Tag Archives: Nintendo Switch 2

Arcade Archives 2 TEKKEN key art — Image courtesy of Hamster Corporation

Arcade Archives 2 TEKKEN Launches Tomorrow — The 1994 Arcade Original Comes to Switch 2, PS5 and Xbox Series

Hamster Corporation is kicking off its new Arcade Archives 2 sub-series with one of fighting game history’s most significant titles: the original 1994 Namco Tekken. The arcade ROM drops tomorrow, 25 June, on Nintendo Switch 2, PS5, and Xbox Series X|S, priced at ¥1,800 — roughly SGD $17–18.

The Arcade Original, Properly Preserved

Before the PlayStation home port, before the franchise sold tens of millions of copies worldwide, Tekken was a Namco System 11 arcade cabinet. Eight fighters, digitised backgrounds, and juggle physics that shaped an entire generation of FGC muscle memory. Hamster’s release preserves that ROM without modification — no balance patches, no additional characters, nothing that wasn’t in the original cabinet.

Arcade Archives 2 TEKKEN gameplay screenshot — Image courtesy of Hamster Corporation
Image courtesy of Hamster Corporation

What separates this from a barebones ROM dump is the new Arcade Archives 2 platform Hamster has built around it. The updated framework — launching with this title — adds Variable Refresh Rate (VRR) output for tear-free playback on compatible displays, a dedicated Time Attack mode, a rewind function for frame-perfect practice sessions, and global online leaderboards. It is, to date, the most feature-complete official release the original arcade Tekken has ever received.

Why It Matters for the SG Fighting Game Scene

The original Tekken arrived in Southeast Asian arcades at a moment when 3D fighting was still a novelty. Singapore game centres ran it alongside Virtua Fighter 2, and the character archetypes and combo logic that veterans first learned on that hardware never fully left the series. The sidestepping system wouldn’t appear until Tekken 3, but the core damage economy and the juggle-into-wall-oki philosophy that defines modern Tekken competitive play were already visible in the 1994 build.

For anyone active in today’s local Tekken 8 scene, this is a genuinely useful historical reference — and at ~$17–18, a far more accessible one than sourcing original hardware. It also lands at a pointed moment: Tekken 8 just confirmed its Street Fighter 6 Chun-Li crossover DLC last month, meaning players can now run the series’ entire 32-year arc — from System 11 cabinet to rollback-netcode PlayStation 5 fighter — without leaving digital storefronts.

Arcade Archives 2 TEKKEN key art — Image courtesy of Hamster Corporation
Image courtesy of Hamster Corporation

Official Trailer

At a Glance

  • Title: Arcade Archives 2 TEKKEN
  • Developer / Publisher: Hamster Corporation (original arcade by Namco)
  • Platforms: Nintendo Switch 2, PS5, Xbox Series X|S
  • Release date: 25 June 2026
  • Price: ¥1,800 (approx. SGD $17–18)
  • New series features: VRR output, Time Attack, rewind, online leaderboards

No Singapore eShop or PSN regional pricing has been confirmed at time of writing. The title publishes digitally tomorrow — check your regional storefront for local pricing.

Source: 4Gamer.net

Lords of the Fallen II Delayed to Q1 2027 — GTA VI Among the Reasons

Lords of the Fallen II won’t be arriving this holiday season after all. Developer Hexworks and publisher CI Games have confirmed the Soulslike sequel has been pushed to Q1 2027 — and they’re being unusually candid about one of the reasons: GTA VI is a nightmare to compete with during the holidays.

Lords of the Fallen II – Official Announcement Trailer — via CI Games on YouTube

Why the Delay?

In a statement this week, CI Games cited feedback from a dedicated “Gameplay Feedback Team of seasoned Souls-like veterans” whose input identified areas to “further refine and elevate key aspects of the experience.” The studio says it would rather take more time than ship a less-polished product into an already brutal holiday window.

The developer was refreshingly honest about the commercial reality too. As PC Gamer put it, GTA VI has effectively cleared the holiday field — the game’s cultural dominance this season makes the Q4 window punishing for any title without a nine-figure marketing budget. Singapore pre-orders for GTA VI have already opened (we covered it earlier today), and that level of hype leaves little oxygen for even a well-reviewed Soulslike sequel.

