Category Archives: Singapore Gaming Scene

Until Then: Afterimages DLC Is Out Now

The Until Then: Afterimages DLC is out today on PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC — adding two brand-new story chapters to the Overwhelmingly Positive-rated Philippine-made narrative adventure set in the streets of Metro Manila.

Until Then: Afterimages – Release Date Trailer — via Maximum Entertainment on YouTube

What’s in the Afterimages DLC?

Afterimages introduces two new standalone chapters that follow supporting characters from the base game as they reckon with grief, growth, and the passage of time.

Chapter 1: Homecoming (Sofia)

Sofia returns to her hometown during a lockdown — familiar places have changed, people have moved on. The chapter explores what it means to revisit a life you once left behind.

Chapter 2: Sparks (Mark)

Mark is now the head of a college organisation where he finds an unexpected romance and reconnects with an old friend. It is quieter than the main game’s drama, but no less affecting.

Until Then: Afterimages DLC gameplay screenshot
Image courtesy of Maximum Entertainment

New Gameplay and Features in the DLC

Alongside the two new narrative chapters, Afterimages adds a handful of fresh mini-games — tarot card reading and baking feature prominently — plus expanded in-game smartphone content including dating app conversations and video-sharing platforms. Fans who loved the base game’s chatty phone UI will feel right at home.

Until Then: Afterimages promotional artwork
Image courtesy of Maximum Entertainment

Now on Xbox — and a Physical Edition This September

Until Then is also now available on Xbox Series X|S for the first time, bringing Polychroma’s acclaimed game to Microsoft console players. If you prefer a disc on the shelf, a physical edition bundling both the base game and the Afterimages DLC arrives on September 3, 2026.

The DLC is priced at US$4.99 on Steam (base game required). Check your regional Steam store for local pricing.

Why Singapore Gamers Should Play It

Developer Polychroma Games is based in the Philippines, and Until Then is one of the most culturally grounded games to emerge from Southeast Asia — rendered in a stunning 2.5D pixel-art style and set in a fictional version of Metro Manila that players across the region have found unexpectedly resonant. The base game holds an Overwhelmingly Positive rating on Steam with over 13,000 reviews, has swept multiple local Game of the Year awards, and was featured prominently at the Southeast Asian Games Showcase 2026.

If you have not played the base game yet, the physical edition in September is the perfect entry point. For those who have already lived through Mark’s story once — Afterimages is ready for you today.

Last words

Southeast Asia has no shortage of creative talent, and Until Then remains one of the strongest arguments for paying attention to what our neighbours are making. The Afterimages DLC is a small but heartfelt addition to one of the region’s best-loved games — out today across all major platforms. Catch more of the latest game news on GameTrader.SG for everything landing this month.

Stranger Than Heaven Brings RGG Studio’s Japan Epic to PS5

The makers of Like a Dragon are stepping back a century — and taking Snoop Dogg and Tupac Shakur with them. RGG Studio’s Stranger Than Heaven is a bold new standalone prequel to the Like a Dragon universe, landing on PS5, Xbox Series X|S, and PC on 15 January 2027. Singapore’s PlayStation Store is already open for pre-orders, so there’s no time like now to get caught up on what the studio’s most ambitious project to date actually involves.

Fifty Years of Japan: The Setup

Stranger Than Heaven follows Makoto Daito, a Japanese-American orphan who stows away on a ship to Japan after the death of his parents — and then lives the next half-century of his life there. The game unfolds across five distinct eras in five real Japanese cities, each with its own visual identity and full supporting cast:

  • 1915 — Kokura, Fukuoka
  • 1929 — Kure, Hiroshima
  • 1943 — Minami, Osaka
  • 1951 — Atami, Shizuoka
  • 1965 — Shinjuku, Tokyo

The scope spans Japan’s transformation from the late Meiji era through imperial expansion, defeat in World War II, and the beginning of the post-war economic miracle. RGG Studio has always used real Japanese urban landscapes as dramatic stages — the jump to five separate historical periods and five cities is easily the largest canvas the studio has ever worked on.

