Category Archives: News

hololive Dreams Launches July 23 Worldwide — 1.3 Million Pre-Registered

The first official hololive mobile game has a date: hololive Dreams launches simultaneously worldwide on 23 July 2026 (Thursday), developer QualiArts and COVER Corp. confirmed today. Free to download on iOS, Android, and — in a welcome addition for PC players — Steam, with cross-save supported across all three platforms. Pre-registrations crossed the 1.3 million mark today, making this one of the most anticipated VTuber game launches in years.

What Is hololive Dreams?

hololive Dreams theme park world overview showing the Dream Park in-game
Image courtesy of COVER Corp. / QualiArts

Developed by QualiArts (a CyberAgent subsidiary, as reported by Famitsu (Japanese)) in partnership with COVER Corp. — the talent agency behind hololive — hololive Dreams (nicknamed “Horodori” among fans) is a theme park management game with rhythm RPG elements, featuring over 50 hololive female VTubers as playable characters and more than 150 songs from the hololive catalogue. You build and run your dream VTuber venue, completing story events and unlocking talents through gacha.

For Singapore fans, the game needs no introduction. hololive’s fanbase here is one of the most active in Southeast Asia, with community watch parties and fan-organised events running year-round. Having all of that in an official mobile game — one that has been in development for years — is a big deal.

『ホロライブドリームス』ゲームトレーラー / hololive Dreams – OFFICIAL GAME TRAILER — via hololive Dreams ホロライブドリームス on YouTube

July 23 Worldwide — iOS, Android, and Steam at the Same Time

The simultaneous global launch on July 23 means no regional delays and no geo-blocking — Singapore and the rest of Southeast Asia get it at the same time as Japan and everyone else. The Steam version launches alongside mobile, and cross-save lets you switch between your phone and PC seamlessly. The Steam Wishlist is now live for a launch-day reminder.

Note: the official FAQ says the simultaneous launch covers “most regions” (一部エリアを除く — excluding some areas). There is no indication Singapore or Southeast Asia is excluded, and no specific region has been named as an exception.

1.3 Million Pre-Registered — Rewards Stack Up

hololive Dreams story mode featuring chibi VTuber characters in a scene
Image courtesy of COVER Corp. / QualiArts

The milestone reward ladder has been ticking over steadily. At 1.3 million — the level hit today — every pre-registered player gets 3 gacha tickets on top of everything already unlocked: 10 gacha pulls’ worth of diamonds (at 500k), cosmetics for your theme park, guaranteed rarity pull tickets, and three Music Discs. The next milestone at 1.5 million adds a “Kawaii hairpin” collectible.

Pre-registration runs until July 22 — one day before launch — so there is time left to sign up and claim the full stack. A hashtag giveaway campaign is also running on the official hololive Dreams X account, with 150 winners receiving official game merchandise.

9th Anniversary Event Planned for October

QualiArts also confirmed that a special in-game event celebrating hololive’s 9th anniversary is planned for October 2026. Full details will be revealed after launch on July 23 via official programme broadcasts. Given how hololive’s annual anniversary celebrations tend to spiral into extended community events across Southeast Asia, expect this to be worth keeping an eye on.

Pre-register on the hololive Dreams official site, App Store, or Google Play. For more upcoming releases, check our game news section.

Xbox to Lay Off 3,200 Employees and Divest Five Studios

Microsoft has announced the most sweeping restructuring in Xbox’s history: 3,200 jobs cut across fiscal year 2027, with 1,600 roles eliminated today, and five game studios leaving Xbox ownership. Xbox CEO Asha Sharma confirmed the news in an internal memo published on Xbox Wire this morning, calling the state of the business “not healthy” — a remarkable admission that sets the tone for what comes next.

3,200 Layoffs and Five Studios Departing Xbox

The 3,200 figure spans the whole of fiscal year 2027 (starting July 1, 2026), but 1,600 of those roles are gone today. According to Gematsu, the cuts touch virtually every Xbox division: Activision, Bethesda, Blizzard, King, Mojang, and Xbox Game Studios are all affected.