What We Know About Lords of the Fallen II

The game was world-premiered at Summer Game Fest 2026 to strong reception. A sequel to Hexworks’ critically praised 2023 reboot, it continues the dual-world mechanic that set the original apart from its Soulslike peers — players simultaneously traverse Axiom (the realm of the living) and Umbral (the realm of the dead), with each world affecting the other in real time.

Lords of the Fallen II official key art
Image courtesy of CI Games / Hexworks

Confirmed platforms: PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam and the Epic Games Store. The Nintendo Switch 2 version — announced during the Nintendo Direct in June 2026 — is particularly welcome; the 2023 original never reached Nintendo hardware, making this a first for the franchise on a Nintendo platform.

What This Means for Singapore Players

A Q1 2027 launch puts Lords of the Fallen II somewhere between January and March 2027 for Singapore. The delay isn’t ideal, but it gives Singapore gamers a breather after a packed holiday season — and a well-polished Soulslike in the quieter early-year window could land with much more impact than if it had launched alongside GTA VI.

Local pricing has not been confirmed yet. Based on comparable Switch 2 titles currently available in Singapore, expect a range of around SGD 74–89 depending on platform and retailer. Watch our Game News section for pre-order details when they land.

Last words

A delay is never fun, but Hexworks has earned some goodwill — the 2023 reboot was a genuine return to form after years of the Lords of the Fallen name being associated with a disappointing original. More polish time, combined with the competitive breathing room of Q1 2027, sets the sequel up well. Singapore’s action-RPG fans should add it to their 2027 watchlist.

Deltarune Chapter 5 Drops Tonight — The Field of Pink and Gold Out at 11pm SGT

Toby Fox’s Deltarune Chapter 5: The Field of Pink and Gold is arriving tonight at 11pm SGT (11am EDT) — a free update for anyone who owns the existing Chapter 1–4 bundle. Singapore Switch 2 owners, clear some time this evening.

DELTARUNE – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

Free for Owners Across Switch, Switch 2, PS5, and PC

Chapter 5 is a free update for players who have already purchased the Chapters 1–4 bundle, priced at USD$24.99 (check your regional storefront for local SGD pricing). The update rolls out automatically on:

  • Nintendo Switch & Nintendo Switch 2
  • PlayStation 4 & PlayStation 5
  • PC (Windows) and Mac

It is worth noting that Deltarune Chapters 1 and 2 have always been free to download separately on PC and Mac — so if you’ve been putting off trying the game, tonight is a genuinely good entry point before Chapter 5 adds even more story to catch up on.

What We Know About Chapter 5

Toby Fox has kept the specifics close to his chest. The Nintendo Direct reveal on 9 June gave us a glimpse of Kris, Susie, and Ralsei back in action — tackling new battles and exploring what looks like a temple setting. The new trailer showed an emotional moment where Ralsei enthusiastically declares his feelings for Susie in his characteristically endearing style, alongside a handful of new adversaries and returning faces. Nothing about the chapter title, “The Field of Pink and Gold,” has been explained — which is exactly how Toby Fox likes it.

Deltarune Chapter 5 key art thumbnail
Image courtesy of Toby Fox / tobyfox

Deltarune follows Kris in a parallel world called the Dark World, where they team up with classmate Susie and a mysterious being named Ralsei. Chapters 1 and 2 were released back in 2021, with Chapters 3 and 4 arriving together in 2024. The game is a spiritual successor to Undertale and shares its signature blend of RPG combat and emotionally charged storytelling.

Chapter 6 Is Already Ahead of Schedule

Toby Fox has confirmed that development on Chapter 6 is well ahead of where Chapter 5 was at the same stage. Work on Chapter 7 is reportedly set to begin before the end of 2026. That kind of momentum is a significant signal that the series is accelerating towards its conclusion — a pleasant contrast to the multi-year gaps between earlier chapters.

Last Words

For Singapore gamers, Chapter 5 hits tonight at 11pm SGT. If you’re on Nintendo Switch 2, it’s already in your library — just check the eShop for the update. If you’re on Steam or PSN Asia, expect it to appear right around midnight. Deltarune has been one of the most carefully crafted indie RPGs of the past decade, and “The Field of Pink and Gold” finally gets to tell us what happens next. Don’t stay up too late. Or do. Check out more game news on GameTrader for everything else landing this week.