Watch: First Official Trailer from SEGA Asia

STRANGER THAN HEAVEN | First Official Trailer — via SEGA Asia(EN) on YouTube

Combat Overhauled: Triggers, Bumpers, and Thirteen Weapons

The clearest signal that Stranger Than Heaven is something genuinely new from RGG Studio — not another Yakuza reskin — is its completely redesigned melee system. The familiar face-button combo chains are gone. Instead, independent left/right attack inputs are mapped to the controller’s bumpers and triggers: left bumper and trigger for left-hand strikes, right bumper and trigger for the right. The result is a system that rewards deliberate attack sequencing over rapid button mashing.

Stranger Than Heaven combat gameplay
Image courtesy of SEGA / RGG Studio

Thirteen weapon categories are available — unarmed, knives, katanas, crowbars, sledgehammers, and more — each with its own stance, moveset, and situational strengths. Blocking and parrying now require reading the angle of incoming strikes rather than just holding a defence button, and stamina limits penalise passive turtling. Hands-on preview coverage from the Summer Game Fest 2026 Play Days in early June described the combat as notably more demanding and cinematic than anything in the mainline Like a Dragon or Yakuza entries, with ground attacks, charged strikes, and brutal finishers rounding out a system that feels built for the grim realism of mid-century Japan.

A Cast That Made Headlines: Tupac, Snoop, Ado, and More

The voice and motion-capture roster has been one of the most-discussed aspects of Stranger Than Heaven since it was revealed at Summer Game Fest 2026. Protagonist Makoto Daito is brought to life by actor Yu Shirota. The supporting cast spans Japan and the world:

  • Snoop Dogg voices Orpheus, a figure central to the story’s mid-century chapters
  • Tupac Shakur portrays a character named Amaru — SEGA confirmed in its official announcement that the portrayal was created in close collaboration with rights holders and without the use of AI
  • Ado — one of Japan’s biggest current music acts — plays Keiko Shirai
  • Tori Kelly plays Suzy Day
  • The Japanese dramatic cast includes Dean Fujioka, Moeka Hoshi, Akio Otsuka, and Tokuma Nishioka
Stranger Than Heaven gameplay with knife weapon
Image courtesy of SEGA / RGG Studio

SEGA’s decision to be explicit about the absence of AI in Tupac’s portrayal was clearly important to the studio, and the right move given how publicly sensitive the issue of AI-generated likeness has become in entertainment. The Tupac announcement dominated conversation around the game at Summer Game Fest, drawing in audiences far beyond the usual Like a Dragon fanbase.

Last words

For Singapore players, the practical details are these: the PlayStation Store Singapore listing for Stranger Than Heaven is live now, ahead of the 15 January 2027 global launch. Xbox Singapore and Steam listings are also open for pre-orders. If you’re already on Xbox Game Pass, the game launches day one as part of your subscription — likely the most cost-efficient route.

Stranger Than Heaven is shaping up to be one of the most distinctive games of early 2027. RGG Studio has always understood Japan’s urban drama better than almost any developer working today — Stranger Than Heaven takes that instinct across five historical eras and fifty years. We’ll be covering it closely as the launch approaches. Check out more upcoming game news on GameTrader.SG.

AC Black Flag Resynced: Made in Singapore, Out July 9

Set sail one more time — and this time, the crew behind the wheel is right here in Singapore. Assassin’s Creed Black Flag Resynced, the first full remake Ubisoft has ever produced, is arriving on July 9, 2026 for PS5, Xbox Series X|S, and PC. And it was built, from the keel up, by Ubisoft Singapore.

Assassin’s Creed Black Flag Resynced: Official Summer Game Fest Trailer — via Assassin’s Creed on YouTube

A Singapore Studio Takes on Ubisoft’s First-Ever Remake

Ubisoft Singapore wasn’t just a support studio this time. The team here led development of Black Flag Resynced as the primary developer — the first time a Singapore-based studio has helmed a major AAA remake for a global publisher. The original 2013 Black Flag was itself co-developed in Singapore, which makes this a full-circle moment: the studio that helped define those iconic naval battles a decade ago is now rebuilding them from scratch.

The entire game has been reconstructed on the latest evolution of Ubisoft’s Anvil engine, with ray-traced global illumination, realistic water simulation, and support for DLSS 4.5 upscaling. Consoles get a 60 FPS performance mode, and the Caribbean has never looked wetter — dynamic weather now affects visibility and combat, with storms rolling in mid-fight and swells that actually move the Jackdaw.

