All posts by Xian Skyrider
Xian Skyrider

JJK Season 3: The Culling Game Drops Globally on Netflix 22 July — Singapore Watch Guide

Singapore Netflix subscribers can now watch Jujutsu Kaisen: The Culling Game Part 1 with English dub from 22 July — as Netflix completes its global multilingual rollout of Season 3, dropping all 12 episodes at once worldwide. If you have been holding off for the dub, that wait is over.

Watch the Official Trailer

JUJUTSU KAISEN Season 3 The Culling Game Part 1 | Official Trailer — via Netflix Anime on YouTube

The Culling Game: What This Arc Is About

The Culling Game arc is what everything in Jujutsu Kaisen has been building toward. Following the chaos of the Shibuya Incident and the sealing of Satoru Gojo inside the Prison Realm, Kenjaku’s master plan snaps into focus: a death tournament — the Culling Game — forcing sorcerers and newly awakened Cursed Energy users to kill inside barrier-sealed colonies spread across Japan. Leave without enough points, and the barrier kills you. Stop fighting, and your rivals close the gap.

Yuji Itadori enters this arc as a wanted man with no mentor, no institutional backing, and a dwindling number of allies who are still willing to be seen with him. Joining him are characters introduced in Season 2 — Yuta Okkotsu and Choso — alongside several new faces who quickly become the season’s biggest draws.

Jujutsu Kaisen Season 3 The Culling Game Part 1 official key visual with the full cast
Image courtesy of MAPPA / Shueisha

What’s New on Singapore Netflix from 22 July

Singapore Netflix has carried The Culling Game Part 1 in its catalogue since the season was airing earlier this year — so if you started watching in Japanese with subtitles, you already had access. What changes on 22 July is the multilingual track rollout: Netflix Anime confirmed via their official account that the global expansion brings dubbed versions to all regions simultaneously. English dub, alongside a range of other language tracks, is now live.

For Singapore households where not everyone in the room reads subtitles fast enough, that is a meaningful upgrade. All 12 episodes are available in one batch — no week-by-week wait.

Yuji Itadori fighting in the official JJK Season 3 Netflix trailer
Image courtesy of MAPPA / Shueisha

If you prefer Crunchyroll — which has carried Part 1 since JJK began its simulcast on 9 January 2026 — nothing changes there. Both platforms carry the season; Netflix just makes the dub easy to access for subscribers who have not crossed over.

New Characters to Watch

Season 3 introduces several Culling Game players who quickly overshadow the expectation that this is just a bracket tournament full of disposable antagonists. The four standouts:

  • Kinji Hakari — a disgraced Jujutsu High student whose Cursed Technique ties his combat ability to a pachinko jackpot. When the jackpot hits, he becomes effectively immortal. His colony fight is one of the season’s peak episodes.
  • Kirara Hoshi — Hakari’s manager and a sorcerer whose technique manipulates proximity and positions in ways that make conventional attack patterns useless.
  • Hiromi Higuruma — a defence lawyer who awakened his Cursed Technique and set up a courtroom inside a colony. His Judgeman domain is the season’s most conceptually original fight.
  • Fumihiko Takaba — a comedian whose technique may be the single most absurd power in the franchise. His episode is the tonal wildcard of the season.
A scene from Jujutsu Kaisen Season 3: The Culling Game Part 1, MAPPA animation
Image courtesy of MAPPA

Season 4 — The Culling Game Part 2 — Is Confirmed for 2027

The Culling Game does not resolve in Part 1. Season 3 ends at a point that leaves the central rescue mission incomplete and the wider situation more fragile than when it began. Part 2 — effectively Season 4 — has been officially confirmed with a worldwide Crunchyroll release targeted for 2027. No specific date has been announced.

With Gege Akutami’s manga having concluded in September 2024, MAPPA is adapting a complete story with a definitive ending — no open threads, no indefinite hiatuses. Watching Part 1 now gives you a full picture of the pieces in play before the final run.

Jujutsu Kaisen Season 3 visual from MAPPA's 15th anniversary celebration
Image courtesy of MAPPA

Jujutsu Kaisen: The Culling Game Part 1 is streaming now on Netflix Singapore with English dub from 22 July. Browse more anime news and guides on GameTrader.