Sonic Frontiers: Definitive Edition Is Out Now on Switch 2 — Every Bit of DLC Included

SEGA shadow-dropped Sonic Frontiers: Definitive Edition on Nintendo Switch 2 today — perfectly timed to Sonic the Hedgehog’s 35th anniversary — and it is the most complete version of the 2022 open-world adventure yet. Singapore fans with a Switch 2 can pick it up right now on the eShop or as a physical game-key card.

Sonic Frontiers Definitive Edition – Nintendo Switch 2 Edition – Launch Trailer — via Sonic the Hedgehog on YouTube

What Is Sonic Frontiers: Definitive Edition?

Sonic Frontiers launched in November 2022 as Sonic’s first fully open-world game, sending the blue blur across the mysterious Starfall Islands to rescue his friends. It received a string of free updates and paid DLC after launch. The Definitive Edition bundles all of that into one package, with Switch 2-specific visual and performance upgrades on top. As SEGA put it when announcing the release: “Journey across the Starfall Islands, now with improved graphics and performance, as you uncover the islands’ secrets and save Sonic’s friends.”

Everything That’s in the Box

The Definitive Edition packs a lot in for a single purchase:

  • Sonic Frontiers base game — the full open-world adventure across five islands
  • “The Final Horizon” story DLC — the biggest expansion, adding playable Tails, Knuckles, and Amy alongside a new ending
  • “Sonic’s Birthday Bash” content update
  • “Sights, Sounds, and Speed” content update
  • Explorer’s Treasure Box in-game items
  • Monster Hunter Collaboration Pack cosmetics
  • Sonic Adventure 2 Shoes cosmetic
  • Holiday Cheer Suit cosmetic
  • Digital artbook and mini soundtrack

Switch 2 Upgrades: Quality and Performance Modes

Unlike a straight port, the Definitive Edition takes advantage of Switch 2 hardware. Players can choose between a Quality Mode (higher resolution, better visuals) and a Performance Mode (smoother frame rate). SEGA and Nintendo have not released the exact specs, but both modes deliver noticeable improvements over the original Switch version in graphics and loading times. Save data can also be transferred from the Switch 1 version, so returning players pick up right where they left off.

No Upgrade Path — Existing Owners Pay Full Price

Here is the sting: if you already own Sonic Frontiers on the original Nintendo Switch, there is no discounted upgrade path to the Switch 2 Definitive Edition. You will need to purchase the Definitive Edition at the full US$49.99 price again. SEGA has not commented publicly on the decision. For those who are new to the game, that price includes everything listed above — solid value. For longtime fans, it is a tougher ask.

How to Get It in Singapore

Sonic Frontiers: Definitive Edition is available now on the Nintendo eShop for Switch 2 at US$49.99. SGD pricing on the Singapore eShop is to be confirmed — check the Nintendo Singapore site for the local listing. A physical game-key card edition is also available at retail, if you prefer a box on your shelf.

If you missed Sonic Frontiers the first time around, or held off waiting for a more complete edition, this is it. Check out our roundup of other Switch 2 launches for more on what’s hit the console this month.

Last words

A 35th-anniversary shadow drop is pure SEGA energy, and Singapore gamers on Switch 2 get the definitive version of one of Sonic’s most ambitious outings right now. The no-upgrade policy will sting returning players, but for newcomers this is a complete package at a fair price. Grab it from the eShop or look for the game-key card at your local game store.

Jirachi Is Now in Pokémon Pokopia — Catch the Tanabata Event Before 8 July

The Wish Pokémon has finally made its Pokémon Pokopia debut — and it arrives bearing a classic piece of Japanese culture that Singapore fans will recognise immediately.

The Wish Upon a Jirachi event is now live in Pokémon Pokopia on Nintendo Switch 2, starting today, 23 June 2026, and running until 8 July at 4:59 a.m. local time. During the event, Jirachi appears at a rebuilt Pokémon Center in your town, kicking off a limited-time quest tied to Japan’s beloved Tanabata (七夕) star festival tradition — the same one where people write wishes on colourful tanzaku papers and hang them from bamboo every 7 July.

What Is the Wish Upon a Jirachi Event in Pokémon Pokopia?

Jirachi arrives at a Pokémon Center in Pokémon Pokopia for the Tanabata event
Image courtesy of The Pokémon Company / Nintendo

The event’s full Japanese name is ジラーチのキラキラたんざくあつめ — roughly, “Jirachi’s Sparkling Tanzaku Collection.” Tanzaku are the small paper strips people write wishes on during Tanabata, and the event leans into that theme throughout its quest structure and rewards. It wraps up just before 7 July, giving it a natural Tanabata cadence.

