Category Archives: Game News

Shadow Reshiram Debuts in Pokémon GO — Flying Taxi: Taken Over Event Guide

If you’ve been waiting for Shadow Reshiram to make its Pokémon GO debut, the wait is over. The Flying Taxi: Taken Over event is live right now and runs until Monday, 29 June at 8:00 PM local time—meaning Singapore trainers have until Monday night to track down Giovanni and rescue the Shadow Dragon.

Pokemon GO Flying Taxi Taken Over event banner
Image courtesy of Pokémon GO / The Pokémon Company
Trainers, get ready to face Team GO Rocket and save Shadow Reshiram! — via Pokémon GO on YouTube

How to Get Shadow Reshiram

Shadow Reshiram is Giovanni’s current legendary, and the path to it runs through the Flying Taxi GO Pass. Complete the GO Pass reward track to earn a Super Rocket Radar, then use it to locate Giovanni at a PokéStop. Defeat him to rescue Shadow Reshiram. The Dragon/Fire-type legendary is available for the first time ever in its shadow form during this event, and the shiny version is also in the pool.

A few counters worth having ready: Shadow Reshiram is weak to Dragon, Ground, and Rock moves. Bring Rayquaza, Palkia, or Kyurem for the Dragon matchup; Groudon, Rhyperior, or Garchomp cover the Ground and Rock angles. Once caught, Reshiram hits hard with Fusion Flare as a charged move, making it one of the best Fire-type attackers in the game.

Pokemon GO Shadow Reshiram event details
Image courtesy of Pokémon GO / The Pokémon Company

New Shadow Pokémon and Charged TM Window

Beyond Giovanni, Team GO Rocket Grunts and Leaders are running an updated Shadow lineup for the event. New Shadow Pokémon appearing for the first time include Shadow Rookidee, Shadow Noibat, Shadow Seel, and Shadow Hoothoot. If any of those are on your want list, this is the window to grind encounters.

Crucially, Charged TMs can remove Frustration from Shadow Pokémon during the event period—a mechanic that only opens during specific Team GO Rocket events. If you have legacy Shadow Pokémon sitting on Frustration that you’ve been unable to retrain, now is the time. Stock up on Charged TMs and work through your collection before 29 June.

Pokemon GO Flying Taxi event bonuses
Image courtesy of Pokémon GO / The Pokémon Company

Event Bonuses and GO Pass Perks

Pokemon GO Team GO Rocket new Shadow lineup
Image courtesy of Pokémon GO / The Pokémon Company

Team GO Rocket appears more frequently at PokéStops and balloons throughout the event window. Field Research tasks reward Fast TMs, Charged TMs, and Mysterious Components. Defeating Grunts and Leaders earns increased Stardust across the board. If you’re on the GO Pass, from 27 June 12:00 AM through 29 June 7:59 PM the daily GO Points cap is lifted—effectively unlimited daily points for the final stretch of the event.

Tonight’s Wingull Spotlight Hour (6:00 PM–7:00 PM local time) runs alongside the Rocket event with a 2× Catch Stardust bonus. Wingull can be Shiny, and the doubled Stardust stacks well with the event’s own Stardust boosts if you’re planning a session around the harbour or any Poké-dense spot in the city.

Singapore trainers heading to Orchard Road, Gardens by the Bay, or any of the usual high-density PokéStop clusters this weekend will find the event well-timed for a grind session. The clock runs to Monday 29 June, 8:00 PM SGT—that’s the hard cutoff for the Giovanni encounter and the Frustration window. Don’t leave it to the last hour. For more on current events, check the Pokémon GO coverage and the official Pokémon GO blog.

Capcom Spotlight June 2026 Recap: Dragon’s Dogma 2 Expansion, Onimusha Release Date, MH Stories 3 DLC

Capcom’s June 2026 Spotlight wrapped up today with three concrete updates for games already on Singapore fans’ radar—a major expansion landing on a new platform, a September release date finally locked in, and a surprise DLC for one of the year’s best JRPGs. Here’s everything confirmed in the showcase.