Splatoon Raiders Preview Roundup — Three Days to Switch 2 Launch

The final media previews for Splatoon Raiders have landed, and the verdict from six major outlets is clear: Nintendo’s single-player Splatoon spin-off hits Switch 2 exclusively this Thursday, and the hands-on impressions suggest the series has finally worked out what a proper solo Splatoon should feel like. If you’ve been on the fence, here’s what critics say — and the key details Singapore players need before the noon SGT unlock on 23 July.

We’ve been covering Raiders since the July announcement and tracked the CoroCoro manga launch last week — this post picks up with what’s genuinely new: the final preview consensus, gameplay details from hands-on time, the co-op scope, and the three new amiibo hitting the same day.

What Six Critics Are Saying About Splatoon Raiders

Nintendo Life’s final preview roundup collects impressions from Game File, IGN, CGMagazine, Polygon, Vooks, and Nintendo Life’s own hands-on — and the picture is overwhelmingly positive.

Game File led with the boldest comparison: “It was very Ratchet & Clank” — and confirmed, deliberately, that it was a compliment. That Insomniac-ish energy — colourful world, third-person momentum, loot loop — comes through across multiple previews.

IGN zeroed in on the roguelite structure, noting that “Raiders is a roguelite with persistent progression — things always feel different enough.” They highlighted Shiver’s Showstopper, a special weapon that summons a giant rocket-powered shark, as an early standout moment.

CGMagazine was the most effusive on production values: “Charm, hilarious puns, and challenging encounters await players on the Spirhalite Islands. Nintendo pulled out all the stops.” The Switch 2 hardware clearly gave the team headroom to push visuals and scope.

Polygon flagged two things: the accessibility angle (“for those overwhelmed by Splatoon 3’s wealth of content, it might be a less intimidating entry point”) and a bigger-picture observation that the build-crafting system could influence Splatoon 4’s design going forward.

Nintendo Life: “If the stages keep innovating with new platforming challenges and more interesting ways to tackle enemies, the Splatoon formula may have finally found its true single-player potential.”

Vooks valued the offline-first design: “A good change of scenery for enjoying the Splatoon world without needing an online session.”

Splatoon Raiders Direct 6.30.2026 — via Nintendo of America on YouTube

What You’re Actually Playing on the Spirhalite Islands

The setup: you play as a young mechanic who teams up with Shiver, Frye, and Big Man — Deep Cut, the idol trio from Splatoon 3 — to explore the remote Spirhalite Islands for salvage. Hostile Salmonids are everywhere, the islands hold secrets, and the deeper you go, the stranger things get.

Core Splatoon mechanics — ink shooting, turf coverage — are intact, but Raiders layers a proper RPG system on top. Weapons level up through loot drops, skill points let you tune fire rate, power, and HP, and each run’s special abilities shake up how you approach stages. The structure has roguelite DNA (runs vary; no two feel identical) but persistent progression keeps the grind rewarding between sessions.

Splatoon Raiders combat gameplay — boss encounter on Sublevel 3, ink everywhere
Image courtesy of Nintendo

Deep Customisation: Weapons, Gadgets, Relic Powers, and More

Screen Rant’s preview — headlined “Customisation and Replayability Reign Supreme” — drilled into the loadout depth. Before each run, you can configure your weapon, gadgets, relic powers, a deployable tank, a bot buddy, and cosmetic style options. Mid-mission loot drops add new gear, and the build variety is wide enough to sustain repeated play.

The Gamer summed up the satisfaction loop: “Pumping an endless supply of paint into hordes of incoming Salmonids is incredibly satisfying.” Their one open question — which won’t resolve until full reviews drop Thursday — is whether stage design keeps pace with the systemic depth across the full campaign.

Splatoon Raiders loadout screen showing weapons, gadgets, relic powers, tank and bot buddy options
Image courtesy of Nintendo

Co-op for Up to Four Players

Single-player is the core experience, but all non-dungeon maps — the challenge stages — support co-op for up to four players via local wireless or online. Boss difficulty scales with squad size, so a solo run and a full-four group are genuinely different experiences rather than the same content with more firepower.

Splatoon Raiders story scene — Shiver, the player character, and Big Man face a massive tornado on the Spirhalite Islands
Image courtesy of Nintendo

Three Deep Cut Amiibo Launch the Same Day

Nintendo is releasing a set of three new amiibo on 23 July alongside the game: Shiver, Frye, and Big Man in their Raiders-themed designs. Scanning them in-game unlocks exclusive customisation options — the exact bonuses are under embargo until launch. Nintendo amiibo tend to move quickly in Singapore, so if you’re after one, keep an eye on major game retailers and electronics chains from Thursday morning.

