Category Archives: Game News

Sonic’s 35th Anniversary Short Film Revealed at Anime Expo 2026

Sonic the Hedgehog turns 35 this year, and SEGA is celebrating in style. On the final day of Anime Expo 2026, the company unveiled Sonic the Hedgehog: Memories and Beyond — a brand-new 10-minute animated short film slated for a Fall 2026 release — alongside a sneak-peek trailer that sent the audience into a frenzy. It is the latest in a long line of beloved Sonic shorts, and it looks like it could be the best one yet.

The Story: Metal Sonic Goes Full Chaos

Dr. Eggman is at it again, this time with an especially dangerous plan: harness the power of the Chaos Emeralds to steal Sonic’s life-data and evolve Metal Sonic into an unstoppable weapon. To beat a threat this powerful, Sonic cannot go it alone — the short leans hard into the bonds forged across years of adventures, bringing together Sonic, Amy, Knuckles, Shadow, Rouge, and Tails for a full team-up showdown.

Sonic the Hedgehog: Memories and Beyond animated short action sequence
Image courtesy of SEGA

The title — Memories and Beyond — hints at a story that looks backward at the franchise’s history while pointing forward to what comes next for Sonic and crew. Given the short bridges directly to Sonic the Hedgehog 4, arriving in theatres in March 2027, it looks like this will be essential viewing for fans before the film lands.

Sonic the Hedgehog: Memories And Beyond | 35th Anniversary AX Sneak Peek — via Sonic the Hedgehog on YouTube

The Creative Team Behind the Short

The short was announced during a panel titled “Sonic the Hedgehog Animated Shorts: A Frame-by-Frame Retrospective”, and the talent assembled for it reads like a who’s-who of Sonic animation history. SEGA’s own Takashi Iizuka was on stage, joined by series veterans Tyson Hesse (director of the beloved Ova-style short Sonic Mania Adventures), Evan Stanley, and Alan Wan, as well as Austin Keys and Jasmin Hernandez. With Hesse and Stanley involved, expectations are sky-high — their previous Sonic shorts are some of the most-viewed pieces of Sonic content on YouTube.

Amy Rose in Sonic the Hedgehog: Memories and Beyond animated short
Image courtesy of SEGA

A 35-Year Legacy Singapore Fans Grew Up With

Sonic has always had a passionate following in Singapore — from the arcade era to Sonic Riders in the early 2000s, through the Boost games on handhelds, and right up to the recent live-action film trilogy. The franchise’s animated shorts are a big part of why the fandom stays so attached between major game releases; Sonic Mania Adventures and the Team Sonic Racing Overdrive shorts racked up millions of views and introduced a whole new generation to the classic character dynamics.

Memories and Beyond arriving in Fall 2026 gives Singapore fans something to look forward to while waiting for Sonic the Hedgehog 4 in March 2027. No streaming platform has been announced yet — watch the official Sonic the Hedgehog YouTube channel for updates. In the meantime, catch up on all our anime news and previews here on GameTrader.

Halo Lands on PS5 for the First Time — Singapore Gets It July 29

Mark the date: 29 July 2026. That is the day Singapore PlayStation 5 owners get to play a Halo campaign for the very first time. Halo: Campaign Evolved — a ground-up Unreal Engine 5 remake of the 2001 original, plus three brand-new missions — launches globally on 28 July, with Asia-Pacific (including Singapore) going live one day later on 29 July at the same 8 AM PDT moment. After 25 years as an Xbox exclusive, Master Chief is officially coming to PS5.

What Is Halo: Campaign Evolved?

This is not a remaster — it is a full rebuild. Halo Studios (formerly 343 Industries) has reconstructed every one of the original ten missions using Unreal Engine 5, with completely new visuals, remastered audio, rewritten cinematics, and refined level design. On top of the classic campaign, Operation: METEORITE adds three new prequel missions co-written with sci-fi novelist Troy Denning, sending Master Chief and Sergeant Johnson into new locations before the events of Combat Evolved. The total mission count comes to 13.