Capcom Spotlight (US) |June 2026 — via Capcom USA on YouTube

Dragon’s Dogma 2: Dark Arisen Comes to Nintendo Switch 2 on 9 October

Dragon's Dogma 2 Dark Arisen gameplay screenshot
Image courtesy of Capcom

The biggest announcement of the showcase: Dragon’s Dogma 2: Dark Arisen is arriving on 9 October 2026 across PC (Steam), PlayStation 5, Xbox Series X|S—and for the first time, Nintendo Switch 2. The expansion introduces the new region of Norgan, new weapons and skills, and twelve Lost Rites dungeon challenges designed to test even veteran Arisen.

Pricing for the expansion standalone is USD 29.99; a bundle with the base game is USD 49.99. Switch 2 players get the best deal: the base Dragon’s Dogma 2 launches on the platform at the same time, and Dark Arisen content is included from day one—meaning Switch 2 owners effectively get the complete package at the standard software price. Singapore players can pick it up via the Nintendo eShop or PlayStation Store digital, or watch for a physical release through retailers.

Dragon's Dogma 2 Dark Arisen key art
Image courtesy of Capcom

Dark Arisen’s arrival on Switch 2 is notable: it means the full Dragon’s Dogma 2 experience—open world, expanded story, dungeon content—is playable portably for the first time. For Singapore Switch 2 owners who have been eyeing the game since its PS5/PC launch, October is now firmly on the calendar. Check Dragon’s Dogma 2 on Steam and the PlayStation Store SG for local pricing closer to launch.

Onimusha: Way of the Sword Gets a 25 September Release Date

Onimusha Way of the Sword key art
Image courtesy of Capcom

After months of teases, Onimusha: Way of the Sword now has a firm date: 25 September 2026 on PC, PlayStation 5, and Xbox Series X|S. The Spotlight showcased new gameplay footage highlighting three signature mechanics: the Issen precision counterattack system, a soul absorption loop tied to enemy kills, and Oni Agility—a movement option that changes how you close distance and evade.

The game casts players as Miyamoto Musashi in an Edo-era Kyoto twisted by an encroaching force of Malice, with rival Sasaki Ganryu appearing as an early confrontation. A demo has been available since 3 June on both PS5 and Steam, so if you haven’t tried it yet, that’s worth a download before the clock ticks down to September. No Nintendo Switch version was announced; this is a current-gen title only.

Onimusha Way of the Sword combat gameplay
Image courtesy of Capcom

Singapore fans of the original Onimusha trilogy will feel the DNA here—this is an unambiguous revival of that sengoku action-horror style, now rebuilt for current hardware. Grab the demo on Steam or the PlayStation Store SG to get a taste ahead of the September launch.

Monster Hunter Stories 3 Gets a Rudy Side Story DLC

Monster Hunter Stories 3 Twisted Reflection key art
Image courtesy of Capcom

Monster Hunter Stories 3: Twisted Reflection, which launched earlier this year, is getting its first major DLC: the Additional Side Story: Rudy, arriving Autumn 2026. As the name suggests, this chapter shifts the spotlight to Rudy—the player’s Azurian Royal Palico companion—who heads off on an independent investigation involving Egg Quartz and new aerial locations. It’s a lore-focused addition that expands on Rudy’s heritage in ways the base game only hinted at.

The Rudy Side Story is included in the Deluxe Edition (USD 89.99) and Premium Deluxe Edition of the game, with separate purchase availability to be confirmed. If you bought the base edition and have been enjoying the game, keep an eye on an upcoming announcement about standalone pricing.

Monster Hunter Stories 3 battle screenshot
Image courtesy of Capcom

For Singapore players who want to catch up, Monster Hunter Stories 3 is available now on Steam and consoles. The Game News category has more on the broader summer release slate from major publishers.