Splatoon Raiders — Deep Cut (Shiver, Frye, Big Man) and the player character on the ship dock at the start of the adventure
Image courtesy of Nintendo

Singapore Launch Time and How to Pre-Download Now

Splatoon Raiders unlocks on the Singapore Nintendo eShop at approximately noon SGT on Thursday 23 July, aligned with the Japan release at 1 PM JST. Pre-download is already live — if you’re going digital, start it now so the game is ready to play the moment it unlocks.

Digital is priced at US$49.99 and physical at US$59.99; Singapore eShop SGD pricing is to be confirmed, so check the Nintendo Singapore site directly. Physical copies are available from major game retailers and electronics chains. Full reviews lift Thursday — check back here for our take once we’ve had time with the full game. In the meantime, browse our game news archive for more on what’s launching this week on Switch 2.

Fate/kaleid Prisma Illya Finale: 2027 TV Anime Confirmed

After five years in limbo, it is official: Fate/kaleid liner PRISMA ILLYA Finale has been confirmed as an upcoming TV anime series, set to premiere in Japan in 2027. Kadokawa and studio Silver Link announced the project on 20 July 2026 at 6 PM JST alongside a new key visual, closing the book on one of TYPE-MOON’s most beloved Fate spin-off franchises (as previewed by Anime News Network). Singapore anime fans who have followed Illya’s magical girl journey since 2013 finally have a finish line in sight.

What Was Revealed About Prisma Illya Finale

Fate/kaleid liner Prisma Illya Finale announcement teaser - July 20 2026
Image courtesy of Kadokawa / Silver Link

The announcement confirms a TV series format for the Finale — a shift from what had previously been teased as a potential film follow-up to the 2021 Licht – The Nameless Girl theatrical release. A new key visual was released with the announcement, and the production team has been confirmed in full. A specific air date or episode count within 2027 has not yet been revealed; those details are to be confirmed at a later date.

The Creative Team Behind the Prisma Illya Finale

Fate/kaleid liner Prisma Illya sequel key visual from 2023
Image courtesy of Kadokawa / Silver Link

The core crew from previous seasons is back for the Finale, which bodes well for visual and tonal consistency across the franchise’s final chapter:

  • Director: Shin Onuma (returning — helmed multiple prior seasons)
  • Series Director: Ken Takahashi (new to this role for the Finale)
  • Screenwriters: Kenji Inoue and Hazuki Minase (both returning)
  • Character Designer: Kazuya Hirata (returning)
  • Voice Cast: The original cast will reprise their roles from all prior franchise entries

Silver Link, the studio behind every animated entry in the Prisma Illya series since 2013, remains at the helm.

The Long Road to the Finale — The Prisma Illya Story So Far

Fate/kaleid liner PRISMA ILLYA Licht Nameless Girl key visual
Image courtesy of Kadokawa / Silver Link

Fate/kaleid liner Prisma Illya began as a manga spin-off by Hiroshi Hiroyama, taking Illyasviel von Einzbern from the main Fate/stay night universe and reimagining her as a cheerful middle-schooler who becomes a magical girl. The anime adaptation kicked off in 2013, and Silver Link went on to produce three more TV seasons — 2wei! (2014), 2wei Herz! (2015) and 3rei!! (2016) — plus two theatrical films (Vow in the Snow, 2017) and another OVA entry before the franchise built toward its most ambitious theatrical work yet.

That culminated in the 2021 film Licht – The Nameless Girl, which adapted the emotional climax of the Drei!! manga arc and ended on a note that left the story unresolved — and fans waiting for closure. A sequel was announced immediately after the film, but concrete details were slow to arrive: a key visual appeared at a 10th-anniversary event in August 2023, and today’s Finale announcement is the first major update since then.

Where to Watch and Singapore Availability

Previous seasons of Fate/kaleid liner Prisma Illya are available on Crunchyroll — the most accessible catch-up option for Singapore fans. Crunchyroll has carried the series across multiple seasons in the region, making it the logical home for the Finale as well, though no streaming deal for the 2027 TV anime has been confirmed yet. Check back for updates as the air date approaches.