Five studios are simultaneously exiting Xbox’s ownership:

  • Compulsion Games (South of Midnight) — returning to independence, retaining its IPs and catalogue
  • Double Fine Productions (Psychonauts) — returning to independence, retaining its IPs and catalogue
  • Ninja Theory (Hellblade / Senua’s Saga) — entering new ownership “with funding to complete” the upcoming Senua project
  • Undead Labs (State of Decay 3) — entering new ownership “with funding to complete” State of Decay 3
  • Arkane Studios France (Marvel’s Blade) — in a French Works Council consultation on “strategic options,” outcome unknown

What Happens to Ninja Theory and the Studios Going Independent

Senua key art from Ninja Theory's Hellblade: Senua's Saga — the studio is leaving Xbox ownership
Image courtesy of Ninja Theory

The key detail is that no studio has been outright closed, and Sharma’s memo states explicitly that no previously announced game has been cancelled. For Compulsion and Double Fine, the structured exits are arguably the cleanest outcome: both return to independence with their IPs, back catalogues, and runway funding intact. Psychonauts, South of Midnight, and We Happy Few stay with the people who made them.

Ninja Theory and Undead Labs face a more conditional future. New ownership is being sought “with funding to complete and grow” their in-progress titles — Senua and State of Decay 3. These games are not cancelled, but their continued development depends on acquisition deals that haven’t fully closed. Arkane Lyon is the most uncertain: a French Works Council consultation can result in a sale, a restructure, or — if no arrangement is reached — a closure.

Double Fine Returns to Independence After Seven Years Under Xbox

Razputin Aquato in Psychonauts 2 — Double Fine Productions is returning to independence
Image courtesy of Double Fine Productions / Xbox

Double Fine’s exit is the most bittersweet of the lot. Tim Schafer’s studio joined Xbox in 2019 and went on to release Psychonauts 2 in 2021 to widespread critical acclaim. Now, just seven years later, they’re going independent again. If the exit terms are genuine — IPs included, runway provided — Double Fine should be fine. They have a beloved catalogue and genuine name recognition. The fact that even a critically acclaimed studio wasn’t ring-fenced does, however, say something about the scale of what Xbox is resetting.

Sharma’s Unusually Honest Admission

The memo from Sharma is worth reading for its candour alone. As quoted by Gematsu, she wrote: “Our business today is not healthy. We are operating at margins that are [three to 10 times] lower than comparable platform and publishing businesses.” Since 2018, Xbox aggressively expanded its studio portfolio, and in a typical year “lost 64 cents for every dollar we invested.”

The structural fix mirrors the financial admission: management layers will collapse from as many as 14 to a maximum of five. COO Dave McCarthy — a 17-year Xbox veteran — retires, with Helen Chiang stepping up to oversee content, hardware, platform, and services with full profit-and-loss responsibility.

Sharma’s closer — “These changes are about a bigger future for Xbox, not a smaller one” — will be tested over the next 12 months. The 2027 growth target is on the record.

What Singapore Xbox and Game Pass Subscribers Should Watch

For Singapore Game Pass players, the near-term picture is more stable than the headlines suggest. No games are cut, and Game Pass itself isn’t being wound back. But the longer-term question — whether Xbox is transitioning into a software and services company that happens to make some hardware, rather than a platform business building an exclusive content empire — is now squarely on the table.

The ones to watch: how quickly Ninja Theory and Undead Labs find new owners, and what happens to Arkane Lyon. If both deals close cleanly, the reset may yet prove to be a stabilising rather than a shrinking moment. If the deals fall through, the calculus changes. For more on the industry backdrop, see our game industry news coverage.

Solo Leveling: Beyond the System — New Theatrical Anime Film Announced

Solo Leveling is not done with us yet. At the Crunchyroll Showcase during Anime Expo 2026 in Los Angeles, English voice actor Aleks Le — the voice of Sung Jinwoo — took the stage to announce that Solo Leveling: Beyond the System, a brand-new theatrical anime film, is now in production.

Solo Leveling: Beyond the System official concept video thumbnail
Image courtesy of Crunchyroll / Aniplex

What Is Solo Leveling: Beyond the System?

The film is described as a direct continuation of the anime series, picking up following the events of Season 2. That positions it firmly within the same story continuity rather than as a spin-off or retelling, which will be welcome news to fans who have been wondering where Jinwoo’s journey goes from here. A teaser key visual and a companion concept video were released alongside the announcement, offering the first glimpse of the film’s visual direction.