Halo: Campaign Evolved gameplay screenshot showing a Halo ring level
Image courtesy of Xbox / Halo Studios

Gameplay is also expanded: you can now hijack Warthogs, pilot Wraith tanks, and access weapons from later Halo entries. Skull modifiers return for a Campaign Remix mode that lets you tweak difficulty and behaviour rules. Cross-play and cross-progression are fully supported, so PS5 players and Xbox players can squad up together.

Halo: Campaign Evolved | New Missions Trailer | XBOX Games Showcase 2026 — via XBOX on YouTube

Singapore Pricing and Editions

The game is available on the PlayStation Store Singapore in two editions:

  • Standard Edition — SGD 79.90: Base game plus the Foundry Armory Pre-Order Pack (available while pre-orders are open).
  • Premium Edition — SGD 109.90: Adds up to five days of early access (Singapore early access begins 24 July), the Alpha Halo Armory Pack, and a Digital Story & Art Collection featuring an artbook and a short story by Troy Denning.

Xbox Game Pass Ultimate and PC Game Pass subscribers get the game day one at no extra cost — the Standard Edition’s Foundry Armory Pack is not included with Game Pass, but the game itself is fully playable from launch.

Halo: Campaign Evolved Premium Edition bonus cosmetic armour packs
Image courtesy of Xbox / Halo Studios

A Collector’s Edition priced at USD 199.99 — which includes a Master Chief statue, a Cortana LED chip replica, and a SteelBook case — is not available in Asia-Pacific, limited to North America, South America, Europe, and Oceania. Singapore fans who want the full physical collector’s experience will need to import.

Co-op, PS5 Features, and What Singapore Players Should Know

The PS5 version is PS5 Pro Enhanced and supports DualSense haptic feedback and adaptive triggers. Online co-op supports up to four players with full crossplay between PS5, Xbox Series X|S, and PC. Two-player split-screen is available on console only.

One thing to note for Singapore: the game carries an IARC 16+ rating (Horror, Strong Violence), which is consistent with what PlayStation Singapore already lists. PS Plus subscription is required for online play on PS5.

For PlayStation fans who grew up watching their Xbox-owning friends rave about Halo but never got to play it — 29 July is your day. You can browse the latest game news on GameTrader for more upcoming PS5 releases this month.

BLEACH Mirrors High CBT Open Now — Tite Kubo Personally Designed 2 New Soul Reapers

Bandai Namco has opened Closed Beta Test applications for BLEACH Mirrors High today at Anime Expo 2026 — and the headline is not just a new mobile game, but two entirely original Soul Reaper characters designed by series creator Tite Kubo himself. If you want in on the beta, you have until 13 July to apply.

What Is BLEACH Mirrors High?

BLEACH Mirrors High is a free-to-play mobile action RPG for iOS and Android, published by Bandai Namco Entertainment. Set after the events of the Thousand-Year Blood War arc — the last chapter of the main BLEACH saga — the game tells an original story within the universe, with players stepping into Karakura Town as a Soul Reaper protagonist. The playable roster includes returning fan favourites: Ichigo Kurosaki, Rukia Kuchiki, Renji Abarai, Kisuke Urahara, Byakuya Kuchigi and Tōshirō Hitsugaya.

BLEACH Mirrors High key art featuring Ichigo Kurosaki
Image courtesy of Bandai Namco Entertainment

Two New Soul Reapers — Straight from Tite Kubo’s Pen

The biggest announcement at the AX reveal is that Kubo was not just a licensor on this project. He participated in the kickoff meetings, wrote the original story title and scenario, designed the game’s logo, and attended voice actor auditions and recording sessions. Most strikingly, he created two brand-new protagonist Soul Reapers specifically for this game: Shirin Migishima and Shirane Sanari. These are not adapted from manga or anime — they are original characters existing only in Mirrors High, making this a genuine expansion of the BLEACH universe, not a simple retread.