If you have not caught up on the franchise yet, now is a great time to start. The series is also worth revisiting for fans who want to refresh their memory before the Finale premieres. Browse our latest anime coverage for more on the season’s biggest series.

Switch 2 OLED Rumour: Should Singapore Gamers Wait Before Buying?

If you already shelled out S$719 for a Nintendo Switch 2 — or are still hovering over the buy button — a fresh industry report is about to make the decision a lot more interesting. Three unnamed sources cited by ZDNet Korea say Nintendo is actively evaluating a Switch 2 OLED revision, with Samsung Display as the likely screen supplier. Nintendo has not confirmed anything, and there are real reasons it might not happen at all — but here is everything the rumour actually says.

Nintendo Switch 2 in all play modes — handheld, TV and tabletop
Image courtesy of Nintendo

What the Switch 2 OLED Rumour Actually Claims

First reported by ZDNet Korea and picked up by Nintendo Life and Android Authority on 14 July 2026, the core claim is this: Nintendo is evaluating whether to source rigid OLED panels from Samsung Display for a revised Switch 2 model. The proposed screen would keep the same 1920×1080 FHD resolution as the current LCD — no resolution bump — but OLED technology would bring the richer contrast, deeper blacks, and more vivid colours that fans loved about the original Switch OLED’s 720p display.

On timeline, the sources suggest development could begin at the end of 2026, with mass production targeted for late 2027 or early 2028. If that schedule holds, the earliest a Switch 2 OLED could land on shelves is somewhere around late 2027 — roughly two and a half years from today.

Nintendo Switch 2 – First-look trailer — via Nintendo of America on YouTube

Nintendo Has Done This Before — Twice

The revised-hardware playbook is not new for Nintendo. The original Switch launched in 2017, got a battery-life refresh in 2019, and then received the full Switch OLED upgrade in 2021 — a four-year gap between the base model and the premium screen revision. The Switch Lite arrived along the way as a budget-handheld-only option. The rumoured Switch 2 OLED timeline would be tighter: potentially just two to three years after the base model launched in June 2025.

Nintendo also announced a Switch 2 revision for Europe earlier this year, with replaceable batteries — a more modest hardware tweak. That precedent shows the company is already thinking about iterative updates to the platform, which at least lends some plausibility to the OLED speculation.

Nintendo Switch 2 console and retail box
Image courtesy of Nintendo

The Very Real Reason It Might Not Happen

Industry sources told ZDNet Korea that the primary obstacle is cost. Rigid OLED panels are meaningfully more expensive than the LCD screens in the current Switch 2, and that gap is compounded by rising semiconductor and memory costs across the wider tech supply chain. Nintendo is described as still evaluating whether the numbers make financial sense — meaning the OLED revision is very much a maybe, not a when.

That financial pressure is already visible in 2026 pricing moves. Nintendo raised Switch 2 prices by US$50 in North America and is rolling out adjustments in Western markets through September, citing “changes in market conditions.” Convergent, Nintendo’s Singapore distributor, confirmed a local adjustment is coming but has not released a new SGD figure. An OLED model would arrive on top of an already-rising price curve. If Nintendo does move ahead, the premium over the base Switch 2 would likely be substantial.

What Singapore Switch 2 Owners Should Actually Do

The short answer: do not wait. Even if the OLED revision clears every financial hurdle inside Nintendo, a late-2027 launch is the optimistic estimate. That is over a year of games — Splatoon Raiders, Final Fantasy X/X-2, The Duskbloods, and everything announced between now and then — that you would be sitting out. The current Switch 2 runs all of them at 1080p in handheld mode on an LCD panel that, frankly, looks great.

If you are still undecided about purchasing, the more immediate factor to watch is the Singapore price adjustment from Convergent. Once the new local SGD figure is confirmed, the buying calculus becomes clearer. Browse the full game news archive for the latest on Switch 2 software launches in Singapore.

Nintendo Switch 2 in handheld mode
Image courtesy of Nintendo

Nintendo has not commented on the ZDNet Korea report, and the company typically does not address hardware rumours publicly. A revised model is historically in Nintendo’s DNA, but two-and-a-half years is a long time to park S$719 in anticipation.

Lies of P: Complete Edition Switch 2 — Preview Roundup Says It’s a Surprisingly Solid Port

With Lies of P: Complete Edition landing on Nintendo Switch 2 on 6 August 2026, NEOWIZ has sent preview builds out to the press — and the early verdict is reassuringly positive for Switch 2 owners who have been waiting to experience one of the best soulslikes of recent years entirely in handheld mode.

