Tag Archives: Nintendo Direct

Zelda: Ocarina of Time Is Coming to Switch 2 — Everything Singapore Players Need to Know

It’s the announcement that stopped Switch 2 fans mid-scroll: The Legend of Zelda: Ocarina of Time is being remade for Nintendo Switch 2, confirmed during the June 9 Nintendo Direct. The N64 masterpiece — the game that defined 3D action-adventure for a generation — is coming back, rebuilt for modern hardware and landing exclusively on Switch 2 in 2026.

The Legend of Zelda: Ocarina of Time Switch 2 remake key art
Image courtesy of Nintendo
The Legend of Zelda: Ocarina of Time – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

What Nintendo Has Confirmed About the Ocarina of Time Remake

The June 9 Direct reveal was short but loaded with intent. Nintendo’s official description: “The Nintendo 64 classic returns for a new generation in 2026, reborn exclusively for Nintendo Switch 2.” That single line tells us three things — it’s Switch 2 exclusive, it’s arriving this year, and Nintendo is calling it a reimagining, not a port.

Nintendo further described the project as featuring “stunning visuals, updated designs, and timeless gameplay” — language that signals a genuine visual overhaul while preserving the core dungeon-crawling and exploration that made the original legendary. The teaser showed a redesigned Link in a clean, modern art style that respects the source material without looking like a straight upscale.

The developer has not been announced. More details are promised “in the future” from Nintendo, so expect either a dedicated Direct or a shadow drop sometime before year end.

Why Ocarina of Time Still Matters in 2026

First released on the Nintendo 64 in November 1998, Ocarina of Time sits at a Metacritic score of 99 and is still cited by many as one of the most important games ever made. It introduced Z-targeting combat, cracked the code for 3D adventure design, and gave us unforgettable set-pieces — Hyrule Field’s opening horizon, the Temple of Time’s organ chord, the final Ganondorf duel under a storming sky.

Nintendo revisited the game on 3DS in 2011 with Ocarina of Time 3D, which added improved textures and gyroscope aiming. The Switch 2 remake is the first major reimagining in 15 years — a full generation leap, not a touch-up.

The Legend of Zelda: Ocarina of Time Switch 2 remake reveal trailer still
Image courtesy of Nintendo

What Singapore Switch 2 Owners Should Know

The Nintendo Switch 2 is available in Singapore through retailers including GameXtreme, Qisahn, and the Nintendo Asia eShop. The Ocarina of Time remake is confirmed for a 2026 launch, but no exact release date or SGD price has been announced — both are to be confirmed. All previous Zelda titles in the Asia region eShop have shipped with English-language support, and the same is expected here, though Nintendo has not specifically confirmed this for the remake.

This is a Switch 2 exclusive — there will be no Switch 1 version. If you’ve been on the fence about upgrading, this is exactly the kind of first-party exclusive Nintendo uses to make the decision for you.

More game news on GameTrader.SG

Last words

For a generation of Singapore gamers who grew up navigating the Deku Tree on a CRT television, seeing Hyrule rebuilt for Switch 2 is a genuinely exciting moment. Nintendo hasn’t shown gameplay yet, and the release date remains vague — but the intent is clear. We’ll be covering every reveal as it drops. Stay tuned.

Xenoblade Genesis: New World, New Hero — Switch 2 Exclusive in 2027

Monolith Soft and Nintendo landed one of the Nintendo Direct’s most memorable moments: the reveal of Xenoblade Genesis, an all-new entry in the beloved RPG series built exclusively for Nintendo Switch 2 and launching in 2027. From the look of the reveal trailer, this is a deliberate reinvention — same legendary team, completely fresh world.

Xenoblade Genesis – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

A Brand-New World: Anshar and the Power of Anima

Xenoblade Genesis is set in Anshar, an annular world bathed in the light of six suns — a setting that immediately signals a break from both the colossal Titans of Xenoblade Chronicles and the Blades and Titans of Chronicles 2. The land is governed by a primordial force called Anima, described as the source of all things, flowing through the world and its creatures.