Mechanically, Jirachi hands you a recipe for Wish Notes (the Pokopia take on tanzaku). Craft them at a workbench, then fulfil requests from the Pokémon living in your town. Each completed request transforms a Wish Note into a Sparkling Wish Note, which you exchange with Jirachi for exclusive star-themed furniture. According to Nintendo’s official event page and Famitsu (Japanese), the event is available in standard towns and shared multiplayer “fresh towns,” but not on Cloud Islands.

How to Unlock Jirachi in Your Town

A few things need to be in order before Jirachi will show up:

  • Update Pokémon Pokopia to version 1.1.0
  • Complete the main “important wish” story quest
  • Rebuild at least one Pokémon Center in your town
  • Launch the game while connected to the internet (the event uses real-world date authentication)
  • Make sure your Nintendo Switch 2 clock is set to the actual current time

The good news: once you befriend Jirachi before the event closes, it stays in your town permanently even after 8 July.

All the Star-Themed Furniture Up for Grabs

Each Sparkling Wish Note unlocks one furniture piece. The full event reward set is:

  • Star closet
  • Starry-sky bed
  • Cloud table
  • Jirachi Lamp
  • Moon clock
  • Star mat
  • Star wall decoration
  • Telescope
  • Cloud cannon

Placing the star closet, starry-sky bed, cloud table, and Jirachi Lamp together unlocks the “Surrounded by Stars” habitat bonus — note that the Jirachi Lamp needs an electricity connection to complete it.

Also: A Nintendo Switch 2 + Pokopia Bundle Drops on 2 July

Separately, Nintendo has a Nintendo Switch 2 bundle that includes a digital copy of Pokémon Pokopia launching on 2 July 2026. If you have been waiting to pick up the console, that is well-timed — though you will need to move quickly to rebuild your Pokémon Center and catch Jirachi before the 8 July deadline. Check local retailers for SGD pricing.

Last Words

Tanabata is one of Japan’s most loved seasonal traditions, and it is a familiar one for Singapore fans of Japanese culture — from department store decorations to Japanese school events. Seeing it woven into Pokémon Pokopia’s first post-launch limited event adds a lovely layer of meaning for SG players who grew up with both Pokémon and Japanese seasonal customs. The event is live now and runs until 8 July — make your wishes count. Check out more game news on GameTrader.

Nintendo 64 Turns 30 Today: A Look Back at a Gaming Giant

Today, June 23, 2026, marks exactly 30 years since Nintendo launched the Nintendo 64 in Japan. Thirty years. A number that hits differently when you realise some of the kids who first plugged in an N64 cartridge in 1996 are now parents handing controllers to their own children — possibly on a Nintendo Switch 2.

Nintendo’s Giant Leap into 3D Gaming

When the Nintendo 64 hit store shelves in Japan on June 23, 1996, it arrived at one of the most exciting inflection points in gaming history. Developers everywhere were scrambling to figure out how to build 3D worlds, and Nintendo answered the question with breathtaking authority. Super Mario 64 launched alongside the console and essentially wrote the rulebook for how 3D platformers should feel — a rulebook that is still being followed today.

The hardware itself was bold. The controller’s central analog stick gave players true 360-degree freedom of movement, a revelation at a time when d-pads ruled everything. Four built-in controller ports meant the N64 became the console of choice for multiplayer sessions — the kind that turned Friday-night sleepovers into legendary marathon gaming events. The N64 sold around 33 million units worldwide, a figure modest by PlayStation standards but punching well above its weight in cultural footprint.