Lies of P: Complete Edition – Announcement Trailer – Nintendo Switch 2 — via Nintendo of America on YouTube

What the Preview Roundup Says About Lies of P on Switch 2

Lies of P Complete Edition gameplay on Nintendo Switch 2
Image courtesy of NEOWIZ

Nintendo Life compiled impressions from multiple outlets and the picture is one of a port that punches above expectations. As relayed in Nintendo Life’s preview roundup, Gaming Trend described it as “a very well thought out port, and just excellent all around.”

The Outerhaven called it “a surprisingly strong port” in their hands-on impressions, and COG Connected concluded in their Switch 2 preview that “while the Switch 2 version might lag behind the PC and PS5 versions in visual quality, the game remains incredibly fun and addictive — Lies of P is a must-play.”

The sole point of friction noted across multiple outlets is Quality Mode in handheld — it can dip below a locked framerate in more complex areas. The recommendation from most reviewers: stick to Performance mode for the smoothest experience while handheld.

Performance Modes and the Day-One Patch

Lies of P world and environments on Switch 2
Image courtesy of NEOWIZ

The Switch 2 version ships with multiple graphical presets. In handheld mode you choose between Performance and Quality; in TV (docked) mode, there are three options including a balanced middle ground. A day-one patch will add a dedicated 60fps Performance mode for handheld — so download that update before you start your first run.

For Singapore Switch 2 owners who use their console primarily in handheld on the MRT or during lunch breaks, this is reassuring news. The port has been built with Switch 2-specific features in mind, including GameChat support and optimised controls for the console’s Joy-Con.

What’s in the Complete Edition

Lies of P boss fight on Nintendo Switch 2
Image courtesy of NEOWIZ

The Complete Edition bundles the full base game with the Overture DLC expansion, which was previously sold separately on PC and other consoles. Overture adds a prequel chapter exploring Krat’s world before the main story begins, giving series fans additional lore and fresh challenges.

If you missed Lies of P when it first launched in 2023, this is the definitive way to experience the game: Pinocchio’s mechanical Krat, its stunning Belle Époque aesthetic, and the Issen counter-attack combat system — all on a screen you can take anywhere. A playable demo is also available on other platforms if you want a taste first.

When to Buy — Singapore eShop Notes

The digital version launches on the Nintendo eShop on 6 August 2026. A physical edition from iam8bit follows on 2 October. The Nintendo Malaysia eShop has a pre-order page live now, which Singapore players using the MY region can access. The US price is USD 69.99; SGD pricing on the Singapore eShop is to be confirmed. Check our game news section for updates.

Black Ops 7 & Warzone Season 5 Drops 23 July — Japan Map, Four New Weapons and the Zombies Finale

Call of Duty: Black Ops 7 and Warzone are getting their biggest update of the year on 23 July, when Season 5 goes live at 9AM Pacific across PS5, Xbox Series X|S, and PC. Four new maps, four new weapons, the conclusion to the Black Ops 7 Zombies storyline, and a Japan-set festival arena are all hitting at once — here is everything Singapore CoD players need to know before the season drops.

Call of Duty Black Ops 7 Warzone Season 5 launch trailer
Image courtesy of Activision
Season 05 Launch Trailer — via Call of Duty on YouTube

Jubilee: A Japanese Festival Town Where Combat Erupts

The standout new addition is Jubilee, a medium 6v6 map set in a rural Japanese town where a street festival has turned chaotic. The layout spans the front courtyard of a palace museum, pop-up stalls serving local cuisine, a pachinko room, garden paths, and a main street — giving you close-quarters brawls inside the festival stalls and longer sightlines down the road. It is one of the most atmospheric maps Black Ops 7 has added all year, and a rare CoD arena that leans hard into a Japanese setting. According to the official Season 5 announcement on callofduty.com, two fan-favourite maps also return remastered at launch: Frequency (from Hunan mountains-set Black Ops 4) and Dig (the compact archaeological site from Black Ops 2). Mid-season adds Turbo Tilt — set inside a giant Nuketown pinball machine — and the parkour-focused Freerun: Descent obstacle course.

