Tag Archives: DLC

The Alters: Last Variable Drops 13 July — 20 New Hours on an Alien World

Two days from now, the BAFTA-nominated sci-fi survival game The Alters gets a 20-hour expansion that takes the game’s strangest premise even further — and then leaves you alone with it on a dying world with only yourself for company.

Jan exploring the terraformed alien landscape in The Alters: Last Variable
Image courtesy of 11 bit studios

What Is The Alters: Last Variable?

The Alters was one of 2025’s quiet breakout hits — a survival base-builder where the sole crash-landing survivor on an alien world, scientist Jan Dolski, clones alternate versions of himself (his “Alters”) to keep the ship running. Each clone lived a different life, made different choices, and turned out radically different from the others. The base game won the DICE Award for Strategy/Simulation Game of the Year and earned a BAFTA nomination for Best Narrative.

Last Variable, developed by 11 bit studios, is a paid expansion launching simultaneously worldwide on 13 July 2026 for PlayStation 5, Xbox Series X|S, and PC (Steam, Epic Games Store, and GOG). It requires the base game and is priced at USD$19.99 on Steam — approximately SGD$27, to be confirmed at checkout.

Watch the Gameplay Trailer

The Alters: Last Variable | Gameplay Trailer — via 11 bit studios on YouTube

Four New Jans, One Dying Planet

In Last Variable, the story picks up years after the base game ends. Jan Scientist — a version of Jan who chose to stay behind on the hostile planet rather than leave — wakes from cryosleep with a singular obsession: solve the mystery of the Oasis, a pocket of inexplicable life on a world that should be dead.

He quickly realises he cannot do it alone. So he does what Jan does — he makes more of himself. Four new Alter variants join this expansion: a Geologist, a Biologist, a Chemist, and a Physicist, each bringing specialised expertise to the research mission.

Two versions of Jan working together in the Research Lab in The Alters: Last Variable
Image courtesy of 11 bit studios

But as with the base game, the Alters are not tools — they are people. Their outlooks, attitudes, and loyalties shift over in-game years. Some may fracture under pressure. Some may abandon the mission entirely. The team you start with may not be the team you finish with.

Terraforming, Underground Bases and Escalating Threats

Last Variable introduces three new gameplay systems that push the loop in meaningful directions:

  • Terraforming — Jan can reshape barren, hostile sectors of the planet into viable research zones, converting dead land into oases at a tangible cost.
  • Underground base building — new rooms include Research Bays, Cryosleep Chambers, and Field Labs for extended surface expeditions, adding real depth to colony management.
  • Scientific research tiers — unlock new modules, technology, and resources as the team’s collective knowledge compounds.

The planet responds to what Jan does. Terraform an area and you may trigger earthquakes. Push the research too hard and radiation spikes follow. Every discovery comes with a price, and the expansion builds systemic risk into each call — entirely in keeping with a game that has always been about science and its costs.

Jan approaching a field research base module in The Alters: Last Variable
Image courtesy of 11 bit studios

How to Get It in Singapore

The Alters is available digitally on PS5 via the PlayStation Store and on PC via Steam in Singapore with no regional restriction. The Last Variable DLC follows the same availability. If you have the base game — including via any subscription service — this expansion is the direct continuation of Jan’s story, and at 20 hours it is closer to a sequel than a side chapter. For more game news, stay tuned to GameTrader.SG.

Dragon Ball Xenoverse 2 Final DLC Drops July 8

After nearly a decade of content drops, Dragon Ball Xenoverse 2 is making its final bow. Bandai Namco and developer Dimps have announced that “Future Saga Chapter 4” — the game’s last downloadable content — launches on July 8, 2026 across all platforms.

Dragon Ball Xenoverse 2 Future Saga Chapter 4 teaser close-up
Image courtesy of Bandai Namco Entertainment

What’s in Future Saga Chapter 4

This final chapter packs in a substantial amount of content:

  • 2 New Playable Characters — Chronoa in a new form, and Goku in a new form; character details to be revealed on July 6 and July 7 respectively
  • 1 Extra Missions Arc
  • 2 Parallel Quests
  • 4 Additional Moves
  • 6 Costumes and Accessories
  • 4 Super Souls
  • 1 New Stage
  • 8 Loading Screen Illustrations
  • Two additional items still to be revealed

The DLC is available simultaneously on PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam, as announced by Bandai Namco.