Assassin's Creed Black Flag Resynced — official key art
Image courtesy of Ubisoft

Gameplay: Rebuilt Stealth, Parries, and Piracy

The gameplay changes go well beyond a fresh coat of paint. Stealth has been reworked so Edward can crouch anywhere and dive underwater anywhere — no more frustrating spots where the game locks you out of cover. A new observe mode replaces the old tailing missions, which previously caused an immediate mission failure if spotted. Now guards can clock you and you still have a window to recover, which makes the mission design feel far less punishing.

Combat leans into precise swordplay: parrying is now the core of every duel, combo chains are shorter and snappier, and the Hidden Blade has been pulled from standard combat to be used only in stealth takedowns and contextual kills. Naval combat gets new secondary weapons including shrapnel barrels, and the expanded parkour system makes getting around Havana and Nassau feel noticeably smoother.

Naval combat in Assassin's Creed Black Flag Resynced
Image courtesy of Ubisoft

New Story Content — Blackbeard, Stede Bonnet, and 10 New Shanties

Returning Edward Kenway voice actor Matt Ryan reprises the role for the remake, including new additional missions and scenes written specifically for Resynced. The expanded story gives dedicated screen time to fan-favourite historical figures: Blackbeard and Stede Bonnet each get new origin missions, and three new named officers join the Jackdaw crew, each with their own unique storylines.

The soundtrack grows too — 10 new sea shanties have been added to the roster, and the Jackdaw gets new customisation options including cosmetic skins, pets, and additional ship upgrades. The modern-day interlude sections from the 2013 original have been replaced entirely by optional narrative-driven “What If?” scenarios, keeping the focus firmly on Edward’s Caribbean adventure.

Editions, Pricing, and Pre-Order Bonus

Pre-orders are open now across PlayStation Store, Xbox, Steam, Epic Games Store, and the Ubisoft Store:

  • Standard Edition — US$59.99
  • Deluxe Edition — US$69.99 (includes character and naval cosmetic packs)
  • Collector’s Edition — US$199.99 (31 cm Edward figurine, leather logbook, metal brooch, steelbook, artbook, map poster)

Anyone who pre-orders any edition receives Blackbeard’s Crimson Pack: an exclusive costume for Edward, plus matching swords and pistols. SGD pricing via local retailers is to be confirmed — check the PlayStation SG store or your preferred retailer closer to launch.

Last Words

Singapore gamers, we genuinely have something to be proud of here. A local studio — Ubisoft Singapore — just delivered Ubisoft’s first-ever remake of a major franchise entry, and from the Summer Game Fest footage, it looks every bit the send-off Edward Kenway deserves. With a July 9 launch less than a month away, now is a great time to put in that pre-order. Check out more game news on GameTrader.SG for the latest on what’s dropping this season.

Fandom Art Fiesta 2026 at Kallang Leisure Park — Last Day Today

If you have nothing planned for this Sunday, here is a good reason to head to Kallang — Fandom Art Fiesta 2026 is on until 7pm tonight, and it is completely free.

Fandom Art Fiesta 2026 banner at Leisure Park Kallang Singapore
Image courtesy of Fandom Art Fiesta

What Is Fandom Art Fiesta?

Fandom Art Fiesta (FAF) is one of Singapore’s most beloved community ACG (Anime, Comics, and Games) art markets. Each edition brings together a curated selection of local and regional independent creators who set up booths selling original fan art, limited prints, stickers, keychains, acrylic charms, doujin goods, and handmade merchandise tied to the anime, gaming, and pop-culture fandoms Singapore fans love. If you have been to a Doujin Market or browsed AFA’s artist alley, FAF sits in that same creative space — with a community-first, neighbourhood energy that keeps it genuinely welcoming for newcomers and regulars alike.

The event has built a loyal following among Singapore’s ACG community precisely because it lowers the barrier on both sides: for independent creators who want a local platform to share and sell their work, and for fans who want to discover and support SG artists without paying event admission.