Call of Duty Black Ops 7 Season 5 operator key art
Image courtesy of Activision

Four New Weapons — Two at Launch, Two Mid-Season

Season 5 ships with two Battle Pass weapons on day one: the FG42 assault rifle (37 unlock levels, 30-round magazine) and the dual-wield-capable Gremlin SMG (47 levels, 26 rounds per mag). Mid-season adds the Mammoth LMG, earnable through the Machine of War event with a generous 50-round mag, and the Mace melee weapon for players who like getting up close. All four are earnable without spending beyond the 1,100 COD Points Battle Pass. The premium BlackCell bundle adds the Sturmwolf 45 SMG Mastercraft and Riddlefang melee blueprint for those who want the cosmetic upgrade on top.

The Zombies Story Gets Its Ending

Black Ops 7 Zombies has been building to a conclusion all year, and Season 5 delivers it in two waves. At launch, Eidskallen Lighthouse arrives as a new Survival map — a confined coastal area around a lighthouse and beacon island within the Totenreich locale. Mid-season brings Rex Infernus, the final round-based Zombies map, with the Warden boss encounter closing out the Black Ops 7 Zombies narrative for good. Directed Mode (Kowakujō) gets a Starting Room option and a 15-round cap for guided play, Widow’s Wine returns as a Perk, and three-tier Rogue Run playlists (Casual, Normal, Hardcore) offer a roguelike Zombies mode for those who want something different.

Warzone: Drone Labs and Resurgence Ranked Play

Verdansk picks up a brand-new Drone Labs point of interest, a research facility east of the TV Station with admin offices, R&D buildings, ziplines, and a drone obstacle course. Resurgence Ranked Play launches with Season 5, joining the new HKDs killstreak and Supply Drones in both Resurgence and Battle Royale. Limited-time modes Lockdown Casual and Heavy Metal Heroes add variety at launch.

When Season 5 Goes Live in Singapore

Season 5 drops on 23 July at 9AM Pacific Time, which lands at midnight SGT into Friday 24 July. If you want to play the Jubilee map the moment it unlocks, set your alarm for 00:00 SGT on Friday. Call of Duty: Black Ops 7 is available on PS5, Xbox Series X|S, and PC via Battle.net and Steam; Warzone remains free to play. Browse more game updates and news here.

Rose Belmont, protagonist of Castlevania: Belmont's Curse

Castlevania: Belmont’s Curse Preview Roundup — Critics Call It a “Potential GOTY Contender”

The hands-on preview embargo for Castlevania: Belmont’s Curse lifted this past weekend (July 17–18), and early impressions from the press have been overwhelmingly positive. Kotaku put it bluntly: “the game f***ing rules.” GameRant called it a “potential GOTY contender.” Eurogamer said “superb.” For a franchise celebrating its 40th anniversary, it’s the kind of reception Konami fans have been waiting years to see.

Paris and Notre Dame cathedral at dusk in Castlevania: Belmont's Curse
©Konami Digital Entertainment

Forty Years of Legacy, Reimagined in 1499 Paris

The preview builds drop players into a dark, beautifully rendered 15th-century Paris, set 23 years after the events of Castlevania III: Dracula’s Curse. You play as Rose Belmont, daughter of the legendary Trevor Belmont, on a mission that threads directly into the franchise’s gothic mythology.

Crucially, Evil Empire and Motion Twin — the studio behind Dead Cells — have confirmed that Belmont’s Curse contains no roguelite mechanics. This is a pure Metroidvania: a hand-crafted world, permanent progression, and deliberate exploration. Rose’s moveset centres on seven distinct weapon types and the Arcana Whip, which doubles as a grappling hook for both traversal and combat. IGN praised the whip mechanics specifically, noting how fluidly it extends Rose’s reach in tight platforming sequences and mid-boss encounters. A tarot-based spell system and a Relic passive-ability layer round out the build options.

Rose fighting on the docks with Notre Dame in the background
©Konami Digital Entertainment

Boss Design That Demands Attention

Two bosses from the preview build — The Fallen and a reimagined Joan of Arc — drew widespread praise. Both were described as multi-phase encounters with striking visual design, using Paris’s rooftops and Notre Dame cathedral as dramatic backdrops.

Konami Producer Tsutomu Taniguchi and Evil Empire Creative Director Emmanuel Nouaille told the PlayStation Blog (July 17) that the team wanted every boss to feel “worthy of the Belmont legacy” while introducing entirely new narrative threads. PC Gamer called the overall package “a very solid Metroidvania with tremendous potential.”