DRAGON BALL XENOVERSE 2 — FUTURE SAGA Chapter 4 Teaser Trailer via Bandai Namco Entertainment America on YouTube

Chronoa Returns — With a Dramatic New Form

The star of the teaser is unmistakably Chronoa, the Supreme Kai of Time and a beloved central figure in the Xenoverse storyline. Her new form channels an intense pink-crystal energy — a significant visual departure from her standard look, and a strong hint that the Final Saga’s story is heading somewhere unexpected. Bandai Namco has confirmed her full character reveal on July 6, with Goku’s new form following the day after. If you want to go in fresh on July 8, best skip the Twitter reveals.

Future Trunks in Dragon Ball Xenoverse 2
Image courtesy of Bandai Namco Entertainment

The End of a 10-Year Run

Released in late 2016, Dragon Ball Xenoverse 2 has outlasted most of its contemporaries by a wide margin. A consistent stream of paid and free content has kept the community alive across PC, consoles and mobile for close to a decade — a remarkable run for any live-service title, let alone a fighting RPG. Future Saga Chapter 4 is confirmed as the final paid DLC, making this one for the series veterans.

For Singapore fans who followed DBXV2 from its original PlayStation 4 launch or discovered it via Steam’s frequent sales, this is the chapter that closes the book. The game and its DLC remain available at major game retailers and electronics chains locally, and on Steam where SGD pricing typically applies during regional sales.

Dragon Ball Xenoverse 2 — Frieza battles Super Saiyan Goku
Image courtesy of Bandai Namco Entertainment

All Platforms Covered — Including Steam

The multi-platform day-one release means Singapore players can pick it up regardless of their setup: PS5 and PS4 owners via the PlayStation Store, Switch players via the Nintendo eShop, and PC gamers via Steam. No separate SEA pricing has been announced; expect each platform’s standard regional rates to apply. With Dragon Ball Xenoverse 3 already in the works and showing off new environments, the franchise isn’t going anywhere — but for Xenoverse 2, July 8 is the final level. Check out more game news on GameTrader for the latest releases hitting Singapore.

DOOM: The Dark Ages — Revelations DLC Drops 7 July With a 10-Hour New Campaign

Hell freezes over — literally. DOOM: The Dark Ages — Revelations, the first major expansion for id Software’s critically acclaimed 2025 shooter, launches on 7 July 2026 for PlayStation 5, Xbox Series X|S, and PC. The DLC packs roughly 10 to 12 hours of new campaign content, a brand-new weapon that reshapes how combat flows, and a frozen layer of Hell unlike anything in the base game.

DOOM The Dark Ages Revelations — Osseus Church level with Chain Spear
Image courtesy of Bethesda Softworks / id Software
DOOM: The Dark Ages | Revelations — Official Trailer (4K) via Bethesda Softworks on YouTube

A Betrayal That Sends the Slayer Into Purgatory

Revelations kicks off in the aftermath of a betrayal, thrusting the Doom Slayer into a purgatory of his own making — a frozen, hellish realm carved into six distinct levels: Proving Grounds, Purgatory (the hub), Hell’s Core, Chasm of Xal’Goroth, Osseus, and Uprising. The narrative fills timeline gaps between the classic Doom games and the 2016 reboot, exploring fragments of the Slayer’s past on Earth through playable story segments. The composition is roughly 60% new campaign and 40% endgame — Master Arenas and secrets that unlock only after finishing the story.

DOOM Revelations DLC — Hell's Core frozen exterior with demons
Image courtesy of Bethesda Softworks / id Software

The Chain Spear — More Than Just a New Weapon

The centrepiece of Revelations is the Chain Spear, and calling it a weapon undersells it. id Software describes it as an entirely new combat system. It slots in where the Shield Saw used to be and brings a skill tree of its own — Stab, Slash, Slam, Throw, and Orbit — plus grappling hook mechanics that open up mobility options the base game never had. Mastering the Chain Spear is the Revelations expansion’s core loop: the weapon grows more powerful as players unlock its abilities throughout the campaign, rewarding thorough exploration rather than beelining through missions.

