Tag Archives: Fighting Games

GigaBash Ultraman Zero DLC Out July 9 — Two Iconic Ultras Enter the Kaiju Arena

Malaysian kaiju-brawler GigaBash is about to get a lot more legendary. Developer Passion Republic Games has announced the Ultraman Zero DLC, adding two of the Ultraman franchise’s most iconic rivals — the heroic Ultraman Zero and the fallen Ultraman Belial — to the roster. It drops on July 9, 2026 (11am SGT on July 10), in time to celebrate Ultraman’s 60th anniversary.

Ultraman Zero vs. Belial — A Rivalry 17 Years in the Making

Ultraman Belial and Ultraman Zero face off in GigaBash at night in a city stage
Image courtesy of Passion Republic Games

The DLC brings both characters in their debut forms from the 2009 classic film Mega Monster Battle: Ultra Galaxy — The Movie, the film that first pitted the two against each other in what became one of the franchise’s most beloved confrontations. For Singapore fans who grew up with Ultraman on afternoon television, seeing these two in a modern kaiju brawler is a serious nostalgia hit.

Each character arrives with a distinct playstyle that maps to their on-screen personalities. Ultraman Zero is the precision fighter — his Zero Sluggers can be hurled to zone enemies at range, while his Emerium Slash lets him punish from mid-distance. His move set emphasises space martial arts and reactive play, rewarding players who like to read the opponent and counterattack.

GigaBash – Ultraman Zero DLC: Official Trailer — via ULTRAMAN Official English Channel on YouTube

Ultraman Belial: All Rage, All Power

Ultraman Belial fires his Giga Battlenizer at Ultraman Zero in a lava stage in GigaBash
Image courtesy of Passion Republic Games

Ultraman Belial is the counterpoint in every sense. Armed with the Giga Battlenizer, he’s a high-damage, aggressive character whose attacks carry the fury of someone who threw away everything for power. Dark fireballs cover the arena, the Belial Whip controls space at close range, and Belial Genothunder can shred opponents who overcommit. He’s a character who punishes recklessness — because he embodies it.

What makes the DLC interesting beyond the gameplay is how faithfully Passion Republic Games has translated both characters’ mythologies. The asymmetry in the matchup isn’t just aesthetic: Zero’s arc in the 2009 film is literally about overcoming his worst impulses to become a true hero, while Belial represents the road not taken. The lore runs deep, and the development team has clearly leaned into it.

Available on All Major Platforms — No Switch 2 Restrictions Here

GigaBash Ultraman Zero DLC character reveal art — Ultraman Zero on blue, Ultraman Belial on red
Image courtesy of Passion Republic Games / ©Tsuburaya Productions

The Ultraman Zero DLC releases across PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, PC via Steam, Epic Games Store, and STOVE. Singapore players on any of those platforms can grab it at launch. Note that due to regional licensing, the DLC is not available in Mainland China — no such restrictions apply here in Singapore.

If you haven’t played GigaBash yet, the base game is already a solid pick for fans of kaiju movies and arena brawlers. The roster leans heavily into tokusatsu icons alongside original kaiju, making it one of the few games where the Southeast Asian development scene has genuinely punched above its weight on the global stage. Check out more game news on GameTrader.SG.

Invincible VS Season 1 Is Live: Universa and The Immortal Enter the Fight

Invincible VS has hit its first major milestone: Season 1 launched today (30 June 2026) for PS5, Xbox Series X|S, and PC, adding two new playable fighters, a fresh game mode, and a clear roadmap through to December. If you’ve been on the fence about Quarter Up’s 3-on-3 superhero brawler since it launched in late April, the roster is growing fast.

Season One Launch Trailer | Invincible VS — via Invincible VS on YouTube

Universa: The Boost Vampire

Universa gameplay in Invincible VS Season 1
Image courtesy of Skybound Entertainment

Universa is a technical fighter built around resource theft. Her signature mechanic drains Boost gauge from opponents and redirects it to fuel her own offence — the more you siphon, the stronger her moves hit. She rewards patience and positional play, punishing opponents who overextend while banking their energy for her own burst windows.