Solo Leveling: Beyond the System key visual portrait
Image courtesy of Crunchyroll / Aniplex

Who Is Behind the Film?

A-1 Pictures — the acclaimed studio behind both seasons of the Solo Leveling TV series — is handling animation. The film is produced by Aniplex, Netmarble, D&C MEDIA, Kakao Piccoma, and Crunchyroll. That is a heavyweight lineup: the same group of producers that brought the original Korean web novel to global anime audiences. No director has been announced yet, and further production details are to follow.

It is worth noting that Solo Leveling made history at the 2025 Crunchyroll Anime Awards, becoming the first Korean animation to sweep nine major categories including Anime of the Year. The franchise’s global momentum is very much still at full speed.

Solo Leveling: Beyond the System | Companion Concept Video — via Crunchyroll on YouTube

No Release Date Yet — Here Is What We Know

Crunchyroll confirmed the film is in production but held back on a release date, promising that more details will be announced at a later date. For Singapore fans who have been following the series on Crunchyroll, there is no confirmed theatrical or streaming window yet — but given that both seasons of the TV series were distributed globally through Crunchyroll, a wide international release for the film seems likely when the time comes.

In the meantime, catch up on both seasons of Solo Leveling on Crunchyroll, and browse our roundup of other Manga & Anime news from Anime Expo 2026.

Demon Slayer: Infinity Castle I Hits Crunchyroll on 28 July

The wait is finally over. Demon Slayer: Kimetsu no Yaiba Infinity Castle I — the record-breaking finale that smashed anime box-office history — begins streaming on Crunchyroll on 28 July 2026, bringing Tanjiro and the Demon Slayer Corps to your screen at long last.

Giyu Tomioka in Demon Slayer: Kimetsu no Yaiba Infinity Castle I
Image courtesy of Aniplex / ufotable

When and Where to Watch Infinity Castle I on Crunchyroll

Crunchyroll confirmed the date officially: 28 July at 8:00 a.m. PT, which lands at 11:00 p.m. SGT the same night. Set your alarms. The film will be available worldwide — excluding Japan and Mainland China — in both Japanese with English subtitles and an English dub. For viewers across Singapore and Southeast Asia, Crunchyroll is also providing subtitles in Thai, Chinese (Traditional), Indonesian, and Melayu, making this one of the most accessible anime film releases for the region to date.

The film is also slated for digital purchase in North America on the same date via Apple TV, Prime Video, Google Play, YouTube, and Fandango. Singapore digital availability is to be confirmed.

The Battle That Broke Records

Tanjiro Kamado in a fight scene in Demon Slayer: Infinity Castle
Image courtesy of Aniplex / ufotable

Infinity Castle I is the first chapter of a three-part cinematic trilogy marking the final showdown of the Demon Slayer saga. Following the Hashira Training Arc, Tanjiro and the Corps are plunged into Muzan Kibutsuji’s stronghold — the Infinity Castle — where the long-anticipated war between Demon Slayer Corps and demons ignites in full.

The film became the highest-grossing anime film of all time upon its theatrical run, earning a Golden Globe nomination for Best Animated Motion Picture, a Producers Guild of America nomination, and a BAFTA longlist spot. Directed by Haruo Sotozaki and animated by ufotable — the same creative team behind the entire TV series — the film is the culmination of over a decade of anime storytelling that began with Tanjiro’s sister Nezuko being turned into a demon.

Demon Slayer: Kimetsu no Yaiba Infinity Castle | Dub Trailer — via Crunchyroll on YouTube

What Singapore Fans Need to Know

Scene from Demon Slayer: Kimetsu no Yaiba Infinity Castle
Image courtesy of Aniplex / ufotable

If you have not caught up, now is the perfect time: all episodes of Demon Slayer: Kimetsu no Yaiba and the Mugen Train film are already streaming on Crunchyroll. Part I runs roughly two and a half hours, so clear your 28 July evening — or catch it just after midnight if you’re staying up for that 11pm SGT premiere. For a look at other anime streaming on the platform, browse our Manga & Anime coverage.