Boss fight with golden flames and Paris skyline in Castlevania: Belmont's Curse
©Konami Digital Entertainment

Singapore Pricing and Pre-Order Details

Singapore players can pre-order now on the PlayStation Store ahead of the October 15, 2026 global release:

  • Standard Edition: SGD 35.50
  • Midnight Edition (adds Soundtrack + Digital Artbook): SGD 42.60
  • Pre-order bonus (all editions): Alucard Style Costume

The game launches simultaneously on PS5, Nintendo Switch, Xbox Series X|S, and PC.

Gameplay screenshot from Castlevania: Belmont's Curse
©Konami Digital Entertainment

We covered the initial Nintendo Switch confirmation and October release window earlier this month. The preview coverage this week makes it clear that Belmont’s Curse is shaping up to be one of the biggest titles of the 2026 holiday season — and one of the most anticipated Castlevania entries in years.

Images: ©Konami Digital Entertainment. Preview quotes sourced from PlayStation Blog, Kotaku, GameRant, Eurogamer, PC Gamer, and IGN.

Kuro Games Reveals Wuthering Waves: Elysium Animated Series

Two sold-out nights at Shanghai’s SPD Bank Oriental Sports Centre closed this weekend with a reveal Singapore’s Wuthering Waves community has been hoping for: the game is getting a full animated series.

Wuthering Waves: Elysium Animated Series Reveal! — via Wuthering Waves on YouTube

Wuthering Waves: Elysium — The Series Kuro Onroad Will Make

Kuro Games announced the animated adaptation under the title Wuthering Waves: Elysium, with production handled by Kuro Onroad — a brand-new in-house animation studio launched specifically for this and future projects. Keeping production inside the company is a deliberate call: Kuro Games says the setup gives them full creative control over art direction, visual effects, and production timelines for their multimedia adaptations.

Wuthering Waves Solaris — a breathtaking vista of floating cliffs and cherry blossom forests
Image courtesy of Kuro Games

The announcement trailer debuted on 17 July as part of the “To the New World” world concert tour’s Shanghai opening dates. It’s a short teaser — story details, a release window, and streaming platform are all still to come. But the key visual itself does a lot of heavy lifting: five characters from the game’s roster are shown in dramatic individual portrait frames, with a striking white-haired, fox-eared figure taking centre stage.

No production credits beyond Kuro Onroad, no confirmed voice cast, no episode count. Kuro Games is playing this one as a slow reveal, with updates to be shared through the Kuro Onroad account on X.

Why an In-House Studio Matters

The decision to build Kuro Onroad rather than license production to a third-party studio is worth paying attention to. When game studios bring animation in-house — or build dedicated multimedia arms — the results tend to track the source material’s visual identity more faithfully than licensed productions often do.

A tranquil town district in Wuthering Waves with autumn trees and traditional architecture
Image courtesy of Kuro Games

Wuthering Waves has one of the more distinctive art directions in the action RPG space: its environments blend post-apocalyptic sci-fi infrastructure with Chinese landscape painting aesthetics in a way that is genuinely difficult to translate into animation without the team who built it. Kuro Onroad having full control over that translation process is the right call for a franchise that lives and dies by its visual world-building.

Singapore Rovers: Your Concert Stop Is Esplanade, 26 September

The Shanghai dates where Elysium was revealed are the opening leg of a wider “To the New World” world tour. Singapore Rovers, your stop has been confirmed for some time — and now you know what the crowd in Shanghai got to see first.

Wuthering Waves — a grand ceremonial arch gate surrounded by red autumn foliage and floating platforms
Image courtesy of Kuro Games

The Wuthering Waves Concert Tour “To the New World” is scheduled for Esplanade Theatre on Saturday, 26 September 2026 at 8pm SGT. Tickets went on sale via SISTIC on 2 July, and the Singapore show has reportedly sold out alongside other Asia stops on the tour. If you’re still looking for tickets, check SISTIC for any released hold allocations, and keep an eye on community resale boards if you want a face-value option.

What to Expect Next from Kuro Onroad

Wuthering Waves — a celestial nighttime vista seen through an ornate archway over a glowing blue lake
Image courtesy of Kuro Games

Kuro Games is directing the community to @Kuro_Onroad on X for Elysium updates as production moves forward. Given that the tour extends through late 2026 and into 2027, the next major reveal is likely to coincide with another concert stop or a significant in-game version drop rather than arriving out of the blue.