The standout is her “Entropy” super: as Skybound noted in an Xbox Wire announcement, “one of our team’s favourite moves is her ‘Entropy’ super, which allows her to absorb incoming projectiles” and convert them directly into Boost. Against zoning-heavy teams, that kind of reversal can swing a round completely.

The Immortal: A Striker Who Won’t Stay Down

The Immortal character in Invincible VS
Image courtesy of Skybound Entertainment

The Immortal is a rushdown Striker designed to close distance fast and attack from multiple angles. What separates him mechanically is a once-per-match revival: when he’s KO’d for the first time, he comes back in a berserk state with boosted speed and enhanced combo potential. Manage that revival timing well and you essentially force your opponent to kill the same character twice.

Both characters are available now as part of the Season 1 DLC pack or via the Year 1 Pass, which covers all four DLC fighters releasing across 2026.

Endless Arcade Mode

Invincible VS arena and gameplay
Image courtesy of Skybound Entertainment

Season 1 also introduces Endless Arcade, a new mode that gives you structured challenges outside of competitive matches. It’s a welcome addition for players who want to grind mechanics and improve without jumping straight into ranked queues — and for newcomers still getting comfortable with the 3-on-3 tag format before going online.

What’s Still Coming: Angstrom Levy and Beyond

Invincible VS Year 1 content roadmap
Image courtesy of Skybound Entertainment

The Season 1 launch also locked in the rest of the Year 1 roadmap. Angstrom Levy — the dimension-hopping villain from Robert Kirkman’s comic — is confirmed as the third DLC character, arriving in Season 2 in October alongside a new game mode and cosmetics. Season 3 follows in December with a fourth fighter and a brand-new arena.

For Singapore’s fighting game crowd, the competitive calendar looks healthy. Quarter Up brought playable character demos to EVO Las Vegas 2026 over the weekend, and with more tournament appearances planned, the game’s esports ambitions appear genuine beyond just content drops.

How to Get It

Invincible VS is available now on PS5, Xbox Series X|S, and PC via Steam, priced at USD $39.99 for the base game on Steam. Singapore players can pick it up from their regional PlayStation Store, Xbox Store, or Steam — check local storefronts for SGD pricing. Season 1 content is available separately or bundled in the Year 1 Pass. For more fighting game news, see our Game News archive.

EVO Singapore 2027 Confirmed at Marina Bay Sands in January

Fighting game fans in Singapore, mark your calendars right now. The Evolution Championship Series — the world’s longest-running and most prestigious fighting game tournament — is coming to Singapore for the very first time in January 2027, and it is bringing the Tekken World Tour Finals with it.

EVO Singapore 2027: January 15-17 at Marina Bay Sands

EVO General Manager Rick “The Hadou” Thiher confirmed the inaugural EVO Singapore 2027 from the main stage at EVO 2026 on June 28. The event is locked in for January 15-17, 2027 at Marina Bay Sands, making Singapore the first Southeast Asian city to host an official EVO event.

EVO Singapore 2027 — January 15-17 at Marina Bay Sands
Image courtesy of EVO

The announcement is part of a significant global expansion for EVO. In 2027 the organisation is rolling out regional events across five continents — Saudi Arabia, China, Morocco, Brazil and Mexico are also on the calendar — but Singapore is one of the first to have a confirmed date and venue. Locking in Marina Bay Sands immediately signals the scale EVO is aiming for here: MBS is one of Singapore’s premier convention and entertainment destinations, and has hosted major international esports and gaming events before.

Tekken World Tour 2026 Finals Run Concurrently — in Singapore

TEKKEN World Tour 2026 Global Finals Trailer — via Bandai Namco Esports on YouTube

The headliner alongside EVO Singapore is the Tekken World Tour 2026 Global Finals, running concurrently from January 14-17, 2027. This is the first time in the TWT’s history that the season-ending Finals — the event that crowns the world’s best Tekken player — will be held at an official EVO venue. Tekken 8 will have a major presence, and the Finals format guarantees the field will be the strongest possible: spots go to winners of the three Master+ events, the EWC 2026 champion, the top 16 players from the Global Leaderboard, the top 15 from Regional Leaderboards, and one Last Chance Qualifier slot.