Warriors who can channel Anima in combat are known as Vesselai. They wield special weapons enhanced by crystalline artefacts called crystones, which amplify their abilities and — notably — record their thoughts and actions, adding an intriguing lore dimension to even the gear system. The trailer hints at sweeping vistas, enormous flying creatures, and a conflict with high stakes: the shadow of “a fallen god’s vengeance” looms over the narrative.

Xenoblade Genesis protagonist Eleanor
Image courtesy of Nintendo / Monolith Soft

Meet Eleanor — and the Academy of Leukos

The protagonist is Eleanor, who enrolls at Leukos, an academy that trains Vesselai. The academy framing immediately evokes Fire Emblem: Three Houses more than the open-world sprawl of Xenoblade Chronicles 3, and that’s clearly intentional — Genesis appears to root its early story in student politics and coming-of-age bonds before expanding into something larger.

Visually, Eleanor and her companions sport elf-like features, and the game’s rideable mounts — creatures that look like a wolf-horse hybrid — are already turning heads. Character designs come from Mai Yoneyama and PALOW, a pairing that brings distinct anime-art sensibilities to the Xenoblade aesthetic.

Leukos Academy in Xenoblade Genesis
Image courtesy of Nintendo / Monolith Soft

The Team Behind It

Tetsuya Takahashi directs, as he has on every major Xeno title from Xenogears (1998) onwards. The musical team is equally formidable: Yasunori Mitsuda — the composer behind Chrono Trigger, Xenogears, and Xenoblade Chronicles 2‘s sweeping original score — returns alongside Mariam Abounnasr and Minami Kiyota, both contributors to Xenoblade Chronicles 3. For JRPG fans, that lineup alone is reason to pay attention.

Switch 2 Editions for the Existing Trilogy

Nintendo also announced Switch 2 Edition upgrades for Xenoblade Chronicles: Definitive Edition, Xenoblade Chronicles 2, and Xenoblade Chronicles 3, making the full modern trilogy accessible natively on Switch 2 ahead of Genesis‘s 2027 window. Pricing for those upgrades is to be confirmed.

Last Words

Singapore JRPG fans who have followed Monolith Soft’s work know the studio consistently punches above its weight — each Xenoblade entry has pushed the limits of Nintendo hardware to deliver genuinely massive, emotionally resonant worlds. Xenoblade Genesis looks set to continue that tradition with a fresh cast, a fresh setting, and the legendary Mitsuda back on the score. No price or local eShop listing yet, but 2027 is the window. Follow our News section for updates as they come.

Kingdom Hearts IV Confirmed for Switch 2 — Plus Native Collection This October

After years of cloud-only workarounds on Nintendo hardware, Kingdom Hearts is finally coming to Switch 2 the right way — natively. Square Enix used the Nintendo Direct on 9 June 2026 to drop a surprise gameplay trailer for Kingdom Hearts IV and confirm proper, non-cloud releases of the entire series on Nintendo Switch 2.

KINGDOM HEARTS IV Teaser Trailer | June 2026 — via KINGDOM HEARTS on YouTube

Kingdom Hearts IV on Switch 2: What We Know So Far

The new trailer brings our first extended look at Kingdom Hearts IV in years. Sora is back, fighting a colossal Heartless through the streets of Quadratum — the hyper-realistic modern city first glimpsed in the 2022 reveal — with a noticeably sharper, more cinematic art direction and fluid action combat. Square Enix confirmed that the game launches simultaneously on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. No official release date has been announced yet.

This is bigger news than it might look on the surface. Previous Kingdom Hearts games on Nintendo Switch were cloud-streamed — playable only with a live internet connection — which made the experience frustrating for many players. Kingdom Hearts IV confirmed as a native, day-one Switch 2 title is a genuine shift in how Square Enix is treating Nintendo hardware.

Kingdom Hearts IV — Sora battles a Heartless in Quadratum
Image courtesy of Square Enix

Kingdom Hearts Collection [I–III]: Native, October 8, With a Switch 2 Exclusive Keyblade

Confirmed alongside KH IV, KINGDOM HEARTS Collection [I–III] arrives on Nintendo Switch 2 on 8 October 2026. This is the native collection Singapore fans who skipped the cloud versions have been waiting for.