What to Watch Next

All three games are either out or arriving this calendar year. The October 9 Dragon’s Dogma 2: Dark Arisen date puts it in a busy Q4 window alongside other major releases, so plan accordingly if your backlog is already stretched. Onimusha in September gives the action crowd something to look forward to after the summer, and the MH Stories 3 DLC should slot in neatly once Capcom announces its standalone price. Keep the Onimusha Steam page and Capcom’s official site in your bookmarks for the latest.

Ratatan Delayed to October — The Patapon Spiritual Successor Needs More Time

If you have been waiting for Ratatan to hit 1.0, clear your October calendar instead. Developer Ratata Arts has announced the full release of their rhythmic roguelike is moving from 16 July to 15 October 2026 across all platforms.

Ratatan Early Access Trailer — via Ratatan on YouTube

Why Ratatan Needed More Development Time

The delay is about quality, not crisis. According to Ratata Arts’ official announcement as reported on 4gamer (Japanese) and confirmed by English-language outlets including Nintendo Everything, the team needs extra time to address online play stability issues flagged during Steam Early Access and to complete final adjustments to the console versions. The team stated that these improvements will reach “a sufficiently high-quality state for release” before the October date. In short: Early Access feedback is doing exactly what it is supposed to do, and the developers are listening.

Ratatan rhythmic roguelike gameplay with colourful characters marching in formation
Image courtesy of Ratata Arts

What Is Ratatan — And Why PSP Veterans Will Recognise It

Ratatan is a rhythm-action game developed by Ratata Arts, with involvement from Hiroyuki Kotani — the original producer of Patapon. The Patapon series, which ran across three PSP titles between 2007 and 2011, was a cult favourite among Singapore gamers and the wider Asian gaming community. Ratatan carries that torch into a modern format: instead of playing as a deity commanding a small army, you directly control one of eight Ratatans in a side-scrolling rhythmic roguelike that supports up to four-player online co-op.

The Steam Early Access build has been live since September 2025 and has earned roughly 90% positive reviews from close to 900 players, with consistent praise for the rhythm gameplay and the way it evolves the Patapon formula. The October 1.0 release will be the version that addresses the remaining rough edges and brings the console builds up to the same standard.

Ratatan gameplay showing co-op action and enemy encounters
Image courtesy of Ratata Arts

Platforms and Pre-Order Details

Ratatan 1.0 targets PC via Steam, Nintendo Switch 2, PlayStation 5, and Xbox Series X|S simultaneously on 15 October 2026. Pre-ordering through publisher Game Source Entertainment unlocks a DLC bonus bundle: a Kobun Set (×8 Kobuns), a weapon and accessory set, and growth materials to give you a head start on day one. Steam Early Access players’ save data transfers into the 1.0 release.

Ratatan characters and enemies in a dynamic battle scene
Image courtesy of Ratata Arts

What the October Window Means for Singapore Players

A mid-October launch actually works in Ratatan’s favour. Mid-July is a crowded release window, and October sits just ahead of the year-end rush, giving the game space to breathe before the holiday slate arrives. For Singapore fans who grew up with Patapon on PSP, it is a little longer to wait — but given the team is using the time specifically to polish online play and console stability, the October build should be the definitive version worth picking up. Check the official Steam page for updates, and follow our game news coverage for more as the date approaches.

Arc System Works Showcase 2026: Every Reveal

Arc System Works aired its 2026 showcase early this morning — streamed at 06:00 JST and now available in full archive — and it delivered more than anyone was expecting. BlazBlue: Central Fiction is getting its first new playable character in roughly nine years, Guilty Gear -Strive- teased its next DLC fighter Robo-Ky, and a brand-new tactical RPG went up for pre-order today. The Singapore FGC has a very good weekend incoming.