Tekken has always had a massive following in Southeast Asia, and the prospect of watching the TWT Finals live at Marina Bay Sands — with the region’s own top players competing for a world title on home soil — is exactly the kind of moment the Singapore FGC scene has been waiting for.

What Games Will Be at EVO Singapore 2027?

EVO 2026 Las Vegas lineup featuring Tekken 8, Street Fighter 6, Fatal Fury: City of the Wolves, Granblue Fantasy Versus Rising and more
Image courtesy of EVO

EVO has not yet announced the full game lineup for the Singapore event. Tekken 8 is confirmed given the TWT Finals. Beyond that, EVO 2026 in Las Vegas featured Street Fighter 6, Fatal Fury: City of the Wolves, Under Night In-Birth II Sys:Celes, Granblue Fantasy Versus Rising and Rivals of Aether II — and some of those titles will almost certainly appear on the Singapore bracket too, though nothing is official yet.

Tekken 8 — the confirmed centrepiece of EVO Singapore 2027's Tekken World Tour Finals
Image courtesy of Bandai Namco

EVO 2026 also packed in a run of Tekken 8 news SG fans should know about: Bob (the Onigiri Savior himself) joins as Season 3 DLC with early access from August 19 and general availability from August 24, 2026. There is plenty of reason to brush up on the game well before January.

Tickets, Registration and How to Stay Updated

Ticket sales and player registration details for EVO Singapore 2027 have not yet been released. The official site evosingapore.gg is live, and PlayStation Singapore’s EVO page is another place to watch for updates. Tekken World Tour bracket registration details will appear at tekkenworldtour.com when they open.

EVO Japan 2027 is also confirmed for April 30 – May 2 at Tokyo Big Sight, giving the region back-to-back major FGC events in the first five months of the year. For the Singapore FGC — a community that has been grinding locals, travelling to overseas brackets and building grassroots scenes for years — having a world-championship event with the Tekken World Tour Finals at Marina Bay Sands in January is the biggest home-turf announcement in a very long time.

EVO 2026 Day 3 Recap: Who Won and What to Watch Tonight

Las Vegas is wrapping up its biggest fighting game weekend of the year, and EVO 2026’s final Sunday has already produced some memorable moments. Five game brackets have been settled, the competitive scene is buzzing, and Singapore’s FGC community has been tracking every bracket update from GMT+8 — with the most anticipated finals still ahead tonight.

GBF Rising: Kojicoco Goes Back-to-Back for Japan

Granblue Fantasy Versus: Rising gameplay at EVO 2026
Image courtesy of Cygames

PAR|Kojicoco has now won Granblue Fantasy Versus: Rising at EVO two years running. The Japanese competitor carried Beatrix through the entire bracket on Sunday, resetting the grand finals and closing out the deciding set 3-0 over GS|Shio, who played Lowain throughout. Back-to-back EVO titles in a single game is a rare achievement in any era of the FGC, and Kojicoco’s combination of footsies and neutral control with Beatrix set the bar for the field all weekend. The decisive finish leaves very little room to debate who the world’s best GBVSR player is right now.

Evo 2026: Granblue Fantasy Versus: Rising Top 8 — via Evo Events on YouTube

Guilty Gear Strive: RedDitto Dominates with Ramlethal

Guilty Gear Strive combat scene
Image courtesy of Arc System Works

RedDitto claimed the Guilty Gear Strive EVO 2026 title running Ramlethal, defeating BMS|Verix — on Nagoriyuki — 3-1 in the grand finals. NitroNY rounded out the top three. It is a strong result for the Ramlethal camp heading into the back half of Season 4; notably, the DLC calendar keeps filling up too, with the just-announced Robo-Ky returning on 2 July. Arc System Works had a banner weekend across multiple titles at the event.