BLEACH Mirrors High – 2nd Trailer — via [Global] Bandai Namco Entertainment – Mobile Games on YouTube

Gameplay and Platforms

The game is described as “immersive 13 Court Guard Squads action” — Bandai Namco’s shorthand for fast-paced Soul Reaper combat. It is free to download on the App Store and Google Play, with in-app purchases. Device requirements are iOS 17.0 or above (minimum 4 GB RAM) and Android 12.0 or above (minimum 6 GB RAM); tablets are not supported. The game will launch in multiple languages including Japanese, English, French, German, Traditional Chinese and Korean — so Singapore and Taiwan players will have a native-language option at launch.

BLEACH Mirrors High — 2nd Trailer title card
Image courtesy of Bandai Namco Entertainment

How to Join the Closed Beta Test

CBT applications are open from 4 July through 13 July 2026 at 2:59 AM UTC. The actual test runs from 22 July 11:00 PM to 29 July 10:59 PM PDT (that is 23 July 2:00 PM to 30 July 1:59 PM SGT). Sign up via the official site at bleach-mh.bn-ent.net. No confirmed global launch date has been announced yet, though Bandai Namco has described the title as coming to iOS and Android worldwide. Keep an eye on their channels — and check out our other mobile and console game news in the meantime.

Digimon Story: Time Stranger Comes to Switch and Switch 2 on 10 July

Switch and Switch 2 owners in Singapore, your wait is almost over. Digimon Story: Time Stranger — the monster-taming RPG that sold over one million copies on PS5, Xbox Series X|S, and PC — lands on Nintendo Switch and Nintendo Switch 2 on 10 July 2026, with an Asia launch on the same date.

Watch the Southeast Asia Launch Trailer

Digimon Story Time Stranger – Launch Trailer — via Bandai Namco Entertainment Southeast Asia on YouTube

The Story: Two Worlds on the Brink

You play as an ADAMAS agent investigating digital anomalies. During a routine operation in Shinjuku, you witness the “Shinjuku Inferno” — an all-out war between Digimon — and get hurled eight years into the past. From there you must prevent the collapse of both the human world and the Digital World, building bonds with over 450 Digimon along the way through turn-based combat and a Digifarm where you raise and evolve your partners.

Digimon Story: Time Stranger gameplay screenshot
Image courtesy of Bandai Namco Entertainment

Switch 2 Performance: Two Modes to Choose From

The Switch 2 version, ported by h.a.n.d. Inc., offers a choice between two display modes:

  • Quality Mode — 4K HDR at up to 30fps (docked); Full HD at up to 30fps (handheld)
  • Performance Mode — Full HD at up to 60fps, both docked and in handheld

The original Nintendo Switch version runs at 1080p docked and 720p handheld at 30fps. For Switch 2 owners who already own the original Switch version, note that save data is not compatible between the two editions — they are sold separately.

Digimon Story: Time Stranger battle screenshot
Image courtesy of Bandai Namco Entertainment

Free Day-One Update: Terriermon Joins the Party

Alongside the Switch launch on 10 July, Bandai Namco is releasing a free update — available for all platforms — that adds:

  • Terriermon Assistant as a fully playable character
  • Photo Mode during field exploration
  • A screen to check Digivolution conditions directly in the Digifarm
  • A graphics mode selection option

If you have been holding off on the PS5 or PC version, this is a solid reason to pick it up now.

Digimon Story: Time Stranger Digimon collection screenshot
Image courtesy of Bandai Namco Entertainment

Editions and Extras

Three digital editions are available on the Nintendo eShop. The Standard Edition includes the base game plus pre-order bonuses (school uniform costumes, an adventure item set, and Agumon (Black) and Gabumon (Black)). The Digital Deluxe adds the Season Pass — three DLC packs, each with five additional Digimon and story episodes — plus Cyber Sleuth costumes. The Digital Ultimate edition bundles in costume packs, additional side missions, early-unlocked special Digimon, and a BGM pack. US pricing starts at US$59.99 for the standard edition; local SGD pricing was not confirmed at time of writing — check the Nintendo eShop for regional details.