The Nintendo 64 console — Nintendo's first dedicated 3D gaming system
Image courtesy of Nintendo

The Games That Made the N64 a Legend

The N64’s library was relatively small compared to PlayStation’s, but its quality ceiling was extraordinary. Consider this lineup of defining titles:

  • Super Mario 64 — set the template for 3D platformers, still referenced to this day
  • The Legend of Zelda: Ocarina of Time — routinely called one of the greatest games ever made; introduced Z-targeting and cinematic storytelling to action-adventure games
  • GoldenEye 007 — proved first-person shooters could thrive on consoles and practically invented split-screen multiplayer as we know it
  • Mario Kart 64 — four-player chaos that remains the gold standard for party racing
  • Star Fox 64 — a showcase of cinematic voice acting and on-rails space combat that still feels thrilling
  • Super Smash Bros. — the crossover fighting game that launched a franchise with its own dedicated competitive scene decades later

The N64 in Singapore’s Gaming Story

For Singapore gamers of a certain age, the N64 holds a special place in the memory. Imported cartridges appeared in Sim Lim Square and Funan Centre not long after the Japanese and North American launches, and the console quickly became a fixture in heartland game rental shops and the homes of anyone lucky enough to have one. The four-player setup was practically made for Singapore’s social gaming culture — tight spaces, big groups, and the kind of competitive energy that only intensifies when you’re crammed around a TV together.

Many of us had our minds blown by Ocarina of Time for the first time on a borrowed cartridge. That sense of scale — Hyrule Field stretching out in every direction, day cycling into night — felt genuinely limitless. It is difficult to overstate how transformative that was for a generation of players who had grown up with sprite-based 2D games.

The Legend of Zelda: Ocarina of Time – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

Thirty Years On — The N64’s DNA in Nintendo Switch 2

What better way to mark the N64’s 30th birthday than to look at how much of its DNA is woven into the Nintendo Switch 2 lineup? At this year’s Nintendo Direct, Nintendo dropped the biggest nostalgia bomb possible: The Legend of Zelda: Ocarina of Time is coming to Switch 2 as a full remake. The beloved N64 classic will be “reborn exclusively for Nintendo Switch 2”, with modern visuals and the first major revisiting of the game since the 2011 3DS version.

Star Fox — the franchise that starred in one of the N64’s finest moments with Star Fox 64 — is also getting a cinematic reimagining for Switch 2, launching this Thursday, June 25. And Xenoblade Genesis, announced for 2027, promises “a new beginning” for a series that has always carried that spirit of grand N64-era adventure. The N64 may be 30, but its ideas are clearly still in production.

Last Words

Three decades is a long time in gaming. The industry has shifted almost beyond recognition since 1996 — online multiplayer replaced the couch sessions, HD replaced blocky polygons, and mobile put a capable gaming device in every pocket in Singapore. Yet the games the N64 gave us are still being discussed, remade, speedrun, and passed down. That is the measure of a great platform.

Happy birthday, N64. You turned our Saturday afternoons into something we still talk about. And from the look of the Switch 2 lineup, Nintendo has not forgotten what made you special. Check out our Game News section for all the latest on what’s coming to Switch 2 this year.

Capcom Spotlight June 25: What Singapore Gamers Need to Know

Capcom has just announced a Capcom Spotlight showcase for 25 June 2026 — and Singapore gamers have solid reason to mark their calendars. The 30-minute broadcast will cover three of the studio’s most anticipated releases in one go: Dragon’s Dogma II: Dark Arisen, Onimusha: Way of the Sword, and Monster Hunter Stories 3: Twisted Reflection.

Onimusha: Way of the Sword — Announce Trailer via Official Capcom Europe on YouTube

What Is the Capcom Spotlight?

Capcom’s Spotlight format is a focused, developer-led showcase dedicated exclusively to the studio’s own lineup — no third-party filler, no lengthy conference formalities. The June 25 edition is the second Capcom Spotlight of 2026, following a March broadcast that featured early looks at Monster Hunter Stories 3, Onimusha, and several other titles. The upcoming show runs roughly 30 minutes and streams live on Capcom’s official YouTube channel in both English and Japanese. A replay goes up immediately after, so no excuses for missing the news.

Three Games Confirmed for the Capcom Spotlight June 25

Dragon’s Dogma II: Dark Arisen — Coming to Nintendo Switch 2 on 9 October

Confirmed at the June 9 Nintendo Direct, this definitive expansion to Capcom’s 2024 open-world action RPG arrives on Nintendo Switch 2 and PS5 on 9 October 2026. The Switch 2 package bundles the complete base game alongside the new Dark Arisen expansion — a new frozen northern region called the Forsaken Dominion, plus a story centred on the enigmatic Eir and an emergent Fallen Dragon. If you missed Dragon’s Dogma II in 2024, this is the definitive way in. The Spotlight should give us our first extended look at the Switch 2 build’s performance and any remaining Dark Arisen story details.