DOOM Revelations DLC — Chasm of Xal'Goroth green portal environment
Image courtesy of Bethesda Softworks / id Software

Classic Demons Return, Plus New Hellspawn

Fans who’ve been waiting to see the Archvile and Pain Elemental in the Dark Ages engine finally get their wish — both classic demons are back in Revelations, rebuilt with modern materials and effects. Joining them are new elite variants designed specifically for the expansion’s environments, including enemies built around the Chain Spear’s counter-and-punish mechanics. The free Ripatorium 3.0 update, rolling out to all players on 7 July regardless of whether they own the DLC, adds deeper character customisation, preset sharing, and a reworked encounter-creation suite — so even if you skip Revelations, there’s something new waiting for you.

DOOM Revelations DLC — Workshop level environment
Image courtesy of Bethesda Softworks / id Software

How to Get Revelations in Singapore

Revelations is priced at USD $19.99 as a standalone purchase (roughly S$27 at current exchange rates — check the PlayStation Store Singapore and Steam Singapore storefronts for exact local pricing). If you own or upgrade to the Premium Edition (USD $34.99 upgrade), Revelations is included at no extra charge, along with the Divinity skin pack, digital art book, and soundtrack. The expansion is also available at no additional cost to Xbox Game Pass Ultimate and PC Game Pass subscribers. It launches simultaneously across all platforms on 7 July. For more game news including recent releases and upcoming titles, check our full coverage.

GigaBash Ultraman Zero DLC Out July 9 — Two Iconic Ultras Enter the Kaiju Arena

Malaysian kaiju-brawler GigaBash is about to get a lot more legendary. Developer Passion Republic Games has announced the Ultraman Zero DLC, adding two of the Ultraman franchise’s most iconic rivals — the heroic Ultraman Zero and the fallen Ultraman Belial — to the roster. It drops on July 9, 2026 (11am SGT on July 10), in time to celebrate Ultraman’s 60th anniversary.

Ultraman Zero vs. Belial — A Rivalry 17 Years in the Making

Ultraman Belial and Ultraman Zero face off in GigaBash at night in a city stage
Image courtesy of Passion Republic Games

The DLC brings both characters in their debut forms from the 2009 classic film Mega Monster Battle: Ultra Galaxy — The Movie, the film that first pitted the two against each other in what became one of the franchise’s most beloved confrontations. For Singapore fans who grew up with Ultraman on afternoon television, seeing these two in a modern kaiju brawler is a serious nostalgia hit.

Each character arrives with a distinct playstyle that maps to their on-screen personalities. Ultraman Zero is the precision fighter — his Zero Sluggers can be hurled to zone enemies at range, while his Emerium Slash lets him punish from mid-distance. His move set emphasises space martial arts and reactive play, rewarding players who like to read the opponent and counterattack.

GigaBash – Ultraman Zero DLC: Official Trailer — via ULTRAMAN Official English Channel on YouTube

Ultraman Belial: All Rage, All Power

Ultraman Belial fires his Giga Battlenizer at Ultraman Zero in a lava stage in GigaBash
Image courtesy of Passion Republic Games

Ultraman Belial is the counterpoint in every sense. Armed with the Giga Battlenizer, he’s a high-damage, aggressive character whose attacks carry the fury of someone who threw away everything for power. Dark fireballs cover the arena, the Belial Whip controls space at close range, and Belial Genothunder can shred opponents who overcommit. He’s a character who punishes recklessness — because he embodies it.

What makes the DLC interesting beyond the gameplay is how faithfully Passion Republic Games has translated both characters’ mythologies. The asymmetry in the matchup isn’t just aesthetic: Zero’s arc in the 2009 film is literally about overcoming his worst impulses to become a true hero, while Belial represents the road not taken. The lore runs deep, and the development team has clearly leaned into it.

Available on All Major Platforms — No Switch 2 Restrictions Here

GigaBash Ultraman Zero DLC character reveal art — Ultraman Zero on blue, Ultraman Belial on red
Image courtesy of Passion Republic Games / ©Tsuburaya Productions

The Ultraman Zero DLC releases across PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, PC via Steam, Epic Games Store, and STOVE. Singapore players on any of those platforms can grab it at launch. Note that due to regional licensing, the DLC is not available in Mainland China — no such restrictions apply here in Singapore.

If you haven’t played GigaBash yet, the base game is already a solid pick for fans of kaiju movies and arena brawlers. The roster leans heavily into tokusatsu icons alongside original kaiju, making it one of the few games where the Southeast Asian development scene has genuinely punched above its weight on the global stage. Check out more game news on GameTrader.SG.