The film is credited: Original story by Koyoharu Gotoge (JUMP COMICS / SHUEISHA). Directed by Haruo Sotozaki. Screenplay and animation production by ufotable. Produced by Aniplex.

Grand Blue Dreaming S3 Is Live on Crunchyroll — The Crew Hits Palau

The long wait is over. Grand Blue Dreaming Season 3 premiered today on Crunchyroll — and for the first time in the series’ history, Iori Kitahara and the Peek-a-Boo diving club are leaving Japan behind, taking their particular brand of chaotic, half-dressed energy all the way to the Republic of Palau.

The Peek-a-Boo Club Takes Their First International Trip

The Palau Arc is a setting change the manga’s long-term readers have been waiting for. Iori, Kohei, Chisa, and the gang arrive in Palau for their first overseas diving adventure — with eccentric new faces, crystal-clear reef diving, and the kind of unhinged situations the show has always excelled at. Palau’s real-world reputation as one of the premier dive destinations on the planet makes it a fitting playground, and Season 3 looks to lean into the open-water, sun-drenched backdrop as a contrast to the university-town chaos of earlier seasons.

TV Anime Grand Blue Dreaming Season 3 Teaser PV — via NBCUniversal Anime/Music on YouTube
The Grand Blue Dreaming cast leap off a boat into the clear Palau ocean in Season 3
Image courtesy of Grand Blue Dreaming Production Committee

New Cast, New Music — Same Grand Blue Energy

Director Shinji Takamatsu returns alongside studios Zero-G and Liber. The core voice cast is back — Yuma Uchida as Iori, Ryohei Kimura as Kohei, and Chika Anzai as Chisa — joined by a strong lineup of newcomers for the Palau arc. Sayaka Ohara, Asami Seto, and Aya Suzaki take on key new roles, while M·A·O voices Carina, who looks set to make an impression as a standout character in the arc.

The opening theme is “Natsuko” by Funky Monkey Babys, while the ending “Hadaka no Mermaid” is performed by Mameshiba no Taigun — both acts that fit the show’s sun-soaked, high-energy mood perfectly.

The Grand Blue Dreaming Season 3 cast raise their glasses in a beachside toast against a bright summer sky
Image courtesy of Grand Blue Dreaming Production Committee
Promotional art featuring Chisa Kotegawa with the Grand Blue Dreaming Season 3 logo
Image courtesy of Grand Blue Dreaming Production Committee

How to Watch Grand Blue Dreaming Season 3 in Singapore

Season 3 is on Crunchyroll now, with new episodes every Monday at 8:30 AM Pacific Time — that is 11:30 PM SGT Monday nights, so Singapore fans can catch each episode late that evening. If you have not seen the earlier seasons, both Season 1 and Season 2 are already on Crunchyroll; the series is easy to dive into and rewards every episode. Crunchyroll is available in Singapore via web browser and mobile app.

Grand Blue has always thrived on cast chemistry and its commitment to absolute, loveable chaos — the Palau setting gives Season 3 a fresh sandbox without changing what makes it work. For more on what is streaming this anime season, see our anime coverage.

BLEACH: The Calamity Premieres 25 July — Ichigo’s Final Battle on Disney+

Twenty years of serialisation, four anime arcs — and now the finish line. BLEACH: Thousand-Year Blood War Part 4 — The Calamity premieres on 25 July on Disney+ internationally and Hulu in the US, bringing Ichigo Kurosaki’s saga to its definitive end across 13 final episodes. The full final trailer dropped at Anime Expo 2026 via VIZ Media, and it is everything fans have been building up to.

Final Trailer | BLEACH: Thousand-Year Blood War Final Part – The Calamity | INTL SUBS | VIZ — via vizmedia on YouTube

Ichigo vs Yhwach — The War Ends Here

Part 4 picks up in the direct aftermath of the Soul King’s fall. With Yhwach having breached the Soul King Palace and unleashed his Almighty power across the Three Worlds, reality itself begins to fracture. The Thirteen Court Guard Squads, surviving Quincy warriors, and Ichigo’s closest allies converge on the Wahr Welt — Yhwach’s transformed Royal Palace — for a series of decisive confrontations, revelations about Uryu’s true allegiance, and one final stand against a being who can rewrite fate itself. The arc adapts manga chapters 664–686, covering the complete endgame of Tite Kubo’s story.