For now the announcement is clear enough on intent: Kuro Games is treating Wuthering Waves as a long-term multimedia franchise, not just a live-service game. For the Singapore and SEA community that has made WuWa one of the region’s most-played RPGs since its 2024 launch, Elysium is one more reason to stay invested.

Follow our Manga & Anime coverage and Game News section for updates as Kuro Onroad shares more.

ZAN: The Final Fantasy Artist’s Hand-Drawn Anime Is One to Watch

If you know Yoshitaka Amano’s name, you know it from Final Fantasy — he painted the ethereal warriors, the summons, the villains across every numbered entry from the original NES game onwards. His brushwork is the visual soul of the series. Now, for the first time, Amano is turning his personal mythology into anime, and the pilot film has just screened — 100% hand-drawn, assembled with a crew of legends. This is ZAN.

What Is ZAN?

ZAN is a dark fantasy anime based on Amano’s own art project DEVA ZAN, which he has been developing since 2010 — a universe spanning more than 300 original paintings that Dark Horse Comics published as an English-language art book in 2013.

The story follows a warrior named ZAN, locked in fierce combat at Azuchi Castle during Japan’s Sengoku (Warring States) period. Guided by a mysterious young girl called Uzume, he crosses through time and space into another dimension, accompanied by a mechanical familiar named Panther. In this otherworldly realm, ZAN faces powerful rivals and monstrous creatures called Tropes, ruled by a being known as RIKKA.

Amano describes the project as entirely his own: “ZAN is from me,” he has said, distinguishing it from prior collaborations such as Angel’s Egg and Vampire Hunter D. To produce it, he established a Los Angeles-based production company, Yoshitaka Amano Inc., specifically to realise this vision.

DEVA ZAN art book cover by Yoshitaka Amano — full-colour watercolour illustration of a warrior mounted on a dark beast
Image courtesy of Yoshitaka Amano Inc.

The Pilot Film Premiered at Anime Expo 2026

The pilot film — entirely hand-drawn, in the spirit of classic anime — had its world premiere at Anime Expo 2026 in Los Angeles in early July as part of Amano’s solo panel. The official YouTube channel has since released it publicly, so you can watch it right now.

Yoshitaka Amano: New Anime “ZAN” Pilot Film, 100% Hand-drawn — via ZAN on YouTube
A still from ZAN's hand-drawn pilot film — the protagonist in a tense close-up, mechanical claws at his side
Still from Yoshitaka Amano Inc.’s official pilot film

A Dream Team of Anime Veterans

The crew assembled for ZAN reads like a roll call of the genre’s founding generation. Animation directors Masashi Ikeda (Mobile Suit Gundam Wing) and Tooru Yoshida are leading production, with legendary character animator Moriyasu Taniguchi — founder of Studio Anime R — as principal animator.

For mechanical design, Amano reached out to Kunio Okawara, the man who designed the original RX-78-2 Gundam and countless Mobile Suits across the franchise. Series composition is handled by Ryosuke Takahashi, creator of Armored Trooper Votoms, one of the most acclaimed real-robot series of the 1980s. Screenplay duties go to Yuya Takashima, who wrote for Mobile Suit Gundam: The Witch from Mercury.

The result is a meeting of Amano’s transcendent visual imagination and some of the deepest craft experience in Japanese animation — working entirely by hand, without shortcuts.

What Singapore Fans Should Know

ZAN has no confirmed release date or streaming platform as of this writing — the project is still in production, and the pilot is a proof-of-concept, not the full series. But a few things are worth watching:

  • The official pilot is publicly available on the ZAN YouTube channel right now — it is the real first look at Amano’s animated world.
  • Amano’s immersive touring exhibition AMANO — which has already appeared in Italy and Brazil — is confirmed to expand to Southeast Asia in 2027. Singapore fans may well get an in-person encounter with the DEVA ZAN universe before the anime itself arrives.
  • When the limited series does reach streaming, it will almost certainly be picked up globally. Keep the official site bookmarked for distribution announcements.

For fans of Final Fantasy’s visual identity, classic mecha anime, and hand-drawn craft, ZAN is a passion project worth keeping on your radar. Check out more anime news on GameTrader.SG.