{"id":1585,"date":"2017-10-03T21:51:44","date_gmt":"2017-10-03T13:51:44","guid":{"rendered":"http:\/\/www.gametrader.sg\/blog\/?p=1585"},"modified":"2017-10-04T17:54:18","modified_gmt":"2017-10-04T09:54:18","slug":"the-curious-case-of-the-front-loading-nintendo-entertainment-system","status":"publish","type":"post","link":"https:\/\/www.gametrader.sg\/blog\/?p=1585","title":{"rendered":"The curious case of the front loading Nintendo Entertainment System (NES)"},"content":{"rendered":"<p><a href=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/NES-Front-Loader.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1586\" data-permalink=\"https:\/\/www.gametrader.sg\/blog\/?attachment_id=1586\" data-orig-file=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/NES-Front-Loader.jpg?fit=971%2C775&amp;ssl=1\" data-orig-size=\"971,775\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"NES\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/NES-Front-Loader.jpg?fit=300%2C239&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/NES-Front-Loader.jpg?fit=474%2C378&amp;ssl=1\" class=\"alignnone wp-image-1586\" src=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/NES-Front-Loader-300x239.jpg?resize=474%2C378\" alt=\"\" width=\"474\" height=\"378\" srcset=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/NES-Front-Loader.jpg?resize=300%2C239&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/NES-Front-Loader.jpg?resize=768%2C613&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/NES-Front-Loader.jpg?w=971&amp;ssl=1 971w\" sizes=\"(max-width: 474px) 100vw, 474px\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>If you ever own a Nintendo Entertainment System (NES), you would have encountered the problem where the system cannot read the game cartridge. Sometime all it takes is a few quick blow into the console. Otherwise, you would likely need to send the unit for repair. only to encounter the same problem a few years later.<\/p>\n<p>The reason for this is due to a design decision made by Nintendo when they launch the NES in America. Unlike many gaming console, both before and after NES, the NES was likely the only console with front loading cartridges.<\/p>\n<p>Most other consoles loads their cartridge from the top. The mechanism needed for front loading known as the Zero insertion force (ZIF) connector, was prone to wear and tear unlike the simpler connector used in the top loading consoles such as Sega Genesis and the Super Nintendo Entertainment System (SNES).<\/p>\n<div id=\"attachment_1587\" style=\"width: 280px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/connector.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1587\" data-attachment-id=\"1587\" data-permalink=\"https:\/\/www.gametrader.sg\/blog\/?attachment_id=1587\" data-orig-file=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/connector.png?fit=270%2C102&amp;ssl=1\" data-orig-size=\"270,102\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"NES ZIF Connector\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Credit: thevintagegamers.com&lt;\/p&gt;\n\" data-medium-file=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/connector.png?fit=270%2C102&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/connector.png?fit=270%2C102&amp;ssl=1\" class=\"wp-image-1587 size-full\" src=\"https:\/\/i0.wp.com\/www.gametrader.sg\/blog\/wp-content\/uploads\/2017\/10\/connector.png?resize=270%2C102\" alt=\"\" width=\"270\" height=\"102\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-1587\" class=\"wp-caption-text\">A NES ZIF Connector Credit: thevintagegamers.com<\/p><\/div>\n<p>So why did Nintendo op for that design which was in fact a pricier option then?<\/p>\n<p>When Nintendo was launching the NES in America, it was during the <a href=\"https:\/\/en.wikipedia.org\/wiki\/North_American_video_game_crash_of_1983\">80s video game crash<\/a>\u00a0. Basically, it was a time when there was an oversaturation of video game consoles in US. Even Mattel (the maker of Barbie) has a gaming console of their own. Games were not selling well and Atari even resorted to <a href=\"https:\/\/en.wikipedia.org\/wiki\/Atari_video_game_burial\">burying their unsold game. <\/a>It was not a good time to launch a video game console.<\/p>\n<p>In order to entice retailers to carry the NES and for buyers to be more acceptance of the console, Nintendo tried to masquerade it as a toy. Being front loading would mean people can stack it up just like a regular VCR. It looked less like a game console at the same time.\u00a0Eventually Nintendo did try to fix this issue by releasing the <a href=\"https:\/\/en.wikipedia.org\/wiki\/Nintendo_Entertainment_System_(Model_NES-101)\">NES 101<\/a> which\u00a0is top-loading.<\/p>\n<p>So the next time your NES breaks, blaming it on the design decision that was made 20 years ago.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you ever own a Nintendo Entertainment System (NES), you would have encountered the problem where the system cannot read the game cartridge. Sometime all it takes is a few quick blow into the console. Otherwise, you would likely need to send the unit for repair. only to encounter the same problem a few years [&hellip;]<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"footnotes":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":[]},"categories":[6],"tags":[],"class_list":["post-1585","post","type-post","status-publish","format-standard","hentry","category-retro-gaming"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p13AlF-pz","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":1802,"url":"https:\/\/www.gametrader.sg\/blog\/?p=1802","url_meta":{"origin":1585,"position":0},"title":"Console VS PC\/Mac gaming is no longer relevant&#8230;","date":"March 26, 2018","format":false,"excerpt":"A new 2017 Gaming report by IDC and App Annie has shown that the spending on mobile game has way exceeded that of console and PC. 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