Key Details for Today

  • Date: Sunday, 14 June 2026 — today is the second and final day
  • Hours: 11:00am – 7:00pm
  • Venue: Leisure Park Kallang, 5 Stadium Walk, Singapore 397693
  • Nearest MRT: Stadium MRT (Circle Line, CC6) — approximately 2 minutes on foot
  • Entry: Free admission

What to Expect at FAF

Creator booths are the heart of FAF. Expect fan art prints and original goods spanning a wide mix of fandoms — current-season anime, classic JRPGs, Pokémon, Genshin Impact, and original character art all tend to be well represented. Cosplayers show up in force, and the indoor venue at Leisure Park Kallang has a relaxed, photo-friendly atmosphere that makes it a natural social hangout even if you are not specifically there to buy.

A few practical tips if you are heading down today:

  • Bring cash or PayNow — smaller creator booths may not accept card payments
  • Arrive earlier rather than later if you have specific creators in mind; limited-run prints and exclusive doujin items tend to sell out by early afternoon
  • Follow @fandom_art_fiesta on Instagram to see participating creators, booth numbers, and catalogue previews before you arrive

How to Find FAF at Leisure Park Kallang

Leisure Park Kallang is a short walk from Stadium MRT (CC6 on the Circle Line) — exit and follow the covered walkway, and it is about two minutes on foot. Parking is available at the mall for those driving. The event is held indoors, so air-conditioned comfort is guaranteed even on a warm June afternoon.

Last words

Singapore has one of the most creative ACG fan-art communities in Southeast Asia, and events like FAF are where you get to experience that creativity in person rather than through a screen. Free entry, easy MRT access, and several hours left today — if you are a Singapore anime or gaming fan with a free Sunday afternoon, Kallang is worth the trip. You can check out more local ACG events in our events section.

One Piece: Grand Gourmet — Kairosoft’s Sim Hits Switch 2 on 23 Oct

When Kairosoft — the Japanese studio behind beloved management sims like Game Dev Story and Pocket City — announced it was teaming up with Bandai Namco to build a One Piece restaurant game, the response on social media was immediate and loud. ONE PIECE: Grand Gourmet launches globally on 23 October 2026 for Nintendo Switch, Nintendo Switch 2, PC (Steam), iOS and Android.

ONE PIECE: Grand Gourmet – Announcement Trailer – via Nintendo of America on YouTube

What Is One Piece: Grand Gourmet?

Grand Gourmet is a restaurant management sim set aboard the Baratie Number 2, the legendary floating restaurant from the One Piece universe, now with a second location crewed by the Straw Hats. You work alongside Sanji to develop menus, recruit staff from across the One Piece cast, and keep hungry pirates — and the occasional Warlord — fed and satisfied.

Kairosoft’s signature loop of gradual upgrades, resource management and unlocking new content translates naturally here: cook new dishes, expand the floor plan, and attract rarer and rarer customers as your reputation grows on the seas. If you’ve sunk time into any of their previous sims, the formula will feel immediately familiar — but dressing it in One Piece’s world adds a layer of fan-service depth that most management games can’t touch.

400+ Characters and a Pixel-Art Straw Hat Crew

ONE PIECE Grand Gourmet characters in pixel art style
Image courtesy of Bandai Namco

The headline number is the cast: over 400 One Piece characters appear in a bespoke pixel-art style created specifically for this game — the first time most of them have ever been rendered that way. Familiar faces show up as both staff you can hire and customers rolling through your door, each bringing their own personality quirks and dining preferences.

Bandai Namco confirms that character events will unlock unique story beats, and that dishes take inspiration from the franchise’s most iconic arcs, including decor and recipes themed around Whole Cake Island and Egghead. Interior customisation runs deep too — over 200 furniture and decorative items let you build everything from a rowdy pirate tavern to a refined haute-cuisine experience worthy of a Yonko’s palace.

How Singapore Players Can Get One Piece: Grand Gourmet

The October 23 release is a simultaneous global launch across all platforms. Nintendo has listed the game on the Nintendo Malaysia/Singapore eShop, confirming regional digital access for Switch and Switch 2 owners. PC players can wishlist it on Steam, and the mobile release on iOS and Android means this is one of the more accessible One Piece games in a while — no console required.

No SGD pricing has been announced yet (to be confirmed closer to launch), but Kairosoft’s mobile titles typically fall in the premium-one-time-purchase bracket, so expect something in the S$10–S$20 range on mobile and standard eShop pricing on Switch. We’ll update once official prices are confirmed. Check our Game News feed for updates.