Invincible VS Season 1 Is Live: Universa and The Immortal Enter the Fight

Invincible VS has hit its first major milestone: Season 1 launched today (30 June 2026) for PS5, Xbox Series X|S, and PC, adding two new playable fighters, a fresh game mode, and a clear roadmap through to December. If you’ve been on the fence about Quarter Up’s 3-on-3 superhero brawler since it launched in late April, the roster is growing fast.

Season One Launch Trailer | Invincible VS — via Invincible VS on YouTube

Universa: The Boost Vampire

Universa gameplay in Invincible VS Season 1
Image courtesy of Skybound Entertainment

Universa is a technical fighter built around resource theft. Her signature mechanic drains Boost gauge from opponents and redirects it to fuel her own offence — the more you siphon, the stronger her moves hit. She rewards patience and positional play, punishing opponents who overextend while banking their energy for her own burst windows.

The standout is her “Entropy” super: as Skybound noted in an Xbox Wire announcement, “one of our team’s favourite moves is her ‘Entropy’ super, which allows her to absorb incoming projectiles” and convert them directly into Boost. Against zoning-heavy teams, that kind of reversal can swing a round completely.

The Immortal: A Striker Who Won’t Stay Down

The Immortal character in Invincible VS
Image courtesy of Skybound Entertainment

The Immortal is a rushdown Striker designed to close distance fast and attack from multiple angles. What separates him mechanically is a once-per-match revival: when he’s KO’d for the first time, he comes back in a berserk state with boosted speed and enhanced combo potential. Manage that revival timing well and you essentially force your opponent to kill the same character twice.

Both characters are available now as part of the Season 1 DLC pack or via the Year 1 Pass, which covers all four DLC fighters releasing across 2026.

Endless Arcade Mode

Invincible VS arena and gameplay
Image courtesy of Skybound Entertainment

Season 1 also introduces Endless Arcade, a new mode that gives you structured challenges outside of competitive matches. It’s a welcome addition for players who want to grind mechanics and improve without jumping straight into ranked queues — and for newcomers still getting comfortable with the 3-on-3 tag format before going online.

What’s Still Coming: Angstrom Levy and Beyond

Invincible VS Year 1 content roadmap
Image courtesy of Skybound Entertainment

The Season 1 launch also locked in the rest of the Year 1 roadmap. Angstrom Levy — the dimension-hopping villain from Robert Kirkman’s comic — is confirmed as the third DLC character, arriving in Season 2 in October alongside a new game mode and cosmetics. Season 3 follows in December with a fourth fighter and a brand-new arena.

For Singapore’s fighting game crowd, the competitive calendar looks healthy. Quarter Up brought playable character demos to EVO Las Vegas 2026 over the weekend, and with more tournament appearances planned, the game’s esports ambitions appear genuine beyond just content drops.

How to Get It

Invincible VS is available now on PS5, Xbox Series X|S, and PC via Steam, priced at USD $39.99 for the base game on Steam. Singapore players can pick it up from their regional PlayStation Store, Xbox Store, or Steam — check local storefronts for SGD pricing. Season 1 content is available separately or bundled in the Year 1 Pass. For more fighting game news, see our Game News archive.

Guilty Gear Strive: Robo-Ky Drops July 2 — Traps, Mech-Arms and a Whole New Identity

Arc System Works handed Singapore’s fighting game community an EVO 2026 weekend surprise: Robo-Ky is coming to Guilty Gear -STRIVE- on July 2, 2026, and he plays nothing like the Ky Kiske he was built to imitate.

GUILTY GEAR -STRIVE- Season Pass 5 Playable Character #2 [Robo-Ky] Trailer — via Arc System Works America on YouTube

Who Is Robo-Ky?

Robo-Ky is a mechanical replica of Ky Kiske, originally created by the Post-War Administration Bureau and a series veteran going back to Guilty Gear XX. The visual callback is deliberate — the blonde hair, the long coat — but Arc System Works made clear that his personality in -STRIVE- is entirely his own, and more importantly, so is his fighting style. Where Ky channels holy lightning into a disciplined, well-rounded game, Robo-Ky runs on gadgetry, unpredictability, and mechanical chaos.