The bundle includes everything:

  • KINGDOM HEARTS -HD 1.5+2.5 ReMIX- — covering KH1, Re:Chain of Memories, KH2, 358/2 Days, Birth by Sleep, and Re:coded
  • KINGDOM HEARTS HD 2.8 Final Chapter PrologueDream Drop Distance HD, 0.2 Birth by Sleep – A Fragmentary Passage, and χ Back Cover
  • KINGDOM HEARTS III + Re Mind (DLC)

All three run natively on Switch 2 — no internet required. Switch 2 owners also receive a platform-exclusive bonus: the “Long Night” Keyblade, unique to Nintendo’s platform.

Confirmed pricing so far: £64.99 (UK) and ¥11,000 including tax (Japan). SGD pricing on the Nintendo Singapore eShop is to be confirmed — check the eShop listing when it appears.

Kingdom Hearts Collection I-III and Kingdom Hearts IV banner
Image courtesy of Square Enix

Cloud Versions Delisted — But Existing Owners Get 50% Off

The original Kingdom Hearts cloud versions for Nintendo Switch were delisted from the eShop on 9 June 2026, the same day as the Direct announcement. If you purchased them before that date, they remain playable until 9 June 2027.

Square Enix is softening the transition: anyone who owned a Kingdom Hearts cloud version on Switch is eligible for a 50% discount on the corresponding native Switch 2 digital versions — including the Collection bundle. Details on how to claim the discount will be available through the Nintendo eShop.

Last Words

For Singapore Kingdom Hearts fans, this is genuinely exciting news. The series has a devoted following across Southeast Asia — many of us grew up with KH1 and KH2 on PS2 — and the prospect of playing through the complete saga plus a brand-new chapter on Switch 2, without streaming lag, is a proper treat. Mark 8 October on the calendar for the Collection. Keep an eye on our News section for a release date on Kingdom Hearts IV as Square Enix reveals more.

Jujutsu Kaisen Rumble: Survivaton — The Vampire Survivors Dev’s Culling Game

The studio behind Vampire Survivors has partnered with Shueisha Games to bring Jujutsu Kaisen into the survivors genre — and thrown a battle royale twist on top. Jujutsu Kaisen Rumble: Survivaton was announced at the Nintendo Direct on 9 June 2026, and it looks unlike any JJK game before it.

JUJUTSU KAISEN RUMBLE: SURVIVATON – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

What Is Jujutsu Kaisen Rumble: Survivaton?

Developed by poncle — the UK studio whose auto-attack game Vampire Survivors kept a generation of players up past midnight — and published by Shueisha Games, Survivaton takes the survivors formula and adds a competitive edge. Up to eight players compete simultaneously on a shared map, mowing down cursed spirits to rack up points. When you hit 100 points, you earn the right to add a new rule to the match. Rules can disable rival players’ attacks, reverse their controls, or steal their accumulated points outright.

It is a direct nod to the Culling Game arc in Gege Akutami’s manga: participants there could rewrite the rules of the game itself to gain the upper hand. The twist is that reaching 100 points is not a win condition — it is a power move. The actual fight for survival continues, now shaped by whatever chaos the leading player has introduced.

Jujutsu Kaisen Rumble: Survivaton gameplay screenshot
Image courtesy of Shueisha Games

Characters and Techniques

The game launches with over 20 playable characters from across the Jujutsu Kaisen roster. Names confirmed from the announcement trailer include Yuji Itadori, Megumi Fushiguro, Nobara Kugisaki, and Satoru Gojo — whose voice rings out in the opening cutscene. Each character brings their own skill set, and additional fighters can be unlocked through in-game conditions as you play.

Controls are deliberately stripped back: you move, your character attacks automatically. The depth comes from levelling up mid-match and choosing from randomised skill options, plus filling a gauge to unleash signature techniques — Domain Expansion and Black Flash among them. Boss encounters spawn on the map to keep things unpredictable, and when the dust settles, the top two survivors face off in a direct duel for the win.