Last Words

One Piece: Grand Gourmet is one of those announcements that makes complete sense in hindsight — the Baratie is one of the series’ most beloved settings, Sanji has always been the perfect anchor for a cooking game, and Kairosoft’s expertise with the management-sim format means Singapore fans are not just getting fan-service: they’re getting a game built by people who know exactly how to make the loop satisfying. The mobile release especially removes the Switch 2 paywall that’s been the barrier for some of the other big October titles.

23 October 2026. Mark it.

Rhythm Heaven Groove key art showing the game logo and characters on a yellow background

Rhythm Heaven Groove: What Singapore Players Need to Know

The previews are in, and they are glowing. Nintendo’s beloved rhythm series returns on 2 July 2026 for Nintendo Switch after an eleven-year absence — and the early word from media who played it suggests the long wait was absolutely worth it.

Rhythm Heaven Groove – Overview Trailer – Nintendo Switch — via Nintendo of America on YouTube

Eleven years later, Rhythm Heaven is back

The last mainline entry — known as Rhythm Paradise in Asia and Europe — was Rhythm Heaven Megamix in 2015 on the Nintendo 3DS. Rhythm Heaven Groove is the first brand-new game since then: no compilation, no remake — a fresh collection of over 80 single-player rhythm mini-games and more than 30 multiplayer games for co-op and competitive play. It launches globally on 2 July 2026 for Nintendo Switch and is backwards compatible with Nintendo Switch 2.

The concept has always been beautifully straightforward — press buttons in time with the music — but what makes the series special is how every mini-game uses its unique audio-visual pairing to make that simple input feel satisfying in a completely different way each time. Nintendo Life’s Alex Olney, who played a preview build, wrote that despite the simplicity, “yet I had difficulty getting bored with most of them,” capturing the series’ mysterious pull. TechRadar went further, calling it “on track to become my favourite Nintendo Switch release of 2026.”

Rhythm Heaven Groove ball character rhythm mini-game screenshot
Image courtesy of Nintendo

What’s new: Beatspell, multiplayer, and 80+ mini-games

Groove introduces a brand-new mode called Beatspell: an RPG-style campaign where players become wizards and cast rhythm-powered spells to fight monsters. Damage dealt is based on your timing accuracy, layering light RPG progression on top of the series’ core mechanic. It unlocks as you progress through the single-player game. Reviewers found it “strangely engaging” — PC Mag compared it to “freestyling” — though some noted it feels like a self-contained experience rather than a natural extension of the mini-game flow. Either way, for a series that has stuck to the same structure since the GBA, this is an ambitious addition.

The multiplayer suite looks genuinely strong for a party game. Nintendo Life highlighted Ninja Bodyguard, a co-op mode where two players time button presses to protect a king from incoming arrows, and Cake Grab, a competitive game where players press A as close to 3 PM (in-game time) as possible to claim a slice of cake — the winner’s hair grows with each victory. Metro’s preview of the multiplayer, as reported in the Nintendo Life preview roundup, called it “a boon for the Switch’s multiplayer arsenal.”

Rhythm Heaven Groove kitchen cooking rhythm mini-game
Image courtesy of Nintendo

The music is by Tsunku♂ — and that story is worth knowing

Every Rhythm Heaven soundtrack has been composed by Tsunku♂, the Japanese music producer who created Hello! Project and Morning Musume. In 2014 he was diagnosed with laryngeal cancer, and in 2015 surgery removed his larynx, ending his singing voice permanently. He composed Rhythm Heaven Groove‘s entire original soundtrack after that surgery, as noted by Nintendo Inquirer — a fact that adds a quiet weight to every earworm the game produces.

The soundtrack spans the full Rhythm Heaven tonal spectrum: absurd, bouncy, strangely emotional. Each of the 80-plus mini-games is paired to an original track purpose-built to function as a timing guide while also being a song worth listening to on its own. That dual-purpose design is the series’ signature magic, and previews confirm it is intact here.

Rhythm Heaven Groove jump rope mini-game screenshot
Image courtesy of Nintendo

Last words: Singapore pre-orders and what to expect

Nintendo Singapore has an official page for Rhythm Heaven Groove, confirming it for the region. Physical copies are available for pre-order now at ToyOrGame.com.sg (S$10 deposit, full price to be confirmed), and the game will be stocked on Shopee and Lazada at launch. The US price is USD$39.99 — when it was confirmed, Nintendo Life called it a “welcome surprise” given that most Nintendo first-party titles launch at USD$59.99 or higher. The local SGD price has not been officially announced, but that US pricing bodes well for Singapore fans.