Robo-Ky full character render for Guilty Gear Strive Season 5 DLC
Image courtesy of Arc System Works

What Robo-Ky Brings to the Fight

The gameplay trailer — shown publicly for the first time at EVO 2026 this weekend — lays out a kit built around making every inch of the screen feel dangerous. Three things define him:

  • Movement that hits back — Robo-Ky’s mobility options are unconventional, and the sting is that they double as attacks. Approaching him carelessly, or trying to read a dash, means eating damage.
  • Traps and projectile layering — He can plant traps on screen that interact with his projectile tools, building pressure that compounds. Getting cornered by a Robo-Ky who has set his board up is a messy situation to escape.
  • The Ora-Ora-Ora super — The moment everyone’s screenshotting: a series of mechanical arms extends from his body and unleashes a rapid-fire flurry of punches. It is exactly as ridiculous as it sounds, and the community is already loving it.
Robo-Ky close-up face shot showing glowing mechanical eyes in Guilty Gear Strive
Image courtesy of Arc System Works

Season 5 — Where Things Stand

Robo-Ky is Season Pass 5 Character #2, following Jam Kuradoberi who was recently added to the roster. Two more unnamed characters are still to come in Season 5, with identities unannounced. The July 2 update that brings Robo-Ky also adds Blazing Pass Duel 2: Ennui Protocol, continuing the game’s story mode content, alongside new cosmetics. If you hold Season Pass 5, Robo-Ky unlocks automatically on day one; he is also available as a standalone DLC purchase.

Robo-Ky in mechanical crate setting, Guilty Gear Strive Season 5 DLC screenshot
Image courtesy of Arc System Works

Singapore FGC — Mark July 2

Guilty Gear -STRIVE- has consistent representation in Singapore’s local fighting game circuit, from casuals at game cafes to ranked grinders on Steam. Robo-Ky lands on July 2 across all platforms where -STRIVE- is supported. With EVO 2026 wrapping its finals today and the FGC hype running high, the timing of this reveal is no accident — expect Singapore players to be lab-ing Robo-Ky traps by the end of the week.

For other fighting game news from this weekend’s EVO, check our recent coverage.

Avatar Legends Year 1 DLC: Iroh, Ty Lee, Lin Beifong, Bolin

The EVO 2026 panel for Avatar Legends: The Fighting Game delivered what fans had been waiting for: the full Year 1 DLC lineup, a community vote for a fifth character, and pre-orders open now ahead of the game’s July 23 launch on PS5, Xbox Series X|S, PC Steam, and Nintendo Switch.

Avatar Legends: The Fighting Game | Console Pre-Order Trailer — via Paramount Games on YouTube

The Confirmed Four: Who Is Joining the Roster

Iroh leads the lineup — the tea-loving, wisdom-dispensing, lightning-wielding firebender from Avatar: The Last Airbender. His move set draws on fire breath, dragon-based techniques, and lightning, with the developers hinting that his signature wisdom will show up in “some smart tricks” that distinguish him from the Zuko and Azula already on the launch roster.

Ty Lee is the non-bender of the group, built around acrobatics, movement, and chi-blocking — expect a highly mobile, pressure-based character who can physically shut down an opponent’s bending mid-fight. From The Legend of Korra, Lin Beifong trades Toph’s raw earthbending for metalbending precision: her retractable cables are the headline tool, giving her range control and punish options unlike anyone else in the cast. Rounding out the quartet is Bolin, whose lavabending means he can literally set the ground on fire — a “floor is lava” situation that no other character in the game can create.

Avatar Legends: The Fighting Game Year 1 DLC lineup — Iroh, Ty Lee, Lin Beifong, Bolin
Image courtesy of PM Studios / Gameplay Group International

Vote for the Fifth Character

The fifth and final Year 1 slot goes to a fan vote — open exclusively to players who pre-order the game. Five candidates are on the table:

  • Tenzin — airbending master, mobility specialist
  • Kuvira — mid-range metalbending control character
  • Amon — the Equalist leader, chi-blocking plus bloodbending undertones
  • King Bumi — trickster earthbender with ground teleportation
  • Asami Sato — tech-based fighter using electric gloves and traps
Avatar Legends: The Fighting Game Year 1 DLC voting candidates — Tenzin, Kuvira, Amon, King Bumi, Asami Sato
Image courtesy of PM Studios / Gameplay Group International

Voting opens in late summer once the game is live. Pre-order now and you’re in; the vote is not open to non-pre-order players.