ARC SYSTEM WORKS Showcase 2026 | 2026.6.25 — via arcsystemworks on YouTube

BlazBlue Central Fiction: First New Character in Nine Years

The moment that had FGC timelines erupting: a new playable character is coming to BlazBlue: Central Fiction. BBCF received its last DLC addition — Jubei — roughly nine years ago, and the game has been considered a finished product ever since. Announcing a new character now, out of nowhere, is exactly the kind of surprise EVO weekend is made for.

Arc System Works has not named or shown the character yet. Full details — who it is, what they play like, and presumably a gameplay trailer — are all set for EVO 2026, this Saturday and Sunday, 27–28 June. For Singapore players still running BBCF at locals or keeping an eye on the regional competitive scene, set a reminder: the EVO main stream this weekend is not one to miss.

BlazBlue Central Fiction — a new playable character confirmed at ARC SYSTEM WORKS Showcase 2026
Image courtesy of Arc System Works

Guilty Gear -Strive-: Robo-Ky Teaser and New Blazing Pass

On the Guilty Gear -Strive- side, the broadcast opened with a teaser clip for Robo-Ky, the fan-favourite robotic counterpart to Ky Kiske. The full reveal trailer is also reserved for EVO 2026, so Saturday is shaping up to be appointment viewing for anyone invested in ASW’s fighters. GG Strive remains one of the most-played fighting games at local and regional Southeast Asian events, and Robo-Ky has been one of the most-requested returning characters from earlier entries in the series.

Separately, the next Blazing Pass — “Duel 2: Ennui Protocol” — launches on 2 July. It includes Ky’s new weapon skin and a “Country” outfit for Queen Dizzy.

Guilty Gear -Strive- gameplay screenshot
Image courtesy of Arc System Works

Kamibou no Kurifa — New Tactical RPG, Out 24 September

Beyond the fighting game headlines, Arc System Works and studio Unite Plus announced an entirely new game: 神貌のクリファ (Kamibou no Kurifa). It is a Tactical Counter Timeline RPG set in a version of modern-day Shibuya where supernatural entities known as kai (怪異) are bleeding into reality. Two protagonists — who each carry their own kai — investigate the source of the outbreak.

A teaser trailer is out now (below), and pre-orders opened today on Steam, the PlayStation Store and the Epic Games Store. Physical copies are also available to pre-order from participating retailers from today, with early-purchase bonuses.

神貌のクリファ (Kamibou no Kurifa) Teaser Trailer — via arcsystemworks on YouTube
Kamibou no Kurifa — tactical RPG gameplay by Arc System Works and Unite Plus
Image courtesy of Arc System Works
Kamibou no Kurifa characters and story art
Image courtesy of Arc System Works

Kamibou no Kurifa releases on 24 September 2026 for PlayStation 5, Nintendo Switch, Steam and Epic Games Store. SGD pricing is to be confirmed.

Dave the Diver Complete Edition — PS5 and Switch 2 on 8 October

One of the showcase’s cleanest surprises for console players: Dave the Diver Complete Edition is coming to PlayStation 5 and Nintendo Switch 2 on 8 October 2026. It includes the base game plus the DREDGE and Godzilla collaboration DLCs that were sold separately on PC. If you held off on the underwater adventure waiting for a console release, this is the one. SGD pricing and pre-order details have not been confirmed yet.

The Rest of the Showcase

Donutal (ドーナタル) — a Papers, Please-style alien examination game set in the year 2206, where you wake from cryosleep to become Earth’s Star Inspector and judge arriving extraterrestrials through dialogue — showed off a systems trailer. A free demo is already live on Steam. Demons Night Fever, a new strategy RPG helmed by Disgaea series director Sohei Shinkawa, debuted its first gameplay look; the hook is a mechanic called the Servant Abuse System where sacrificing your own allies makes your forces progressively more powerful. It targets 2026 on PS5, Switch and Steam, with a developer panel at Anime Expo on 4 July. Action roguelike Absolum confirmed a Nintendo Switch 2 version, and action adventure DAMON and BABY rolled out Ver 2.00 today, adding the new “Blood Edge Lord’s Trial” mode.

