman Belial — to the roster. It drops on July 9, 2026 (11am SGT on July 10), in time to celebrate Ultraman’s 60th anniversary.

Ultraman Zero vs. Belial — A Rivalry 17 Years in the Making

Ultraman Belial and Ultraman Zero face off in GigaBash at night in a city stage
Image courtesy of Passion Republic Games

The DLC brings both characters in their debut forms from the 2009 classic film Mega Monster Battle: Ultra Galaxy — The Movie, the film that first pitted the two against each other in what became one of the franchise’s most beloved confrontations. For Singapore fans who grew up with Ultraman on afternoon television, seeing these two in a modern kaiju brawler is a serious nostalgia hit.

Each character arrives with a distinct playstyle that maps to their on-screen personalities. Ultraman Zero is the precision fighter — his Zero Sluggers can be hurled to zone enemies at range, while his Emerium Slash lets him punish from mid-distance. His move set emphasises space martial arts and reactive play, rewarding players who like to read the opponent and counterattack.

GigaBash – Ultraman Zero DLC: Official Trailer — via ULTRAMAN Official English Channel on YouTube

Ultraman Belial: All Rage, All Power

Ultraman Belial fires his Giga Battlenizer at Ultraman Zero in a lava stage in GigaBash
Image courtesy of Passion Republic Games

Ultraman Belial is the counterpoint in every sense. Armed with the Giga Battlenizer, he’s a high-damage, aggressive character whose attacks carry the fury of someone who threw away everything for power. Dark fireballs cover the arena, the Belial Whip controls space at close range, and Belial Genothunder can shred opponents who overcommit. He’s a character who punishes recklessness — because he embodies it.

What makes the DLC interesting beyond the gameplay is how faithfully Passion Republic Games has translated both characters’ mythologies. The asymmetry in the matchup isn’t just aesthetic: Zero’s arc in the 2009 film is literally about overcoming his worst impulses to become a true hero, while Belial represents the road not taken. The lore runs deep, and the development team has clearly leaned into it.

Available on All Major Platforms — No Switch 2 Restrictions Here

GigaBash Ultraman Zero DLC character reveal art — Ultraman Zero on blue, Ultraman Belial on red
Image courtesy of Passion Republic Games / ©Tsuburaya Productions

The Ultraman Zero DLC releases across PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, PC via Steam, Epic Games Store, and STOVE. Singapore players on any of those platforms can grab it at launch. Note that due to regional licensing, the DLC is not available in Mainland China — no such restrictions apply here in Singapore.

If you haven’t played GigaBash yet, the base game is already a solid pick for fans of kaiju movies and arena brawlers. The roster leans heavily into tokusatsu icons alongside original kaiju, making it one of the few games where the Southeast Asian development scene has genuinely punched above its weight on the global stage. Check out more game news on GameTrader.SG.

Invincible VS Season 1 Is Live: Universa and The Immortal Enter the Fight

Invincible VS has hit its first major milestone: Season 1 launched today (30 June 2026) for PS5, Xbox Series X|S, and PC, adding two new playable fighters, a fresh game mode, and a clear roadmap through to December. If you’ve been on the fence about Quarter Up’s 3-on-3 superhero brawler since it launched in late April, the roster is growing fast.

Season One Launch Trailer | Invincible VS — via Invincible VS on YouTube

Universa: The Boost Vampire

Universa gameplay in Invincible VS Season 1
Image courtesy of Skybound Entertainment

Universa is a technical fighter built around resource theft. Her signature mechanic drains Boost gauge from opponents and redirects it to fuel her own offence — the more you siphon, the stronger her moves hit. She rewards patience and positional play, punishing opponents who overextend while banking their energy for her own burst windows.

The standout is her “Entropy” super: as Skybound noted in an Xbox Wire announcement, “one of our team’s favourite moves is her ‘Entropy’ super, which allows her to absorb incoming projectiles” and convert them directly into Boost. Against zoning-heavy teams, that kind of reversal can swing a round completely.

The Immortal: A Striker Who Won’t Stay Down

The Immortal character in Invincible VS
Image courtesy of Skybound Entertainment

The Immortal is a rushdown Striker designed to close distance fast and attack from multiple angles. What separates him mechanically is a once-per-match revival: when he’s KO’d for the first time, he comes back in a berserk state with boosted speed and enhanced combo potential. Manage that revival timing well and you essentially force your opponent to kill the same character twice.

Both characters are available now as part of the Season 1 DLC pack or via the Year 1 Pass, which covers all four DLC fighters releasing across 2026.

Endless Arcade Mode

Invincible VS arena and gameplay
Image courtesy of Skybound Entertainment

Season 1 also introduces Endless Arcade, a new mode that gives you structured challenges outside of competitive matches. It’s a welcome addition for players who want to grind mechanics and improve without jumping straight into ranked queues — and for newcomers still getting comfortable with the 3-on-3 tag format before going online.