Demo Now Available

A playable demo is already live on the Nintendo eShop for both Switch and Switch 2. If you want to test the combat and world-traversal mechanics before committing, download it now — it is the same build that will run at launch. For more game news and upcoming Switch 2 releases, check our Game News coverage.

Digimon Story: Time Stranger Digifarm screenshot
Image courtesy of Bandai Namco Entertainment

Palworld 1.0 Launches 10 July — World Tree Region, PS5 Debut, Free for All Early Access Players

Pocketpair’s creature-collecting survival hit Palworld exits Early Access on 10 July 2026 — nearly two and a half years after its explosive January 2024 debut. The 1.0 update lands simultaneously on PC via Steam, PlayStation 5, Xbox Series X|S, and Xbox Game Pass. For anyone who already owns the game on PC or Xbox, the entire update is a free download.

Palworld 1.0 Cinematic Trailer — via Pocketpair Palworld on YouTube

What’s New in Palworld 1.0

Players riding flying Pals across a vast open landscape in Palworld 1.0
Image courtesy of Pocketpair

The scale of this update is difficult to overstate. Pocketpair confirmed that the 1.0 patch notes run to 27 PDF pages, and the centrepiece is the World Tree region — a brand-new island that roughly doubles the size of the explorable map. It brings new Pals to catch and train, expanded story beats, additional lore, and a proper narrative thread that draws the game’s world together.

Beyond the new landmass, 1.0 adds:

  • Genetic Recombination — a new breeding system allowing players to combine traits across Pals in ways Early Access never permitted
  • Full PvP mode — competitive player-versus-player, available across all platforms at launch
  • Server Clustering for dedicated servers, a major quality-of-life addition for community-hosted worlds
  • New Pals, a reworked progression system, and a deeper endgame

PS5 Day One — Palworld’s Biggest New Audience

Three Wool Pals manning machine guns in Palworld — official screenshot
Image courtesy of Pocketpair

For PlayStation players, 10 July is Day One. Palworld has lived on PC and Xbox since launch, and the PS5 version debuts with full 1.0 content from the start — no Early Access catch-up period. Singapore players can grab it from the PlayStation Store when it goes live; SGD pricing for the PS5 version was not announced at the time of writing, so check the store directly on launch day.

On PC, Palworld is available on Steam with USD $29.99 as the standard 1.0 price (regional Steam pricing applies, so the SGD amount will differ). Xbox and PC Game Pass subscribers get access as part of their existing subscription at no extra cost.

Free for Early Access Players

A line of Cattiva Pals working in an industrial base in Palworld
Image courtesy of Pocketpair

If you already own Palworld on Steam or Xbox, 1.0 arrives as a free update — no separate purchase needed. Pocketpair confirmed the release during Summer Game Fest 2026, where the team also dropped the first full cinematic trailer. The sheer scale of that changelog is a fair signal of how much has changed since Early Access began in January 2024.

For Singapore gamers who burned through Palworld in early 2024 and set it aside, 10 July is the nudge to return. And for anyone who held off waiting for a finished game, this is the release you were waiting for. Keep an eye on our game news coverage for more on the week’s biggest launches.

Splatoon Raiders Arrives 23 July on Nintendo Switch 2

Splatoon has always been Nintendo’s ink-splattered multiplayer playground — but Splatoon Raiders takes the series somewhere entirely new. Launching 23 July 2026 exclusively on Nintendo Switch 2, this single-player-focused spin-off puts players at the helm of a mechanic sailing the mysterious Spirhalite Islands in search of treasure, alongside the fan-favourite trio Deep Cut.