Ichigo reaches for his zanpakuto between crossed blades in BLEACH: The Calamity key art
Image courtesy of Pierrot Films

Theatrical screenings of the first three episodes — in both Japanese with subtitles and English dub — ran in select countries last month, giving some fans an early look. The Disney+ simulcast on 25 July marks the first chance for most of the world, including Singapore, to watch the arc unfold week by week.

Studio Pierrot Returns — With Two New Artists on the Soundtrack

Studio Pierrot continues under director Taguchi Tomohisa, who has helmed every part of the TYBW run since Part 1. Composer Sagisu Shiro returns to score the finale, and Tite Kubo maintains his direct supervisory role over the adaptation — the same combination that earned the series praise for matching and in many scenes exceeding the source material.

The opening theme “I-BULL” is performed by jo0ji, with “Rasen” by 9Lana as the ending. As reported by CBR, Kubo has spoken about his approach to casting theme song artists throughout the run: “I wanted to have as many new artists as possible, hoping audiences would discover musicians through the adaptation.” Both new acts continue that philosophy.

Ichigo's full power on display mid-battle in BLEACH: The Calamity
Image courtesy of Pierrot Films
Yoruichi Shihoin, fierce and ready, in BLEACH: Thousand-Year Blood War — The Calamity
Image courtesy of Pierrot Films

How Singapore Fans Can Stream The Calamity

BLEACH: Thousand-Year Blood War Part 4 streams on Disney+ internationally from 25 July 2026, with new episodes dropping weekly. The premiere goes live at 7:30 AM Pacific Time — 10:30 PM SGT on 25 July — so Singapore fans can settle in that Saturday evening for the opening episode. Disney+ is available in Singapore; if you have been keeping up with earlier TYBW parts on the platform, nothing changes on your end.

Ichigo's battle-scarred face, hollow marking visible, in BLEACH: The Calamity final arc
Image courtesy of Pierrot Films

With 13 episodes confirmed, The Calamity is a tight, focused sprint to the finish of a story that began in Weekly Shonen Jump in 2001. The Thousand-Year Blood War adaptation has consistently been praised for its cinematic quality and fidelity to Kubo’s vision — expectations going into this final run are as high as they get. Keep an eye on our anime section for coverage as each episode drops.

‘The Violinist’: Singapore’s First Real Oscar Hope?

Singapore just made animation history. The Violinist, a hand-drawn feature more than a decade in the making, has won the Cristal for Best Feature Film — the top honour — at the 2026 Annecy International Animation Film Festival, the most prestigious event on the animation calendar. It is the first Singaporean feature ever to compete at Annecy, and it walked away as the biggest winner of them all.

The Violinist teaser — via CartoonBrew on YouTube

What is The Violinist?

The Violinist is a sweeping, hand-drawn period drama that traces the intertwined history of Singapore and Malaya from 1929 to the present day. At its heart are two childhood friends and gifted violinists, Fei and Kai, whose lives are torn apart by World War II and the Japanese Occupation — one drawn into the Resistance in Malaya, the other left to survive in occupied Singapore. Across the decades that follow, the story follows a musician’s search for a lost friend, and a shared dream of one day performing a two-violin sonata together.

It is a proudly local story told at a scale Singapore animation has never attempted before. The film is produced by home-grown studio Robot Playground Media, in co-production with Spain’s TV ON Producciones and Italy’s Altri Occhi, with France tv distribution handling worldwide sales.

Fei and Kai playing violin together on a lantern-lit street in The Violinist

Image courtesy of Robot Playground Media

A decade in the making — from an SG50 short

The Violinist didn’t appear out of nowhere. It grew out of “The Violin” (小提琴), an award-winning animated short Robot Playground Media made in 2015 for the Singapore Memory Project, marking the nation’s 50th birthday. That small, personal film about music and wartime resilience struck a chord, and over the following decade it was reworked and expanded into a full feature — Singapore’s first animated feature in close to 15 years.