Evo 2026: GUILTY GEAR -STRIVE- Top 8 — via Evo Events on YouTube

Virtua Fighter 5 R.E.V.O.: GentlemanThief Wins at a Historic Moment

Virtua Fighter 5 REVO World Stage gameplay
Image courtesy of SEGA

SF|GentlemanThief won the Virtua Fighter 5 R.E.V.O. World Stage championship in one of the weekend’s most dramatic finishes, defeating GKJ|Gakusei Sarah 3-2 across five tense sets while rotating between Akira and Jean. The result lands less than 24 hours after SEGA revealed Virtua Fighter: Crossroads, the long-awaited full-series revival — a coincidence that felt almost scripted. If you missed the Crossroads announcement from yesterday, that context makes GentlemanThief’s win feel all the more significant for the franchise’s future.

Under Night In-Birth 2 and Rivals of Aether 2

PAR|BigBlack took the Under Night In-Birth 2 Sys:Celes title with Byakuya, edging out BNP|Knotts 3-2 in a close deciding set — another Arc System Works-adjacent title, another PAR squad win, cementing the team’s weekend as arguably the best of any organisation at EVO 2026. Meanwhile in Rivals of Aether 2, Eggdog|Plup claimed the top spot with Orcane and La Reina.

Arc System Works fighter in action at EVO 2026
Image courtesy of Arc System Works

SF6 and Tekken 8 Finals Tonight: What Singapore Fans Are Staying Up For

The two biggest titles of the weekend have not crowned champions yet. Street Fighter 6 — which drew over 2,400 entrants, the largest pool of the tournament — and Tekken 8 are both running their Top 8 finals this Sunday evening Pacific time, putting them deep in the Monday early hours for Singapore viewers. Defending SF6 champion MenaRD is in the mix, as is Tekken stalwart Arslan Ash. The Tekken 8 Season 3 reveals this weekend — including Bob and Yujiro Hanma — have the community buzzing heading into the bracket’s climax.

Results will be updated on our social feeds as they come in. For all the EVO 2026 game reveals and DLC announcements from this weekend, head to the GameTrader events archive.

Young Ladies Don’t Play Fighting Games Premieres July 7 on Crunchyroll

With EVO 2026 closing out its final day in Las Vegas, the timing could not be better for the FGC to get its own anime. Young Ladies Don’t Play Fighting Games (Japanese title: Taiari: Ojōsama wa Kakūtō Game Nante Shinai) premieres on Crunchyroll on 7 July 2026 — and it comes with an official Street Fighter 6 collaboration baked right into the adaptation.

Aya and Mio face off in a dramatic fighting game rivalry scene from Young Ladies Don't Play Fighting Games
Image courtesy of Diomedéa / Crunchyroll

Secret Arcade Sticks in an Elite Academy

The premise: Aya Mitsuki earns a scholarship to Kuromi Girls’ Academy, a prestigious institution where gaming is quietly understood to be beneath the student body. She soon discovers that Mio Yorue — the school’s universally admired “White Lily,” a student who seems almost too composed to be real — has been secretly destroying opponents in a competitive fighting game in an empty classroom after hours.

Neither girl can quite let go of what she saw. What unfolds is a rivalry, an unlikely friendship, and an underground tournament scene that the academy’s image managers would strongly prefer to remain invisible. The original manga by Eri Ejima has been running in KADOKAWA’s Monthly Comic Flapper since January 2020 and now spans 11 volumes — Seven Seas Entertainment holds the English-language rights for anyone who wants to read ahead before the simulcast.

A character from Young Ladies Don't Play Fighting Games in a cinematic close-up with glowing amber eyes
Image courtesy of Diomedéa / Crunchyroll

Street Fighter 6 Is Literally in the Show

Here is the detail that sets this adaptation apart. In the source manga, the girls compete in a fictional game called Iron Senpai 4. For the anime, Diomedéa struck an official licensing deal with Capcom and replaced that entirely with real Street Fighter 6 gameplay footage — actual character-select screens, actual match UI, actual move animations. Each of the four main characters has a specific SF6 main: Aya plays Luke, Mio plays Ryu, Yū plays Ken, and Tamaki plays Juri. It is a level of integration that goes well beyond a casual cameo or a logo on a cabinet.

HORI and Mad Catz are both listed as cooperation partners on the production, which suggests exactly the kind of peripheral close-ups that FGC fans will recognise from their own setups.