What’s Still Coming: Angstrom Levy and Beyond

Invincible VS Year 1 content roadmap
Image courtesy of Skybound Entertainment

The Season 1 launch also locked in the rest of the Year 1 roadmap. Angstrom Levy — the dimension-hopping villain from Robert Kirkman’s comic — is confirmed as the third DLC character, arriving in Season 2 in October alongside a new game mode and cosmetics. Season 3 follows in December with a fourth fighter and a brand-new arena.

For Singapore’s fighting game crowd, the competitive calendar looks healthy. Quarter Up brought playable character demos to EVO Las Vegas 2026 over the weekend, and with more tournament appearances planned, the game’s esports ambitions appear genuine beyond just content drops.

How to Get It

Invincible VS is available now on PS5, Xbox Series X|S, and PC via Steam, priced at USD $39.99 for the base game on Steam. Singapore players can pick it up from their regional PlayStation Store, Xbox Store, or Steam — check local storefronts for SGD pricing. Season 1 content is available separately or bundled in the Year 1 Pass. For more fighting game news, see our Game News archive.

EVO Singapore 2027 Confirmed at Marina Bay Sands in January

Fighting game fans in Singapore, mark your calendars right now. The Evolution Championship Series — the world’s longest-running and most prestigious fighting game tournament — is coming to Singapore for the very first time in January 2027, and it is bringing the Tekken World Tour Finals with it.

EVO Singapore 2027: January 15-17 at Marina Bay Sands

EVO General Manager Rick “The Hadou” Thiher confirmed the inaugural EVO Singapore 2027 from the main stage at EVO 2026 on June 28. The event is locked in for January 15-17, 2027 at Marina Bay Sands, making Singapore the first Southeast Asian city to host an official EVO event.

EVO Singapore 2027 — January 15-17 at Marina Bay Sands
Image courtesy of EVO

The announcement is part of a significant global expansion for EVO. In 2027 the organisation is rolling out regional events across five continents — Saudi Arabia, China, Morocco, Brazil and Mexico are also on the calendar — but Singapore is one of the first to have a confirmed date and venue. Locking in Marina Bay Sands immediately signals the scale EVO is aiming for here: MBS is one of Singapore’s premier convention and entertainment destinations, and has hosted major international esports and gaming events before.

Tekken World Tour 2026 Finals Run Concurrently — in Singapore

TEKKEN World Tour 2026 Global Finals Trailer — via Bandai Namco Esports on YouTube

The headliner alongside EVO Singapore is the Tekken World Tour 2026 Global Finals, running concurrently from January 14-17, 2027. This is the first time in the TWT’s history that the season-ending Finals — the event that crowns the world’s best Tekken player — will be held at an official EVO venue. Tekken 8 will have a major presence, and the Finals format guarantees the field will be the strongest possible: spots go to winners of the three Master+ events, the EWC 2026 champion, the top 16 players from the Global Leaderboard, the top 15 from Regional Leaderboards, and one Last Chance Qualifier slot.

Tekken has always had a massive following in Southeast Asia, and the prospect of watching the TWT Finals live at Marina Bay Sands — with the region’s own top players competing for a world title on home soil — is exactly the kind of moment the Singapore FGC scene has been waiting for.

What Games Will Be at EVO Singapore 2027?

EVO 2026 Las Vegas lineup featuring Tekken 8, Street Fighter 6, Fatal Fury: City of the Wolves, Granblue Fantasy Versus Rising and more
Image courtesy of EVO

EVO has not yet announced the full game lineup for the Singapore event. Tekken 8 is confirmed given the TWT Finals. Beyond that, EVO 2026 in Las Vegas featured Street Fighter 6, Fatal Fury: City of the Wolves, Under Night In-Birth II Sys:Celes, Granblue Fantasy Versus Rising and Rivals of Aether II — and some of those titles will almost certainly appear on the Singapore bracket too, though nothing is official yet.

Tekken 8 — the confirmed centrepiece of EVO Singapore 2027's Tekken World Tour Finals
Image courtesy of Bandai Namco

EVO 2026 also packed in a run of Tekken 8 news SG fans should know about: Bob (the Onigiri Savior himself) joins as Season 3 DLC with early access from August 19 and general availability from August 24, 2026. There is plenty of reason to brush up on the game well before January.

Tickets, Registration and How to Stay Updated

Ticket sales and player registration details for EVO Singapore 2027 have not yet been released. The official site evosingapore.gg is live, and PlayStation Singapore’s EVO page is another place to watch for updates. Tekken World Tour bracket registration details will appear at tekkenworldtour.com when they open.

EVO Japan 2027 is also confirmed for April 30 – May 2 at Tokyo Big Sight, giving the region back-to-back major FGC events in the first five months of the year. For the Singapore FGC — a community that has been grinding locals, travelling to overseas brackets and building grassroots scenes for years — having a world-championship event with the Tekken World Tour Finals at Marina Bay Sands in January is the biggest home-turf announcement in a very long time.