Jujutsu Kaisen Rumble: Survivaton characters and domain expansion
Image courtesy of Shueisha Games

Platforms, Modes, and Release Window

Jujutsu Kaisen Rumble: Survivaton is coming to Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and Steam in 2026 — no specific release date has been confirmed yet. The game supports up to 8-player online multiplayer alongside a solo mode, and the confirmed language list includes English, Japanese, Simplified and Traditional Chinese, Korean, French, Italian, German, Portuguese, and Spanish. Southeast Asian players, Singapore included, are covered on all fronts.

As reported by Anime News Network at the time of the announcement, this is poncle’s first collaboration with a major anime IP. The studio’s previous title — Vampire Survivors — shipped to enormous commercial and critical success across platforms, which makes this crossover a serious proposition rather than a branded cash-in. Pricing has not been announced.

Last words

For Singapore JJK fans who felt the Culling Game arc hit differently — a game where you can literally change the rules mid-fight to crush your rivals is built for you. Keep an eye on the official Survivaton site for the release date and pricing as we get closer to launch. For more anime game news, visit our news section.

Pokémon Pokopia Expansion Pass: Dive Into Bubbly Basin This August

Pokémon Pokopia is getting its first major expansion. The Pokémon Company announced the Pokopia Expansion Pass at the Nintendo Direct on 9 June 2026, and the pass went on sale the same day — though the first wave of content doesn’t surface until August.

Pokémon Pokopia Expansion Pass – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

What Is the Pokémon Pokopia Expansion Pass?

The Expansion Pass is a three-part paid DLC bundle for Pokémon Pokopia on Nintendo Switch 2. One purchase covers all three parts as they roll out through 2026 and into 2027. Here is what to expect:

  • Part 1 — Bubbly Basin (August 2026): A brand-new underwater town full of Water-type Pokémon. Mudkip, Corphish, and other water-dwellers move in as new residents to befriend. The area also introduces underwater-themed furniture and new outfits for your Ditto.
  • Part 2 (Late 2026): New gameplay features are coming, though a second town is not part of this wave — specific details are still to be announced.
  • Part 3 (2027): A second new town arrives to round out the Expansion Pass.

Free Dive Update — No Purchase Required

Alongside the paid Expansion Pass, Pokémon Pokopia Version 2.0 is a free software update also arriving in August 2026. It introduces the Dive move, letting your Ditto plunge beneath the surface and explore underwater sections of the game world. Every Pokopia owner gets this update at no cost — the Expansion Pass is not required to dive.

Pokémon Pokopia Expansion Pass — Bubbly Basin underwater town
Image courtesy of The Pokémon Company

Price and Purchase Bonuses

The Pokémon Pokopia Expansion Pass is priced at US$34.99 / £29.99 / ¥4,400 (tax included in Japan). Singapore eShop pricing is to be confirmed — check the Nintendo eShop on your Switch 2 directly. The pass is available to buy right now, even though the Bubbly Basin content itself doesn’t arrive until August.

Early buyers get two bonuses: a recipe for special Ditto-print building blocks and wallpaper to use in-game, plus a code for 30 rare Pokémetal ingots sent to your registered email. The Pokémetal bonus is valid for purchases made through 31 August 2027, so there’s no rush — but no reason to wait either if you’re already hooked on Pokopia.

What Singapore Switch 2 Players Should Know

Pokémon Pokopia launched as a Nintendo Switch 2 exclusive and quickly became one of the platform’s standout cosy life-sim titles. The free Dive update alone expands the game world without spending a cent, making August a good moment to return if you’ve been taking a break.

For Singapore players eyeing the full Expansion Pass, the three-part roadmap stretches into 2027 — committing now locks in the early purchase bonuses and guarantees access to Bubbly Basin, Part 2, and the third town as each drops. SGD pricing isn’t confirmed yet, so check the eShop for the local figure before purchasing.

For more Nintendo Switch 2 and Pokémon news hitting Singapore, head to our gaming news section.

Last words

Pokémon Pokopia’s Expansion Pass is live on the eShop today, with Bubbly Basin and the free Dive update both arriving this August. It’s the biggest content update the game has received since launch, and Singapore Switch 2 players have plenty to look forward to before the year is out.