Young Ladies Don’t Play Fighting Games | Official Trailer — via Crunchyroll on YouTube

Cast and Crew

A character in a school uniform reacting emotionally in Young Ladies Don't Play Fighting Games
Image courtesy of Diomedéa / Crunchyroll

The adaptation is produced by Diomedéa (Himouto! Umaru-chan) and directed by Shōta Ihata, with series composition by Wataru Watari — the same writer behind My Teen Romantic Comedy SNAFU. Main cast:

  • Aya Mitsuki — Ikumi Hasegawa
  • Mio Yorue — Kana Ichinose
  • Yū Inui — Sayaka Senbongi
  • Tamaki Ichinose — Shino Shimoji

Crunchyroll screened a sneak-peek episode as part of its Anime Nights theatrical programme in June, ahead of the simulcast launch. Early viewer response has been largely positive, with advance coverage noting that the premiere episode delivers on its premise without overselling the drama.

On Crunchyroll from 7 July

An extreme amber-eye close-up from Young Ladies Don't Play Fighting Games conveying competitive intensity
Image courtesy of Diomedéa / Crunchyroll

Young Ladies Don’t Play Fighting Games begins simulcasting on Crunchyroll on 7 July 2026, day-and-date with the Japanese broadcast on AT-X, Tokyo MX, MBS, BS NTV, and NBC. Singapore Crunchyroll subscribers can watch on day one. It joins a strong summer 2026 anime lineup — and as the only show this season where actual competitive fighting game matches are woven into the main drama, it is a natural follow-on watch for anyone who has spent the past few days glued to EVO 2026.

BlazBlue: Central Fiction Gets Its First New Character in Nine Years

Arc System Works dropped a genuine surprise at EVO 2026 in Las Vegas on Saturday: Trinity Glassfille, one of the most iconic never-playable figures in the BlazBlue universe, is finally joining BlazBlue: Central Fiction as a fully playable DLC character. She is the game’s first new fighter in nine years — and for anyone who has followed this anime fighter since its arcade days, that announcement landed like a gut punch in the best possible way.

BLAZBLUE CENTRALFICTION – Trinity Glassfille Character Reveal — via Arc System Works America on YouTube

Who Is Trinity Glassfille?

BlazBlue: Centralfiction title screen
Image courtesy of Arc System Works

Trinity Glassfille has been woven into the BlazBlue story since the very first game, Calamity Trigger. As one of the legendary Six Heroes — the warriors who ended the Dark War a century before the main timeline — she carries enormous lore weight. Trained at the Mage’s Guile, she developed formidable expertise in both sorcery and alchemy, and her defining trait is a compassion so deep she has always found it impossible to view even enemies without empathy.

Despite that, she was never selectable in any game in the series. She existed in story mode, dialogue, and cutscenes, but never under your thumbs in a match. Arc System Works confirmed the change in a brief but electrifying reveal at EVO 2026, dropping a new character illustration drawn by series creator Toshimichi Mori. Per the official statement, as reported by Gematsu: “Trinity Glassfille, a key character who has appeared since the early stages of the BlazBlue story, will finally be joining the roster as a playable character.”

Nine Years Since the Last New Fighter

BlazBlue: Central Fiction character select screen showing the full existing roster
Image courtesy of Arc System Works

The last DLC character added to Central Fiction was Jubei in 2017 — also a fan-demanded, long-teased figure. That was nine years ago. The game released its final update and went quiet, and for a stretch it looked like the roster was permanently closed.

What kept the community alive was Arc System Works’ rollback netcode update, which gave Central Fiction a genuine second life online. Competitive scenes across Japan, South Korea, and Southeast Asia kept the game going, with Singapore players among those running sets and local events long after the game’s commercial window had closed. The EVO 2026 bracket for Central Fiction this weekend drew some of the sharpest entrants in years. Producer Riku Ozawa acknowledged the gap in the pre-announcement tease, noting it had “been many years since this game released” and crediting fan support for making new character development possible at all.