The full showcase archive is on the Arc System Works official site and the arcsystemworks YouTube channel. For more gaming news covering Singapore, keep GameTrader bookmarked.

Star Fox Is Out Now on Nintendo Switch 2 — Velan Studios Brings Fox McCloud Back

Fox McCloud is finally back. Star Fox launches today, 25 June 2026, exclusively on Nintendo Switch 2 — the franchise’s first proper new game since Star Fox Zero a decade ago. The developer is Velan Studios, the Massachusetts studio behind Knockout City and Mario Kart Live, and what they have delivered is not a straight remaster but a fully rebuilt, cinematically expanded reimagining of the beloved 1997 Star Fox 64.

Star Fox Nintendo Switch 2 — gameplay screenshot
Image courtesy of Nintendo
Star Fox — Overview Trailer — Nintendo Switch 2 — via Nintendo of America on YouTube

What Velan Studios Built With Star Fox Switch 2

At its core, Star Fox remains the rail-shooter it has always been: you pilot Fox McCloud’s Arwing through branching mission paths, barrel-rolling through enemy fire and barking orders at your wingmates across the Lylat System. But the bones have been completely reclothed. The original 64-bit visuals are gone, replaced by real-time cinematic cutscenes rendered at a locked 60fps. All dialogue has been re-recorded with a new cast, and the score is a sweeping orchestral work composed by Matt Pirog and Stephen Barton. Three difficulty modes — Easy, Normal, and Expert — give both returning veterans and first-timers a sensible way in.

Velan Studios described the project simply: “Collaborating with Nintendo and bringing Fox McCloud and crew to Nintendo Switch 2 is truly an honor.” Original Star Fox 64 character designer Takaya Imamura was characteristically direct in his response — telling NintendoEverything that “this latest graphics upgrade really gets me choked up” and that “the designs of the 2026 game are exactly what I had in mind when designing for Star Fox 64.”

Star Fox Nintendo Switch 2 — Arwing in combat
Image courtesy of Nintendo

The Joy-Con 2 Mouse Mode Is the Real Star Fox Switch 2 Showcase

The headline hardware trick is a cockpit first-person view that maps to the Joy-Con 2’s built-in optical mouse sensor. Point the Joy-Con 2 like a mouse on a flat surface and you get tight, zero-dead-zone aiming that feels closer to PC mouse-and-keyboard than anything the platform has managed before. Players can switch between standard button controls and mouse mode mid-mission — no menus, no restarts. It is the kind of feature that sounds gimmicky on paper but, based on early impressions, changes how the combat loop actually feels.

Star Fox Switch 2 — Joy-Con 2 mouse mode demonstration
Image courtesy of Nintendo

Multiplayer and Co-op Modes

Solo play is only part of the package. A two-player asymmetric local co-op mode splits duties between pilot and gunner on the same machine. Online co-op runs through GameShare. The competitive multiplayer is a 4v4 mode pitting the Star Fox crew against the Star Wolf team across three dedicated maps — up to eight players online in total. amiibo support adds cosmetic Battle Banner items for multiplayer if you own Fox, Falco, or Wolf figures.

Star Fox Nintendo Switch 2 — Star Wolf rivalry scene
Image courtesy of Nintendo

What Singapore Switch 2 Owners Need to Know

Star Fox is a Nintendo Switch 2 exclusive — the original Switch cannot run it. International pricing is US$49.99 for the digital edition and US$59.99 for the physical version; check the Singapore-region Nintendo eShop for local SGD pricing. A free demo is live on the eShop now, covering the prologue, the tutorial, and the full Meteo stage — enough to get a real feel for the mouse mode and the campaign structure before committing. The full game weighs 14.8 GB.