Pre-Order Details and What You Get

The base game is priced at $29.99 USD. Pre-ordering — via PlayStation Store, Microsoft Store/Xbox, or Steam — gets you:

  • Closed beta access, July 2–5, 2026
  • Gold costume variants for six characters
  • Samurai Appa support skin
  • Eligibility to vote for the fifth Year 1 DLC character

The Deluxe Edition bundles the base game with a digital art book, the game’s soundtrack, unique HUDs, and the full Year 1 Pass — all five DLC characters as they release. Year 1 Pass pricing has not been announced separately.

Avatar Legends: The Fighting Game — Aang vs Korra gameplay
Image courtesy of PM Studios / Gameplay Group International

Availability and What It Means for Singapore Players

Avatar Legends: The Fighting Game launches July 23 on PS5, Xbox Series X|S, PC (Steam), and Nintendo Switch — with a Nintendo Switch 2 version also confirmed. Rollback netcode and full cross-play are built in from day one, which matters for the regional scene: Singapore and Southeast Asian players will share matchmaking with the broader global pool rather than being stranded in a smaller regional shard.

The beta on July 2–5 is particularly useful for the local FGC — it’s a chance to feel out the netcode and character matchups before the full release, and to lock in your DLC vote. For context on the base roster and game mechanics, see our earlier coverage of the July 23 launch announcement. For more fighting game news and game news, check the category archive.

Avatar Legends: The Fighting Game — Azula gameplay breakdown
Image courtesy of PM Studios / Gameplay Group International

Tekken 8 Season 3 at EVO 2026: Bob Drops This Summer, Yujiro Hanma From Baki Confirmed

As EVO 2026 heads into its final day in Las Vegas, Bandai Namco is set to debut Bob’s gameplay trailer live on the biggest fighting game stage of the year — completing the four-fighter roster for Tekken 8’s Season 3 and giving the global FGC, including Singapore’s competitive Tekken scene, a clear picture of what’s coming through to early 2027.

Tekken 8 Season 3 Full Roster: Four Fighters, One Anime Crossover

The Season 3 pass, announced by Bandai Namco in February 2026, lines up four characters across the rest of this year and into 2027:

  • Kunimitsu — Already live. Launched June 1, 2026 (early access May 27 for Season Pass holders). The kunoichi hasn’t appeared in a mainline Tekken entry since Tekken Tag Tournament 2.
  • Bob — Gameplay trailer premiering at EVO 2026 before the Tekken 8 Top 8 on Sunday June 28. Release window: Summer 2026 (July–September).
  • Roger Jr. — The boxing kangaroo duo confirmed for Autumn 2026 (October–December).
  • Yujiro Hanma — The “Strongest Creature on Earth” from Baki the Grappler arrives Early 2027, announced at Combo Breaker 2026 in May.
TEKKEN 8 – Season 3 Trailer — via Bandai Namco Entertainment America on YouTube

Kunimitsu: The Kunoichi Is Already in the Fight

Tekken 8 Kunimitsu Gameplay Reveal Trailer key art
Image courtesy of Bandai Namco Entertainment

Season 3’s first character is live right now. Kunimitsu returned to Tekken 8 on June 1, bringing her illusion-heavy kunoichi blade-work into the Heat system. She’s available individually on PS5, Xbox Series X|S, and Steam, or through the Season 3 Pass. If you’ve been sitting on the fence, she’s ready to play.

Bob’s EVO 2026 Moment

Tekken 8 Bob character reveal — Summer 2026
Image courtesy of Bandai Namco Entertainment

Bob’s individual gameplay trailer premieres before Tekken 8’s Top 8 at EVO 2026 on Sunday — which for Singapore viewers following the live stream means the early hours of Monday morning (SGT). The heavyweight martial arts prodigy last appeared in Tekken Tag Tournament 2 and returns here with a refreshed look, complete with what the Season 3 reveal trailer teases as a skateboard-assisted moveset. His Summer 2026 window means he could drop as early as next month.

Roger Jr. Steps Back Into the Ring This Autumn

Tekken 8 Roger Jr. character reveal — Autumn 2026
Image courtesy of Bandai Namco Entertainment

The boxing kangaroo who debuted in Tekken 3 — and whose joey fights alongside him as part of his moveset — is confirmed for Autumn 2026. Roger Jr. has been absent from mainline Tekken since Tag Tournament 2, and his return has been one of the community’s most-requested comebacks for years. No specific date yet within the autumn window.

