Feel the beat of Rhythm Game!

  By now, most of you should know about Dance Central. This latest game belongs to the genre of rhythm games, also known as rhythm action, and is developed by Harmonix Music System (the same guys who brought you Rock Band and Guitar Hero). Dance Central is the perfect game that utilized the full-motion capture capability of the Kinect. Unlike previous dancing games like Para Para Paradise and the older Dance Dance Revolution, your full body movement is captured by the system and your moves will be evaluated by the game.

 I simply cannot hide my excitement for Dance Central. But alas, the uniqueness of the Kinect System makes the game possible only on Xbox 360. So PS3 owners like me can either get a Xbox 360, or wait for the PS3 version which could be coming out according to Kotaku.com. I do wonder how I am supposed to dance with the PS Move motion controller. I think the experience will still be better with Kinect controller-less system.

I remember the very first rhythm-action game I had played was PaRappa the Rapper. It was on Playstation One and I really enjoyed the music with its’ weird but funny lyrics. Oh I still remember the master of the Dojo, Chop Chop Master Onion! Hayatatatacha! Kick! Punch! 

Then came the time when Dance Dance Revolution started sprouting at arcades all over the place. I bought a PS Dance mat with the game and started dancing my way at home. It was so addictive that I played for many long hours straight sweating like a dog after each session. Who says gaming makes you fat? And I think Dance Central will be a perfect ‘slimming game’ that can easily beat the Wii Fit.

 

After the success of Dance Dance Revolution, we see the rise of another dance machine, Para Para Paradise. I am, however, no fan of this game. I have seen youngsters flaunting their dance skills in front of the machine but I simply couldn’t get the beat and mechanism right. I failed terribly during my first and last try on the Para Para machine. But I do really have to admit that some of the Para Para-ers were really great dancers. With Para Para Paradise, dancing in front of a machine is one step closer to the real dance.

 

More rhythm-action games soon followed such as Beat Mania, Drum Mania, Rock Band, Guitar Hero and my favourite Taiko Drum Master! I am now waiting eagerly for the release of Dance Central and hoping to see it soon on PS3. This would probably be a game that all gamers can play with their girlfriends or wifes. Perfect!:)

Final Final Fantasy?

Will FF XIII be the last FF of its kind?

Final Fantasy XIII was released with much fanfare and excited many FF fans around the world (I myself included). However, FF XIII had met with some criticisms mainly on the linearity of the game and lack of side quests. Having played and completed the game, I’ve found this FF title enjoyable and certainly worth playing. While the game may really be quite linear at times (sometimes you just have to keep walking through monster-littered path until you reach the next cut-scene), the battle system is by far the most fast-paced and challenging of all times.

Now after completing FF XIII, am I looking forward towards the next installment? I am afraid not. Final Fantasy XIV (now even the Roman number is getting a bit messy…) is going to be a MMORPG similar to FF XI. I, myself, am not any MMORPG fan. I prefer the good old FF RPG style. According to some reports, FF XIII maybe the last FF installment that features the ‘old’ single player RPG. The way to go for future FF installments is going to be MMORPG.

FF14 is going to be a MMOPRG

This is a real bad news for FF fans like me who still prefer the single player RPG style. I hope SquareEnix will not forget about gamers like me and keep making more FF installment like FF XIII. I do see why SquareEnix is moving on to MMORPG. After all, MMORPG has a longer playing hours then traditional FF titles. Furthermore, subscription-based games can generate more revenue for them.
After playing almost the entire FF series (I’ve even tried FF I, II, III, IV, V and VI), I feel that the awesome fantasy world created by Square should be left to explore even after the player completed the game. However, after completing all possible side-quest, there is simply nothing to do! This could be the reason why SquareEnix is moving on to MMORPG, a realm where the virtual fantasy world could be perpetual (if they keep updating with quests and attract enough players).

FF XIV gameplay - Picture Courtesy of SquareEnix

Therefore, I would like to propose a new genre for the FF series, SPMMORPG 🙂 . It stands for ‘Single Player Massive Multiplayer Online Role Playing Game. Basically, the game will still feature a main single player storyline similar to past title (with nice cut-scene of course!), but after completing the game, the player can now explore the world in a MMORPG setting. If any of the SquareEnix staff happens to read this article, do help me propose this idea for FFXV. I am sure that game will be a hit! Or at least I would be buying it!

Anyway, kudos to the FF XIII team for coming out with such a nice game. Hope to see a better FF XV!
By the way, there is a poll for favourite FF female characters at our forum here. Do cast your vote!

PS: For those who don’t own a PS3 or Xbox 360 but wish to see how the game is like, there is a person who painstakingly uploaded the entire full gameplay with cut scene onto youtube! Below is the second video of the 90 over parts. Amazing stuff!

Metal Gear Solid – A Game of Substance


Metal Gear Solid (MGS), the long lasting series by Hideo Kojima, is the much loved game of many gamers including myself. It spanned two decades over many consoles, from NES to PS1, then to PS2 and eventually PS3 (and also Xbox 360 in Metal Gear Solid Rising). After completing MGS4 recently, after it came out for two years, I’ve decided to come out with a list of reasons why MGS is one of the best games ever!

  • The thrill of sneaking up to enemy (only to alert them and raise the alarm!).
  • The humour of the developer (remember in MGS1, you have to unplug your controller from port 1 into port 2 so that Psycho Mantis cannot read your mind.)
  • The engaging cinematic with a story that spanned across so many consoles and so many years.
  • The cool close quarter combat skills of Snake.
  • The often unexpected twist in the many of the MGS storyline.
  • The interesting easter egg found throughout the game.

MGS series has real high replayability. I remembered completing MGS1 at least 5 times, twice for MGS2 and thrice for MGS3. As for MGS4, I will definitely play it again!

Apart from the gameplay, the many fun easter eggs found throughout the games are another all time favourites of mine. Here is a list of my favourite easter eggs.

  • In the fight with Pyscho Mantis in MGS1, you are required to plug in the controller into port2 so that he cannot read your mind. Also, he can use his pyschic power to read your memory (or rather memory card).
  • Hand massage available after being tortured in MGS1.
  • In MGS1, in order to find Meryl, who is disguised as a soldier, you need to look for one that walks with a swaying butt.
  • The use of men’s magazine to distract enemy. In MGS4, you can even flip through the pages!
  • The Patriot gun that the Boss used in MGS3 has infinite ammo as its drum magazine is shaped like the infinity symbol ∞.
  • The fully playable MGS1 shadow moses as recapped by Snake in MGS4.
  • In the fight with the End, if you save and play the game a week later, he will die of old age.

Tell us your favorite easter eggs in MGS by writing in our comments. For now, let us await the release of Metal Gear Solid: Rising. Check the GameTrailer video series that explain MGS’s storyline. To end it off, enjoy the orchestra performance of MGS theme:)