Early reviews have landed warmly, with a Metacritic score around 81–82 and IGN awarding 8/10. If your Switch 2 has been sitting on the shelf since launch, Star Fox is one of the more compelling reasons to pick it up again. Check out other game launches and news for what else is worth your attention this week.

Dead or Alive 6: Last Round Is Out Now — Free-to-Play, KOF Collab, New DOA Teased

Dead or Alive 6: Last Round is out now. Team Ninja and Koei Tecmo’s definitive edition of the 2019 fighter launched today — 25 June 2026 — on PlayStation 5, Xbox Series X|S, and PC via Steam, packing a 29-character roster, a simultaneous free-to-play tier, and a King of Fighters XIV crossover at launch. Buried in the announcement is also an official confirmation that a brand-new Dead or Alive title is in development — the first time the franchise has acknowledged a next entry in years.

DEAD OR ALIVE 6 Last Round – Announcement Trailer — via KOEI TECMO AMERICA on YouTube

The Full DOA6 Package, Polished for Modern Hardware

Last Round brings together the base DOA6 roster of 24 fighters alongside five DLC characters — Nyotengu, Phase 4, Momiji, Rachel, and Tamaki — who were previously sold separately, making this the most complete version of the game available. A new Photo Mode lets players compose and capture scenes with precise character positioning and pose selection, and a new stage rounds out the additions.

Dead or Alive 6 Last Round - the five DLC characters now included: Nyotengu, Phase 4, Momiji, Rachel and Tamaki
Image courtesy of Koei Tecmo / Team Ninja

The standard edition is priced at USD 39.99; check your regional PlayStation Store or Steam page for local pricing. This is a standalone release — not a free upgrade for existing DOA6 owners — so existing players will need to purchase it separately.

Free-to-Play Core Fighters: A Real Entry Point

Alongside the full release, Team Ninja has launched a free-to-play version called Core Fighters with four playable characters at no cost: Kasumi, NiCŌ, Marie Rose, and Honoka. Core Fighters players get full access to DOA Quest, DOA Central, and online play — including cross-play against full-edition owners — with additional fighters available for purchase.

Dead or Alive 6 Last Round - character roster overview
Image courtesy of Koei Tecmo / Team Ninja

For Singapore’s fighting game community, this is a meaningful on-ramp. Southeast Asia’s FGC has historically had a strong 3D fighter presence alongside its deep 2D roots, and dropping players directly into online play on day one with a no-cost version makes Last Round one of the more accessible entries the series has had. If you’ve been curious about DOA but never committed, this is the version to try first.

KOF XIV Collab: Mai Shiranui and Kula Diamond

Two King of Fighters XIV guest characters join the roster as paid DLC at launch: Mai Shiranui and Kula Diamond, each arriving with five new costume outfits. The collaboration also introduces the new Lost Paradise “Oboro” stage — a reworked version of an existing DOA stage designed to complement the KOF aesthetic.

Dead or Alive 6 Last Round - Lost Paradise Oboro stage from the KOF XIV collaboration
Image courtesy of Koei Tecmo / Team Ninja

One important note: the character licences do not carry over from the original DOA6. Players who previously purchased Mai or Kula as DLC will need to repurchase them for Last Round.

DEAD OR ALIVE 6 Last Round × THE KING OF FIGHTERS XIV Collaboration Trailer — via Team NINJA Studio on YouTube

A New Dead or Alive Is Coming

The headline that is easy to overlook in the launch noise: as part of the franchise’s 30th anniversary, Team Ninja has officially confirmed that “the latest Dead or Alive title” is in development. No platforms, no release window, and no title have been announced yet — this is a signal, not a reveal. Further announcements are described as forthcoming.

Dead or Alive 6 Last Round - the new Photo Mode feature
Image courtesy of Koei Tecmo / Team Ninja

For fans who have been waiting since the series went quiet after DOA6’s 2019 launch, that is genuinely significant news. Last Round is a solid way to get back into the game in the meantime — particularly for anyone who missed the DLC characters first time around, or who wants the full 29-fighter roster without hunting through years of paid add-ons.