What to Expect From Her Moveset

BlazBlue: Central Fiction combat gameplay — two characters clashing in a snowy stage
Image courtesy of Arc System Works

No gameplay footage has been shown — Ozawa was upfront that development only recently got underway. But Trinity’s character background offers strong hints. Her mastery of sorcery and alchemy, combined with a personality that avoids direct confrontation, points toward a zoner archetype: a fighter who controls space from range, deploys projectiles, and punishes opponents who rush in. Central Fiction‘s existing cast leans heavily toward rushdown and pressure characters, so a clean zoner would fill a meaningful gap in the meta.

The DLC will be released on PlayStation 4 and PC (Steam) — the same platforms that received the rollback netcode update. No PS5 native version, no Switch port, and no Xbox version have been announced. No release window or pricing has been set, and a proper gameplay reveal is expected at a future Arc System Works event.

A Big EVO Weekend for Arc System Works

Trinity’s announcement is the headline item in a busy EVO 2026 showing for the studio. Robo-Ky lands in Guilty Gear -Strive- on July 2, Zohar was confirmed for Under Night In-Birth II, and Id DLC plus a Switch 2 port were revealed for Granblue Fantasy Versus: Rising. Across the whole weekend, Arc System Works has made it clear they are not slowing down — and bringing Central Fiction back into the conversation after nine years of silence is exactly the kind of moment that reminds you why the FGC keeps showing up. For Singapore fans who stuck with the game through the post-launch years, that makes the wait feel worth it.

Stay up to date with more fighting game and game news coverage here on GameTrader.

Marvel Tōkon: Fighting Souls — ArcSys’ Marvel Fighter Launches August 6 on PS5 and PC

A new Marvel fighting game is six weeks away — and it is not who you might expect behind it. Marvel Tōkon: Fighting Souls, developed by Arc System Works and published by PlayStation, launches on August 6, 2026 on PS5 and PC. EVO 2026 this weekend served as the game’s biggest showcase yet, revealing Magneto’s full movelist and hosting a pre-release community tournament.

Marvel Tōkon: Fighting Souls – Official Announce Trailer — via PlayStation on YouTube

What Is Marvel Tōkon: Fighting Souls?

This is Arc System Works — the studio behind Guilty Gear -STRIVE- and Dragon Ball FighterZ — applying their signature high-quality anime-fighter DNA to the Marvel universe. The result is a 2D fighting game with a comic-book art style that blends American superhero aesthetics with Japanese manga linework. Rather than licensing a generic Marvel brawler, the two companies built an original storyline around a new threat menacing Earth, with the characters and roster structured around thematic teams.

The game was announced earlier this year via a PlayStation State of Play, where producer Takeshi Yamanaka presented the debut trailer and the game’s first roster details on the PlayStation Blog.

Marvel Tōkon Fighting Souls Unbreakable X-Men team key visual with Wolverine, Storm, Magik and Danger
Image courtesy of Arc System Works / Marvel

The Roster — Two Teams Confirmed, One More Coming

Characters in Marvel Tōkon are grouped into named teams, each with its own narrative role in the story. Two teams are fully revealed:

The Unbreakable X-Men — the game’s hero-side starting lineup. Many of the X-Men’s core members are out of action following a recent battle, so a reformed team steps up: Storm (the squad leader, controlling wind and lightning), Magik (wielding her Soulsword and mutant sorcery), Wolverine (battle-scarred but very much unbroken), and Danger (the Danger Room’s AI, who gained autonomy and a physical body). It is an unusual mix of classic and deeper-cut X-Men that suggests ArcSys went carefully into the comics when building the story.

The Knights of Doom — the villain team and the mirror to the X-Men. Confirmed: Magneto, Doctor Doom, Carnage, and Green Goblin. Each is a powerhouse, and the pairing of Doom and Magneto in particular has FGC players very interested in how their team dynamic plays out in-story.

A third team built around Ghost Rider is confirmed but still has three unannounced fighters remaining.