What Splatoon Raiders Is — And Why It’s Different

This is not Splatoon 4. Raiders is a deliberate step sideways — a story-driven, single-player action shooter that draws inspiration from the beloved Salmon Run mode while building something much bigger around it. You create your own Inkling or Octoling character, take on the role of a mechanic hired by Shiver, Frye, and Big Man, and set out to plunder the Spirhalite Islands for loot. The gameplay blends ink-splattering combat against waves of Salmonid enemies with exploration, crafting at a Mechanic Shack aboard your hideout ship, and dungeon-style raids for increasingly rare treasure. Nintendo ran a dedicated Splatoon Raiders Direct on 30 June 2026 going deep on all the systems — well worth a watch for anyone on the fence.

Splatoon Raiders — Release Date Revealed — Nintendo Switch 2 — via Nintendo of America on YouTube

Exploring the Spirhalite Islands With Deep Cut

The setting is a string of mysterious islands packed with Salmonid foes and buried loot. One Deep Cut member joins each raid as a powerful companion bot, providing firepower and personality as you push deeper into each island. An Exploration Bot travels with you too, detecting hidden treasure caches and flagging points of interest along the way. Between missions you return to your hideout ship — your base of operations — to upgrade gear, craft gadgets, and plan the next run. Three difficulty settings (Tourist, Raider, and Survivalist) let you calibrate the challenge, and rideable Stingray mounts appear in certain battles for a burst of extra chaos.

Splatoon Raiders — gameplay on the Spirhalite Islands, Nintendo Switch 2
Image courtesy of Nintendo

Character Creator and Gear Progression

Raiders introduces the most comprehensive character creator the Splatoon series has seen. Players choose between Inkling and Octoling, then customise their look and voice before heading out. Gear found and crafted during raids feeds directly into your loadout, giving meaningful progression between runs. The 30 June Nintendo Direct went deep on the customisation systems, showing how weapons, gadgets, and ship upgrades layer together as you advance through the islands. It’s a loop that should feel satisfying for Splatoon veterans while remaining approachable for newcomers.

Splatoon Raiders — character creation and customisation
Image courtesy of Nintendo

Optional Co-op for Up to Four Players

Single-player is the core experience, but Splatoon Raiders supports co-op for up to four players via online or local wireless. Call in friends for a specific raid when you want extra firepower, then continue solo whenever you prefer. Difficulty scales to the number of players present, so the experience stays balanced whether you’re running it alone or in a full crew. It’s a flexible design that lets Raiders serve both solo players who prefer a focused adventure and groups who want to tackle the hardest raids together.

Splatoon Raiders — action-packed combat on Nintendo Switch 2
Image courtesy of Nintendo

Release Date, Pricing and Pre-order Details

Splatoon Raiders launches 23 July 2026 exclusively on Nintendo Switch 2. The digital price is US$49.99 and the physical edition is US$59.99 — SGD pricing via the Nintendo eShop Singapore and local retailers is to be confirmed, so keep an eye on the Nintendo Singapore site. Singapore eShop availability should align with the Japan launch at 1 PM JST on 23 July, which works out to around noon SGT. Pre-orders are already live on the Nintendo eShop, and three new amiibo — Shiver, Frye, and Big Man in Raiders-themed designs — launch the same day as the game. For more game news and Switch 2 coverage, we’ll have ongoing updates as the 23 July launch approaches.

Splatoon Raiders — character creator screen and customisation options
Image courtesy of Nintendo

Black Flag Resynced Out July 9 — Led by Ubisoft Singapore

Five days from now, Edward Kenway weighs anchor again — and the crew that rebuilt his story is based right here in Singapore. Assassin’s Creed Black Flag Resynced launches on 9 July 2026 for PS5, Xbox Series X|S, and PC, and it marks the first full remake in Ubisoft’s history.

Black Flag Resynced and Ubisoft Singapore’s Naval Legacy

The decision to assign the remake to Ubisoft Singapore is one with deep roots. The Singapore studio has spent years developing water rendering and naval gameplay systems on the Anvil engine — the same engine powering Assassin’s Creed Shadows — which makes Black Flag’s Caribbean world a natural fit for the team’s expertise.