Dragon's Dogma II Dark Arisen key art for Nintendo Switch 2
Image courtesy of Capcom

Onimusha: Way of the Sword — Arriving 25 September

The beloved samurai action series makes its long-awaited comeback after a 20-year absence. Set in early Edo-period Kyoto, Way of the Sword puts players in the role of Miyamoto Musashi as he battles Genma demons — with the rival swordsman Sasaki Ganryu appearing as a key antagonist. A playable demo has been available through PlayStation’s State of Play showcase earlier this year. The full game launches on PS5 and Xbox Series X|S on 25 September 2026. Expect the Spotlight to deliver fresh gameplay footage or a story trailer with new details ahead of that date.

Monster Hunter Stories 3: Twisted Reflection — Post-Launch Content on the Way?

MH Stories 3 arrived on 13 March 2026 for PS5, Xbox Series, Nintendo Switch 2, and PC, winning over both JRPG veterans and Monster Hunter fans with its turn-based Kinship system and deep Monstie bond mechanics. Three months out from launch, the Spotlight slot is a natural home for post-launch announcements — new Monstie species, story chapter expansions, or paid DLC content. Nothing has been confirmed in advance for this segment, so expect the most likely surprise of the three.

When and How to Watch from Singapore

The Capcom Spotlight June 25 broadcast goes live at 2:00 PM PDT / 5:00 PM EDT on 25 June — which translates to Friday, 26 June at 5:00 AM SGT. Early, yes, but Capcom will have the full replay available on their official YouTube channel immediately after broadcast. No need to set a 5am alarm unless you want to be first in the comments. We’ll be following the show and will have a full breakdown across our Game News section once announcements land.

Last words

Singapore has always been strong Capcom territory — Monster Hunter launch queues at local game shops are a tradition at this point, and Dragon’s Dogma II’s Switch 2 debut has been a genuine talking point since it landed at the June 9 Direct. A focused, 30-minute show dedicated to DD2, Onimusha, and MH Stories 3 is exactly the kind of mid-year update that tells us what to budget for in Q3 and Q4 2026. Set a reminder, or let us do the watching for you — either way, we’ve got you covered.

Star Fox Switch 2 Launches This Thursday, 25 June

Fox McCloud is back where he belongs — in the cockpit of an Arwing, doing barrel rolls across the Lylat System. Star Fox launches exclusively on Nintendo Switch 2 this Thursday, 25 June, bringing a reborn take on the beloved N64 classic to a whole new generation of pilots. And with the N64 celebrating its 30th birthday today, there’s never been a more fitting moment to revisit the galaxy that made Fox McCloud a gaming icon.

Star Fox — Overview Trailer — Nintendo Switch 2 — via Nintendo of America on YouTube

A Lylat System Reborn — What’s New in Star Fox Switch 2

Star Fox is a full remake of the 1997 Nintendo 64 classic, rebuilt from the ground up for Switch 2. Every stage in the game has received a complete visual overhaul, and brand-new cinematic cutscenes — including never-before-seen mission briefings between stages — give Fox McCloud’s squad and the story of Andross’s assault on the Lylat System far more room to breathe than the original ever had. Expanded codex entries with character profiles and planetary lore round out the world-building for players who want to go deeper.

Star Fox Switch 2 gameplay overview screenshot showing Fox McCloud's Arwing in combat
Image courtesy of Nintendo

Three Modes, Plenty of Replay Value

Campaign Mode is the heart of the experience. It’s a branching adventure across the Lylat System — available on Easy, Normal, or Expert difficulty — where the outcome of each planet mission determines which routes open up next. Two players can team up locally, with one taking the Pilot seat and the other handling the Gunner role. Online co-op is also supported via GameShare.

Challenge Mode unlocks once you’ve cleared stages, letting you replay them with a set of fresh objectives. It’s the mode for veterans chasing higher scores and tighter routes.

Battle Mode is full 4-vs-4 aerial dogfighting with up to eight players. There are multiple rule variants and three dedicated stages, and it’s playable solo against AI, online globally, or locally with friends. It’s the kind of multiplayer mode the franchise has needed for years, and it looks like the centrepiece of the game’s long-term appeal.