Magneto full movelist card for Marvel Tōkon Fighting Souls, showing Skills and Super Skill inputs
Image courtesy of Arc System Works / Marvel

Magneto at EVO 2026 — How He Plays

At EVO 2026 this weekend, Arc System Works and PlayStation shared Magneto’s complete movelist alongside competitive pre-release match footage. According to the official movelist card and gameplay shown at the event, Magneto plays as a heavy technical zoner — a big, hard-hitting character who also has significant ranged control:

  • Magnetic Blast — a core projectile, usable in the air
  • Gravity Bind — a grounded ranged tool
  • Polarity Shift — another aerial-capable skill
  • Shrapnel Spike — sets up debris in the air
  • Metallic Meteor (Unique Ability) — his signature tool for powering up his skills and charged attacks
  • Magnetic Maelstrom (Super Skill, 50 gauge) — usable in the air
  • Magnetic Retribution (Ultimate Skill, 100 gauge)
  • Tōkon Assemble (150 gauge) — a comeback mechanic available only when one round away from losing

In action during the EVO pre-release tournament, Magneto proved capable of grabbing opponents across the screen with magnetic debris and dragging them into combos — the kind of screen-controlling game that will appeal to players coming from the Sentinel or Dormammu school of Marvel fighters.

Storm gameplay close-up in Marvel Tōkon Fighting Souls, channelling lightning with glowing eyes
Image courtesy of Arc System Works / Marvel

Episode Mode — An Original Marvel Story

Beyond the versus mode, Marvel Tōkon: Fighting Souls includes an Episode Mode with a fully original narrative written in collaboration with a writer from the original Marvel Comics. The story is told through motion comics — a format that blends the look of American comics with Japanese manga panel flow — and centres on a new, unnamed threat closing in on Earth and the opposing hero and villain factions scrambling to respond. ArcSys described the collaboration as crafting a world and story built specifically for this game, not an adaptation of an existing arc.

PS5 and PC — What Singapore Players Need to Know

Marvel Tōkon: Fighting Souls is a PS5 and PC exclusive — no Switch, no Xbox. For Singapore, that is a straightforward availability picture: the PS5 is widely stocked at local game retailers, and the PC version will be on Steam. The game launches globally on August 6, 2026. No Singapore-specific pre-order bonus or separate SEA pricing has been announced as of this writing; expect standard PlayStation Store and Steam pricing to apply.

With ArcSys behind the wheel and EVO 2026 generating strong early community interest, Marvel Tōkon: Fighting Souls is shaping up as one of the bigger PS5 releases of the second half of 2026 for Singapore fighting game fans.

Guilty Gear Strive: Robo-Ky Drops July 2 — Traps, Mech-Arms and a Whole New Identity

Arc System Works handed Singapore’s fighting game community an EVO 2026 weekend surprise: Robo-Ky is coming to Guilty Gear -STRIVE- on July 2, 2026, and he plays nothing like the Ky Kiske he was built to imitate.

GUILTY GEAR -STRIVE- Season Pass 5 Playable Character #2 [Robo-Ky] Trailer — via Arc System Works America on YouTube

Who Is Robo-Ky?

Robo-Ky is a mechanical replica of Ky Kiske, originally created by the Post-War Administration Bureau and a series veteran going back to Guilty Gear XX. The visual callback is deliberate — the blonde hair, the long coat — but Arc System Works made clear that his personality in -STRIVE- is entirely his own, and more importantly, so is his fighting style. Where Ky channels holy lightning into a disciplined, well-rounded game, Robo-Ky runs on gadgetry, unpredictability, and mechanical chaos.

Robo-Ky full character render for Guilty Gear Strive Season 5 DLC
Image courtesy of Arc System Works

What Robo-Ky Brings to the Fight

The gameplay trailer — shown publicly for the first time at EVO 2026 this weekend — lays out a kit built around making every inch of the screen feel dangerous. Three things define him:

  • Movement that hits back — Robo-Ky’s mobility options are unconventional, and the sting is that they double as attacks. Approaching him carelessly, or trying to read a dash, means eating damage.
  • Traps and projectile layering — He can plant traps on screen that interact with his projectile tools, building pressure that compounds. Getting cornered by a Robo-Ky who has set his board up is a messy situation to escape.
  • The Ora-Ora-Ora super — The moment everyone’s screenshotting: a series of mechanical arms extends from his body and unleashes a rapid-fire flurry of punches. It is exactly as ridiculous as it sounds, and the community is already loving it.
Robo-Ky close-up face shot showing glowing mechanical eyes in Guilty Gear Strive
Image courtesy of Arc System Works

Season 5 — Where Things Stand

Robo-Ky is Season Pass 5 Character #2, following Jam Kuradoberi who was recently added to the roster. Two more unnamed characters are still to come in Season 5, with identities unannounced. The July 2 update that brings Robo-Ky also adds Blazing Pass Duel 2: Ennui Protocol, continuing the game’s story mode content, alongside new cosmetics. If you hold Season Pass 5, Robo-Ky unlocks automatically on day one; he is also available as a standalone DLC purchase.

