Tag Archives: id Software

DOOM: The Dark Ages — Revelations Launches 8 July for Singapore

id Software’s first major expansion for DOOM: The Dark Ages — titled Revelations — goes live for Singapore and Southeast Asia on 8 July, with Bethesda’s own ANZ & SEA channel confirming that regional date. The standalone DLC adds a full second campaign of 10 to 12 hours, a brand-new weapon that completely changes how the Slayer moves, and a Metroidvania-style exploration hub — and even players who skip the paid content get a meaningful free update on the same day.

DOOM: The Dark Ages | Revelations — Official Trailer (4K) | Available 8 July — via Bethesda Softworks ANZ & SEA on YouTube

The Slayer Goes to Purgatory

Revelations opens with the Doom Slayer betrayed, stripped of his familiar armour and arsenal, and cast into a mental purgatory. The only way out is by confronting haunting truths alongside a mysterious ally, and ultimately fighting an abomination of the gods to set his followers on the path to freedom. It is a more inward-facing story than the base game’s medieval siege warfare, though id Software promises the combat intensity stays as brutal as ever. The campaign breaks down to roughly 60% main story and 40% endgame exploration.

Combat scene in the Hell's Core snowfield in DOOM: The Dark Ages Revelations
Image courtesy of Bethesda Softworks

The Chain Spear: A Weapon That Makes the Slayer Fly

The expansion’s headline addition is the Chain Spear, which replaces the Shield in the Slayer’s off hand. It can fire, grapple to enemies, tether the Slayer to orbit around a target while he blasts away freely, and uses a z-targeting lock-on system that game director Hugo Martin compared to the lock-on in The Legend of Zelda: Ocarina of Time. Martin told Xbox Wire: “We’re going to make the tanky Dark Ages Slayer fly. You’ll feel like a monster truck with a jet engine strapped to your back.” On paper, it sounds like the single biggest shift to Dark Ages combat since launch.

New Enemies and Remixed Classic Levels

Revelations adds new enemy types including the Buzzsaw — a hulking robot knight — alongside a redesigned Archvile. The Metroidvania hub between missions is also where things get interesting for long-time fans: it incorporates reworked layouts from original Doom and Doom II levels, rebuilt with modern materials and lighting. Whether that reads as fan service or clever nostalgia will depend on your vintage.

The Buzzsaw, a new robot knight enemy in DOOM: The Dark Ages Revelations
Image courtesy of Bethesda Softworks

Ripatorium 3.0: Free for Every Dark Ages Owner

Even if the DLC does not appeal, a free Ripatorium 3.0 update arrives on the same day for all DOOM: The Dark Ages owners. It overhauls the game’s customisable arena challenge mode with deeper configuration options, improved passcode sharing, and personal preset saves. No purchase required.

The atmospheric Metroidvania hub area in DOOM: The Dark Ages Revelations
Image courtesy of Bethesda Softworks

Price and Where to Get It in Singapore

DOOM: The Dark Ages | Revelations is available on PS5, Xbox Series X|S, and PC via Steam and Battle.net. The standalone DLC is priced at USD $19.99; players with the Premium Edition or the Collector’s Bundle already have it included at no extra cost. Check the PlayStation Store and Steam Singapore storefronts for local SGD pricing. The base game is available on Xbox Game Pass, but note that the Revelations expansion is a paid add-on even for Game Pass subscribers. More July releases in our Game News section.

DOOM: The Dark Ages — Revelations DLC Drops 7 July With a 10-Hour New Campaign

Hell freezes over — literally. DOOM: The Dark Ages — Revelations, the first major expansion for id Software’s critically acclaimed 2025 shooter, launches on 7 July 2026 for PlayStation 5, Xbox Series X|S, and PC. The DLC packs roughly 10 to 12 hours of new campaign content, a brand-new weapon that reshapes how combat flows, and a frozen layer of Hell unlike anything in the base game.

DOOM The Dark Ages Revelations — Osseus Church level with Chain Spear
Image courtesy of Bethesda Softworks / id Software
DOOM: The Dark Ages | Revelations — Official Trailer (4K) via Bethesda Softworks on YouTube

A Betrayal That Sends the Slayer Into Purgatory

Revelations kicks off in the aftermath of a betrayal, thrusting the Doom Slayer into a purgatory of his own making — a frozen, hellish realm carved into six distinct levels: Proving Grounds, Purgatory (the hub), Hell’s Core, Chasm of Xal’Goroth, Osseus, and Uprising. The narrative fills timeline gaps between the classic Doom games and the 2016 reboot, exploring fragments of the Slayer’s past on Earth through playable story segments. The composition is roughly 60% new campaign and 40% endgame — Master Arenas and secrets that unlock only after finishing the story.

DOOM Revelations DLC — Hell's Core frozen exterior with demons
Image courtesy of Bethesda Softworks / id Software

The Chain Spear — More Than Just a New Weapon

The centrepiece of Revelations is the Chain Spear, and calling it a weapon undersells it. id Software describes it as an entirely new combat system. It slots in where the Shield Saw used to be and brings a skill tree of its own — Stab, Slash, Slam, Throw, and Orbit — plus grappling hook mechanics that open up mobility options the base game never had. Mastering the Chain Spear is the Revelations expansion’s core loop: the weapon grows more powerful as players unlock its abilities throughout the campaign, rewarding thorough exploration rather than beelining through missions.

DOOM Revelations DLC — Chasm of Xal'Goroth green portal environment
Image courtesy of Bethesda Softworks / id Software

Classic Demons Return, Plus New Hellspawn

Fans who’ve been waiting to see the Archvile and Pain Elemental in the Dark Ages engine finally get their wish — both classic demons are back in Revelations, rebuilt with modern materials and effects. Joining them are new elite variants designed specifically for the expansion’s environments, including enemies built around the Chain Spear’s counter-and-punish mechanics. The free Ripatorium 3.0 update, rolling out to all players on 7 July regardless of whether they own the DLC, adds deeper character customisation, preset sharing, and a reworked encounter-creation suite — so even if you skip Revelations, there’s something new waiting for you.

DOOM Revelations DLC — Workshop level environment
Image courtesy of Bethesda Softworks / id Software

How to Get Revelations in Singapore

Revelations is priced at USD $19.99 as a standalone purchase (roughly S$27 at current exchange rates — check the PlayStation Store Singapore and Steam Singapore storefronts for exact local pricing). If you own or upgrade to the Premium Edition (USD $34.99 upgrade), Revelations is included at no extra charge, along with the Divinity skin pack, digital art book, and soundtrack. The expansion is also available at no additional cost to Xbox Game Pass Ultimate and PC Game Pass subscribers. It launches simultaneously across all platforms on 7 July. For more game news including recent releases and upcoming titles, check our full coverage.