Honkai Star Rail 4.3 Phase 2 Is Live — Cyrene and Phainon Banners Now Open

Honkai: Star Rail Version 4.3 Phase 2 is now live. The new banners went live on 24 June 2026 and run until 14 July 2026, bringing two new 5-star characters to the roster: the ice-attribute support Cyrene and the physical-attribute DPS Phainon.

New Banners: Cyrene and Phainon

Cyrene character banner card for Honkai Star Rail 4.3 Phase 2

Cyrene is an Ice / Remembrance support character. Her banner is called “Ripples Rejoined”, and her signature Light Cone is “This Love, Forever”. Watch her character trailer below.

Phainon character banner card for Honkai Star Rail 4.3 Phase 2

Phainon is a Physical / Destruction DPS character. His banner is called “To Evermore Burn as the Sun”, with signature Light Cone “Thus Burns the Dawn”.

Both banners also feature the 4-star characters March 7th, Arlan, and Yukong.

Version 4.3 Events to Clear Before 14 July

Honkai Star Rail 4.3 Phase 2 events overview

Phase 2 brings new limited-time events with Stellar Jade up for grabs:

  • Wispae Amusement Park — New event launching today. Rewards up to 500 Stellar Jade. Rewards do NOT carry over — complete it before 14 July.
  • Pixel Plane Rumble — Ongoing event with 1,240+ Stellar Jade available if you haven’t cleared it yet.

What’s Next: Version 4.4

Version 4.4 is expected to drop around 14 July 2026. No official character announcements yet, but leaks are circulating — stay tuned.

For more gacha and mobile game updates, check out our other game news.

Hatsune Miku Joins Persona 5: The Phantom X Tomorrow — 1st Anniversary Collab Live 25 June

If you’ve been waiting for Hatsune Miku to gate-crash the Metaverse, tomorrow’s your day. Persona 5: The Phantom X — the free-to-play mobile spin-off from Atlus and Perfect World — launches its Version 4.4 update globally on 25 June 2026, and the star of the show is everyone’s favourite virtual pop idol joining the Phantom Thieves for the game’s 1st anniversary celebration.

[Hatsune Miku x P5X] Ver. 4.4 PV — The Hatsune Miku Collab is finally here! — via Persona5: The Phantom X (Official West) on YouTube

Miracle Concert — What Miku Brings to P5X

Hatsune Miku enters P5X as a Navigator character under the event banner Miracle Concert. Rather than dealing direct damage, Miku supports her party through music: she picks from a selection of three songs using her first and second skills, each granting different buffs to the team. After accumulating unique stacks over a few turns, she can spend them to grant the entire party two turns of free action — a powerful buff in longer encounters.

Hatsune Miku x Persona 5 The Phantom X — Miracle Concert event art
Image courtesy of Perfect World / ATLUS / SEGA / Crypton Future Media

Outside of battles, the collab fills the in-game city of Shibuya with Miku branding — billboards, her songs in the background, and a selection of Hatsune Miku-themed furniture and decorations for your home base. There is also a rhythm minigame where you can play from a set of six songs across different difficulty levels, which should appeal to the VTuber-adjacent corner of Singapore’s gaming community.

Southeast Asian Server Gets the Update Simultaneously

One of the standout things about Version 4.4 is that all six regional servers — Mainland Chinese, Traditional Chinese, Korean, Japanese, Global, and Southeast Asian — go live at the same time. If you are playing P5X on the SEA server, you will not be waiting for a delayed rollout. Everything from Miku’s character banner to the Miracle Concert event drops for everyone on the same day.

Persona 5: The Phantom X is free to download and play on Android, iOS, and PC. Hatsune Miku is obtainable through the game’s gacha system during the anniversary event period.