“Ubisoft Singapore not only has a history of working on water tech through Anvil, we have a history with naval gameplay and stuff,” Creative Director Paul Fu told Game Informer. “When you put all those things together, it’s like, ‘Yeah, why not take a stab at it with Black Flag?’ It actually makes a lot of sense to try.”

Singapore leads a global co-development team spanning Ubisoft studios in Montreal, Barcelona, Belgrade, Bordeaux, Bucharest, Chengdu, Da Nang, India, Kyiv, Montpellier, Philippines, Quebec, Shanghai, and Sofia. The project puts Singapore at the creative centre of what is unambiguously a tentpole release for one of gaming’s biggest franchises.

Assassin’s Creed Black Flag Resynced: Official Game Overview Trailer — via Assassin’s Creed on YouTube

Rebuilt Visuals — What the Anvil Engine Delivers

This is a ground-up rebuild, not a remaster. Ray-traced global illumination, micropolygon rendering, Atmos-driven dynamic weather, and modernised water physics replace the original’s 2013 visuals entirely. On PS5 three display modes are available: Performance (60fps, standard RT), Balance (40fps, enhanced RT), and High Quality (30fps, enhanced RT). PS5 Pro players get enhanced PSSR upscaling across all three. Xbox Series X matches the PS5 options; Xbox Series S runs at 30fps and 1620p. PC requires a 65 GB SSD and Windows 11, scaling from a GTX 1660 at 1080p/30fps up to RTX 4090 for 4K/60fps ultra.

Assassin's Creed Black Flag Resynced — rebuilt visuals on PS5 and PC
Image courtesy of Ubisoft

What’s New in Black Flag Resynced — Stealth, Combat and Naval

The remake adds substantive gameplay changes across the board. Stealth gets crouch-anywhere and dive-anywhere movement plus an observe mode for tagging enemies before moving in. Combat introduces a parry-driven system with new takedown animations. Naval combat expands with shrapnel barrels, 8-pounder cannons, new Jackdaw officers with special abilities, and a reworked Kenway’s Fleet for passive income generation. Ship customisation adds pets and skins to the Jackdaw. Ten new sea shanties have been recorded, and GRAMMY-nominated artist Woodkid is contributing a reimagined track — details due later in 2026.

Naval combat and gameplay in Assassin's Creed Black Flag Resynced
Image courtesy of Ubisoft

Matt Ryan Returns as Edward Kenway

The original voice actor Matt Ryan has returned to record new lines for the remake. Additional missions and scenes expand the story around fan-favourite characters — Blackbeard, Anne Bonny, and Calico Jack all get more to do. The Deluxe Edition (US$69.99, digital only) bundles the Master Assassin Character Pack and Naval Pack alongside the base game. Pre-orders across all editions include Blackbeard’s Crimson Pack: an exclusive Edward Kenway costume with matched swords and a pistol set.

Edward Kenway in Assassin's Creed Black Flag Resynced
Image courtesy of Ubisoft

Editions, Platforms and Singapore Availability

Three editions launch on 9 July:

  • Standard Edition — US$59.99 (physical and digital)
  • Deluxe Edition — US$69.99 (digital only, includes Master Assassin Character Pack and Naval Pack)
  • Collector’s Edition — US$199.99 (Edward figurine, metal brooch, SteelBook, cloth map)

Platforms: PS5, PS5 Pro, Xbox Series X|S, and PC via Steam, Epic Games Store, and Ubisoft Connect. Cloud streaming is available on Nvidia GeForce Now and Blacknut. SGD pricing through the PlayStation Store SG and local retailers is to be confirmed — check major game retailers and electronics chains in the run-up to 9 July. For more upcoming game news, we will have more coverage as the launch approaches.

