Singapore Switch 2 owners who signed up for The Duskbloods closed network test hit a wall on August 21: FromSoftware’s first session buckled under server failures before a single player could actually get into a match. If you had one of those early-morning SGT slots blocked out, you were not alone — no one got in.
Two Hours of “Failed to Log In” — and Then Silence
The first closed network test session opened on August 21 as scheduled, but within minutes players worldwide — including Singapore participants who had secured spots via the Nintendo Switch Online invitation — were met with a wall of identical errors: “Failed to log in to The Duskbloods game server.” Two hours passed. Nobody got past the main menu. FromSoftware eventually pulled the plug entirely.

As we covered when the network test schedule was announced, the sessions were meant to run across multiple time slots through August 23. That plan is now in limbo until FromSoftware gives a revised timetable.
FromSoftware’s Apology — No New Dates Yet
The studio responded quickly via @fromsoftware_pr on X with an official statement:
“We sincerely apologize for any inconvenience caused to those who were waiting for the first The Duskbloods network test due to game server issues. We regret to inform you that today’s session is now closed. We will continue to work on improving the servers and will announce future schedules at a later date.”
No revised dates have been given. Singapore players should watch @fromsoftware_pr and the Nintendo official pages for updates. This is not the first FromSoftware network test to stumble — the Elden Ring: Nightreign beta also had server turbulence — so the studio has some experience diagnosing these issues before a game ships.

What Press Previews Revealed About the Game Itself
One silver lining from the chaos: press participants who had early hands-on access before the public test published their first impressions, and they paint a somewhat different picture from the game’s marketing. Where The Duskbloods was pitched as an eight-player PvPvE brawl, preview coverage suggests the actual feel is closer to a co-operative gothic exploration game where combat with other Bloodsworn is tactically optional rather than the main event. Players seem to circle each other warily, form uneasy truces against environmental threats, and only turn on each other when the moment is right — which is great news for Singapore players who were worried the experience would be pure chaotic PvP.

For Switch 2 owners in Singapore, the priority now is patience. Follow the official channels, check out our Game News section for updates, and keep your Switch 2 charged — when FromSoftware fixes the servers, the rescheduled session could come with short notice.