Joy-Con 2 Mouse Controls and GameShare

One of the standout new features is mouse-style targeting using the Joy-Con 2 as a pointer — rest the controller on a flat surface and you aim at enemies with the precision of a mouse, which is an unexpectedly natural fit for the game’s fast lock-on combat. Local multiplayer also supports up to four players via GameShare — one copy of the game, spread across friends. GameChat (compatible USB camera required) renders both players as in-game character avatars using AR facial recognition, which is a neat bonus for anyone who owns Nintendo’s peripheral.

Star Fox Switch 2 — Pricing and What Singapore Players Should Know

Star Fox is a Nintendo Switch 2 exclusive and will not be playable on the original Switch. In the US, the digital version is priced at US$49.99, with a physical edition at US$59.99; the Japanese eShop lists ¥5,480 digital and ¥6,480 physical. Singapore eShop pricing is to be confirmed — check the Nintendo eShop or retailers like GameXtreme and Qisahn for local availability. Nintendo Music subscribers also get ten tracks from the game’s updated orchestral score on day one.

Last words

The N64 turns 30 today and Star Fox — one of that console’s most beloved titles — arrives on Switch 2 this Thursday. For Singapore Switch 2 owners, this is one of the cleanest launch-window games on the platform: a tight, visually impressive remake with proper multiplayer that works well in handheld, tabletop, and TV modes. You can pre-load the digital version now via the Nintendo eShop. If you played the original back in the day, this is a genuine reason to dust off the controllers. Do a barrel roll. Check out more Switch 2 game news here.

Devil May Cry 5: Devil Hunter Edition Is Out Now on Switch 2

Nero, Dante, V, and Vergil are officially portable. Devil May Cry 5: Devil Hunter Edition dropped on the Nintendo Switch 2 eShop today, 23 June 2026 — and the Singapore eShop listing is live right now. If you have been waiting for a reason to see what the Switch 2 can do on the action-game front, this is a strong one.

Devil May Cry 5: Devil Hunter Edition – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

What Is the Devil Hunter Edition?

This is not a bare port. The Devil Hunter Edition packages the full 2019 original alongside the Vergil playable character DLC — making all four of the game’s distinct combat styles available from the start. The roster breaks down like this:

  • Nero — the young devil hunter who swaps out mechanical Devil Breaker arms for wild offensive options
  • Dante — the franchise’s legendary demon-slaying icon, mixing swordplay with a rotating arsenal of absurd weapons
  • V — a summoner-style fighter who commands three familiars rather than fighting directly
  • Vergil — Dante’s ice-cold rival, added as DLC post-launch and now included here as standard

On top of the character roster, the edition includes costume colour options, extra taunts, and additional battle tracks — the kind of extras that might have cost you separately on other platforms.

Devil May Cry 5 Devil Hunter Edition characters on Nintendo Switch 2
Image courtesy of Capcom

Switch 2 Performance

Capcom built DMC5 on their proprietary RE Engine, and the Switch 2 version targets 60fps in both TV mode and handheld mode. For a game built around the feel of its combo system — where every hit needs to register cleanly and stylish-rank momentum matters — that consistent frame rate is the right call. The Vergil DLC in particular demands precision, and a locked 60fps gives you the headroom to chase SSS rankings without the hardware fighting you.

Pricing and Availability

The digital version is available from today on the Nintendo Switch 2 eShop. In the US, Capcom launched it at a promotional price of US$29.99, stepping up to the standard US$39.99 after 31 July 2026. Singapore pricing may differ slightly — check the Nintendo SG eShop page for the exact local figure. A physical edition is scheduled for 28 August 2026, though physical availability in Singapore is to be confirmed.

Plus: A Devil May Cry Animated Season 3 Is on the Way

Capcom confirmed alongside the Switch 2 announcement that a third — and final — season of the Devil May Cry animated series is coming to Netflix. The show has built a real audience: Season 1 pulled 21.7 million views in 2025, and Season 2 opened to 6.4 million views in its first two weeks after launching in May 2026, according to Capcom. Season 3 will serve as the concluding chapter. No premiere date has been announced yet.

Last Words

For Singapore fans who picked up a Switch 2 at launch, this is one of the better early-library additions — a proper Capcom action game, complete edition, running at the frame rate the combat system demands. Whether you missed DMC5 back in 2019 or want to revisit it with Vergil’s moveset unlocked from the start, the timing works. The Singapore eShop listing is live now. And if you are already a fan of the animated series, mark your calendar for whenever Netflix announces a Season 3 date — the full gaming news on that one is still coming.