Robo-Ky in mechanical crate setting, Guilty Gear Strive Season 5 DLC screenshot
Image courtesy of Arc System Works

Singapore FGC — Mark July 2

Guilty Gear -STRIVE- has consistent representation in Singapore’s local fighting game circuit, from casuals at game cafes to ranked grinders on Steam. Robo-Ky lands on July 2 across all platforms where -STRIVE- is supported. With EVO 2026 wrapping its finals today and the FGC hype running high, the timing of this reveal is no accident — expect Singapore players to be lab-ing Robo-Ky traps by the end of the week.

For other fighting game news from this weekend’s EVO, check our recent coverage.

Zohar Is Coming to Under Night In-Birth II This Summer

Under Night In-Birth II Sys:Celes is getting its fourth DLC character this summer: Zohar, the claw-wielding fighter known as the Doppelganger. Developer French-Bread and publisher Arc System Works dropped the reveal trailer at EVO 2026, and alongside the character announcement comes a substantial update that rewrites several of the game’s competitive fundamentals.

Who Is Zohar?

Zohar is described in the official announcement as one of the founding members of the Bankikai — the organisation she helped build alongside Ogre and Strix. Her title, the Doppelganger, hints at some form of imitation or transformation ability, though Arc System Works hasn’t yet revealed her full fighting style. She is voiced by Aiko Okubo.

The reveal trailer is deliberately light on gameplay — a menacing close-up, a claw strike, and her character title card with the tagline “Claws encroaching unseen.” Full moveset details are scheduled to arrive before her summer release window.

A Major Competitive Update Lands With Her

Under Night In-Birth II Sys:Celes gameplay — Hyde vs Seth clash with blue and red energy effects
Image courtesy of Arc System Works / French-Bread

The character reveal is only part of the story. The update arriving this summer brings sweeping changes across the game:

  • Balance overhaul: A broad review of combo damage and gauge gain to curb power creep, plus revisions to the Steer Ender and Throw Escape mechanics and adjustments to powerful moves across the roster.
  • Ranked system for high-level play: High-ranked matches will now see Rating Points fluctuate alongside traditional RIP, with a dedicated ranking leaderboard added for serious competitors.
  • Improved training tools: Frame data now displays opponent information and gap frames in sequences. Frame data is also viewable in Replay Mode — a feature the competitive community has requested for a long time.
  • Mission Mode upgrade: Players can now review their previous play within Mission Mode.

The stated goal of reducing power creep positions this as a proper competitive reset, not a light patch. Players who have found certain combo routes or mechanics dominant should expect a meaningfully different meta after the update lands.

Watch the Zohar Reveal Trailer

[UNI2]Zohar Reveal Trailer — via arcsystemworks on YouTube

UNIB II in Singapore’s FGC

Under Night In-Birth II Sys:Celes gameplay — Merkava vs Vatista at a poolside stage
Image courtesy of Arc System Works / French-Bread

Under Night In-Birth II Sys:Celes is available on PS5, PS4, Nintendo Switch and PC via Steam. The game occupies a distinct corner of the anime fighter ecosystem — its deliberate neutral pacing and EXS gauge mechanics attract players who want more strategic depth than the faster-paced alternatives. Singapore’s FGC has a consistent UNIB presence at local brackets and online events.

Zohar is the fourth DLC slot. The Bankikai lore — with Ogre and Strix named alongside her — leaves room for more additions, though nothing beyond Zohar has been announced. Follow GameTrader game news for the full moveset reveal and a confirmed release date as we get closer to summer.