If you played the DS or Wii entries and still remember the staccato satisfaction of a perfect frog leap or a well-timed wrestling pose, Groove is the one to mark on your calendar. It launches 2 July on Nintendo Switch — and the Switch 2 plays it natively too. Keep an eye on our Game News section for a full impressions piece closer to launch.

Pokémon GO Fest 2026 Global Is Free This Year — Mega Mewtwo Debuts on 11 July

The Pokémon GO Fest world tour kicks off its Copenhagen leg today (12–14 June), and while we’re not all flying to Denmark, that’s fine — because the event that matters most to Singapore trainers lands right here at home on 11–12 July. And for the first time in GO Fest history, it is completely free.

What Is Pokémon GO Fest 2026 Global?

GO Fest 2026 is a celebration of Pokémon GO’s tenth anniversary, spanning three in-person city events (Tokyo, Chicago, Copenhagen) before going worldwide on 11–12 July. In past years the Global event required a paid ticket. This year, Niantic has made GO Fest 2026: Global free for every trainer who logs in during the event weekend — Special Research, increased Shiny rates, bonuses and all. No ticket needed, no SGD spent.

Event hours are 10:00 a.m. – 7:00 p.m. local time each day (SGT is the same as your device’s local time), plus nine all-day hours of gameplay each day as an extra anniversary gift. Check the other events on GameTrader for more Singapore-relevant dates coming up.

Mega Mewtwo X and Mega Mewtwo Y Make Their Pokémon GO Debut

Mega Mewtwo X and Mega Mewtwo Y Pokémon GO Fest 2026
Image courtesy of Niantic

The headline attraction: Mega Mewtwo X and Mega Mewtwo Y arrive in Pokémon GO for the first time ever during GO Fest 2026 Global. They’ll appear in Super Mega Raid Battles — Mega Mewtwo X on Saturday, Mega Mewtwo Y on Sunday. Via a branching Timed Research you’ll choose which form to pursue, and every Mega Mewtwo caught from raids comes with at least one Mega Level already unlocked, meaning you can Mega Evolve it for free straight away. That’s massive for any trainer who has been hoarding Mega Energy.

The in-person Copenhagen attendees get first access this weekend, but the full debut — open to all trainers globally — is the 11–12 July Global event. Singapore trainers: that is your window.

Zeraora Is Coming to Pokémon GO

Zeraora Pokémon GO Fest 2026 debut
Image courtesy of Niantic

Zeraora, the Thunderclap Pokémon, also makes its Pokémon GO debut during GO Fest 2026. All trainers who log in during the Global event weekend receive Special Research leading to a Zeraora encounter — and the research does not expire, so you can complete it at your own pace after the event. Mythical Pokémon with no time pressure is a rare gift.

What Singapore Trainers Get for Free on 11–12 July

Here’s the full haul for any trainer who simply logs in:

  • Special Research → Zeraora encounter (non-expiring)
  • Branching Timed Research → choose Mega Mewtwo X or Mega Mewtwo Y
  • Up to 9 free Raid Passes from Gyms each day
  • Up to 6 Special Trades per day
  • 50% Stardust discount on trades
  • 1-hour Lure Modules
  • 9 hours of Party Play active (grab your gamer friends)
  • Increased Shiny encounter rates across hourly habitat rotations
  • Starter Pokémon in Pikachu visors (evolvable) via Incense

Habitats rotate through all 18 Pokémon types hourly, including themes like Stormfire Peaks and Dragonflight Summit. Five-star raids feature heavy-hitters like Kyogre, Groudon, Rayquaza, and Giratina. The Shiny “team hat” Pikachu variants from the city events will also be available globally.

Community Celebrations Near Singapore

Niantic is hosting 26 free Community Celebrations worldwide during GO Fest 2026 Global, with Mega Mewtwo Raid Battles and pop-up activities. The closest stops to Singapore are Kuala Lumpur and Bangkok in the Asia-Pacific lineup. Singapore itself is not on the list this year, but the entire game-wide event runs anywhere you have a phone signal — no travel required.