Directing duties are shared between two very different talents. Ervin Han, co-founder of Robot Playground Media, is a veteran of Singapore’s animation scene making his feature directorial debut. His co-director is Raúl García, a Spanish animation veteran who spent years in Disney’s animation department on classics including Beauty and the Beast, Aladdin, The Lion King and Hercules — a lecturing stint at Singapore’s LaSalle College of the Arts first brought him to the city and to this project.

A young violinist practises indoors in a scene from The Violinist

Image courtesy of Robot Playground Media

Two trophies at Annecy, including the music prize

The Violinist didn’t just take the Cristal. It also picked up the SACEM Award for Best Original Soundtrack — a fitting double for a film built around music. The score is the work of Golden Horse Award-winning Singaporean composer Ricky Ho, in collaboration with Spanish composer Isabel Latorre, while the lead violin performances heard on the soundtrack were played by acclaimed Singaporean violinist Joy Yong.

Winning two awards on debut, in competition, at Annecy is a genuine landmark for the region. Speaking after the win, director Ervin Han said the recognition was “beyond anything we imagined” when the journey began. In an interview with Variety, Han framed the achievement as bigger than one country, noting the film “isn’t simply representing Singapore, it’s representing Southeast Asia” — a part of the world that, in his words, has “historically had fewer opportunities to tell its own stories” at this scale.

The Violinist team accepting the Cristal award on stage at Annecy 2026

Photo courtesy of Robot Playground Media

Could this be Singapore’s first true Oscar contender?

Here’s the part that has film watchers excited: Singapore has never received an Academy Award nomination in any category, ever. An Annecy Cristal is exactly the kind of pedigree that turns a small national film into an awards-season talking point, and The Violinist is now being openly discussed as the country’s best shot at Best Animated Feature in years.

There’s a catch, though. To qualify for the Oscars, a film generally needs a qualifying theatrical run — and as of its Annecy win, The Violinist did not yet have a US distributor or a US release date locked in. A high-profile Cristal win helps enormously on that front, but the road to the 2027 ceremony runs straight through the crowded field of big-studio animation. Nothing is guaranteed. Still, for a hand-drawn Southeast Asian story with no franchise behind it, simply being in the conversation is remarkable.

When can you watch it in Singapore?

The Violinist had its world premiere at Annecy, which ran from 21 to 27 June 2026, ahead of a planned international theatrical rollout. A Singapore cinema release is reported to be slated for September 2026 — so local audiences shouldn’t have long to wait to see it on the big screen. No confirmed streaming details have been announced yet, so for now this is one to catch in theatres.

Executive producer Justin Deimen called the film “a proud global co-production” — and that’s exactly what makes this such a milestone. A story rooted in Singapore’s own wartime memory, made by a Singapore studio, has just been crowned the best animated feature in the world. Whatever happens at the Oscars, that’s already history.

For more animation and anime coverage, check out our Manga & Anime section, and keep an eye on Annecy’s official page for the film as its release rolls out.

Delicious in Dungeon Season 2 Confirmed for October 2027 on Netflix

It’s happening, Dungeon Meshi fans — the gang is heading back underground. Studio TRIGGER officially announced Delicious in Dungeon Season 2 at Anime Expo 2026 on July 4 (July 5, 5am SGT), confirming an October 2027 premiere exclusively on Netflix. After Season 1 swept through the anime community like Laios discovering a new monster to cook, the follow-up has been one of the most anticipated continuations in recent memory.

Marcille enjoying dungeon cuisine in Delicious in Dungeon Season 1
Season 1 set the bar impossibly high for both world-building and food photography.

The official teaser trailer dropped alongside the announcement, giving us our first look at what’s to come as the story continues from Chapter 53 — the Falin chimera arc, where the dungeon’s darkest chapter truly begins. If you haven’t watched Season 1 yet, no spoilers here, but let’s just say the stakes get very real.

Same Core Team, Epic New Chapter

The core production team returns, ensuring the show’s stunning visual identity is intact. Yoshihiro Miyajima returns as series director, Kimiko Ueno continues as series composer, and Naoki Takeda reprises the character design role. The music baton passes to legendary composer Yasunori Mitsuda — yes, the man behind Chrono Trigger and Xenogears — which is an absolutely massive get for the soundtrack department.

Delicious in Dungeon Season 2 promotional artwork
Season 2 promo art teasing the darker tone ahead. Falin’s chimera transformation looms large.