Splatoon Raiders Hits Switch 2 on 23 July — What Singapore Players Need to Know

Nintendo’s first-ever Splatoon spin-off is just six weeks away — Splatoon Raiders launches exclusively on Nintendo Switch 2 on 23 July 2026, and if you haven’t been keeping up, the Nintendo Direct on 9 June dropped a meaty new trailer plus a very tempting Switch 2 hardware bundle to go with it.

Splatoon Raiders — Release Date Revealed — Nintendo Switch 2 — via Nintendo of America on YouTube

What Is Splatoon Raiders?

Splatoon Raiders is the fourth game in the Splatoon series and the very first spin-off Nintendo EPD has built for it. Instead of the competitive multiplayer that defines the mainline entries, this one puts you in the boots — or fins — of an Inkling or Octoling mechanic tasked with hunting for treasure across the mysterious Spirhalite Islands.

Fan-favourite trio Deep Cut — Frye, Shiver, and Big Man from Splatoon 3 — are your swashbuckling partners throughout the adventure. During raids, one of them rides alongside you in an Exploration Bot, giving combat support and keeping the banter going. If you loved their energy in Splatoon 3’s Side Order DLC, this is essentially a whole game built around that vibe.

Splatoon Raiders gameplay showing the mechanic protagonist on the Spirhalite Islands
Image courtesy of Nintendo

Gameplay and Features

Splatoon Raiders is built around a raid loop: dive into enemy-filled zones on the Spirhalite Islands, salvage treasure, upgrade your mechanic’s weapons and gadgets, and grow stronger with each run. The Salmonids — the bear-like enemies Splatoon regulars will recognise from Salmon Run — are the main threat here, though the island setting brings a fresh cast of enemy types alongside them.

Progression works through a level-up system that lets you customise both your look and your loadout over time. And while the core experience is single-player, Nintendo has confirmed a co-op mode for up to four players, playable online or locally. Difficulty scales to the number of players, so the raids get tougher (and presumably more chaotic) with a full squad. There’s also amiibo support — a Deep Cut triple-pack amiibo launches alongside the game on 23 July.

Switch 2 Bundle and New Joy-Con 2 Colours

The 9 June Nintendo Direct also confirmed a Nintendo Switch 2 + Splatoon Raiders bundle. The Japanese-market bundle (priced at ¥64,980) includes the console and a download code for the game. Nintendo Singapore hasn’t announced local bundle pricing yet — we’ll update when that comes through. Separately, a pair of Deep Cut-themed Joy-Con 2 controllers in blue and light yellow also land on 23 July for those who want matching flair without the full bundle.

Splatoon Raiders Direct — 30 June

There’s still plenty Nintendo hasn’t shown us. A dedicated Splatoon Raiders Direct is scheduled for 30 June, where we can expect a deeper look at the island environments, the weapon upgrade system, enemy variety, and — hopefully — local pricing for Singapore. Mark your calendar: this Direct will almost certainly drop pre-order details for Singapore players too.

In the meantime, Nintendo is running a Splatoon 3 Splatfest on 10–12 July as a warm-up, and daily story comics for the game will begin rolling out on the Nintendo Today! app from 23 June.

Price and Singapore Availability

US pricing is confirmed at US$50 digital / US$60 physical. Singapore eShop and retail pricing is yet to be confirmed — watch for an announcement at or after the 30 June Direct. For other Switch 2 game news and SG release updates, we’ll keep this page current.

Last Words

Singapore has a loud Splatoon community — local ink battles have been a fixture at GameStart and casual LAN setups around the island for years. Splatoon Raiders doesn’t ask you to commit to ranked lobbies or the competitive meta; it’s a story-driven adventure you can pick up solo or drag three friends into. With six weeks to go and a dedicated Direct still ahead, this is shaping up to be one of the more exciting Switch 2 exclusives of the northern hemisphere summer. We’ll be watching the 30 June Direct closely — stay tuned to GameTrader.SG for a full breakdown.

Rhythm Heaven Groove key art showing the game logo and characters on a yellow background

Rhythm Heaven Groove: What Singapore Players Need to Know

The previews are in, and they are glowing. Nintendo’s beloved rhythm series returns on 2 July 2026 for Nintendo Switch after an eleven-year absence — and the early word from media who played it suggests the long wait was absolutely worth it.