Last Words

GO Fest 2026 Global on 11–12 July is shaping up to be the most accessible event Niantic has ever run: free entry, two brand-new Mega Evolutions, a Mythical Pokémon, and a full day’s worth of bonus raid passes. There’s really no reason for any Singapore trainer to sit this one out. Mark the date, charge your portable battery pack, and start planning your raiding squads. We’ll have more GO Fest coverage as the event approaches — keep an eye on our gaming news feed.

The Legend of Zelda: Ocarina of Time remake screenshot for Nintendo Switch 2

Zelda: Ocarina of Time Remake Coming to Nintendo Switch 2

Nintendo saved its biggest card for last night: a full remake of The Legend of Zelda: Ocarina of Time is coming to Nintendo Switch 2 in 2026, confirmed at the June 9 Nintendo Direct that aired at 10pm SGT.

The Legend of Zelda: Ocarina of Time – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

What Nintendo Announced at the June 2026 Direct

The June 9 Direct was packed — Deltarune Chapter 5, Kingdom Hearts IV, Splatoon Raiders, Xenoblade Genesis — but nothing landed harder than the final reveal. A short teaser trailer confirmed that Ocarina of Time, the 1998 Nintendo 64 masterpiece that defined 3D gaming, is being brought back as a full remake exclusive to Nintendo Switch 2. Nintendo’s official description calls it “reborn” on Switch 2, with the game targeting a 2026 launch window.

The Legend of Zelda: Ocarina of Time remake reveal screenshot for Nintendo Switch 2
Image courtesy of Nintendo

Full Remake, Not a Remaster — What That Means

Nintendo is calling this a remake, not a remaster or a port. That’s a meaningful distinction: where a remaster upscales what’s already there, a remake rebuilds the game from scratch with modern assets and technology. This is the same approach Nintendo took with The Legend of Zelda: Link’s Awakening on Switch — a beloved classic reimagined with a completely new visual style. We don’t yet know who’s developing it or what engine it runs on; Nintendo has promised more information later this year.

The teaser trailer was brief — a glimpse of young Link lying in what appears to be the Kokiri Forest — but the implication is clear: this is a ground-up recreation for Switch 2 hardware, not the 3DS version rescaled to 4K. The last remake of Ocarina of Time was for Nintendo 3DS in 2011, fifteen years ago.

Nintendo Direct June 2026 promotional banner
Image courtesy of Nintendo

Why This Is a Big Deal for Singapore Switch 2 Owners

Ocarina of Time is one of the highest-rated games ever made, and it introduced an entire generation of players — including many Singapore gamers who grew up in the late 1990s and early 2000s — to 3D adventure gaming. Many of us remember a borrowed N64 cartridge, a GameCube disc, or the 3DS download. A Switch 2 remake gives that experience to a brand-new audience while giving veterans a reason to revisit Hyrule on the biggest screen in the house.

It’s also worth noting the broader Zelda momentum: a live-action Zelda film is confirmed for April 30, 2027, and the franchise is celebrating its 40th anniversary. The timing of this remake is no accident. If Nintendo lands a firm release date in the coming months, this could be the holiday system-seller for Switch 2 in Singapore.

The game is Switch 2 exclusive — it will not come to the original Switch — so this is one more reason to make that upgrade if you haven’t already. Switch 2 is currently available at major Singapore retailers.

Other Highlights From Last Night’s Direct

While the OoT remake was the headline, the rest of the Direct was equally stacked. Deltarune Chapter 5 arrives as a free update on June 24 for both Switch and Switch 2 — Toby Fox also teased Chapter 6. Kingdom Hearts IV was shown in new gameplay footage and confirmed as a Switch 2 launch title. Splatoon Raiders, a single-player spinoff featuring Deep Cut, drops July 23. And Xenoblade Genesis — a brand-new entry in the series — was announced for 2027. It was a dense, generous Direct, and we’ll have more coverage of individual announcements in the coming days. Browse our latest gaming news for more.

Last words

A full remake of arguably the greatest action-adventure game ever made, exclusive to a console Singapore gamers are already snapping up — this is precisely the kind of announcement that moves hardware. Nintendo hasn’t given a specific release date yet, just “2026”, so keep an eye on future Nintendo Directs for the full reveal. We’ll cover it the moment it drops.