The opening and ending themes have also been revealed via the official Japanese site, though English confirmation is still pending. sumika — the beloved J-pop group known for Shigatsu wa Kimi no Uso’s soundtrack contributions — performs the opening theme 運命 (Fate). Legal Lily handles the ending with キラキラの灰 (Glittering Ash). Both picks feel tonally spot-on for what Season 2’s narrative demands.

Why This Season Matters

Ryoko Kui’s manga ran 14 volumes and sold over 14 million copies worldwide. Season 1 adapted the first half beautifully — the world-building, the food, the surprisingly deep lore about the dungeon’s ecosystem. Season 2 dives into the payoff of everything that was carefully set up. The chimera storyline is where the series shows its emotional teeth, and with Mitsuda scoring it, expect to feel things.

For Singapore fans, Netflix carries Delicious in Dungeon regionally, so Season 2 will be right there in your queue when October 2027 rolls around. No hunting for streams or waiting on regional delays.

KADOKAWA Anime’s radio show tied to the series also resumes on July 5 at 21:00 JST on the KADOKAWA Anime YouTube channel, so there’s more content incoming almost immediately.

Two thousand-plus years of dungeon lore, one incredibly good anime adaptation, and now a confirmed second season with a legendary composer on board. October 2027 can’t come soon enough.

BLEACH Mirrors High CBT Open Now — Tite Kubo Personally Designed 2 New Soul Reapers

Bandai Namco has opened Closed Beta Test applications for BLEACH Mirrors High today at Anime Expo 2026 — and the headline is not just a new mobile game, but two entirely original Soul Reaper characters designed by series creator Tite Kubo himself. If you want in on the beta, you have until 13 July to apply.

What Is BLEACH Mirrors High?

BLEACH Mirrors High is a free-to-play mobile action RPG for iOS and Android, published by Bandai Namco Entertainment. Set after the events of the Thousand-Year Blood War arc — the last chapter of the main BLEACH saga — the game tells an original story within the universe, with players stepping into Karakura Town as a Soul Reaper protagonist. The playable roster includes returning fan favourites: Ichigo Kurosaki, Rukia Kuchiki, Renji Abarai, Kisuke Urahara, Byakuya Kuchigi and Tōshirō Hitsugaya.

BLEACH Mirrors High key art featuring Ichigo Kurosaki
Image courtesy of Bandai Namco Entertainment

Two New Soul Reapers — Straight from Tite Kubo’s Pen

The biggest announcement at the AX reveal is that Kubo was not just a licensor on this project. He participated in the kickoff meetings, wrote the original story title and scenario, designed the game’s logo, and attended voice actor auditions and recording sessions. Most strikingly, he created two brand-new protagonist Soul Reapers specifically for this game: Shirin Migishima and Shirane Sanari. These are not adapted from manga or anime — they are original characters existing only in Mirrors High, making this a genuine expansion of the BLEACH universe, not a simple retread.

BLEACH Mirrors High – 2nd Trailer — via [Global] Bandai Namco Entertainment – Mobile Games on YouTube

Gameplay and Platforms

The game is described as “immersive 13 Court Guard Squads action” — Bandai Namco’s shorthand for fast-paced Soul Reaper combat. It is free to download on the App Store and Google Play, with in-app purchases. Device requirements are iOS 17.0 or above (minimum 4 GB RAM) and Android 12.0 or above (minimum 6 GB RAM); tablets are not supported. The game will launch in multiple languages including Japanese, English, French, German, Traditional Chinese and Korean — so Singapore and Taiwan players will have a native-language option at launch.

BLEACH Mirrors High — 2nd Trailer title card
Image courtesy of Bandai Namco Entertainment

How to Join the Closed Beta Test

CBT applications are open from 4 July through 13 July 2026 at 2:59 AM UTC. The actual test runs from 22 July 11:00 PM to 29 July 10:59 PM PDT (that is 23 July 2:00 PM to 30 July 1:59 PM SGT). Sign up via the official site at bleach-mh.bn-ent.net. No confirmed global launch date has been announced yet, though Bandai Namco has described the title as coming to iOS and Android worldwide. Keep an eye on their channels — and check out our other mobile and console game news in the meantime.