Tag Archives: Japanese Games

Rhythm Heaven Groove Tops Japan Charts With a Franchise-Best 393K First Week

Rhythm Heaven Groove mop dancers mini-game screenshot
Image courtesy of Nintendo

Rhythm Heaven Groove has exploded onto Japan’s charts in a way the series has never seen before. The first new entry in eleven years sold 393,378 physical copies in its debut week (June 29 – July 5), according to Famitsu data published today, debuting at number one and setting a franchise sales record that more than doubles any previous entry.

Rhythm Heaven’s Biggest Japan Debut Ever

Rhythm Heaven Groove umbrella characters in a rainy street
Image courtesy of Nintendo

To put 393,378 copies in context: the previous franchise high-water mark was Rhythm Heaven: The Best Plus on 3DS in 2015, which opened with around 158,000 copies in Japan. Before that, the Wii version managed 118,173 in its debut week back in 2011. Groove blew past both of those in a single week — the eleven-year wait clearly did not cool demand.

It’s the kind of number that suggests Nintendo has a genuine mass-market hit on its hands, not just a nostalgia play for fans who grew up on the GBA original. The series’ quirky one-button rhythm gameplay has always had a dedicated following in Japan, but a chart-topper with nearly 400,000 physical copies in week one puts Rhythm Heaven in a different commercial conversation entirely.

Rhythm Heaven Groove – Launch Trailer – via Nintendo of America on YouTube

The Switch’s Unlikely Swan Song

Rhythm Heaven Groove Who's Got Rhythm quiz show mini-game with bunny characters
Image courtesy of Nintendo

There’s a poetic footnote to this launch that Nintendo fans in the know have been quick to point out. The original Rhythm Tengoku on Game Boy Advance was released in August 2006 — just as Nintendo was winding down first-party GBA support to focus on the DS. It became the last major first-party game Nintendo released for that platform, and it went out on an absolute high, selling over 1.3 million copies in Japan over its lifetime.

Rhythm Heaven Groove lands in a strikingly similar position: the original Switch is now in its twilight with the Switch 2 carrying the torch, and this is one of Nintendo’s last major first-party software pushes for the original hardware. As Nintendo Life noted in their chart coverage, it’s a fitting “low-key swansong” — a beloved franchise closing a chapter at the top of the charts.

Available Now for Singapore Fans

Rhythm Heaven Groove colorful ninja characters deflecting arrows in multiplayer
Image courtesy of Nintendo

For Singapore fans yet to pick it up: Rhythm Heaven Groove launched worldwide on 2 July and is available now on the Nintendo eShop in Singapore, playable on both the original Switch and the Nintendo Switch 2. It features over 80 brand-new solo rhythm games built around the series’ signature one-button-and-timing formula, plus a multiplayer mode supporting up to four players locally or online.

Rhythm Heaven Groove large onion character close-up in multiplayer mode
Image courtesy of Nintendo

Famitsu gave the game a 34/40, and critical reception has been broadly enthusiastic — OpenCritic reports 91% of critics recommend it. The Japan charts tell the same story: this is the best-received Rhythm Heaven in a very long time, and Singapore players riding the wave are in good company. Check out our Game News archive for more of this week’s biggest gaming stories.

Cygames’ Three Long-Awaited Games Are Still in Development

After years of near-total silence, Cygames has confirmed that three of its most anticipated projects — action RPG Project Awakening, real-time tactics game Lost Order, and fantasy action game Garnet Arena: Mages of Magicary — are all still in active development. The confirmation comes via a Weekly Famitsu interview with Cygames president Koichi Watanabe, published as part of the magazine’s 15th anniversary cover feature on the studio behind Granblue Fantasy and Granblue Fantasy: Relink.

Project Awakening Is Alive and “Starting to Take Shape”

Of the three titles, Project Awakening has the longest waiting list. The action RPG was first announced at Cygames NEXT 2016, resurfaced as a PS4 title at the PlayStation LineUp Tour in 2018, had a demo rated in 2019 that never released, and then went almost completely dark — save for appearing in parent company CyberAgent’s financial reports. That makes Watanabe’s words here genuinely welcome.

“Development [on Project Awakening] is, of course, steadily progressing,” Watanabe said, as reported by Gematsu from the Famitsu interview. “What I can say at the moment is that it is really starting to take shape. Everyone on the team is working each day with a real sense of confidence that things are coming together.”

Asked whether the 2018 trailer still reflects the game’s direction, Watanabe clarified: “If you’re asking, ‘Is it exactly the same?’, I’d say it’s a little different. The overall direction remains largely the same, but as development has progressed, we’ve continued polishing it by adding new elements here and there.” Cygames also shared new Project Awakening footage directly with Famitsu during the interview — none of which has been made public yet.

Project Awakening 2021 Cygames Tech Conference screenshot
Image courtesy of Cygames
Project Awakening Debut Trailer — via Cygames公式チャンネル on YouTube

Lost Order Enters Its Final Stretch

Lost Order — a real-time tactics smartphone game also announced at Cygames NEXT 2016 — actually had a closed beta back in 2017, raising expectations that a launch wasn’t far off. It then disappeared. Watanabe now says it’s closer than ever: “This one is also deep in development, and is now entering the final stretch.”

The rebuild has been extensive. “We’ve rebuilt everything from scratch since the closed beta test [in 2017], including the character models,” Watanabe explained. “It’s still in development, so the quality is only going to improve going forward. We are gradually beginning to see the path toward launch.” Famitsu’s editors, who were shown new footage during the interview, described the results as being of “astonishing quality” — “a bit unbelievable that this is possible as a smartphone app.”

Lost Order Cygames real-time tactics smartphone game
Image courtesy of Cygames
LOST ORDER Prologue Movie — via Cygames公式チャンネル on YouTube

Garnet Arena: Mages of Magicary Confirmed Active

The third title, Garnet Arena: Mages of Magicary, was originally announced in 2021 as “Project GAMM” before receiving its full name in 2023. The fantasy action game is produced by Kenichiro Takaki, who joined Cygames after his long tenure at Marvelous. Watanabe confirmed it remains in development and that Cygames shared new gameplay footage with Famitsu during the interview, though none has been released publicly.

Garnet Arena: Mages of Magicary title announcement key art
Image courtesy of Cygames
Garnet Arena: Mages of Magicary gameplay screenshot
Image courtesy of Cygames

A Studio Built for the Long Game

Beyond confirming the three titles, Watanabe gave a broader read on the company’s health. He said Cygames prefers not to share news on projects while they are still in a “half-finished state” — which explains the long silences. He also noted that teams are “currently firing on all cylinders,” with developers proactively chasing quality improvements on their own initiative. Completing the Cygames NEXT 2016 slate remains the company’s top priority, but Watanabe also confirmed that entirely new projects are in early preparation.

For Singapore and Southeast Asia gamers, this is significant news. Cygames built its regional fanbase through Granblue Fantasy — which still runs regular events and is widely played on mobile across SEA — and last year’s Granblue Fantasy: Relink (which recently brought its Endless Ragnarok expansion to Nintendo Switch 2). Project Awakening and Lost Order have been on the radar of this audience for nearly a decade. No release windows or platforms were announced, and no new screenshots have been released publicly yet — but at least these games are confirmed alive and apparently looking the part. We’ll be watching Famitsu and the Cygames official channels for the next update.