Wuthering Waves 3.4 Is Live: Cyberpunk Collab and Free Rebecca

Kuro Games has dropped Wuthering Waves Version 3.4 “The Dream Not Dreamed” today, and the long-awaited Cyberpunk: Edgerunners crossover is officially live for Singapore players. The headline grab: Rebecca is free for everyone — no gacha pull required.

Wuthering Waves Version 3.4 Official Trailer | The Dream Not Dreamed — via Wuthering Waves on YouTube

The Dream Not Dreamed: Night City Arrives in Solaris-3

Version 3.4 introduces Somnoire: Night City, a limited-time collaboration zone built from Lucy Kushinada’s memories. It captures the Cyberpunk aesthetic faithfully — neon-drenched streets, the Cherry Blossom Market, and Arasaka Headquarters are all explorable. As Kuro Games describes it, it is a place where “dreams overlap with reality, where violence and conflict keep fortunes flowing.”

The crossover, developed in partnership with CD PROJEKT RED, weaves the Cyberpunk: Edgerunners story into Solaris-3 through an episodic quest chain called “At Dream’s Edge”. Startorch Academy joins forces with the Edgerunners to battle Nightmare Tacet Discords — and yes, that includes a boss fight against a Nightmare version of Adam Smasher.

Wuthering Waves x Cyberpunk Edgerunners collaboration — Lucy and Rebecca in Somnoire Night City
Image courtesy of Kuro Games

Meet Lucy and Rebecca: Two New 5-Star Resonators

Two Cyberpunk: Edgerunners characters debut as 5-star Resonators with this update:

  • Lucy — Spectro element, Pistol type. Her signature weapon is the Spectral Trigger. Lucy is available on a limited Convene banner running until 9 July 2026.
  • Rebecca — Electro element, Pistol type. Armed with the Skull Thrasher, Rebecca is the value pick of the patch: she is completely free for all players at Union Level 10 or above, claimable through the Instant Flashlight event.

David Martinez briefly appears in the version trailer. Kuro Games has not confirmed his exact in-game role as of launch.

How to Claim Your Free Rebecca

If you haven’t played Wuthering Waves in a while — or have been meaning to start — this patch is one of the best reasons to log in. Here’s how to get Rebecca at no cost:

  1. Update to Version 3.4 and reach Union Level 10 (if you aren’t there already).
  2. Open the Events menu and look for the Instant Flashlight limited-time event.
  3. Complete the event objectives to unlock and claim your free Rebecca.

The Convene banners — and with them, the free claim window — run from 8 June to 9 July 2026. Don’t leave this one on the table.

Events and What Else Is in 3.4

Somnoire: Night City packs in several event modes alongside the main story:

  • Night City Roaming — the main event hub, including Resonator Trials and Nightmare Challenges against the new collab enemies.
  • Matrix Reform — puzzle-focused content themed around Breach Protocol terminals and Quickhack mechanics, a neat nod to the Cyberpunk RPG DNA.
  • Sweetdream Tuning — milestone rewards earned by pulling on the collaboration banners.
  • Daily sign-in bonuses running throughout the event period.

One detail fans of the anime will love: “I Really Want to Stay At Your House” — the beloved track from the Cyberpunk: Edgerunners soundtrack — plays while you ride a motorbike through Night City. It’s a small touch that will hit differently if you remember what happens by the end of the show.

New weapon Freeze Frame also enters the gacha pool this version, alongside the character-specific Spectral Trigger and Skull Thrasher. Wuthering Waves is additionally confirmed for an Xbox release in July 2026 with exclusive Game Pass rewards at launch.

Wuthering Waves Version 3.4 The Dream Not Dreamed update key art featuring the Cyberpunk Edgerunners crossover
Image courtesy of Kuro Games

Last Words

Wuthering Waves has quietly grown one of the strongest gacha player communities in Singapore and Southeast Asia. A crossover with Cyberpunk: Edgerunners — one of anime’s most acclaimed productions of recent years — is a genuine event, not just a marketing exercise. The free Rebecca offer sweetens the deal for lapsed or new players. Singapore Rovers have until 9 July 2026 to explore Somnoire: Night City and collect their free Electro Resonator before the collaboration wraps. For more gaming and anime news with a local angle, check out our latest news posts on GameTrader.SG.