Miku’s Persona Pedigree

Hatsune Miku in Persona 5 The Phantom X — collab character art
Image courtesy of Perfect World / ATLUS / SEGA / Crypton Future Media

This is not Miku’s first encounter with the Persona franchise. Her design in P5X draws directly from her appearance in the 2015 rhythm game Persona 4: Dancing All Night, making her technically a returning face rather than a first-time guest. That crossover lineage adds some in-universe logic to the collab, even if it is a stretch to call the DECO*27-scored virtual idol a true Phantom Thief.

Alongside Miku, the 1st anniversary has brought a run of crossover characters in recent weeks — including Yukari Takeba from Persona 3 and the upcoming Akihiko Sanada — making this a strong time for lapsed players to log back in.

For more on mobile games and anime crossover news, visit our Game News section. Persona 5: The Phantom X is available globally from the official P5X site and major app stores.

Arcade Archives 2 TEKKEN key art — Image courtesy of Hamster Corporation

Arcade Archives 2 TEKKEN Launches Tomorrow — The 1994 Arcade Original Comes to Switch 2, PS5 and Xbox Series

Hamster Corporation is kicking off its new Arcade Archives 2 sub-series with one of fighting game history’s most significant titles: the original 1994 Namco Tekken. The arcade ROM drops tomorrow, 25 June, on Nintendo Switch 2, PS5, and Xbox Series X|S, priced at ¥1,800 — roughly SGD $17–18.

The Arcade Original, Properly Preserved

Before the PlayStation home port, before the franchise sold tens of millions of copies worldwide, Tekken was a Namco System 11 arcade cabinet. Eight fighters, digitised backgrounds, and juggle physics that shaped an entire generation of FGC muscle memory. Hamster’s release preserves that ROM without modification — no balance patches, no additional characters, nothing that wasn’t in the original cabinet.

Arcade Archives 2 TEKKEN gameplay screenshot — Image courtesy of Hamster Corporation
Image courtesy of Hamster Corporation

What separates this from a barebones ROM dump is the new Arcade Archives 2 platform Hamster has built around it. The updated framework — launching with this title — adds Variable Refresh Rate (VRR) output for tear-free playback on compatible displays, a dedicated Time Attack mode, a rewind function for frame-perfect practice sessions, and global online leaderboards. It is, to date, the most feature-complete official release the original arcade Tekken has ever received.

Why It Matters for the SG Fighting Game Scene

The original Tekken arrived in Southeast Asian arcades at a moment when 3D fighting was still a novelty. Singapore game centres ran it alongside Virtua Fighter 2, and the character archetypes and combo logic that veterans first learned on that hardware never fully left the series. The sidestepping system wouldn’t appear until Tekken 3, but the core damage economy and the juggle-into-wall-oki philosophy that defines modern Tekken competitive play were already visible in the 1994 build.

For anyone active in today’s local Tekken 8 scene, this is a genuinely useful historical reference — and at ~$17–18, a far more accessible one than sourcing original hardware. It also lands at a pointed moment: Tekken 8 just confirmed its Street Fighter 6 Chun-Li crossover DLC last month, meaning players can now run the series’ entire 32-year arc — from System 11 cabinet to rollback-netcode PlayStation 5 fighter — without leaving digital storefronts.

Arcade Archives 2 TEKKEN key art — Image courtesy of Hamster Corporation
Image courtesy of Hamster Corporation

Official Trailer

At a Glance

  • Title: Arcade Archives 2 TEKKEN
  • Developer / Publisher: Hamster Corporation (original arcade by Namco)
  • Platforms: Nintendo Switch 2, PS5, Xbox Series X|S
  • Release date: 25 June 2026
  • Price: ¥1,800 (approx. SGD $17–18)
  • New series features: VRR output, Time Attack, rewind, online leaderboards

No Singapore eShop or PSN regional pricing has been confirmed at time of writing. The title publishes digitally tomorrow — check your regional storefront for local pricing.

Source: 4Gamer.net