Rhythm Heaven Groove – Overview Trailer – Nintendo Switch — via Nintendo of America on YouTube

Eleven years later, Rhythm Heaven is back

The last mainline entry — known as Rhythm Paradise in Asia and Europe — was Rhythm Heaven Megamix in 2015 on the Nintendo 3DS. Rhythm Heaven Groove is the first brand-new game since then: no compilation, no remake — a fresh collection of over 80 single-player rhythm mini-games and more than 30 multiplayer games for co-op and competitive play. It launches globally on 2 July 2026 for Nintendo Switch and is backwards compatible with Nintendo Switch 2.

The concept has always been beautifully straightforward — press buttons in time with the music — but what makes the series special is how every mini-game uses its unique audio-visual pairing to make that simple input feel satisfying in a completely different way each time. Nintendo Life’s Alex Olney, who played a preview build, wrote that despite the simplicity, “yet I had difficulty getting bored with most of them,” capturing the series’ mysterious pull. TechRadar went further, calling it “on track to become my favourite Nintendo Switch release of 2026.”

Rhythm Heaven Groove ball character rhythm mini-game screenshot
Image courtesy of Nintendo

What’s new: Beatspell, multiplayer, and 80+ mini-games

Groove introduces a brand-new mode called Beatspell: an RPG-style campaign where players become wizards and cast rhythm-powered spells to fight monsters. Damage dealt is based on your timing accuracy, layering light RPG progression on top of the series’ core mechanic. It unlocks as you progress through the single-player game. Reviewers found it “strangely engaging” — PC Mag compared it to “freestyling” — though some noted it feels like a self-contained experience rather than a natural extension of the mini-game flow. Either way, for a series that has stuck to the same structure since the GBA, this is an ambitious addition.

The multiplayer suite looks genuinely strong for a party game. Nintendo Life highlighted Ninja Bodyguard, a co-op mode where two players time button presses to protect a king from incoming arrows, and Cake Grab, a competitive game where players press A as close to 3 PM (in-game time) as possible to claim a slice of cake — the winner’s hair grows with each victory. Metro’s preview of the multiplayer, as reported in the Nintendo Life preview roundup, called it “a boon for the Switch’s multiplayer arsenal.”

Rhythm Heaven Groove kitchen cooking rhythm mini-game
Image courtesy of Nintendo

The music is by Tsunku♂ — and that story is worth knowing

Every Rhythm Heaven soundtrack has been composed by Tsunku♂, the Japanese music producer who created Hello! Project and Morning Musume. In 2014 he was diagnosed with laryngeal cancer, and in 2015 surgery removed his larynx, ending his singing voice permanently. He composed Rhythm Heaven Groove‘s entire original soundtrack after that surgery, as noted by Nintendo Inquirer — a fact that adds a quiet weight to every earworm the game produces.

The soundtrack spans the full Rhythm Heaven tonal spectrum: absurd, bouncy, strangely emotional. Each of the 80-plus mini-games is paired to an original track purpose-built to function as a timing guide while also being a song worth listening to on its own. That dual-purpose design is the series’ signature magic, and previews confirm it is intact here.

Rhythm Heaven Groove jump rope mini-game screenshot
Image courtesy of Nintendo

Last words: Singapore pre-orders and what to expect

Nintendo Singapore has an official page for Rhythm Heaven Groove, confirming it for the region. Physical copies are available for pre-order now at ToyOrGame.com.sg (S$10 deposit, full price to be confirmed), and the game will be stocked on Shopee and Lazada at launch. The US price is USD$39.99 — when it was confirmed, Nintendo Life called it a “welcome surprise” given that most Nintendo first-party titles launch at USD$59.99 or higher. The local SGD price has not been officially announced, but that US pricing bodes well for Singapore fans.

If you played the DS or Wii entries and still remember the staccato satisfaction of a perfect frog leap or a well-timed wrestling pose, Groove is the one to mark on your calendar. It launches 2 July on Nintendo Switch — and the Switch 2 plays it natively too. Keep an eye on our Game News section for a full impressions piece closer to launch.