Assassin's Creed Black Flag Resynced — Caribbean pirate adventure
Image courtesy of Ubisoft

Cyberpunk: Edgerunners 2 — New Crew, Fall 2026 on Netflix

Four years after Cyberpunk: Edgerunners became one of Netflix’s most acclaimed anime series — scoring a rare 100% on Rotten Tomatoes and sending millions of fans flooding back into Night City — Studio TRIGGER and CD Projekt Red are ready to go again. Cyberpunk: Edgerunners 2 lands on Netflix this Fall 2026, and if the buzz from Anime Expo 2026 is anything to go by, Singapore fans should start clearing their weekend schedules.

The first episode screened at AX 2026’s July 3 panel, with showrunner Bartosz Sztybor, executive producer Saya Elder, director Kai Ikarashi, and voice actor Nazeeh Tarsha in attendance. Audience reactions have been enthusiastic — though plot details are being kept under wraps.

Cyberpunk: Edgerunners 2 official key art — four new characters in Night City, Netflix Fall 2026
Image courtesy of CD Projekt Red × TRIGGER

A Standalone Story — No Need to Have Watched Season 1

The biggest news for newcomers: Edgerunners 2 is a completely standalone 10-episode series. The new season follows four brand-new characters in Night City with no narrative connection to David Martinez from the original. You can jump straight in — though you’d be robbing yourself of one of the finest 10-episode anime runs ever made if you skip Season 1.

The season’s creative pitch is as bleak as Night City deserves: “When the world is blinded by spectacle, what extremes do you have to go to make your story matter?” Four outcasts, four desperate motivations, one city with no interest in happy endings. The original song accompanying the teaser, You Can’t Run From Me by Rico Nasty, sets the tone perfectly.

Cyberpunk: Edgerunners 2 | Official Teaser 2 — via Cyberpunk 2077 on YouTube

Meet the New Night City Crew

The four main characters cover very different corners of Night City’s social hierarchy — which is exactly how you get good drama:

  • Weak “King” Kingsley (Japanese CV: Kentaro Tone) — A veteran edgerunner living in the shadow of his former glory. Old enough to know how the city works, stubborn enough to still think he can beat it.
  • D (Japanese CV: Kouki Uchiyama; English CV: Nazeeh Tarsha) — A Nomad netrunner from the Snake Nation clan with a singular mission: revenge against the corp that wiped out his people. Uchiyama is known to anime fans here for Black Clover and Blue Lock.
  • Roman Carax (Japanese CV: Momoka Terasawa) — A young cinephile documenting Night City’s reality through a lens, in a world where truth itself is a weapon.
  • Talia Yang (Japanese CV: Akari Kito) — Corpo-raised but drawn irresistibly toward the chrome and violence of the streets. Kito voices Nezuko in Demon Slayer and Tohru in Miss Kobayashi’s Dragon Maid — she has the range for wherever Talia’s arc goes.
Roman Carax — young cinephile character from Cyberpunk: Edgerunners 2, holding a camera device
Image courtesy of CD Projekt Red × TRIGGER

TRIGGER Returns — With a New Director at the Helm

Studio TRIGGER is back in the driver’s seat, and their visual DNA is unmistakeable in the teaser — the kinetic action, the bold flat colours that still somehow crackle with energy, the character designs by Ichigo Kanno that feel TRIGGER even in a Western sci-fi setting.

One significant change: director Hiroyuki Imaishi (Kill la Kill, Gurren Lagann, Promare, and Season 1 of Edgerunners) is not returning. Kai Ikarashi steps into some enormous shoes as the new director. That’s worth flagging honestly — Imaishi’s kinetic excess was a huge part of what made Season 1 so visceral. Whether Ikarashi can match that energy is the open question. On the writing side, CD Projekt Red’s Bartosz Sztybor returns as co-screenwriter alongside Masahiko Otsuka, which gives us confidence the Night City storytelling instincts are intact.

Talia Yang in action from Cyberpunk: Edgerunners 2 official teaser — pink-haired fighter with cybernetic enhancements
Image courtesy of CD Projekt Red × TRIGGER

When Can Singapore Fans Watch?