Yujiro Hanma: The Demon Back Comes to Tekken in 2027

Yujiro Hanma Tekken 8 announcement — manga-art reveal
Image courtesy of Bandai Namco Entertainment

The headline crossover of Season 3 is Yujiro Hanma — antagonist and terrifying centrepiece of Keisuke Itagaki’s Baki the Grappler manga and the Netflix anime adaptation. Announced at Combo Breaker 2026 in May, Yujiro is best known for his signature “Demon Back”: the demonic face that manifests across his back muscles when he unleashes full power. He’s the defining example of a character so absurdly overpowered that dropping him into a fighting game feels like a natural fit.

For Singapore fans already watching Baki on Netflix, Yujiro Hanma competing in the Iron Fist Tournament against Kazuya and Heihachi is the kind of crossover that writes itself. His Early 2027 window gives Bandai Namco time to properly render his trademark moves, and if the teaser announcement trailer’s manga-panel art direction is any indication, the team is leaning into the source material.

Season 3 passes are available now on PlayStation Store, Xbox, and Steam. Keep an eye on the Game News section here for Bob’s full gameplay breakdown once Sunday’s EVO trailer drops, and follow the rest of the Tekken 8 Top 8 on the official EVO Twitch channel.

Street Fighter 6’s Yasmine Is the First Filipino Fighter — She Arrives 3 August

After 38 years of Street Fighter, Capcom has finally introduced a fighter from the Philippines — and she is arriving in Street Fighter 6 with a move set that should turn heads at every local FGC meetup in Southeast Asia. Yasmine, the game’s first-ever Filipino character and first Pacific Islander in the franchise, joins the roster on 3 August 2026.

Yasmine Street Fighter 6 character reveal official artwork
Image courtesy of Capcom

Who Is Yasmine?

Yasmine is a high school student from the Philippines searching for her missing older brother — her kuya — while fighting with a style taught to her by her grandfather, her lolo. Her weapon is a karambit, the curved blade common across Southeast Asian martial traditions, and her art is Eskrima — the indigenous Filipino fighting system built around striking, grappling, and bladed technique.

Capcom went the extra mile on localisation here: her move names are in Tagalog. Daloy ng Tubig (her quick forward knife attack), Talim ng Hangin (a low spinning sweep), Lipad ng Agila (a multi-hit aerial kick), and Pangil sa Likuran (a projectile) give her kit an identity that feels rooted in the character rather than tacked on. Her powered-up state, Bayani Mode, enhances attacks for a set window — the kind of stance mechanic that rewards players who learn its timing.

Street Fighter 6 – Yasmine Gameplay Trailer — via Street Fighter on YouTube

Her Full Move Set and What to Expect

The gameplay trailer revealed by Gematsu shows a character built around aggressive mid-range pressure and fluid transitions between her empty-hand and knife-armed attacks. She carries three Super Arts and comes with two outfits: her default combat gear and a school uniform alternate costume. The character design uses Philippine flag colours in her outfit with medium-length black hair and pinkish-purple highlights.

Yasmine Eskrima combo in Street Fighter 6
Image courtesy of Capcom

For players keeping score: this is the first time in the series’ history that a Filipino character has appeared in the main Street Fighter roster. That is a long time coming for a region that has contributed serious competitive talent to the FGC for decades.

Year 4 Is Building Towards Something

Yasmine is the first of four Year 4 DLC characters. Following her in Autumn 2026 is Arjun from India. Then in Spring 2027 comes Bosch. And for the Final Fantasy VII fans in the room: Tifa Lockhart is confirmed for Early 2027 — the most high-profile cross-franchise character Capcom has announced for the game yet.

Yasmine fighting in Street Fighter 6
Image courtesy of Capcom

Yasmine is available as an individual purchase with Fighter Coins, or as part of the Year 4 Character Pass and Year 4 Ultimate Pass. She is compatible with Street Fighter 6 on PS5, PS4, Xbox Series X|S, and PC via Steam.

Yasmine Eskrima karambit moves Street Fighter 6
Image courtesy of Capcom

With EVO 2026 running this weekend in Las Vegas, local FGC players following the results will be keeping an eye on what the competitive meta looks like by the time Yasmine lands. She hits the roster on 3 August 2026. For more fighting game coverage on GameTrader, head to our game news section.