Fire Emblem: Fortune’s Weave Hits Switch 2 on 17 September

The next mainline Fire Emblem is locked in. Fire Emblem: Fortune’s Weave was announced during the Nintendo Direct on 9 June 2026 as a Nintendo Switch 2 exclusive, and it has a confirmed worldwide launch date: 17 September 2026. With four playable protagonists, a gladiatorial-tournament setting, and the series’ beloved turn-based tactical combat given a new open-capital twist, this is one of the Switch 2’s biggest RPG launches of the year.

Fire Emblem: Fortune’s Weave – Nintendo Direct 6.9.2026 — via Nintendo of America on YouTube

The Heroic Games: Fortune’s Weave’s Tournament Setting

Fortune’s Weave takes place in Dagsion, the grand capital of the Dagdan Empire. At the heart of the story is the Heroic Games — a high-stakes tournament presided over by the Divine Sovereign, who promises to grant the single wish of any fighter who claims victory. Four very different heroes enter the Games for four very different reasons, and their paths intertwine as the competition grows deadlier.

Nintendo Singapore confirmed the game’s details on its official news page, and developer Intelligent Systems — the studio behind every mainline Fire Emblem — is once again at the helm.

Fire Emblem: Fortune’s Weave — key art from the Nintendo Direct reveal
Image courtesy of Nintendo

Meet the Four Heroes

Character design is by Kurahana Chinatsu, the artist who defined the look of Fire Emblem: Three Houses, so fans of that game will feel immediately at home with the expressive anime portraits. The four protagonists are:

  • Cai — A young boy who enters the Games with one goal: to free his imprisoned father.
  • Dietrich — A seasoned swordsman driven by an unending hunger to test himself against stronger opponents.
  • Theodora — A queen who carries the long-held ambitions of her nation into the arena.
  • Leda — A musician whose quiet demeanour conceals a deep, burning need for vengeance.

Each protagonist has a separate storyline that eventually converges, which suggests Fortune’s Weave will lean into the multi-route structure that made Three Houses so replayable.

Tactical RPG Gameplay with an Open Capital

The core is familiar Fire Emblem: turn-based, grid-based tactical battles where positioning, weapon triangles, and class abilities decide the day. What Fortune’s Weave adds is a richer preparation layer set in Dagsion itself. Between tournament matches you can:

  • Explore Dagsion’s streets and training grounds to recruit fighters and gather resources
  • Venture outside the city walls into dungeons to earn experience and rare items
  • Build relationships with allies to unlock new combat synergies

The loop echoes the monastery system from Three Houses but grounded in a martial-tournament world rather than an academy — which feels like a natural evolution for players who loved that game’s balance of slice-of-life and battlefield strategy.

The Dagdan Collection: A Special Edition for Collectors

Two physical editions are confirmed. Standard physical is priced at US$79.99 (Singapore retail pricing to be confirmed). For collectors, the Dagdan Collection bundles the game with:

  • Steelbook case
  • 12 character art cards featuring the main protagonists and supporting cast
  • A1 poster of the Land of Dagda
  • 200-page hardcover artbook

The Dagdan Collection is priced at US$119.99. A digital standard edition is available on the Nintendo eShop at US$69.99. Local SGD pricing has not yet been announced — watch Nintendo Singapore and retailers like GameMartz, Qisahn, and Shopee’s official Nintendo SG store for updates.

Fire Emblem: Fortune’s Weave Nintendo Switch 2 box art
Image courtesy of Nintendo

Last Words

Fire Emblem: Fortune’s Weave is one of the most anticipated Switch 2-exclusive RPGs in a packed autumn line-up. Singapore fans will want to mark 17 September 2026 on their calendars — though fair warning, it’s one of gaming’s busiest weeks, landing on the same day as other major titles. Keep an eye on our news section for when SGD pricing and the Dagdan Collection’s local availability are confirmed. Until then, the Nintendo Direct trailer above is well worth a rewatch.