Edgerunners 2 is a Netflix exclusive — which means Singapore fans get it the moment it drops, no import or workarounds required. A specific premiere date hasn’t been confirmed beyond “Fall 2026,” but given Netflix’s track record of simultaneous global launches for its anime originals (and how hard they pushed Season 1 here), expect a same-day release with subtitles and an English dub to follow.

In the meantime, the official Edgerunners 2 website has character profiles up. And if the teaser has given you the itch to revisit Night City itself, Cyberpunk 2077 with the Phantom Liberty DLC is routinely on sale across digital storefronts — it’s a good time to go back. More game news here.

DOOM: The Dark Ages — Revelations DLC Drops 7 July With a 10-Hour New Campaign

Hell freezes over — literally. DOOM: The Dark Ages — Revelations, the first major expansion for id Software’s critically acclaimed 2025 shooter, launches on 7 July 2026 for PlayStation 5, Xbox Series X|S, and PC. The DLC packs roughly 10 to 12 hours of new campaign content, a brand-new weapon that reshapes how combat flows, and a frozen layer of Hell unlike anything in the base game.

DOOM The Dark Ages Revelations — Osseus Church level with Chain Spear
Image courtesy of Bethesda Softworks / id Software
DOOM: The Dark Ages | Revelations — Official Trailer (4K) via Bethesda Softworks on YouTube

A Betrayal That Sends the Slayer Into Purgatory

Revelations kicks off in the aftermath of a betrayal, thrusting the Doom Slayer into a purgatory of his own making — a frozen, hellish realm carved into six distinct levels: Proving Grounds, Purgatory (the hub), Hell’s Core, Chasm of Xal’Goroth, Osseus, and Uprising. The narrative fills timeline gaps between the classic Doom games and the 2016 reboot, exploring fragments of the Slayer’s past on Earth through playable story segments. The composition is roughly 60% new campaign and 40% endgame — Master Arenas and secrets that unlock only after finishing the story.

DOOM Revelations DLC — Hell's Core frozen exterior with demons
Image courtesy of Bethesda Softworks / id Software

The Chain Spear — More Than Just a New Weapon

The centrepiece of Revelations is the Chain Spear, and calling it a weapon undersells it. id Software describes it as an entirely new combat system. It slots in where the Shield Saw used to be and brings a skill tree of its own — Stab, Slash, Slam, Throw, and Orbit — plus grappling hook mechanics that open up mobility options the base game never had. Mastering the Chain Spear is the Revelations expansion’s core loop: the weapon grows more powerful as players unlock its abilities throughout the campaign, rewarding thorough exploration rather than beelining through missions.

DOOM Revelations DLC — Chasm of Xal'Goroth green portal environment
Image courtesy of Bethesda Softworks / id Software

Classic Demons Return, Plus New Hellspawn

Fans who’ve been waiting to see the Archvile and Pain Elemental in the Dark Ages engine finally get their wish — both classic demons are back in Revelations, rebuilt with modern materials and effects. Joining them are new elite variants designed specifically for the expansion’s environments, including enemies built around the Chain Spear’s counter-and-punish mechanics. The free Ripatorium 3.0 update, rolling out to all players on 7 July regardless of whether they own the DLC, adds deeper character customisation, preset sharing, and a reworked encounter-creation suite — so even if you skip Revelations, there’s something new waiting for you.

DOOM Revelations DLC — Workshop level environment
Image courtesy of Bethesda Softworks / id Software

How to Get Revelations in Singapore

Revelations is priced at USD $19.99 as a standalone purchase (roughly S$27 at current exchange rates — check the PlayStation Store Singapore and Steam Singapore storefronts for exact local pricing). If you own or upgrade to the Premium Edition (USD $34.99 upgrade), Revelations is included at no extra charge, along with the Divinity skin pack, digital art book, and soundtrack. The expansion is also available at no additional cost to Xbox Game Pass Ultimate and PC Game Pass subscribers. It launches simultaneously across all platforms on 7 July. For more game news including recent releases and upcoming titles, check our full coverage.