Kingdom Hearts IV Revealed: Switch 2 Launch Title, First Gameplay After 4 Years

After four years of radio silence, Square Enix just reminded everyone that Kingdom Hearts IV actually exists — and it’s coming to Nintendo Switch 2 as a launch title alongside PlayStation 5, Xbox Series X|S and PC.

KINGDOM HEARTS IV – Teaser Trailer | June 2026 — via Square Enix Asia on YouTube

Kingdom Hearts IV is confirmed — Switch 2 launch title across all major platforms

Square Enix dropped a new trailer for Kingdom Hearts IV at Nintendo Direct on 9 June 2026, finally breaking a silence that had stretched back to the original 2022 tease. The game will arrive day-one on Nintendo Switch 2, with simultaneous launches on PS5, Xbox Series X|S, PC via Steam and the Epic Games Store. No specific release date has been given yet, but the multi-platform simultaneous release signals that Square Enix is treating Switch 2 as a full equal launch platform — not an afterthought port.

Built on Unreal Engine 5, the new trailer is the first time we have seen real extended gameplay. The jump in visual fidelity from Kingdom Hearts III is immediately striking: Sora moves through sun-drenched city streets with a weight and fluidity the series has never had before.

Kingdom Hearts IV Sora in Quadratum gameplay screenshot
Image courtesy of Square Enix

Sora is still lost in Quadratum — and the stakes are bigger

Picking up after Kingdom Hearts III and Melody of Memory, Kingdom Hearts IV begins the so-called Lost Master Arc. Sora finds himself stranded in Quadratum, a hyper-realistic city inspired by Tokyo — specifically a fictionalised Shibuya and Minami-Aoyama. Donald and Goofy are searching for him from the other side of reality, while Sora navigates a world where the usual rules of light and darkness don’t apply.

The premise is the inverse of everything the series has done before: the people of Quadratum believe Sora’s world is fictional, and those in Sora’s world believe Quadratum is fiction. That conceptual twist opens up storytelling space that Kingdom Hearts has never explored, and the new trailer teased both Young Xehanort and a character strongly resembling Luxord as players in whatever scheme is unfolding.

New gameplay mechanics — build system, parkour, grappling Keyblade

The action looks unmistakably Kingdom Hearts, but sharper. Confirmed new additions include:

  • Scrap and build mechanic — first shown in detail here, letting Sora dismantle and reconstruct elements of the environment mid-fight
  • Keyblade grappling hook — Sora can launch the Keyblade to traverse large vertical distances, turning the city’s architecture into a playground
  • Parkour traversal — running across building facades and leaping between platforms is seamlessly integrated into both exploration and combat
  • Reaction commands return — a fan-favourite system from Kingdom Hearts II makes its comeback, unlocking doors mid-air and chaining into combo finishers
Kingdom Hearts IV combat and traversal in Quadratum
Image courtesy of Square Enix

Can’t wait? The Kingdom Hearts Collection [I–III] lands October 8

For those who want to catch up before KHIV drops, Square Enix also confirmed the Kingdom Hearts Collection [I–III] for Nintendo Switch 2, PS5, Xbox Series X|S and PC on 8 October 2026. Pre-orders opened on 9 June. The collection is native software (not cloud streaming) and bundles:

  • Kingdom Hearts HD 1.5+2.5 ReMIX (KH1, Chain of Memories, Days, KHII, Birth by Sleep, Coded)
  • Kingdom Hearts HD 2.8 Final Chapter Prologue (Dream Drop Distance, Back Cover, 0.2)
  • Kingdom Hearts III + Re Mind DLC

A free demo for Kingdom Hearts III on Switch 2 — covering the Olympus and Toy Box worlds — is already available to download now.

Last words

For Singapore players who have been holding out hope since the 2022 tease, this Nintendo Direct was the confirmation we needed. Kingdom Hearts IV is real, it is coming to every major platform simultaneously (including Switch 2 from day one), and the first extended gameplay is genuinely exciting. The release date remains unannounced, but with the Kingdom Hearts 25th anniversary landing in March 2027, keep that calendar clear.

In the meantime, the October 8 collection is a perfect reason to replay the whole saga — or start it for the first time. Check out our latest game news for everything else that dropped at the June Nintendo Direct.